Talk:Healing Spell/@comment-16173331-20131211231046/@comment-25857800-20150103024059

3 x Heal spells stacked would heal troops 3 x the rate of 1 heal spell.

You could have 1 or 1,000 troops inside the heal range and the healing never runs out - it is theoretically an unlimited amount of heal for 12-seconds.

The heal only stops affecting a troop once that troop leaves the healing circle, or if it reaches 100% health, or the 12-seconds expire which ever comes first.