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For its Builder Base counterpart, see Baby Dragon/Builder Base.
Baby Dragon info.png
Super Troop Symbol.png


"This fire-breathing hatchling is shy around other air units, but leave it alone and it will throw a fit! When not around other air units, Baby Dragons become enraged and gain bonus damage and attack speed."

Baby Dragon1.png Baby Dragon2.png Baby Dragon3.png Baby Dragon4.png
Level 1 & 2 Level 3 Level 4 Level 5
Baby Dragon6.png Baby Dragon7.png Baby Dragon8.png
Level 6 Level 7 Level 8

Summary

  • The Baby Dragon is the 11th Troop unlocked in the standard Barracks. It is a fearsome flying unit and is capable of attacking both ground and air units with splash damage.
  • When no allied aerial units are within 4.5 tiles from the Baby Dragon, its Tantrum ability becomes active. Baby Dragons far enough from other air units inflict double the damage and attack faster.
  • Baby Dragons have no preferred target when attacking; they will simply attack the closest building. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Baby Dragons will proceed to attack the nearest structure.

Strategy

Offensive

  • The Baby Dragon could be considered more versatile than the Dragon. They have half the housing space as well as about half the health and damage values, but they inflict much more damage when enraged.
    • An attack using Baby Dragons would be less vulnerable to Seeking Air Mines, since it will only destroy 10 housing space of troops, compared to the Dragon which occupies 20 housing space. However, since the quantity of troops have increased, a horde of Baby Dragons would be more vulnerable to splash damage, such as Wizard Towers and Air Bombs, since there are more individual units compared to the lower quantity but more durable Dragons. However, one could bring in Healing Spells to mitigate the splash damage or Rage Spells to help destroy the splash damaging defences faster.
  • Baby Dragons are especially good at funneling and destroying outer buildings to guide troops into the center of the base. They have relatively high health and can deal a lot of damage in their tantrums.
    • If you intend to funnel with Baby Dragons, you can consider bringing a Balloon to check and tank Seeking Air Mines which will kill the Baby Dragon prematurely. Also consider the location of Air Defenses; if they cover the edge, it can quickly kill the Baby Dragon.
  • Baby Dragons are excellent farming troops since they deal strong damage and have decent health. They can destroy outside collectors fast with the "enraged" ability. However, Air Defenses can cut them down, so it is recommended to have some sort of initial phase to deal with one or two of them. For example, use Lightning Spells to zap out the Air Defenses or in higher TH levels, LightQuake (Lightning and Earthquake Spells).
  • They can take on and defeat low-level defending Archer Queens by themselves which makes them a good choice to deal with the Queen if she is easily reachable. However, nearby defenses can turn the tide in the defending Archer Queen's favor. If possible, zap the Archer Queen with the AIr Defense. Keep in mind though, that Earthquake spells do no damage to troops.
  • Baby Dragons are a common troop found in low-level Clan Castles, especially in Clan Wars. Placing a Dragon, Electro Dragon or your Barbarian King and a bunch of Wizards will quickly kill the Baby Dragon before it does significant damage to your troops.
  • At lower Town Hall levels, the lack of air targeting defenses makes them a formidable threat. Therefore, it is a good idea to bring one in your Clan Castle and drop them directly on those defenses to make them untargetable from the rest of the base.
    • From Town Hall 4 and above, an alternative is to use a ground army to destroy all air targeting defenses. After all of them have been destroyed, you can freely drop the Baby Dragon from the Clan Castle to clean up anything remaining.

Defensive

  • Baby Dragons are quite powerful air troops, and as such it can be difficult to defend against them. Multiple high-level Air Defenses are critical for success against Baby Dragons.
  • Baby Dragons are wonderful Clan Castle troops. As a flying unit, the Baby Dragon is completely immune to attacks from most ground troops, and his splash damage capability makes it especially suited for destroying groups of Barbarians and Goblins. To make use of his rage ability, a player can simply request just one Baby Dragon and fill the castle with ground troops.
    • Note that Skeleton Traps set to air mode will also take away its rage ability, so place them away from its path.
  • Seeking Air Mines can one-shot Baby Dragons of relative level. Place them near Air Defenses to make sure they do not get destroyed.
  • Baby Dragons need to be alone in order for them to have their rage mechanic active. An Air Sweeper can clump them up and remove their advantage.

Upgrade Differences

  • The Baby Dragon undergoes significant visual changes at levels 3, 4 and 6.
    • Initially, it appears as a small lime green Dragon with the spikes and tips of its wings being orange. Its hands and feet are a dark orange that fades back into the body.
    • At level 3, the Baby Dragon's wings turn yellow.
    • At level 4, the Baby Dragon's wings turn into a pink-orange gradient and tongue turns pink.
    • At level 5, the Baby Dragon gains golden bracelets on each wrist.
    • At level 6, the Baby Dragon's wings turn blue and his tongue turns purple.
    • At level 7, the Baby Dragon's bracelets gain icy blue ornaments.
    • At level 8, the Baby Dragon's bracelets grow larger and turn completely gold, and its legs get a golden accent

History

January 4, 2016 The Baby Dragon originated from Clash Royale.
Patch Type Description
May 22, 2016 Sneak Peek Announced the Baby Dragon, with 4 levels.Baby Dragon1.png
May 24, 2016 Update Added the Baby Dragon.
October 4, 2016 Sneak Peek Supercell announced that the level 5 Baby Dragon will be added, move the level 4 Baby Dragon to Town Hall 10, and give levels 3 and 4 Baby Dragon unique appearances.
October 12, 2016 Update
  • Level 3 and 4 Baby Dragon now have upgrade differences.Baby Dragon2.pngBaby Dragon3.png
  • Added the level 5 Baby Dragon.Baby Dragon4.png
  • Moved the level 4 Baby Dragon to Town Hall level 10 (previously was at Town Hall level 11).
  • Reduced upgrade cost at levels 2-4.
    • Level 2: 6,000,000 -> 5,000,000 Elixir
    • Level 3: 7,000,000 -> 6,000,000 Elixir
    • Level 4: 8,000,000 -> 7,000,000 Elixir
  • Reduced upgrade time at levels 2-4.
    • Level 2: 10d -> 8d Time
    • Level 3: 12d -> 10d Time
    • Level 4: 14d -> 12d Time
December 19, 2016 Update Changed the Baby Dragon's icon.
June 11, 2018 Update Added the level 6 Baby Dragon.Baby Dragon6.png
June 26, 2018 Balance Changes
  • Reduced upgrade time at levels 2-5.
    • Level 2: 8d -> 5d 12h Time
    • Level 3: 10d -> 6d 12h Time
    • Level 4: 12d -> 8d Time
    • Level 5: 14d -> 11d 12h Time
October 23, 2018 Update Reduced gem donation cost of Baby Dragon from 10 to 8 gems.
April 2, 2019 Update
  • Reduced training cost at levels 1-6.
    • Level 1: 10,000 -> 5,000 Elixir
    • Level 2: 11,000 -> 6,000 Elixir
    • Level 3: 12,000 -> 7,000 Elixir
    • Level 4: 13,000 -> 8,000 Elixir
    • Level 5: 14,000 -> 9,000 Elixir
    • Level 6: 15,000 -> 10,000 Elixir
  • Reduced upgrade time at levels 2-5.
    • Level 2: 5d 12h -> 5d Time
    • Level 3: 6d 12h -> 6d Time
    • Level 4: 8d -> 7d Time
    • Level 5: 11d 12h -> 10d Time
March 30, 2020 Update
  • Reduced upgrade cost at levels 2-4.
    • Level 2: 5,000,000 -> 4,000,000 Elixir
    • Level 3: 6,000,000 -> 5,000,000 Elixir
    • Level 4: 7,000,000 -> 6,000,000 Elixir
  • Fixed inconsistencies with situations where multiple boosts which affect movement speed, attack speed and damage (Baby Dragon tantrum) are active at the same time. Now the best boosts (and worst de-buffs) for each attribute are selected and applied.
June 22, 2020 Update Added the level 7 Baby Dragon.Baby Dragon7.png
October 12, 2020 Update Improved the AI for Baby Dragon and all other flying units by not forcing them to retarget when a Hidden Tesla appears when their current target is better.
April 12, 2021 Update Added the level 8 Baby Dragon.Baby Dragon8.png

Gallery

Trivia

  • You can have a maximum of 30 Baby Dragons at one time in a complete set of fully upgraded Army Camps. This number increases to 34 if you include the 4 that can fit into a level 8 or higher Clan Castle. On the battlefield, you can clone an additional 12 Baby Dragons with four level 5 or higher Clone Spells (three from the regular spell inventory and one from a max-level Clan Castle), for a total of 46 Baby Dragons.
  • Like the Dragon, the Baby Dragon's shadow is oval, not dragon-shaped.
  • The Baby Dragon's hands and feet are red in the info image, but aren't in battle.
  • Baby Dragon's wings are undersized. Unlike the Dragon, it doesn't seem to have enough wingspan to support flight, yet this has no impact on gameplay.
  • The Baby Dragon's upon-death skeleton is human shaped, similar to the other troops.
  • The fireballs that the Baby Dragon shoots are similar to the ones fired by Lava Hounds/Lava Pups.
  • When the Baby Dragon disappears upon death or at the end of a battle, it explodes into Dark Elixir, even though it is an Elixir troop.

Comparisons

Preferred Target Favorite Target Attack Type Damage Type Housing Space Housing Space Movement Speed Movement Speed Attack Speed Attack Speed Barracks Level Required Barracks Range Range Ability Damage Increase Ability Attack Speed Increase
None Area Splash 0.3 Tile Radius (Ground & Air) 10 20 1s 11 2.75 tiles 100% 50%
Training Time of Baby Dragons
1 Barracks 2 Barracks 3 Barracks 4 Barracks
6m 3m 2m 1m 30s
Level
Level
Damage per Second
Damage
Damage per Attack*
Damage
Hitpoints
Hitpoints
Training Cost
Elixir
Research Cost
Elixir
Research Time
Time
Laboratory Level Required
Laboratory
1 75 75 1,200 5,000 N/A N/A N/A
2 85 85 1,300 6,000 2,500,000 3d 7
3 95 95 1,400 7,000 3,500,000 5d 8
4 105 105 1,500 8,000 4,500,000 7d 8
5 115 115 1,600 9,000 7,000,000 9d 9
6 125 125 1,700 10,000 9,000,000 12d 10
7 135 135 1,800 11,000 15,000,000 15d 12h 11
8 145 145 1,900 12,000 17,000,000 16d 12h 12

*Double this stat to find the Baby Dragon's enraged damage.

Super Troop Boost
Super Troop
Super Troops
Boost Cost
Dark Elixir
Baby Dragon Level Required
Level
Inferno Dragon 25,000 6
Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunter
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardInferno DragonSuper MinionSuper ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes Barbarian KingArcher QueenGrand WardenRoyal Champion
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat)
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog Launcher
Pets L.A.S.S.IElectro OwlMighty YakUnicorn
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