Talk:Traps/@comment-198.228.201.162-20130521034000

Ok so I have a couple ideas.... 1."lightning deflector" spell: deflects one lightning spell from being used on your village per battle. Cost should be about double of level 5 lightning spell. a.k.a. Insurance(lol). Village can only hold one at a time and must be reloaded every time it's triggered. 2. "Betrayal" spell. Can be dropped on enemy castle troops to turn them into your own only while attacking. Will only work on castle troops that are outside of the castle. Can not be dropped on a castle that has not been triggered. 3. Tar Pit Trap-(non lethal) Place these single square traps around your base to slow enemies in their tracks. Does no damage but cuts the enemies speed in half for three(maybe more?)tiles once they are stepped on. Or maybe a time duration would be better like 10-15 seconds once touched. The trap will be active thru out the battle and will slow down as many troops that touch it but only lasts for one battle. Must be replenished then after.

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