Gold Mine/Home Village



"The Gold Mine produces gold. Upgrade it to boost its production and gold storage capacity."


 * Summary
 * The gold mine collects gold from an unlimited underground reserve and stores it until collected by the player and placed into a Gold Storage. When the mine is full, production will be stopped until it is collected.
 * Attackers can steal up to 50% of the uncollected gold in your mine. Having too many uncollected resources will make you a more attractive and easy target.
 * The production rate and capacity depends on the level of the gold mine. One can estimate the amount of resources in the mine by looking at the cart at the right side of the mine.
 * The gold mine takes up a 3x3 space.
 * A downside with mines is that even though the cost to upgrade them is low, the time taken to complete them is relatively long.
 * It takes 15 days, 17 hours, and 21 minutes to fully upgrade the gold mine.
 * When you choose to upgrade a Gold Mine, it will automatically collect any uncollected Gold. This also aplies to Elixir Collectors.
 * You should upgrade your gold mines to the highest level first.
 * It is a good idea to put your mines outside of your walls, so they can act as a distraction to units such as barbarians, and archers.






 * The "Catch Up Point" is the point at which the newly upgraded mine has recovered the "Opportunity Cost" and equaled the total production of the mine had it not been upgraded - this does not consider recovering the cost of the other resource required to perform the upgrade.


 * The "Time to Catch Up Point" is the time it takes to reach the "Catch Up Point" - this does not consider any time taken to recover the cost of the other resource required to perform the upgrade.


 * The "Opportunity Cost" is the amount of the resource forgone if an upgrade is performed - this is the amount of the resource the mine would have generated during the time spent upgrading, had it not been upgraded.