Wizard

"Wizards can dish out high damage but can't take much in return."

The wizard is a magical unit that wears a light blue cloak and a leather belt with golden buckle and brown boots.

The wizard is very similar to the archer in that it uses a ranged attack and can shoot over walls. It shoots fireballs that do high damage, but it requires support as it has relatively low hitpoints and can easily be killed by defenses.

Strategy
Wizards can be very effective at taking out defences mostly, their very high damage makes tower hitpoints no match for them, best to deploy P.E.K.K.As or giants for a good distraction. They are best used in decent sized groups for maximum efficiency.
 * Due to their inability to withstand sustained fire, Wizards are primarily used behind more defensive troops such as Giants or P.E.K.K.As.
 * Their ability to attack over walls make them very useful for attacking from the outside of a Wall, or attacking from a distance without the danger of being caught in a Mortar or Wizard Tower blast.
 * Wizards are very similar to Archers, but with stronger attacks.
 * Barbarians can be used as a meat shield to support Wizards, but be careful, as Wizards can still be affected by Mortars and Wizard Towers.

Trivia

 * Wizards are often under-used by middle and lower leveled players because their high cost and long training time make Archers a far cheaper and quicker alternative.
 * Level 1-3 wizards shoot Fireballs. Level 4-5 wizards shoot lightning.
 * Top of the wizard tower is also a wizard, but it has a different way of attacking.