Talk:Future Updates/@comment-5586130-20140409204024

summary to my previous post: troubadour-buff unit jump potions plus hog riders go over (unlikely) tall wall update mirage units-troops that don't do damage and are instant KO, but distract defenses and set off traps Master Wizard-hero that does double(or more) damage of a wizard and has more health, at a certain level it spawns mirage units around it mirage traps- traps that have no effect but to scare an attacking player, or a trap that appears as a building mirage buildings- buildings with 1 health that fool attacking troop AIs into attacking them, when hit they disappear mirage defenses- cannons/other defenses that don't do damage and are instantly destroyed upon being hit that appear to attack your troops