Skeleton Trap

"Ambush and distract unsuspecting foes with a surprise skirmish of short-lived, but sneaky skeleton troops! Skeleton Traps can be configured to pursue either ground or air troops."


 * Summary
 * Skeleton Traps are structures that remain hidden until they are activated by an attacking troop moving into their trigger radius.
 * Once triggered, a coffin rises from the ground and multiple Skeletons rise up from the ground to attack nearby troops.
 * They can be configured to defend from either ground troops or air troops.
 * The number of Skeletons released depends upon the level of the Skeleton Trap.
 * The Skeletons released have a small skull icon next to them to signify they came from a Skeleton Trap (as opposed to being summoned by a Witch), similarly to the icon displayed next to Clan Castle troops.
 * Skeleton Traps set to defend against air troops have wings instead of a skull on the face of the coffin.


 * Upgrade Differences
 * At level 3, the Skeleton Trap is a darker shade of brown and has five brass studs on the face of the coffin.


 * Trivia
 * After deploying, the coffin quickly disappears. Scorch marks in the ground where the Skeletons clawed up through the ground disappear after a short time later.



For additional statistics and information, see the Unit Calculators page.