FANDOM


For the troop of the same name in the Builder Base, see Baby Dragon/Builder Base.
Baby Dragon info
Super Troop Symbol


"This Fire-Breathing Hatchling is shy around other air units, but leave it alone and it will throw a fit! When not around other air units, Baby Dragons become enraged and gain bonus damage and attack speed."

Baby Dragon1 Baby Dragon2 Baby Dragon3 Baby Dragon4 Baby Dragon6 Baby Dragon7
Level 1 & 2 Level 3 Level 4 Level 5 Level 6 Level 7

  • Summary
    • It is the 11th elixir troop unlocked in the Barracks.
    • The Baby Dragon is a fearsome flying unit and is capable of attacking both ground and air units. Unlike the Balloon, the Baby Dragon is both ranged and deals splash damage, like the Wizard and its adult version.
    • The Baby Dragon is enraged when no friendly air units (including other Baby Dragons) are within 4.5 tiles of it. During this rage, it does more damage and also attacks faster.
    • A Baby Dragon does splash damage over a small area when it attacks. This can be noticed when used against Clan Castle Troops, or if it manages to attack a Wall through indirect means, i.e. when it is attacking defending enemy units over a wall.
    • Baby Dragons have no preferred target when attacking; they will simply attack the closest building. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Baby Dragons will proceed to attack the nearest structure.

  • Offensive Strategy
    • The Baby Dragon could be considered more versatile than their father, the Dragon: They have over half the health, do about half the damage, cost more compared to housing space, but they have a rage mechanic.
      • In comparison, an attack using Baby Dragons would be less vulnerable to seeking air mines, since it will only destroy 10 housing space of troops, compared to the Dragon. However, since the quantity of troops have increased, a horde of Baby Dragons would receive more damage from AOE damage, such as Wizard Towers and Air Bombs, since there are more individual units compared to the lower quantity but more durable Dragons.
        • However, one could bring in Healing Spells to mitigate the splash damage.
    • Baby Dragons are especially good at funneling and destroying outer buildings to guide troops into the center of the base. They have relatively high health and can deal a lot of damage in their tantrums.
    • Baby Dragons are excellent farming troops since they deal strong damage and have decent health. However, Air Defenses can cut them down, so it is recommended to have some sort of initial phase to deal with one or two of them.

  • Defensive Strategy
    • Baby Dragons are quite powerful air Troops, and as such it can be difficult to defend against them. Multiple high-level Air Defenses are critical for success against Baby Dragons.
    • Baby Dragons are wonderful Clan Castle Troops. As a flying unit, the Baby Dragon is completely immune to attacks from most ground troops, and his splash damage capability makes it especially suited for destroying groups of Barbarians and Goblins. However, due to his enrage bonus damage, players can choose to request one Baby Dragon and fill the remaining spaces with ground troops.
    • Seeking Air Mines can One-Shot Baby dragons of relative level. Place them near air defenses to make sure they do not get destroyed.
    • Baby Dragons need to be alone in order for them to have their range mechanic active. An Air Sweeper can clump them up and remove their advantage, making them somewhat bad.

  • Upgrade Differences
    • The Baby Dragon undergoes significant visual changes at levels 3, 4 and 6.
      • Initially, it appears as a small lime green Dragon with the spikes and tips of its wings being orange. Its hands and feet are a dark orange that fades back into the body.
      • At level 3, the Baby Dragon's wings turn yellow.
      • At level 4, the Baby Dragon's wings turn into a pink-orange gradient and tongue turns pink.
      • At level 5, the Baby Dragon gains golden bracelets on each wrist.
      • At level 6, the Baby Dragon's wings turn blue and his tongue turns purple.
      • At level 7, the Baby Dragon's bracelets gain icy blue ornaments.

  • Trivia
    • You can have a maximum of 28 Baby Dragons at one time in a complete set of fully upgraded Army Camps. This number increases to 32 if you include the 4 that can fit into a level 8 or higher Clan Castle. On the battlefield, you can clone an additional 9 Baby Dragons with three level 5 or higher Clone Spells.
    • A Baby Dragon's shadow is oval, not dragon-shaped.
    • The Baby Dragon's upon-death skeleton is human shaped, similar to the other Troops.
    • Baby Dragons do not attack Walls, but can deal damage if indirectly attacking (Shooting at Clan Castle troops over a wall, etc.).
    • The Baby Dragon, along with the Miner, is one of the two troops in the Home Village to be directly transferred from one of Supercell's other games, Clash Royale.
    • The Baby Dragon was one of the only troop(s) in the game that didn't visually change with upgrades.
      • This trait was previously used with the Witch, before the Town Hall 11 Update. At one point, upgrading to the level 3 Baby Dragon, the unit didn't change color or wings at all. With the October 2016 update, Levels 3 & 4 were given pink wings (Levels 3 & 4 share the same pink wings of level 5 Baby Dragons.)
    • The fireballs that the Baby Dragon shoots are similar to the ones fired by Lava Hounds/Lava Pups.
    • When a Baby Dragon is enraged, a small purple lightning bolt appears over its head.
    • It is the only troop to appear in both the Home Village and the Builder Base.
    • When the Baby Dragon disappears upon death or at the end of a battle, it explodes into dark elixir, although it is trained through regular elixir.
    • Level 5 or higher Baby Dragons can survive a level 1 Seeking Air Mine.
Preferred Target Target Attack Type Damagetype Housing Space Housing Movement Speed Speed Attack Speed Attackspeed Barracks Level Required Barracks14 Range Range Ability Damage Increase Ability Attack Speed Increase
None Area Splash 0.3 Tile Radius (Ground & Air) 10 20 1s 11 2.75 tiles 100% 50%
Training Time of Baby Dragons
1 Barracks 2 Barracks 3 Barracks 4 Barracks
6m 3m 2m 1m 30s
Level
Level
Damage per Second
Damage
Damage per Attack
Damage
Hitpoints
Hitpoint
Training Cost
Elixir
Research Cost
Elixir
Research Time
Stopwatch
Laboratory Level Required
Laboratory11
1 75 75 1,200 5,000 N/A N/A N/A
2 85 85 1,300 6,000 4,000,000 5d 7
3 95 95 1,400 7,000 5,000,000 6d 8
4 105 105 1,500 8,000 6,000,000 7d 8
5 115 115 1,600 9,000 8,000,000 10d 9
6 125 125 1,700 10,000 9,000,000 14d 10
7 135 135 1,800 11,000 15,000,000 15d 12h 11

For additional statistics and information, see the Unit Calculators page.

Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite)
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunter
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerInferno DragonSuper Witch (Big Boy)
Heroes Barbarian KingArcher QueenGrand WardenRoyal Champion
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton SpellBat Spell
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege Barracks


For the troop of the same name in the Home Village, see Baby Dragon/Home Village.
Baby Dragon info
"Cute, snuggly and prone to fire-spitting tantrums. Rampant destruction has never been so adorable."

Baby Dragon1 Baby Dragon2 Baby Dragon3 Baby Dragon4 Baby Dragon5
Level 1-8 Level 9-11 Level 12-14 Level 15-16 Level 17-18

  • Summary
    • The Baby Dragon is a flying mini tank that spits fireballs at its target. The fireballs have slight area damage.
    • The Baby Dragon is unlocked once the Builder Barracks is upgraded to level 6.
    • Baby Dragons have no preferred target when attacking; they will simply attack the closest building to them. However, once they become aware of enemy Guard Post troops (either by being attacked themselves or being near another friendly troop under attack), they will leave their previously targeted building and engage the enemy troops instead. Once all of the nearby enemy troops are defeated, they will proceed to attack the nearest building from their current location.
    • Like its Baby Dragon counterpart, its damage output increases when it is separated from other air units by a distance of at least 4.5 tiles. However, this is controlled by its ability, Tantrum, which is unlocked at level 2.
    • Compared to its Home Village counterpart, it moves slightly faster but has a slightly shorter range.
    • Baby Dragons are air troops so they cannot be hit by ground-targeting defenses.

  • Offensive Strategy
    • Try to destroy Air Bombs first as they do the most damage to the Baby Dragons. You can use ground troops to destroy it as they cannot target ground.
    • Try to destroy Firecrackers that are sniping at your dragons from afar.
    • Baby Dragons are great tanks for Beta Minions, allowing them to be on the field for longer when they would otherwise be wiped out.
    • Keep the Baby Dragons apart so their tantrum ability will be activated and deal extra damage.
    • If using an all-Baby Dragon attack, you may find it useful to hold some of your Baby Dragons in reserve so that the ones currently on the battlefield can easily utilize the ability. Then once these Baby Dragons start to die out, you can deploy the Baby Dragons in reserve to replace the ones you lost.
    • The Baby Dragon can hit two buildings/Walls at once - however, it only targets one at a time. To make it hit two buildings, the Baby Dragon has to target an opponent's Guard Post troop that is between two buildings. While the Baby Dragon is shooting at it, it will hit its surrounding buildings.
    • If you have the Battle Machine, you can use it to shield Baby Dragons from Archer Towers and Hidden Teslas. However, note that the Battle Machine may not be able to hold its own against other ground defenses such as Double Cannons and Crushers!
    • Disperse Baby Dragons in a manner that a Mega Tesla isn’t able to attack two with its Chain Lightning attack.
    • You can use Baby Dragons to destroy Crushers and other ground-attacking defenses to give way for your ground troops, and, if possible, the Battle Machine.
  • Defensive Strategy
    • On defense, protect your Firecrackers and Air Bombs to prevent them from being taken out using other distraction buildings.
    • Archer Towers set to fast attack mode are as powerful as Firecrackers when it comes to defending against Baby Dragons.
    • Air Bombs are the Baby Dragon's arch-nemesis since they can not only deal devastating splash damage but also hard and comes in with an endless supply against it.
    • A Mega Mine set to Air can damage multiple Baby Dragons.
    • Mega Teslas are very powerful against Baby Dragons. Try to place splash damage defenses like Roasters and Air Bombs near it so that the Mega Tesla does not get distracted by smaller troops like bats.

  • Upgrade Differences
    • The Baby Dragon undergoes significant visual changes at levels 9, 12, and 17.
      • Initially, it appears as a small lime green Dragon with the spikes and tips of its wings being orange. Its hands and feet are a dark orange that fades back into the body.
      • At level 9, the Baby Dragon's wings turn yellow.
      • At level 12, the Baby Dragon's wings and tongue turn pink.
      • At level 15, the Baby Dragon gains golden bracelets on each wrist.
      • At level 17, the Baby Dragon's wings turn blue and his tongue turns purple.

  • Trivia
    • The Baby Dragon was added to the game on 22/5/2017.
    • The Baby Dragon becomes larger and more purple when raged up.
    • When the Baby Dragon activates Tantrum, it becomes immobile for a moment.
    • The Builder Base’s Baby Dragons, unlike all its other troops, are weaker than their Home Village counterparts.
Attack Type Damagetype Movement Speed Speed Attack Speed Attackspeed Builder Barracks Level Required Builder Barracks11 Range Range Special Ability SpecialAbility
Area Splash 20 1s 6 2.5 tiles Tantrum
Level
Level
Damage per Second
Damage
Damage per Attack
Damage
Tantrum Damage
SpecialAbility
Hitpoints
Hitpoint
Number of Units per Army Camp
Capacity-troop
Research Cost
ElixirB
Research Time
Stopwatch
Star Laboratory Level Required
Star Laboratory9
1 40 40 N/A 645 2 N/A N/A N/A
2 40 40 56 645 2 200,000 5h 3
3 44 44 61.6 710 2 240,000 8h 4
4 44 44 70.4 710 2 280,000 12h 4
5 48 48 76.8 781 2 320,000 12h 4
6 48 48 86.4 781 2 360,000 12h 4
7 53 53 95.4 859 2 380,000 12h 4
8 53 53 106 859 2 400,000 12h 4
9 58 58 116 950 2 1,000,000 1d 5
10 58 58 116 950 3 1,200,000 1d 5
11 64 64 128 1,045 3 1,400,000 2d 6
12 64 64 140.8 1,045 3 1,600,000 2d 6
13 70 70 154 1,150 3 2,400,000 3d 7
14 70 70 168 1,150 3 2,600,000 3d 7
15 77 77 184.8 1,265 3 3,400,000 4d 8
16 77 77 200.2 1,265 3 3,600,000 4d 8
17 85 85 221 1,392 3 4,100,000 5d 9
18 85 85 221 1,392 4 4,300,000 5d 9

For additional statistics and information, see the Unit Calculators page.

Builder Base Army
Troops Raged BarbarianSneaky ArcherBoxer GiantBeta MinionBomberBaby DragonCannon CartNight Witch (Bat) • Drop Ship (Skeleton) • Super P.E.K.K.AHog Glider
Heroes Battle Machine


Community content is available under CC-BY-SA unless otherwise noted.