Today i will have a suggest about spell and the way to counter it, say hello to...
-The illusion spell!!!
-The watch tower!!!
1 illusion spell
-description:
Tried of losing troop because of heavy defense? Try illusion spell!!!
Cast this spell on troop, they won't attack but pose at a thing that buy time to the main troop take over!
-working:
Cast this on troop will create a white shadow, this ws(white shadow) does not attack but it ability will still keep (ex:golem still blown up and spawn mini golem but not deal damage), but troop with support ability does not (ex:ice golem not freeze surrounding area)
The ws if having pior target will just sticking on that target (ex:lava hound will just sticking on air defense),but they being attacked and have no favorite target will charge to the troop in cc or skeleton, same as nearby ally being attacked
Ws troop when show up will alter the defense attack it (ex:a giant being attacked by the cannon and a ws giant come up nearby, it will attack the ws giant eventhough the giant still alive)
All the ws troop stat are keep same as nomal troop
-Advantage:
Cost only dark elixir (i don't think this a advantage or something), 2 slot
Great distract
-Disadvantage
Totally useless against the watch tower
-Triva:
It amination come up with a white smoke, that why troop being spawned in there are white
The slot of this is a big white spell with smoke emit from it
My very first idea of this was create another brewer to create this but hey, dark spell need love, isn't it?
2:watch tower 👈
-Description
The guy on top of this tower is the brewer of the illusion spell,he come up to warned about it since he was only one able to see the real one
-Work:
This tower has extremely long range (without blind spot) 15 tile,and 2 tower
He need time to warn the defense (only active when the tower encounter the ws),the tower will have a special stat, the traverling stat
A stat basicaly show up the time he need to warn all the defense on it range, start at 1tile/sec
When a ws encounter it, it will warn all the defense, if it done, all the defense will ingore the ws(appear as a small yellow "!") (this true even new ws come), and will reset if the ws disappear (trigger trap lead to dead,...)
-Advantage
Destroy the full army of illusion spell
Hard to kill by the lightning spell and lead to out of attacking spell
-Disadvantage
Pose at nothing but another thing to destroy if faced non-illusion spell army
Limited amount lead to placed some defence near it lead to easily wipe out by a bunch of lightning spell
-Triva
It a one-pillar tower with a man wear light hood on top
This is the only tower that show you it range, when a ws come up, it slowly increase it range and disappear
In the fisrt look, i think it should be like 4 tower without limit of speed, but it too op, and just see a tower with only one stat is just too... Simple?
Thank for reading this even longer crappy post!!!
Well it took me 1 hour to write this, long huh?
But guess what? It worth!
Thank again if u have any suggestion of this post, i will see u guy again to another even longer crappy post!!! 👇
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