Baby Dragon/Home Village

"This Fire-Breathing Hatching is shy around other air units, but leave it alone and it will throw a fit! When not around other air units, Baby Dragons become enraged and gain bonus damage and attack speed."


 * Summary
 * The Dragon is a fearsome flying unit and is capable of attacking both ground and air units. Unlike the Balloon, the Dragon is both ranged and deals splash damage, like the Wizard.
 * A Dragon does short-range splash damage when it attacks. This can only be noticed when used against Clan Castle Troops and Walls.


 * Offensive Strategy
 * Baby Dragons are most powerful on their own, as they become enraged dealing double damage.
 * they have approximately half of the health and damage of their adult brethren, but take up half the space. this makes them ideal as Clan Castle Troops
 * Defensive Strategy
 * Dragons are powerful air Troops, and as such it can be difficult to defend against them. Multiple high-level Air Defenses are critical for success against Baby Dragons.
 * Baby Dragons are wonderful Clan Castle Troops. As a flying unit, the Dragon is completely immune to attacks from most ground troops, and his splash damage capability makes it especially suited for destroying groups of Barbarians and Goblins.


 * Trivia
 * Baby Dragons were added on the May 24, 2016 Update
 * You can have a maximum of 24 Baby Dragons at one time in a complete set of of full upgraded Army Camps. This number increases to 25 if you include the 3 that fit in a level 5 Clan Castle.
 * A Dragon's shadow is oval, not dragon-shaped.
 * The Baby Dragon's upon-death skeleton is human shaped.
 * Baby Dragons do not attack Walls, but can deal damage if indirectly attacking (Shooting at Clan Castle troops over a wall, etc.).

For additional statistics and information, see the Unit Calculators page.