Talk:Raids/@comment-198.151.13.60-20130410165144

They need to rebalance the factor by which TH affects your raids (I REALLY wish I had known this before maxing my TH). As it currently stands, there are several levels of bases which I'm often matched up against that have a 0% chance of being worthwhile raids. If you're only getting a maximum of 25% resources, there is almost no chance it will be worth raiding. Even 50% makes little sense. It should be something along the lines of:

5% for attacking someine with a TH 4+ levels lower than the attackers. -> 25%

25% for attacking someone with a TH 3 levels lower than the attackers. -> 50%

50% for attacking someone with a TH 2 levels lower than the attackers. -> 75%

90% for attacking someone with a TH 1 level lower than the attackers. --> 90%

100% for attacking someone with a TH level equivalent to the attackers. -> 100%

110% for attacking someone with a TH 1 level higher than the attackers. -> 110%

150% for attacking someone with a TH 2 levels higher than the attackers. -> 150%

200% for attacking someone with a TH 3+ levels higher than the attackers. -> 200%