Talk:Air Defense/@comment-25453113-20141018160636/@comment-2170536-20141018170608

If you mean add that information in addition to damage per second, I am all for it. If you mean replace damage per second with damage per shot, I don't agree. That number isn't directly comparable between two units. A unit with 10,000 damage per shot sounds invincible, but not if it fires once every 3 minutes. Damage per second, while not perfect either, is a much better single measure of attack strength.