Clash of Clans Wiki
Advertisement
Clash of Clans Wiki


For the Builder Base counterpart, see Army Camp/Builder Base.
For the Clan Capital counterpart, see Army Camp/Clan Capital.
Army Camp12

"Your troops are stationed in Army Camps. Build more camps and upgrade them to muster a powerful army."


Army Camp1
Level 1
Army Camp2
Level 2
Army Camp3
Level 3
Army Camp4
Level 4
Army Camp5
Level 5
Army Camp6
Level 6
Army Camp7
Level 7
Army Camp8
Level 8
Army Camp9
Level 9
Army Camp10
Level 10
Army Camp11
Level 11
Army Camp12
Level 12

Summary

  • The Army Camps are where your troops go when they are done training. All troops except Barbarians, Archers, and Goblins will take up more than one housing space. Upgrading and building more Army Camps lets you store more troops, allowing higher chances of victory in raids.
  • They continue to function even when they are being upgraded, allowing you to keep your armies at full capacity at all times.
  • Unlike Clan Castle troops, troops stationed in the Army Camp do not defend your village during an attack, and they always appear empty to your opponents. Its destruction will not affect your army in any way.
  • The maximum housing spaces you can have for your troops is 320 (4 Army Camps x 80 spaces). This increases to 370 if you include the extra 50 in a level 11 Clan Castle at Town Hall 15.
  • Heroes, Pets and Siege Machines do not take any space in Army Camps.
  • You should not surround your Army Camps with Walls, as they do not need protection. Army Camps also occupy a lot of space (4x4). More Walls are needed to contain them when the extra Walls can be used to surround Defensive Buildings that are already inside the Walls, strengthening the defense.
  • It is always preferable to initially build all available Army Camps and then upgrade the lowest-level ones first. Every time you upgrade (except upgrading to level 2) the Camp only gains 5 more housing space and it costs more Elixir the more you upgrade. The next level is usually much more expensive than the one before it.
  • Army Camps have a smaller hitbox than their capacity, unlike other buildings. This means enemy units must walk a little closer to attack and destroy it.
    • In particular, Valkyries and Super Valkyries may be affected; if the Army Camp is directly adjacent to another building, they might not be able to hit both at once.
    • Units with linear-AoE attacks such as the Bowler and Super Archer can benefit from attacking closer, as their attacks can extend into the base slightly further.
  • Clan Castle troops do not go into the Army Camp when donated and thus do not take housing space in the Army Camp; they instead go to the Clan Castle.
  • If you look closely, you can see reactions from some troops when you tap on the Army Camp. For example, Barbarians raise their swords, Archers pump their fists in the air and Minions sneeze.
  • You can dismiss any troops from the Army Camps.

Upgrade Differences

  • The Army Camp undergoes significant visual changes at levels 2, 7, 8, 10, and 12.
    • When initially constructed, the Army Camp is a large open grassy area with a cooking fire in the center.
    • At level 2, a bare spit appears over the fire, and the fire appears to be larger.
    • At level 3, a carrot appears on the spit.
    • At level 4, the carrot is replaced with a chicken/turkey. Two bones are sticking out.
    • At level 5, the chicken/turkey is replaced with a pig.
    • At level 6, the pig is replaced with a bull and more rocks are added around the fire. The bull has a ring in its nose, and it is a dark reddish-brown color.
    • At level 7, the spit and food disappear. Instead, the cooking fire is surrounded by large black rocks with sharp edges.
    • At level 8, the black rocks glow bright red and it has a slight glow around the rocks. The rock on the far right shrinks in size. It suggests that the rocks have been burned. There also appear to be more jagged rocks surrounding the fire.
    • At level 9, the black rocks turn purple. The rocks change their position and size to be more uniform; all being very similar in size and having 3 rocks on each end. 6 sets of bars are also added above the fire, 3 going horizontal and 3 going vertical.
    • At level 10, the glowing black rocks are removed, and instead, the campfire rests atop a stone platform, with metallic corner pieces on each corner, each with a decorative golden ring. The campfire is surrounded by flat stones that cover a significant portion of the grass around the Army Camp.
    • At level 11, the fire pit becomes larger and the edges become more "flat". The sides have metal support, the corners gain golden chains, and the corners are no longer diagonal shaped pieces.
    • At level 12, the fire pit becomes slightly smaller and is darker in color. The corner chains are replaced with flames. The base gains another layer, and the steps on the sides of the Army Camp are now triangular.

Statistics

Town Hall Level 1 2 3 4 5 6 7 8
Number Available 1 1 2 2 3 3 4 4
Town Hall Level 9 10 11 12 13 14 15 16
Number Available 4 4 4 4 4 4 4 4
Size Size
4x4
Level
Level
Troop Capacity
Troop Capacity
Hitpoints
Hitpoints
Build Cost Elixir Build Time
Time
Experience Gained Experience Town Hall Level Required
Town Hall
1 20 250 200 5m 17 1
2 30 270 2,000 15m 30 2
3 35 290 10,000 2h 84 3
4 40 310 100,000 5h 134 4
5 45 330 250,000 8h 169 5
6 50 350 750,000 12h 207 6
7 55 400 1,500,000 2d 415 9
8 60 500 2,500,000 3d 509 10
9 65 600 4,200,000 6d 6h 734 11
10 70 700 5,700,000 8d 18h 869 12
11 75 800 9,600,000 9d 12h 905 13
12 80 850 15,000,000 11d 974 15

Icon Descriptions

Icon InfoTapping this icon displays information about the Army Camp, such as Level, Total Troop Capacity and Hitpoints.
Icon UpgradeTapping this icon begins upgrading the Army Camp to the next level, if you have enough resources and a free Builder (or B.O.B). When the Army Camp is at maximum level, this icon is not shown.
Icon HoBTapping this icon instantly upgrades the Army Camp to the next level, at the cost of one Hammer of Building if you have one. When the Army Camp is at maximum level, or if the Town Hall requirements for the next level are not met, this icon is not shown.
Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
Icon FinishNowBoBTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building.
Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.
Icon BuilderPotionTapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of one Builder Potion. This icon is only shown if you have at least one Builder Potion.
Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
Icon TrainTroopsTapping this icon opens up the troop training interface, allowing you to train troops.

History

Patch Description
August 2, 2012 Introduction of the Army Camp, with 6 levels.Army Camp1Army Camp2Army Camp3Old lvl 4 army campOld lvl 5 army campOld lvl 6 army camp
October 27, 2012 Troops stationed in the Army Camps no longer disappear after raids if the Army Camps are destroyed.
November 19, 2012 Added the level 7 Army Camp.Army Camp7
February 5, 2013 The notification now pops up if the Army Camps are full of trained troops. This was suggested by many players on forums.
June 17, 2013 Added the level 8 Army Camp.Army Camp8
January 29, 2014 Army Camps now display used capacity next to their name when they are selected.
September 16, 2014 Added an ability to remove troops from Army Camps.
October 22, 2014 Army Camp contents are now visible to visitors in the Army Camp info screen.
December 11, 2014 Heavily decreased hitpoints at all levels.
  • Level 1: 400 -> 250 Hitpoints
  • Level 2: 500 -> 270 Hitpoints
  • Level 3: 600 -> 290 Hitpoints
  • Level 4: 700 -> 310 Hitpoints
  • Level 5: 800 -> 330 Hitpoints
  • Level 6: 1,000 -> 350 Hitpoints
  • Level 7: 1,200 -> 370 Hitpoints
  • Level 8: 1,400 -> 390 Hitpoints
July 1, 2015 Increased hitpoints at level 7 and 8.
  • Level 7: 370 -> 400 Hitpoints
  • Level 8: 390 -> 500 Hitpoints
March 21, 2016 Retextured levels 4-6 Army Camp.Army Camp4Army Camp5Army Camp6
October 12, 2016 Troops in Army Camps now face at any different direction instead of facing at one direction.
December 18, 2017 Added the level 9 Army Camp.Army Camp9
June 11, 2018 Added the level 10 Army Camp.Army Camp10
June 26, 2018 Reduced build time at levels 3-9.
  • Level 3: 3h -> 2h Time
  • Level 4: 8h -> 5h Time
  • Level 5: 1d -> 16h Time
  • Level 6: 3d -> 2d Time
  • Level 7: 5d -> 3d 12h Time
  • Level 8: 10d -> 6d 12h Time
  • Level 9: 14d -> 11d 16h Time
April 2, 2019
  • Reduced build time at levels 5-9.
    • Level 5: 16h -> 8h Time
    • Level 6: 2d -> 12h Time
    • Level 7: 3d 12h -> 2d Time
    • Level 8: 6d 12h -> 4d Time
    • Level 9: 11d 16h -> 10d Time
  • Reduced build cost at levels 8 and 9.
    • Level 8: 6,750,000 -> 5,000,000 Elixir
    • Level 9: 9,000,000 -> 7,000,000 Elixir
December 9, 2019 Resized the Army Camp from 5x5 to 4x4.
October 12, 2020 Added the level 11 Army Camp.Army Camp11
April 12, 2021
  • Fixed positioning of level 10-11 Army Camp HP bar, name and text bubble.
  • Reduced build times at levels 2, 8 and 9.
    • Level 2: 1h -> 15m Time
    • Level 8: 4d -> 3d 12h Time
    • Level 9: 10d -> 9d Time
  • Reduced build cost at levels 1-2 and 7-9.
    • Level 1: 250 -> 200 Elixir
    • Level 2: 2,500 -> 2,000 Elixir
    • Level 7: 2,250,000 -> 1,500,000 Elixir
    • Level 8: 5,000,000 -> 3,000,000 Elixir
    • Level 9: 7,000,000 -> 6,000,000 Elixir
October 10, 2022 Added the level 12 Army Camp.
  • Reduced the upgrade cost for level 8 - 11.
    • Level 8: 3,000,000 -> 2,500,000 Elixir
    • Level 9: 6,000,000 -> 4,200,000 Elixir
    • Level 10: 9,000,000 -> 6,300,000 Elixir
    • Level 11: 16,000,000 -> 12,000,000 Elixir
  • Reduced upgade time for level 8 -> 11
    • Level 8: 3d 12h -> 3d Time
    • Level 9: 9d -> 6d 6h Time
    • Level 10: 14d -> 9d 18h Time
    • Level 11: 16d -> 12d Time
December 10, 2023 Reduced the upgrade time for level 12 from 16d -> 12d 12h Time

Trivia

General

  • A special form of Army Camp appears in a few single-player levels, including Goblin Gauntlet, Maginot Line, and High Pressure. They are 2 by 2 in size, and behave like an Obstacle; they cannot be attacked, and troops can be deployed on top of them.
    • An Army Camp also appears as an "obstacle" in the "Playground" level used to try out Super Troops.
  • When you move your Army Camp, any troops there will wait until it is placed in its new position, at which time they will move towards the place where you put it.
  • When a troop finishes training, smoke appears in the Army Camp that the troop will go to.
  • When your Army Camps are full, they will display a full sign on top. However, you cannot see this sign when upgrading the Army Camp, because it is replaced by the building upgrade's progress bar.
  • The housing spaces of Army Camps are calculated jointly rather than individually. For example, a player who has 4 level 6 Army Camps will be able to hold 10 Dragons even though each individual Army Camp has 50 housing spaces. As a result, two of the four Army Camps will appear to hold 3 Dragons that the Army Camps cannot hold individually.

Comparisons

  • The Army Camp, Barracks and Laboratory are the oldest army buildings.
  • The Army Camp is the only army building that the player can have more than one of.
  • The Army Camp is the only army building which is not bought in shop and is already in the base when you first open the game, however this only applies only to the first Army Camp and the other three are bought in the shop.
Home Village Buildings
Defensive Buildings CannonArcher TowerMortarAir DefenseWizard TowerAir SweeperHidden TeslaBomb TowerX-BowInferno TowerEagle ArtilleryScattershotBuilder's HutSpell TowerMonolithRicochet CannonMulti-Archer TowerGiga TeslaGiga Inferno (TH13TH14TH15TH16) • Wall
Traps: BombSpring TrapAir BombGiant BombSeeking Air MineSkeleton TrapTornado Trap
Resource Buildings Town Hall (Magic Items) • Gold MineElixir CollectorDark Elixir DrillGold StorageElixir StorageDark Elixir StorageClan Castle (Treasury)
Army Buildings Army CampBarracksDark BarracksLaboratorySpell FactoryDark Spell FactoryBlacksmithWorkshopBarbarian King AltarArcher Queen AltarGrand Warden AltarRoyal Champion AltarPet House
Other Buildings BoatAirshipForgeDecorationsObstaclesLoot CartStrongman's CaravanSuper SaunaBuilder's HutB.O.B's Hut
Advertisement