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For its Builder Base counterpart, see Raged Barbarian.
For its Clan Capital counterpart, see Barbarian/Clan Capital.
For a similar Hero, see Barbarian King.
Barbarian info
Super Troop Symbol

"This fearless warrior relies on his bulging muscles and striking mustache to wreak havoc in enemy villages. Release a horde of Barbarians and enjoy the mayhem!"

Level 1-2
Level 3-4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Level 12
Barbarian ChampionBK
Barbarian BeatBK
Barbarian IceBK
Barbarian LunarBK
Barbarian SummerBK
Barbarian PixelBK
Barbarian MagicBK
Barbarian PainterBK
Barbarian LeagueBK
Barbarian FutureBK
Barbarian GingerbreadBK
Barbarian GhostBK
Barbarian ChessBK
Barbarian DragonBK


  • The Barbarian is the first Elixir Troop unlocked in the Barracks. He is a single-target melee troop.
  • He appears as a male kilt-clad warrior with an angry, battle-ready expression, hungry for destruction. He has close-cropped blond hair and a long, yellow horseshoe mustache. In battle, he wields a sword which he uses to attack.
  • Barbarians have no preferred target when attacking; they will simply attack the closest building. However, if they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Barbarians will proceed to attack the nearest structure.


Offensive Strategy

  • Barbarians are commonly used in Barch (Barbarian + Archer) and GoBarch (Goblin + Barbarian + Archer), two basic attack strategies where they are paired with Archers and/or Goblins. In Barch, Barbarians will tank for Archers, allowing for them to deal damage from a distance, and aim to achieve 50% or just destroy exposed Resource buildings. In GoBarch, the Barbarians will tank for the Archers as they destroy the buildings inside the first layer of Walls as the Goblins destroy all the exposed resource buildings. The quick training of Barch and GoBarch relative to other army compositions makes it a good farming strategy at all levels. However, this strategy is extremely weak to splash defenses.
  • Barbarians can also be used as a filler troop at higher levels, they can also block your troops from being attacked by single-target Inferno Towers and can be a distraction. However, Skeleton Spells are generally better for this purpose.
  • Large hordes of Barbarians are very effective as they will quickly destroy anything in their path. This is balanced by the fact that the Barbarians are not very effective under heavy fire from splash damaging buildings. As such, players sometimes spread Barbarians to avoid them all being picked off in one group by a Mortar, Wizard Tower or Bomb Tower, as they all deal splash damage.
  • Besides doing splash damage, the Mortar also knocks back any Barbarians it strikes by 2 tiles (sometimes this can even change the Barbarians' target if it moves them closer to another building).
  • Players can use Barbarians (or any similarly expendable troops like Archers) first to test what troops are in the defending player's Clan Castle, where any traps are, and where any Hidden Teslas are.
    • However, if the Clan Castle is centralized such that its trigger area is behind Walls, Barbarians will be less viable for the purpose of triggering it, and other units that can more easily bypass Walls and target defenses (such as Balloons or Hog Riders) are recommended instead.
  • Barbarians can act as a "poor man's" distracting troop in a similar fashion to Giants; while they have far less health individually, a group of five Barbarians (the same housing requirement as one Giant) has approximately 75% of the health as a similar-level Giant (up to level 5) while doing nearly 4 times the damage. Note that this strategy is far less effective if splash damage defenses (e.g. Bomb Tower, Wizard Tower, and Mortar) are in the area, as they will damage all Barbarians at once and destroy them relatively quickly.
  • They are good to take out lone buildings, like Builder's Huts placed far away to prevent full destruction, since they have good damage, and can often destroy these buildings and can even be used to take on storages outside.
  • If a Mortar is exposed and otherwise undefended, a single Barbarian can easily destroy it as Mortars cannot target troops which are 4 tiles or closer of them, but make sure that the mortar isn't covered by other defenses, or else the Barbarian could die early!

Defensive Strategy

  • In the Clan Castle, they are capable of soaking up a decent amount of damage, delaying attackers and allowing your fixed defenses to take care of the rest and having a great many, due to their minuscule housing space of 1.
    • However, since the introduction of the Poison Spell, low-HP units such as the Barbarian are significantly less effective inside Clan Castles.
  • Barbarians are very vulnerable to splash-damaging defenses. Protect your Mortars, if there are Giants, separate them from the Barbarians with their predictable pathing and then use Bombs to cripple them at low TH levels, and in higher Town Hall levels, place Mortars near the edge of the base, allowing their range to cover all of your outside buildings.
  • Barbarians are somewhat tanky for their housing space. If possible, use their melee pathing to separate them from what is most likely Archer backups.

Upgrade Differences

The Barbarian undergoes significant visual changes at all levels except for levels 2 and 4.

  • Initially, the Barbarian appears to be a short, muscular man wearing a brown kilt with a leather belt and a steel shield-shaped buckle. He also has spiked wristbands on both arms, as well as a short claymore in his right hand. He wears a pair of leather sandals on his feet.
    • At level 3, the Barbarian gains a brown leather headband with an emblem on the center, and a bigger, longer claymore.
    • At level 5, the Barbarian’s headband is replaced with a horned helmet and his claymore turns into bronze.
    • At level 6, the Barbarian wields a dark iron claymore and sports a mightier horned helmet of a dark gray color and gray horns pointing downward, similar to that of the Masters League symbol. All accouterments (kilt, belt, wristbands, and sandals) turn a darker shade of brown as well.
    • At level 7, the Barbarian's dark claymore is replaced with a lighter-gray one that appears to be molten on each edge, and his horned helmet gains a gold accent along with gold horns. The spiked bracelets on his wrists turn black, and the spikes become gold. His belt buckle also becomes brass-colored.
    • At level 8, the Barbarian uses a new helmet with larger horns pointing upwards and fur on its front. His bracelets are now solid bands of metal and bronze.
    • At level 9, the Barbarian's helmet gets deprived of its brown fur and turns into a metal one that has a purple tint. His armbands gain gold plating, and the horns on his helmet are now larger.
    • At level 10, the Barbarian gets a new helmet with a golden cross on his helmet that covers his eyes. His helmets appear to be shorter with a golden tint transitioning to white at the tip.
    • At level 11, the Barbarian once again gains a new helmet that appears to be smaller and that appears to have an even more massive gold plate than the previous one, a small triangle made of metal is right in the middle of this gold plate. The Barbarian even seems to gain armor for his mustache. The Barbarian gains a black fur coat that is reinforced by gold armor. His kilt also seems to get even darker.
    • At level 12, the Barbarian's helmet horns are gone, and have been replaced with two pointy thorns. The gold triangle on top of his helmet is now a rhombus-shaped green leaf symbol surrounded with a white trim, which is also seen on many buildings corresponding to the nature theme of Town Hall level 16. The helmet also has white trims. The Barbarian's tunic and kilt return and replace the fur coat from before. His belt is now gold and the triangle symbol on his belt buckle is replaced with a gold spike. His shoulders gain two pauldrons with grey trims and a gold plate in the center.
  • Barbarians spawned by the Champion King, Beat King, Ice King, Lunar King, Summer King, Pixel King or Magic King have different appearances to other Barbarians, independent of Barbarian level:
    • Barbarians spawned by the Champion King wear a full-face steel helmet with wing-like appendages. Their armbands are similar to those of level 9 Barbarians and they wield flaming swords just like the Champion King does.
    • Barbarians spawned by the Beat King wear a purple hat matching the one worn by the Beat King. Their arm-bands are most similar to those of level 10 Barbarians, however the highlights on both the arm-bands and on the belt are a teal blue. They wield neon purple swords that resemble glow-sticks or light up wands.
    • Barbarians spawned by the Ice King wear an ice crown. They wear white crystal shoulder pads. His bracers are more similar to those of level 11 barbarians, however, they appear to be longer and to be made of blue ice. They wield a sword with a shorter blade and a longer, blue hilt. Their kilts turn blue and their belt buckles are shaped like a blue diamond.
    • Barbarians spawned by the Lunar King wear a steel helmet that vaguely resembles that of a level 8 Barbarians, minus the leather part. His bracers are similar to those of level 8 Barbarians, however being black with white edges. Their kilts turn golden and their belts turn blue with gold buckles. Their eyebrows and mustaches turn white and change shape. And they wield almost entirely golden double-pronged swords.
    • Barbarians spawned by the Summer King wear a crown shaped like their respective King's and wear a round swimming mask. Their kilts turn red and their belts turn white, without a buckle. Their bracers are in the form of ropes exactly like those of their respective King.
    • Barbarians spawned by the Pixel King look like a pixelated, low-poly version of the level 1 Barbarians.
    • Barbarians spawned by the Magic King look exactly like level 1 Barbarians. However, their hair and mustache turn white and shiny. They also appear to have bright eyes and no irises or pupils. Their kilts turn purple and their belts turn a darker shade of red, without a buckle. Despite looking like level 1 Barbarians, the swords they wield more closely resemble those of level 2 Barbarians, and being entirely white and shiny.


Preferred Target Favorite Target Attack Type Damage Type Housing Space Housing Space Movement Speed Movement Speed Attack Speed Attack Speed Barracks Level Required Barracks Range Range
None Melee (Ground Only) 1 16 1s 1 0.4 tiles
Training Time of Barbarians
Barracks available Barracks upgrading
5s 10s
Damage per Second
Damage per Attack
Research Cost
Research Time
Laboratory Level Required
1 8 8 45 N/A N/A N/A
2 11 11 54 20,000 2h 1
3 14 14 65 60,000 5h 3
4 18 18 85 200,000 12h 5
5 23 23 105 650,000 1d 6
6 26 26 125 1,400,000 1d 12h 7
7 30 30 160 2,100,000 1d 18h 8
8 34 34 205 2,800,000 2d 9
9 38 38 230 5,000,000 3d 10
10 42 42 250 8,500,000 5d 12
11 45 45 270 12,000,000 6d 13
12 48 48 290 18,000,000 13d 14
Super Troop Boost
Super Troop
Super Troops
Boost Cost
Dark Elixir
Barbarian Level Required
Super Barbarian 25,000 8


Patch Type Description
August 2, 2012 The Barbarian was in the original release of the game, with 5 levels.Barbarian1
September 19, 2012 Update
  • The Barbarian at levels 3-4 and 5 now have upgrade differences.Barbarian3Barbarian5
  • The upgraded Barbarian now has pink asterisks on its icon that represents its level.
February 5, 2013 Update Added the level 6 Barbarian. Barbarian6
January 29, 2014 Update Added Hero abilities, which allowed the Barbarian King to summon Barbarians with his Iron Fist ability.
September 16, 2014 Update Added level 7 Barbarian. Barbarian7
July 1, 2015 Update
  • Increased training cost at levels 4-7.
    • Level 4: 80 -> 100 Elixir
    • Level 5: 100 -> 150 Elixir
    • Level 6: 150 -> 200 Elixir
    • Level 7: 200 -> 250 Elixir
December 19, 2016 Update Gave the Barbarian a significant change in his icon and info.
March 5, 2018 Update Barbarian troops that aren't spawned by the Barbarian King no longer get affected from the King's rage effect.
June 11, 2018 Update
  • Added level 8 Barbarian.Barbarian8
  • Reduced the upgrade time at levels 6 and 7.
    • Level 6: 10d -> 7d Time
    • Level 7: 14d -> 9d Time
June 26, 2018 Balance Changes
  • Reduced upgrade time at levels 4-7.
    • Level 4: 3d -> 2d Time
    • Level 5: 5d -> 3d 12h Time
    • Level 6: 7d -> 4d 12h Time
    • Level 7: 8d -> 7d 12h Time
February 22, 2019 Balance Changes
  • Increased Barbarian's hitpoints at levels 7 and 8.
    • Level 7: 125 -> 145 Hitpoints
    • Level 8: 140 -> 205 Hitpoints
April 2, 2019 Update Reduced upgrade time at levels 5-8.
March 30, 2020 Update
  • Added level 9 Barbarian.Barbarian9
  • Added the Super Barbarian Super troop, which can be boosted when Barbarians are upgraded to level 8.
  • Reduced upgrade cost at levels 5-8.
October 12, 2020 Update Added the ability for certain Hero Skins to spawn skinned versions of troops.
April 12, 2021 Update
  • Added the level 10 Barbarian.Barbarian10
  • Reduced the upgrade costs and times for level 2-9 Barbarians.
  • Reduced the training cost of level 1/2 Barbarians.
    • Level 1: 25 -> 15 Elixir
    • Level 2: 40 -> 30 Elixir
December 9, 2021 Update
  • Reduced the upgrade costs and times for level 2-9 Barbarians.
  • Increased the hitpoints of level 4-7 Barbarians:
    • Level 4: 78 -> 85 Hitpoints
    • Level 5: 95 -> 105 Hitpoints
    • Level 6: 110 -> 125 Hitpoints
    • Level 7: 145 -> 160 Hitpoints
October 10, 2022 Update Added the level 11 Barbarian. Barbarian11
December 12, 2023 Update
  • Added the level 12 Barbarian.


  • Reduced the upgrade times for:
    • Level 7: 2d 12h -> 2d
    • Level 8: 3d -> 2d 12h
    • Level 9: 6d -> 3d 12h
    • Level 10: 13d -> 6d
    • Level 11: 14d -> 12d



  • The word "Barbarian" comes from "barbaros", which is the Greek word for uncivilized. Dating back to the ancient Greek times, the Greeks referred to non-Greek people as barbarians because the language they spoke sounded to Greeks like gibberish represented by the sounds ";".
  • When you tap on an Army Camp, all the Barbarians stationed there will briefly raise their sword.
  • You can have a maximum of 320 Barbarians at one time in a complete set of fully upgraded Army Camps. This number increases to 370 if you include the 50 that can fit into a fully upgraded Clan Castle. On the battlefield, you can clone an additional 168 Barbarians with four fully upgraded Clone Spells (three from the regular spell inventory and one from a level 10 or higher Clan Castle), and summon an additional 44 through a Barbarian King equipped with a maximum-level Barbarian Puppet, for a total of 582 Barbarians.
  • The level 6 Barbarian's helmet greatly resembles the iron helmet from The Elder Scrolls V: Skyrim, which is one of the most iconic helmets in the game. It is also the one worn by the Last Dragonborn in Skyrim's trailer.
    • This is reused in Clash Royale as a card called Elite Barbarians. The normal Barbarians Barbarians in Clash Royale are based on the level 1-2 Barbarians in Clash of Clans.
    • Elite Barbarians upgraded with Star Points resemble the level 7 Barbarians in Clash of Clans.
  • The Barbarian bears more than a passing resemblance to Hulk Hogan and Abraham Ford from The Walking Dead TV series.
  • The Barbarian is the trademarked logo and the app icon for Clash of Clans.
  • Despite being a troop in Clash games, the Barbarian is also featured in non-Clash games. More specifically:
    • The Barbarian is featured as a pin in Brawl Stars.
    • The Barbarian, along with the Archer, Goblin, Healer, Dragon, and P.E.K.K.A, were featured as a monster in Puzzles and Dragons, in a dungeon called Clash of Clans Dungeon.
      • The monster called CoC Barbarian resembles the level 1 Barbarian in Clash of Clans. Another monster called the CoC Rage Barbarian resembles the level 6 Barbarian in Clash of Clans.
    • The Barbarian is one of five troops featured as a character in Squad Busters. The others are the Goblin, Wizard, Hog Rider, and Witch.
      • The Classic Barbarian in Squad Busters resembles the level 1 Barbarian in Clash of Clans.
      • The Classic and Super Barbarian ability icons resemble the face of the level 6 Barbarian in Clash of Clans.
  • It is said that Barbarians cannot function without their swords. This is referenced a few times:
    • The Duelist Decoration in Clash Royale saying "Swords. Barbarians don't enter the Arena without them!"
    • The Raged Barbarian description which says "Why is he so angry, speedy, and vicious? Nobody's brave enough to ask. Maybe it's because he can't find his sword?"
    • In Clash Royale, a Loading Screen Hint says to not feed the Barbarian after midnight. This is a reference to the 1984 horror comedy film Gremlins.
    • In the Clash-A-Rama episode "Ballad of the Barbarian", a Barbarian was depressed because he lost his sword.
  • Supercell held a contest on July 2014 to see who could draw the best art of Barbarian's summer vacation. The winners of this contest were Mark from Engineers Clans, Jasus71, and Chao*64.
  • If the Barbarian is at level 6, his idle animation will change. Instead of holding a sword with both of his hands, he holds his sword with one hand, and both of his arms go down.
  • An event lasted from January 29, 2015 to 5 February 5, 2015, during which the Barbarian's training speed was 5 times faster, along with the Dragon.
  • On July 4, 2017, level 1 Barbarians could be seen working on buildings in place of Builders in the Home Village owing to the latter's departure. A week later, on July 8, 2017, their role was then taken over by the Giants.


  • The Barbarian is 1 of 14 troops in the Home Village that originated from Clash of Clans and appears in Clash Royale, the others being the Archer, Giant, Goblin, Wall Breaker, Balloon, Wizard, P.E.K.K.A, Minion, Hog Rider, Valkyrie, Golem, Witch, Lava Hound, and Bowler.
  • The Barbarian is 1 of 7 troops in the Home Village that originated from Clash of Clans and appears in Clash Quest, the others being the Archer, Giant, Goblin, Wizard, P.E.K.K.A, and Minion.
  • The Barbarian is 1 of 6 troops in the Home Village that originated from Clash of Clans and appears in Clash Mini, the others being the Archer, Wizard, P.E.K.K.A, Valkyrie, and Bowler.
  • Barbarians along with Archers, Miners, and Hog Riders are the only 4 troops not based on fiction or legend/myth. The P.E.K.K.A may be based on fiction but it is currently unknown.
  • The Barbarian is currently the troop with the most skins, with a total of 4 skins.
  • The Barbarian is 1 of the 13 units to appear in a Scenery, the others being the Goblin, Balloon, Hog Rider, Barbarian King, P.E.K.K.A, Baby Dragon, Skeleton, Archer Queen, Grand Warden, Dragon Rider, Cannon Cart, and the Party Wizard. In its case, it appears in the 9th Clashiversary Scenery.
  • The Barbarian, Archer, Giant, Goblin, Wall Breaker, Balloon, Wizard, Healer, Dragon and P.E.K.K.A are the oldest units in the game.
  • The Barbarian, Archer, Wall Breaker and P.E.K.K.A are the first units to appear in a loading screen image.
Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon RiderElectro TitanRoot Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunterApprentice WardenDruid (Bear)
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardSuper DragonInferno DragonSuper MinerSuper MinionSuper Hog Rider (Super HogSuper Rider) • Super ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes & Hero Equipment Barbarian King: Barbarian PuppetRage VialEarthquake BootsVampstacheGiant GauntletSpiky Ball
Archer Queen: Archer PuppetInvisibility VialGiant ArrowHealer PuppetFrozen Arrow
Grand Warden: Eternal TomeLife GemRage GemHealing TomeFireball
Royal Champion: Royal GemSeeking ShieldHog Rider PuppetHaste VialRocket Spear
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility SpellRecall Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat) • Overgrowth Spell
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog LauncherFlame FlingerBattle Drill
Pets L.A.S.S.IElectro OwlMighty YakUnicornFrosty (Frostmite) • DiggyPoison LizardPhoenixSpirit FoxAngry Jelly

Range confirmation
For the Home Village counterpart, see Barbarian/Home Village.
Barbarian info
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"This fearless warrior relies on his bulging muscles and striking mustache to wreak havoc in enemy villages. Release a horde of Barbarians and enjoy the mayhem!"

Level 1-5


  • The Barbarian is a subtroop spawned by Battle Rams and as part of the Raid Cart squad.
  • Barbarians are single-target melee troops with low damage and moderately low hitpoints.
  • Barbarians have no preferred target when attacking; they will simply attack the closest building. However, if they become aware of enemy defending troops stationed in defense posts (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Barbarians will proceed to attack the nearest structure.



  • Although these types of Barbarians cannot be deployed individually, you can use Battle Ram Barbarians and Raid Cart Barbarians to take out weaker buildings, or to simply funnel other troops.
  • The most commonly used Barbarian subtroop attack is with Battle Rams. Since four Barbarians spawn from a Battle Ram and Raid Cart, summoning multiple of the former can result in a horde of Barbarians, which can decimate most point defenses easily.
    • It is also useful for the siege cart, because the barbarians distract the defenses while the siege cart does damage.
  • If you are planning to utilize this strategy with the aforementioned Barbarians, remember to bring in a Healing Spell to keep them alive as long as possible, along with a Rage Spell, allowing the Barbarians to become even more lethal.
  • You can also use small numbers of Battle Ram and Raid Cart Barbarians to funnel other important troops such as Super Giants, Super Wizards, or for the Raid Cart, the Siege Cart itself.


  • Large numbers of Barbarians are vulnerable to almost every type of splash defense. Be sure to place these wisely if you suspect you will be attacked by Battle Ram Barbarians or Raid Cart rushers.


Preferred Target
Favorite Target
Attack Type
Damage Type
Movement Speed
Movement Speed
Attack Speed
Attack Speed
Any Melee (Ground Only) 12 1s 0.4?
Damage per Second
Damage per Hit
1 25 25 150
2 30 30 175
3 35 35 200
4 40 40 225
5 45 45 250
Clan Capital Army
Troops Super BarbarianSneaky ArchersSuper GiantBattle Ram (Barbarian) • Minion HordeSuper WizardRocket BalloonsSkeleton Barrels (Skeleton) • Flying Fortress (Skeleton GliderSkeleton) • Raid Cart (Siege CartBarbarian) • Power P.E.K.K.AHog RaidersSuper DragonMountain GolemInferno DragonSuper MinerMega Sparky
Spells Healing SpellJump SpellLightning SpellFrost SpellRage SpellGraveyard SpellEndless Haste Spell