Golem

"The mighty Golem loves to soak up damage! When destroyed, it explodes and splits in two. The resulting Golemites have one-fifth the Golem's strength and hitpoints."


 * Summary
 * Golems are extremely powerful tanking units that upon death split into two smaller Golemites that continue to do damage.
 * Golems and Golemites do splash damage, similar to Balloons, when they die.
 * Golems target defenses first, much like the Giant and Balloon.


 * Offensive Strategy
 * It's good to release Golems and wait until all splash damage defenses like Mortars and Wizard Towers fire on them then release units like Archers and Barbarians.
 * Defensive Strategy
 * Golems, like Barbarians, Giants and P.E.K.K.As, are very tanky units that are used to soak up fire. Make sure that the Golem is in the middle or in range of most of your defenses, as the Golem can distract troops and even when overwhelmed, they will do splash damage which can kill less tankier units such as Archers.


 * Upgrade Differences
 * With the possible exception of the Valkyrie, the Golem undergoes the least amount of visual changes as it levels up.
 * At level 3 the Golem's rocky exterior changes shade from light gray to a darker gray.
 * At level 5 the Golem gains purple, crystal-like spikes.


 * Trivia
 * Added in the 17 Apr 2013 update.
 * You can have a maximum of 7 Golems at one time in a full complement of fully upgraded Army Camps. This number increases to 8 if you include the 1 that can fit into a fully upgraded Clan Castle.
 * It is the only troop that splits in two upon death.
 * Golems and Balloons are the only troops that deliver splash damage upon dying. The Wall Breaker does as well but it is part of their normal attack.
 * Has a housing space requirement of 30, which is 5 spaces more than a P.E.K.K.A.
 * The Golem is the only unit that can fill up a Clan Castle level 5 alone.
 * The latest Dark Elixir Troop released.
 * Similar attacking style to the Giant.



Golemite
Chief, look at a video of the new troop!!!