Talk:Future Updates/@comment-128.187.97.23-20130515160410

1) When an attacker selects "next," the gold should go to the person being skipped (this rewards good defenses and also gives them some change if they don't have enough resources worth attacking)

2)  Giant bombs should not cost so much (they cost the equivalent of 25 springtraps and more than 2 lvl 5 lightning spells...are you serious!?)

3) Add one more training barrack (it is frustrating to be able to donate 5 units of troops and only have 4 barracks. This means that one of the barracks always runs out before the others)

4) Idea for a spell... an "EMP" type spell that disables defenses in a small area for the same length of time as a healing or rage spell