Single Player Campaign

Single Player Campaigns are battle against NPC goblins and their preset villages. There are 50 Single Player levels and each level has 3 stars that can be achieved for a maximum possible 150 stars from all levels. Achieving all 150 stars satisfies an achievement worth 20 Gems. Each level also has varying Gold and Elixir reward that can be raided from storages and Town Halls. The basic mechanics in the Single Player Campaign are the same as in multiplayer, however:


 * No player Trophies are won or lost.


 * There is no time limit.


 * The number of Traps are unlimited.


 * Attacking will not remove an active Shield.
 * Most people attack while they have a shield and nothing else to upgrade to give them something to do.
 * Doing the campaign is very well worth it, as the last raid is worth 800,000 Elixir and 800,000 Gold. Furthermore you get Gems for three starring every map.

A number of the levels have no Air Defenses, Archer Towers or Wizard Towers. That means you can easily complete them with a single Balloon (or Minion). Be aware that other missions can still be won with 1 Balloon as well; you just have to destroy all the Wizard Towers, Air Defenses and Archer Towers with ground troops first.
 * A note of caution when deploying a single Balloon to destroy entire bases in this fashion: while there is no time limit, the game itself can still time out due to inactivity and cause your attack to fail (regardless of how many stars you had earned to that point). To avoid this simply zoom or pan the screen periodically.

Below is a list of all Single Player missions, their rewards and strategies:

Payback
This map is part of the tutorial. You only need to send in 2 Barbarians to finish, or in the Tutorial you are given 5 Wizards~ so use one or two.

Loot: 500 Gold and 500 Elixir.



Goblin Forest
This map is part of the tutorial. Drop in 5 Barbarians at the Archer Tower to complete.

Loot: 500 Gold and 500 Elixir.

Goblin Outpost
Loot: 500 gold and 500 Elixir.



Rocky Fort
Loot: 1,000 Gold and 1,000 Elixir.



Goblin Gauntlet
Loot: 1,000 Gold and 1,000 Elixir.



Cannonball Run
Loot: 1,000 Gold and 1,000 Elixir.



Two Smoking Barrels
Loot: 2,000 Gold and 2,000 Elixir.



Gold Rush
Loot: 2,000 Gold and 2,000 Elixir.



Maginot Line
Send in a couple of Barbarians to set off the Bombs, then charge for the Cannons.

Loot: 2,000 Gold and 2,000 Elixir.



Rat Valley
Drop a single Balloon to wreck the whole base while ignoring the traps, or drop a few Goblins through the opening to set off the numerous Bombs, then send in a swath of Barbarians to destroy the "cleared" base.

Loot: 3,000 Gold and 3,000 Elixir.



Brute Force
Loot: 3,000 Gold and 3,000 Elixir.



Gobbotown
Loot: 3,000 Gold and 3,000 Elixir.



M is for Mortar
Loot: 4,000 Gold and 4,000 Elixir.



Megablaster
Loot: 4,000 Gold and 4,000 Elixir.



Immovable Object
Send in about 25 Archers (preferably level 2 or higher) at the South-East entrance to take out the Air Defense, then 1 Balloon to take out the rest. Note that there are Spring Traps to the side entrance to the Cannons.

Loot: 4,000 Gold and 4,000 Elixir.



Fort Knobs
Loot: 5,000 Gold and 5,000 Elixir.



Watchtower
Place about 15-25 Archers to take out the Archer Tower, a single Balloon will handle the rest (you can place a Giant to shield the Archers if necessary).

Loot: 5,000 Gold and 5,000 Elixir.



Fool's Gold
Swarm many Balloons or dozens of Archers on the left and right side at the Air Defense / Archer Tower.

4+4 Level 2 Balloons is not enough (confirmed), 9+9 Level 2 Balloons was definitely more than enough (confirmed).

Loot: 5,000 Gold and 5,000 Elixir.



Thoroughfare
Send in 10 Barbarians to each of the Archer Towers, and then 20 Archers to take out the 2 Air Defense. Clear the rest with a Balloon.

Loot: 6,000 Gold and 6,000 Elixir.



Bouncy Castle
8 level 2 Balloons right where the Archer Towers are.

Loot: 6,000 Gold and 6,000 Elixir.



Fivoka
Loot: 6,000 Gold and 6,000 Elixir.



Gobbo Campus
Loot: 7,000 Gold and 7,000 Elixir.



Danny Boy
1 Goblin in each will clear all of the Traps out of the bottle-necks.

Loot: 7,000 Gold and 7,000 Elixir.



Ommahha Beech
There are Spring Traps located on the upper-left side of the Mortars.

Loot: 10,000 Gold and 10,000 Elixir.



Walls of Steel
Loot: 10,000 Gold and 10,000 Elixir.



Sicilian Defence
Loot: 10,000 Gold and 10,000 Elixir.



Obsidian Tower
Loot: 15,000 Gold and 15,000 Elixir.



Arrow Head
Send in Barbarians to each of the 4 Archer Towers, and then Archers to take out the Air Defense. Clear the rest with a Balloon.

If your Archers arent high enough level to take down the two central storages (the Archers will go for them first) then the Air Defense before they're killed, use two Wall Breakers (per side) to get into the storages near the center and then drop 15-20 Goblins to get them out of the way. This means your Archers will go straight for the Air Defense.

Lvl 2 Goblins do 3x the damage of lvl 2 Archers, when attacking resources and at lvl 2 the Cannon will 1-shot them both.

Loot: 15,000 Gold and 15,000 Elixir.



Red Carpet
Loot: 15,000 Gold and 15,000 Elixir.



Natural Defense
Use Wall Breakers on the wall where the Air Defense is located. Then deploy Barbarians to take it out and leave the rest of the job for a Balloon. Alternatively, just deploy Archers in the trees (yes, you can!) to take out the Air Defense, then deploy a single Balloon to mop-up, as above.

Loot: 20,000 Gold and 20,000 Elixir.



Steel Gauntlet
Loot: 20,000 Gold and 20,000 Elixir.



Queen's Gambit
Loot: 20,000 Gold and 20,000 Elixir.



Full Frontal
Loot: 30,000 Gold and 30,000 Elixir.



Chimp in Armor
Loot: 30,000 Gold and 30,000 Elixir.



Faulty Towers
Defense: 3 x Level 7 Cannon, 3 x Level 3 Wizard Tower.

Loot: 30,000 Gold and 30,000 Elixir.



Point Man
Loot: 50,000 Gold and 50,000 Elixir.



Triple A
Loot: 100,000 Gold and 100,000 Elixir.



Goblin Picnic
Loot: 100,000 Gold and 100,000 Elixir.



Bait 'n Switch
Loot: 100,000 Gold and 100,000 Elixir.



Collateral Damage
Loot: 150,000 Gold and 150,000 Elixir.



Choose Wisely
Loot: 150,000 Gold and 150,000 Elixir.



Mega Evil
Loot: 150,000 Gold and 150,000 Elixir.



Kitchen Sink
Loot: 400,000 Gold and 400,000 Elixir.



Updated: Works after March 2013 update.



NOTE: 5 Hidden Teslas have been added outside the North-East wall (March 2013 update).

Crystal Crust
Loot: 200,000 Gold and 200,000 Elixir.



Cold as Ice
Loot: 250,000 Gold and 250,000 Elixir.



Jump Around
Loot: 300,000 Gold and 300,000 Elixir.



Rolling Terror
Loot: 500,000 Gold and 500,000 Elixir.

Updated: Works after March 2013 update, with TH7 troops.



Megamansion
Loot: 600,000 Gold and 600,000 Elixir.



P.E.K.K.A's Playhouse
Loot: 700,000 Gold and 700,000 Elixir.

Updated map:



Better recording:



Sherbet Towers
Drop Archers to get the Elixir Storages at the top left and right, then place several Wall Breakers at the top center, left and middle. Swarm 10 Giants or 2 P.E.K.K.As through each hole. A Barbarian King and several [[Healing Spells will serve as useful backup to the Giants/P.E.K.K.As. Once the majority of air defenses are gone, drop one or two Dragons to clean up the rest.

NOTE: The following 2 videos are now outdated since the March 2013 update. All towers are now maximum level, and Hidden Teslas have been added.

Loot: 800,000 Gold and 800,000 Elixir.



Similar strategy: