Talk:Earthquake Spell/@comment-1599950-20161102112200/@comment-25856498-20161103164120

Then Supercell states it as 14% which is rounded down from the value you obtained earlier. It's likely just rounded down to prevent cases like this:

Suppose Supercell rounded it up to 15%. Then I could theoretically, with this value of 15%, take down a level 5 Mortar (which has 600 health) with a level 6 Lightning (which does 510 damage) and a level 1 Earthquake spell (which would do the other 90 damage needed to take the Mortar out).

But based on your value obtained earlier, its health would only be pulled down by 87.4 health; with Supercell's rounding this is likely to be rounded down to 87. Combine that with a Lightning and the Mortar survives with 3 health left. Then people would complain why things like that wouldn't work.

Hence why it got rounded down, but if the Grand Warden's Life Aura percentages were rounded to 1 decimal place then I don't see why the Earthquake shouldn't.