Grand Warden



"This veteran battle-scholar seeks out groups of friendly troops to fight behind and boost with his Life Aura, and assumes the form of a tower on defence. Attacking, he can walk over walls or fly high, and can make nearby troops immune to damage once his Eternal Tome ability is unlocked!"


 * Summary
 * He is available at Town Hall 11.
 * The Grand Warden initiates a range of his passive Life Aura upon deployment, which grants units with additional health. Any unit to leave this range is stripped of the ability, unless they re-enter it.
 * The level of this passive ability is not increased once-per-5-levels, as with most heroes, but instead increases with the Warden's own level.
 * The Grand Warden is the third hero to the game, being weak in physical strength but extremely powerful in support. His ability, Eternal Tome renders all friendly troops within his aura invincible for a short time.
 * During defensive mode, he will turn into a stone statue and act as any other defensive tower while providing a health boost to defending troops and buildings.


 * Offensive Strategy
 * The Grand Warden can be used as an air or ground Hero, thus it can fit into any preferred army composition.
 * The Grand Warden can jump over walls, much like a Hog Rider.
 * His ability, Eternal Tome, makes himself and friendly units in his range invincible to damage, and is crucial for destroying bases with a high DPS core.
 * It can also be used to effectively counter the Eagle Artillery using large groups of troops; this also allows them to be able to destroy more than before.
 * Troops in range of Eternal Tome can be healed while active, even if targeted by an Inferno Tower.


 * Defensive Strategy
 * His hitpoints are low, but his range and DPS are quite good, although not fit as a core defense. He will serve as a good support unit against the new Eagle Artillery defense.
 * He creates a buff to boost defensive troops and buildings, be able to put his alter near structures that will receive the benefit such as the Clan Castle.


 * Upgrade Differences
 * Level 1-9: The Grand Warden appears to be an elderly man, in light purple robes and cape. Lined by gold at the neck, he wears a crown-like decoration on his head. He holds a thick book and a simple staff-a magic crystal held inside a stick.
 * Level 10-20: The Grand Warden's crown becomes gold.


 * Trivia
 * He is the only unit in the game that can be toggled as an air or ground unit.
 * He is the only hero available to be purchased and upgraded with Elixir.
 * He is the only hero that appears to be based on two units as opposed to one, particularly the Healer and the Wizard.



 Life Aura Effect  For additional statistics and information, see the Unit Calculators page.