Talk:Strategy Guides/@comment-27388934-20151212222137

TH6 - Giant/Healer. Use 2 healers, 15 Giants, 8 Wizards, 5 Wall Breakers, 5 Barbarian and 2 Heal Spells. Drop all the barbarians to distract the defences, then wait for the mortars and wizard towers to fire and then drop the wall breakers in a path to get the the air defence. If there is a cc then lure it out and kill it with wizards. Once you have done that, drop all your giants by the air defence and use a heal spell (use a second one if neccessary). When the air defence goes down drop your healers so they lock on to the giants. If you have any wizards or babarians (if you didnt use all 5 at the beginning) left then drop them so they will target the town hall and if there are any buildings in the corners then drop the troops on them. Leave it and you should get a 3 star.