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For its Builder Base counterpart, see Raged Barbarian.
Barbarian info.png
Super Troop Symbol.png


"This fearless warrior relies on his bulging muscles and striking mustache to wreak havoc in enemy villages. Release a horde of Barbarians and enjoy the mayhem!"

Barbarian1.png Barbarian3.png Barbarian5.png Barbarian6.png
Level 1 & 2 Level 3 & 4 Level 5 Level 6
Barbarian7.png Barbarian8.png Barbarian9.png Barbarian10.png
Level 7 Level 8 Level 9 Level 10
Skins
Barbarian ChampionBK.png Barbarian BeatBK.png
Champion Barbarian Beat Barbarian

Summary

  • The Barbarian is a single-target melee troop. He is the first troop unlocked in the Barracks.
  • He appears as a male kilt-clad warrior with an angry, battle-ready expression, hungry for destruction. He has close-cropped blond hair and a long, yellow horseshoe mustache. In battle, he wields a sword which he uses to attack.
  • Barbarians have no preferred target when attacking; they will simply attack the closest building. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Barbarians will proceed to attack the nearest structure.

Strategy

Offensive

  • Barbarians are commonly used in Barch (Barbarian+Archer and GoBarch (Goblin+Barbarian+Archer), two basic attack strategies where they are paired with Archers and/or Goblins. In Barch, Barbarians will tank for Archers, allowing for them to deal damage from a distance, and aim to achieve 50% or just destroy exposed Resource buildings. In Gobarch, the Barbarians will tank for the Archers as they destroy the buildings inside the first layer of Walls as the Goblins destroy all the exposed resource buildings. The low cost and quick training of Barch and GoBarch relative to other army compositions makes it a good farming strategy at all levels. However, this strategy is extremely weak to splash defenses.
  • Barbarians can also be used as a filler troop at higher levels, they can also block your troops from being attacked by single-target Inferno Towers.
  • Large hordes of Barbarians are very effective as they will quickly destroy anything in their path. This is balanced by the fact that the Barbarians are not very effective under heavy fire from splash damaging buildings. As such, players sometimes spread Barbarians to avoid them all being picked off in one group by a Mortar, Wizard Tower or Bomb Tower, as they all deal splash damage.
  • Besides doing splash damage, the Mortar also knocks back any Barbarians it strikes by 2 tiles (sometimes this can even change the Barbarians' target if it moves them closer to another building).
  • Players can use Barbarians (or any similarly expendable troops like Archers) first to test what troops are in the defending player's Clan Castle, where any traps are, and where any Hidden Teslas are.
    • However, if the Clan Castle is centralized such that its trigger area is behind Walls, Barbarians will be less viable for the purpose of triggering it, and other units that can more easily bypass Walls and target defenses (such as Balloons or Hog Riders) are recommended instead.
  • Barbarians can act as a "poor man's" distracting troop in a similar fashion to Giants; while they have far less health individually, a group of five Barbarians (the same housing requirement as one Giant) has approximately 75% of the health as a similar-level Giant (up to level 5) while doing nearly 4 times the damage (and cost approximately 20-25% of the Elixir to train). Note that this strategy is far less effective if splash damage defenses (e.g. Bomb Tower, Wizard Tower, and Mortar) are in the area, as they will damage all Barbarians at once and destroy them relatively quickly
  • They are good to take out lone buildings, like Builder's Huts placed far away to prevent full destruction.
  • If a Mortar is exposed and otherwise undefended, a single Barbarian can easily destroy it as Mortars cannot target troops which are 4 tiles or closer, of them.

Defensive

  • In the Clan Castle, they are capable of soaking up a decent amount of damage, delaying attackers and allowing your fixed defenses to take care of the rest and having a great many, due to their minuscule housing space of 1.
    • However, since the introduction of the Poison Spell, low-HP units such as the Barbarian are significantly less effective inside Clan Castles.
  • Barbarians are very vulnerable to splash damaging defenses. Protect your Mortars, if there are Giants, separate them from the Barbarians with their predictable pathing and then use Bombs to cripple them at low TH levels, and in higher Town Hall levels, place Mortars near the edge of the base, allowing their range to cover all of your outside buildings.
  • Barbarians are somewhat tanky for their housing space. If possible, use their melee pathing to separate them from what is most likely Archer backups.

Upgrade Differences

  • The Barbarian undergoes significant visual changes at all levels except for level 2 and 4.
    • Initially, the Barbarian appears to be a short, muscular man wearing a brown kilt with a leather belt and a steel shield-shaped buckle. He also has spiked wristbands on both arms, as well as a short Claymore in his right hand. He wears a pair of leather sandals on his feet.
    • At level 3, the Barbarian gains a brown leather headband with an emblem on the center, and a bigger, longer claymore.
    • At level 5, the Barbarian’s headband is replaced with a horned helmet and his claymore turns into bronze.
    • At level 6, the Barbarian wields a dark iron claymore and sports a mightier horned helmet of a dark gray color and gray horns pointing downward, similar to that of the Masters League symbol. All accouterments (kilt, belt, wristbands, and sandals) turn a darker shade of brown as well.
    • At level 7, the Barbarian replaces the dark claymore with a lighter-gray one that appears to be molten on each edge, and his horned helmet gains a gold accent along with gold horns. The spiked bracelets on his wrists turn black, and the spikes become gold. His belt buckle also becomes brass-colored.
    • At level 8, the Barbarian uses a new helmet with larger horns pointing upwards and fur on its front. His bracelets are now solid bands of metal and bronze.
    • At level 9, the Barbarian's helmet gets deprived of its brown fur and turns into a metal that has a purple tint. A golden thing also gets added to his arm-band and his horns get larger.
    • At level 10, the Barbarian gets a new helmet with a golden cross on his helmet that covers his eyes. His helmets appear to be shorter with a golden tint transitioning to white at the tip.
  • Barbarians spawned by the Champion King or Beat King have different appearances to other Barbarians, independent of Barbarian level:
    • Barbarians spawned by the Champion King wear a full-face steel helmet with wing-like appendages. Their arm-bands are similar to those of level 9 Barbarians and they wield flaming swords just like the Champion King does.
    • Barbarians spawned by the Beat King wear a purple hat matching the one worn by the Beat King. Their arm-bands are most similar to those of level 10 Barbarians, however the highlights on both the arm-bands and on the belt are a teal blue. They wield neon purple swords that resemble glow-sticks or light up wands.

History

Patch Type Description
August 2, 2012 The Barbarian was in the original release of the game, with 5 levels.Barbarian1.png
September 19, 2012 Update
  • The Barbarian at levels 3-4 and 5 now have upgrade differences.Barbarian3.pngBarbarian5.png
  • The upgraded Barbarian now has pink asterisks on its icon that represents its level.
February 5, 2013 Update Added the level 6 Barbarian. Barbarian6.png
January 29, 2014 Update Added Hero abilities, which allowed the Barbarian King to summon Barbarians with his Iron Fist ability.
September 16, 2014 Update Added level 7 Barbarian. Barbarian7.png
July 1, 2015 Update
  • Increased training cost at levels 4-7.
    • Level 4: 80 -> 100 Elixir
    • Level 5: 100 -> 150 Elixir
    • Level 6L 150 -> 200 Elixir
    • Level 7: 200 -> 250 Elixir
December 19, 2016 Update Gave the Barbarian a significant change in his icon and info.
March 5, 2018 Update Barbarian troops that aren't spawned by the Barbarian King no longer get affected from the King's rage effect.
June 11, 2018 Update
  • Added the level 8 Barbarian.Barbarian8.png
  • Reduced the upgrade time at levels 6 and 7.
    • Level 6: 10d -> 7d Time
    • Level 7: 14d -> 9d Time
June 26, 2018 Balance Changes
  • Reduced upgrade time at levels 4-7.
    • Level 4: 3d -> 2d Time
    • Level 5: 5d -> 3d 12h Time
    • Level 6: 7d -> 4d 12h Time
    • Level 7: 8d -> 7d 12h Time
February 22, 2019 Balance Changes
  • Increased Barbarian's hitpoints at levels 7 and 8.
    • Level 7: 125 -> 145 Hitpoints
    • Level 8: 140 -> 205 Hitpoints
April 2, 2019 Update Reduced upgrade time at levels 5-8.
March 30, 2020 Update
  • Added level 9 Barbarian.Barbarian9.png
  • Added the Super Barbarian Super troop, which can be boosted when Barbarians are upgraded to level 8.
  • Reduced upgrade cost at levels 5-8.
October 12, 2020 Update Added the ability for certain Hero Skins to spawn skinned versions of troops.
April 12, 2021 Update
  • Added the level 10 Barbarian.Barbarian10.png
  • Reduced the upgrade costs and times for level 2-9 Barbarians.
  • Reduced the training cost of level 1/2 Barbarians.
    • Level 1: 25 -> 15 Elixir
    • Level 2: 40 -> 30 Elixir


Gallery

Trivia

  • The word "Barbarian" comes from "Barbaros", which is the Greek word for uncivilized. Dating back to the ancient Greek times, the Greeks referred to non-Greek people as barbarians because the language they spoke sounded to Greeks like gibberish represented by the sounds "bar..bar..;".
  • Of the three troops that occupy only one housing space (Barbarian, Archer, and Goblin), the Barbarian has the highest health and does the second-most damage (Goblins of similar level have higher damage per second). He is also the slowest-moving but fastest to train.
  • When you tap on an Army Camp, all the Barbarians stationed there will briefly raise their sword.
  • You can have a maximum of 300 Barbarians at one time in a complete set of fully upgraded Army Camps. This number increases to 345 if you include the 45 that can fit into a level 9 or higher Clan Castle. On the battlefield, you can clone an additional 152 Barbarians with four fully upgraded Clone Spells (three from the regular spell inventory and one from a max-level Clan Castle), and summon an additional 36 through a maximum-level Barbarian King, for a total of 533 Barbarians.
  • The level 6 Barbarian's helmet greatly resembles the iron helmet from The Elder Scrolls V: Skyrim, which is one of the most iconic helmets in the game. It is also the one worn by the Last Dragonborn in Skyrim's trailer.
    • This is re-used in Clash Royale as a card called Elite Barbarians. The normal Barbarians in Clash Royale are based on Level 1-2 Barbarians in Clash of Clans.
    • Elite Barbarians upgraded with Star Points resemble Level 7 Barbarians in Clash of Clans.
  • The Barbarian bears more than a passing resemblance to Hulk Hogan. He also resembles Abraham from The Walking Dead TV series.
  • Despite wielding a sword, the Barbarian's damage is less than the Goblin's.
  • The Barbarian is the trademarked logo and the app icon for Clash of Clans.
  • Supercell held a contest on July 2014 to see who could draw the best art of Barbarian's summer vacation. The winners of this contest were Mark from Engineers Clans, Jasus71, and Chao*64.
  • If the Barbarian is at level 6, his idle animation will change. Instead of holding a sword with both of his hands, he holds his sword with one hand, and both of his arms go down.
  • An event lasted from 29/1/15 through 5/2/15, during which the Barbarian's training speed was 5 times faster, along with the Dragon.
  • On 4/8/17, level 1 Barbarians could be seen working on buildings in place of Builders in the Home Village owing to the latter's departure. A week later, on 11/8/17, their role was then taken over by the Giants.

Comparisons

Preferred Target Favorite Target Attack Type Damage Type Housing Space Housing Space Movement Speed Movement Speed Attack Speed Attack Speed Barracks Level Required Barracks Range Range
None Melee (Ground Only) 1 16 1s 1 0.4 tiles
Training Time of Barbarians
1 Barracks 2 Barracks 3 Barracks 4 Barracks
20s 10s 6s 5s
Level
Level
Damage per Second
Damage
Damage per Attack
Damage
Hitpoints
Hitpoints
Training Cost
Elixir
Research Cost
Elixir
Research Time
Time
Laboratory Level Required
Laboratory
1 8 8 45 15 N/A N/A N/A
2 11 11 54 30 25,000 6h 1
3 14 14 65 60 100,000 12h 3
4 18 18 78 100 300,000 1d 5
5 23 23 95 150 1,000,000 1d 12h 6
6 26 26 110 200 2,000,000 2d 12h 7
7 30 30 145 250 3,000,000 4d 8
8 34 34 205 300 5,000,000 7d 9
9 38 38 230 350 9,500,000 12d 10
10 42 42 250 400 15,000,000 14d 12
Super Troop Boost
Super Troop
Super Troops
Boost Cost
Dark Elixir
Barbarian Level Required
Level
Super Barbarian 25,000 8
Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunter
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardInferno DragonSuper MinionSuper ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes Barbarian KingArcher QueenGrand WardenRoyal Champion
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat)
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog Launcher
Pets L.A.S.S.IElectro OwlMighty YakUnicorn
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