Talk:Future Updates/@comment-58.167.244.42-20130311134135/@comment-5687967-20130311171935

Each one of these individually would ruin the game.

1.  Losing all troops deployed regardless of survival is a major strategy element. It forces people to be more choosy when attacking.

2.  Choosing who you can attack would be highly exploitable. If they allowed this, entire clans would be under perpetual free shields.

3.  Donating resources is also highly exploitable. Simply create a second account and swap resources between them whenever one of them has a shield. In addition you could create a number of dummy accounts and use them as resource generators for a main account.