Talk:Future Updates/@comment-216.70.231.10-20130115202335

Couple of Ideas for future updates:

-) Get rid of heal spell.  The Healer pretty much makes this obsolete.

-) A trap that when stepped on by opposing attackers heals all buildings within a 3 square radius that are damaged.  would not affect buildings that are already destroyed.

-) A spell that would extend the attack time by 15 seconds, could be updated to 30 seconds.

-) when looking for a clan to attack, the computer would only match you against those that have minimum amounts of gold and elixir. Something along the lines of:

Town Hall level 5 - 30,000 gold or elixir minimum

Town Hall level 6 - 40,000 gold or elixir minimum

Town Hall level 7 - 60,000 gold or elixir minimum

Town Hall level 8 - 80,000 gold or elixir minimum

Town Hall level 9 - 100,000 gold or elixir minimum

Not sure how completely random it currently is, but at a Town Hall level 8 it's frustrating to scroll through 15-30 people that have under 10,000 gold or elixir and spending $500 gold for each one. I wouldn't mind spending the money if each one were financially beneficial to attack at which point your just looking for a cool base to take down.