Archer

Summary
The archer is a ranged female class. She has pink hair and sharp eyes. She wears a light green dress, a belt with a small bag attached to it, a golden ring on her shoulder and pink feathers for her arrow flights.

Archers are very weak when under fire but have a long range and can attack over walls. Their low health makes them vulnerable to Mortars and bombs, which can be further compounded by their tendency to clump together as they destroy buildings; even if scattered when deployed. Mortars deal splash damage which can take out groups of archers quickly. This can be alleviated by placing them in several small groups so that one or a few hits does not kill all of your archers.

Strategy

 * Archers work well in large numbers
 * It is a good idea to spread them all the way around the base that you are attacking so that the defences can't kill them all off in one shot.
 * The mortar's blind spot (the red circle) is about the same size as the archer's range. Use this when planning your defenses to see if your walls are setup to block the archer while still giving you range to hit it.

Archers are strong when upgraded and very useful for attacking spread them out if motors hit them boom they die

Trivia

 * It's unknown why she has a small bag at her belt, it's probably supplies though.
 * As of now, the polls are showing that this unit is the most favored by the players when raiding a base.
 * Archers are commonly the most popular when requesting troops.
 * The most notable cosmetic changes for an Archer being upgraded is the color of their hood and arrow type; a level 1 or 2 Archer has pink (default) hair and default arrows, a level 3 or 4 Archer has purple hair and flaming arrows, and a level 5 Archer has a green hood and elixir arrows.