Talk:Sneak Peeks/@comment-10241283-20130709025223

I was thinking that they should add level 5 valkyries, level 6 goblins, level 8 mortars, level 8 wizard towers, and a few new troops and defenses: troops: necromancer- when a troop (besides itself) dies a necromancer will summon a zombie where the troops gravestone is. The zombie will have 25, 35, or 50 health depending on the level of the necromancer. They will have 8 movement speed, favorite target defending troops/heroes, and 5, 7, or 10 damage depending on the level. The necromancer will look like a wizard with a black outfit with a flaming red skull on the back. Maybe a teleport spell that you tap where you want the troops to leave and where you want them to enter (entrance can not be within a 7x7 tile radius of a town hall or a 5x5 tile radius of a storage) the spell will last about 15 seconds and can only teleport a certain troop capacity (more if you upgrade). Banshee a troop that weakens defenses and enemy troops by 20% at level 1 30% at level 2 40% at level 3 and 50% at level 4. Or maybe a vampire that heals health while he deals damage. Also new defenses could be like a freeze tower that slows troops by about 25-50% for 10-30 seconds. Or maybe something like an earthquake machine that has a 5x5 radius that attacks every 3 seconds dealing damage to all attacking troops inside its radius. Also they could add a lightning tower that has a 7x7 radius that strikes multiple troops (exactly like an inferno tower but doesn't get stronger) continuously. Also you could buy up to an additional 50 walls for 50 gems each. There could also be a defense called stronghold where you can store you own troops to guard your village. It would work like a clan castle, they come out if attacking troops come in its radius.