Talk:Future Updates/@comment-26374338-20150506100457

1. Ability to declare war on a clan (of course the clan on which we want to declare a war should be of higher or equal strength strength). So during war search, instead of automatic matching, it can list a possible matches and one can declare a war. The oppponent clan may have a predefined timeline to accept it. May be a penalty to be paid if they would like not to go for a war ??

2. Ability to declare an attack against a particular player (a player of higher or equal town hall strength).

3. On a two player attack, the base of the lost player comes under the control of the winning player, say for an hour or so and whatever the resources gets generated in the lost player's village during that time will automatically comes to the winning player.

4. If we happen to login to the game while being attacked, we have the ability to drop troops (if any available on our own army camp) to defend the enemy attack (only in multiplayer attacks and not on war attacks).

5. Having a Clan pool of army where members can donate troops and players can pick up what they want from that pool. More of queueing donations (this can help mainly during war time, since the other players need not necessarily be online to donate for war attacks).