Talk:Eagle Artillery/@comment-27732931-20160312205940/@comment-24904069-20160314100044

I used a cheating engine to simulate an attack but found something different.

In the simulated attack, I dropped 10 clustered lava hounds on the left side and 5 clustered golems on the right side, while using multiple freeze spells and healing spells to avoid losing golems. The EA keeps targeting the cluster of lava hounds until the lava hounds drop in number and the cluster of golems become the heat point.

Therefore it implies that the EA doesn't prioritize golems at all and only calculates the hitpoint map, even if the previous target is killed, it won't switch to golems provided there are other areas with more troop hitpoints. Any other testers?