Execution: | (No execution intro) - Deploy Golems spread out in a line with the clan castle Golem in the middle near a flat side of walls or corner.
- Deploy Wizards spread out behind Golems (I usually save 1-2 for cleanup). The Wizards should clear any outer buildings in the path of your attack while using the Golems as meat shields.
- Deploy 2-3 Wall Breakers targeting the walls that the Golems are attacking. Use remaining wall breakers to finish the first layer of walls or start on the second.
- After the first layer of walls has been cleared, deploy your Witches and Pekkas behind the Wizards
- Deploy Archer Queen and Barbarian King behind the Witches and Pekkas
- Once you have cleared the second layer of walls and/or have your army bunched together deploy (1) Rage Spell on it and drop (1) Healing spell on the same location right after. (This way your troops are being healed while in rage.)
- Once your army has reached or breached the inner wall containing the Town Hall drop your rage and heal combo again.
- Watch your army take out the x-bows and town hall (use hero abilities if they fall below 50%).
- In the event that your archer queen becomes targeted by defenses, deploy your hogs riders to distract the defenses away from the Archer Queen. (i personally wait until she is at about 50% and then use her cloak ability and then deploy the hog riders to attack the defenses.)
- Your army should have destroyed most of the base by now. Use any remaining units to take out any outer buildings that have not been destroyed (usually 1-2 wiz or any remaining hog riders that you may have)
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