
|
|
|
|
|
| Level 1 & 2 | Level 3 | Level 4 | Level 5 | Level 6 |
- Summary
- The Lava Hound is like a flying fiery Golem, except its favorite target is specifically Air Defenses.
- The Lava Hound is a pyrotechnic hound-like creature with wings.
- Like the Golem, the Lava Hound deals additional splash damage when it dies, before splitting into Lava Pups.
- When the Lava Hound attacks buildings, it bounces up and down slightly while shooting little fireballs at it like a Minion.
- Sablon:PreferredTarget
- Offensive Strategy
- Lava Hounds have a large number of hitpoints. Much like Golems, they're useful as an attack tank, but for air units. They protect Dragons, Minions, Healers, Balloons and Baby Dragons, much like Golems protect a group of Wizards or Witches.
- They can distract Air Defenses, which prevents the Air Defenses from destroying a group of Dragons, Balloons, or Minions.
- Be sure to keep it away from a single targeting Inferno Tower which can kill it with ease. However, it may also be helpful if the Lava Hound pops on top of the Inferno tower since the Lava Pups can distract the single target inferno for some time. It may be a good idea to bring a Freeze Spell if a single target Inferno Tower is present. The supporting troops will be able to destroy the Inferno Tower before it can take out the Lava Hound. A Multi-target Inferno Tower, while not being much of a problem to Lava Hounds, is very strong against the Lava Pups it splits into and any other units behind it, so don't ignore it.
- It's a good idea to send Lava Hounds in pairs so it can soak up twice the amount of damage and to longer distract defenses from other air troops. However, don't use too many, as they are extremely weak offensive units and will be destroyed before they do too much damage to your enemy, even given their prodigious hitpoints.
- Lava Hounds may make high-level Giant-Healer strategies more viable, as one of the major reasons it previously failed at high levels was Air Defense damage and the number of Air Defenses becoming too many. A Lava Hound may be able to keep the Healer alive substantially longer, giving the Giants enough time to clear a path for the damage dealers.
- However, this strategy is still weak at high-level town halls. This is because Giants simply don't have enough health and damage to survive multiple point defenses despite the help of Healers.
- Always have a clone spell ready in lava hound attacks, as when the lava hounds are destroyed, you can drop the clone spell and you have double the pups for mass destruction. Using multiple lava hounds and a rage spell can deal massive damage.
- It is much better to clone Balloons rather than Lava Hounds. This is due to the significantly higher damage of Balloons, making it valuable instead of Lava Hounds, which will result in a waste of a Clone Spell.
- Defensive Strategy
- Spreading your Air Defenses out is a good idea. This forces attackers to keep their air troops near the Lava Hounds for protection, making Air Bombs and Wizard Towers more effective. Also have Seeking Air Mines and Air Bombs close by your Air Defenses so it will be more likely to be triggered by Lava Hounds.
- Their weaknesses include Seeking Air Mines, which do significant damage against air troops.
- Be sure to use at least one single-targeting Inferno Tower, which will destroy a Lava Hound with ease.
- Lava Hounds are a great choice as a Clan Castle troop for level 5 Clan Castle or higher, particularly at higher leagues. While they do virtually no damage on their own, their tremendous hit points allow it to soak up a lot of damage from the attacker while the defenses fire upon them, and upon popping, they break down into many Lava Pups which can deal a good amount of damage to the attackers. Poison Spells aren't always effective against the Lava Pups, because they often scatter too far apart to be caught by a single Poison Spell, which gives the Lava Hound some stalling potential on defense.
- Upgrade Differences
- The Lava Hound undergoes significant visual changes at all levels except for level two.
- Initially, the Lava Hound looks like a large dog-like creature, with a body made of rock. On its body are cracks filled with lava.
- At level 3, the spikes on its back turn into lava color. Its eyes also become larger and more orange. The lava under the skin of the forearms also disappears, and its wings grow in size. Its glow changes a bit.
- At level 4, the lava on its body turns a deep red.
- At level 5, the spikes on its back turn dark brown. The wings are now bronze-colored.
- At level 6, the spikes on its back turn dark red, along with the wings.
- The Lava Hound undergoes significant visual changes at all levels except for level two.
- Trivia
- The Sneak Peek picture of the Lava Hound features its head, bearing the words "I smell fireworks..."
- Sablon:MaximumTroopCount
- The Lava Hound bears a strong resemblance to the Lava Dragon from DragonVale, another popular mobile game.
- The Lava Hound is often compared to the Golem due to its similar statistics and concept (e.g. they have a lot of health but low damage, both taking 30 spaces, and once defeated, they do death damage and subtroops will continue to fight.)
- When clicking on an Army Camp, the Lava Hound turns away from the screen.
- Some refer the Lava Hound as the offspring of a Golem, Minion, or possibly an Inferno Tower because of the lava similarities.
- In the Russian localization of the game, the Lava Hound is called "Hell Hound" literally, sharing the same adjective as the Inferno Tower.
- The level 5 Lava Hound has the highest hitpoints among all troops; however, it has lower DPS per housing space (0.6) than any other troop, even lower than the level 1 Golem at 1.27 DPS per housing space.
- The level 5 Lava Hound has been enlarged in size as of 2018 has become the largest troop in the game (tied with heroes).
- Part of the May 4th, 2016 update, the Lava Hound's training time has been decreased from 45 minutes to 15 minutes.
- It is the only troop that has three preferred target stages (Air Defense - Other Defensive Buildings - Any).
- It is also the only troop that targets a specific type of defense.
Sablon:GoldPassForm
| Preferred Target
|
Attack Type
|
Sablon:H
|
Movement Speed
|
Attack Speed
|
Dark Barracks Level Required
|
Range
|
|---|---|---|---|---|---|---|
| Air Defense | Melee (Ground Only) | 30 | 20 | 2s | 6 | 1 tile |
| Training Time of Lava Hounds | |||
|---|---|---|---|
| 1 Dark Barracks | 2 Dark Barracks | ||
| 10m | 5m | ||
| Level
|
Damage per Second
|
Damage per Attack
|
Damage Upon Death
|
Lava Pups Spawned (After Death) | Hitpoints
|
Training Cost
|
Research Cost
|
Research Time
|
Laboratory Level Required
|
|---|---|---|---|---|---|---|---|---|---|
| 1 | 10 | 20 | 100 | 8 | 6,100 | 390 | N/A | N/A | N/A |
| 2 | 12 | 24 | 150 | 10 | 6,500 | 450 | 60,000 | 6d 12h | 7 |
| 3 | 14 | 28 | 200 | 12 | 6,800 | 510 | 70,000 | 8d | 8 |
| 4 | 16 | 32 | 250 | 14 | 7,200 | 570 | 150,000 | 11d 12h | 9 |
| 5 | 18 | 36 | 300 | 16 | 7,600 | 630 | 200,000 | 14d | 10 |
| 6 | 20 | 40 | 350 | 18 | 8,000 | 750 | 270,000 | 16d | 11 |
Sablon:UCH
| Elsődleges falu egységek | |
|---|---|
| Elixír egységek | Barbár • Íjász • Óriás • Kobold • Faltörő • Ballon • Varázsló • Gyógyító • Sárkány • P.E.K.K.A • Bébisárkány • Bányász • Elektrosárkány • Jeti (Jetimit) |
| Sötét elixír egységek | Vízköpő • Vadkanlovas • Valkűr • Gólem (Gólemit) • Boszorkány (Csontváz) • Lávakutya (Lávaporonty) • Sziklavető • Jéggólem • Fejvadász |
| Szuper egységek | Szuper barbár • Szuper íjász • Szuper óriás • Lopakodó kobold • Szuper faltörő • Infernósárkány • Szuper boszorkány (Nagyfiú) |
| Hősök | Barbár Király • Íjász Királynő • Nagy Oltalmazó • Fejedelmi Bajnok |
| Varázslatok | Villámcsapás varázslat • Gyógyító varázslat • Őrjöngés varázslat • Ugró varázslat • Fagyasztó varázslat • Klónozó varázslat |
| Sötét varázslatok | Mérgezés varázslat • Földrengés varázslat • Gyorsító varázslat • Csontváz idézés • Denevér idézés |
| Ostromgépek | Falbontó • Harci léghajó • Sziklahullajtó • Ostrombarakk |




