Fire Emblem Warriors: Three Hopes - The Loop
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|Level 1 & 2||Level 3 & 4||Level 5||Level 6|
|Level 7||Level 8||Level 9||Level 10|
|Champion Barbarian||Beat Barbarian||Ice Barbarian||Lunar Barbarian||Summer Barbarian|
- The Barbarian is a single-target melee troop. He is the first troop unlocked in the Barracks.
- He appears as a male kilt-clad warrior with an angry, battle-ready expression, hungry for destruction. He has close-cropped blond hair and a long, yellow horseshoe mustache. In battle, he wields a sword which he uses to attack.
- Barbarians have no preferred target when attacking; they will simply attack the closest building. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Barbarians will proceed to attack the nearest structure.
- Barbarians are commonly used in Barch (Barbarian + Archer) and GoBarch (Goblin + Barbarian + Archer), two basic attack strategies where they are paired with Archers and/or Goblins. In Barch, Barbarians will tank for Archers, allowing for them to deal damage from a distance, and aim to achieve 50% or just destroy exposed Resource buildings. In GoBarch, the Barbarians will tank for the Archers as they destroy the buildings inside the first layer of Walls as the Goblins destroy all the exposed resource buildings. The quick training of Barch and GoBarch relative to other army compositions makes it a good farming strategy at all levels. However, this strategy is extremely weak to splash defenses.
- Barbarians can also be used as a filler troop at higher levels, they can also block your troops from being attacked by single-target Inferno Towers.
- Large hordes of Barbarians are very effective as they will quickly destroy anything in their path. This is balanced by the fact that the Barbarians are not very effective under heavy fire from splash damaging buildings. As such, players sometimes spread Barbarians to avoid them all being picked off in one group by a Mortar, Wizard Tower or Bomb Tower, as they all deal splash damage.
- Besides doing splash damage, the Mortar also knocks back any Barbarians it strikes by 2 tiles (sometimes this can even change the Barbarians' target if it moves them closer to another building).
- Players can use Barbarians (or any similarly expendable troops like Archers) first to test what troops are in the defending player's Clan Castle, where any traps are, and where any Hidden Teslas are.
- Barbarians can act as a "poor man's" distracting troop in a similar fashion to Giants; while they have far less health individually, a group of five Barbarians (the same housing requirement as one Giant) has approximately 75% of the health as a similar-level Giant (up to level 5) while doing nearly 4 times the damage. Note that this strategy is far less effective if splash damage defenses (e.g. Bomb Tower, Wizard Tower, and Mortar) are in the area, as they will damage all Barbarians at once and destroy them relatively quickly.
- They are good to take out lone buildings, like Builder's Huts placed far away to prevent full destruction.
- If a Mortar is exposed and otherwise undefended, a single Barbarian can easily destroy it as Mortars cannot target troops which are 4 tiles or closer, of them.
- In the Clan Castle, they are capable of soaking up a decent amount of damage, delaying attackers and allowing your fixed defenses to take care of the rest and having a great many, due to their minuscule housing space of 1.
- However, since the introduction of the Poison Spell, low-HP units such as the Barbarian are significantly less effective inside Clan Castles.
- Barbarians are very vulnerable to splash damaging defenses. Protect your Mortars, if there are Giants, separate them from the Barbarians with their predictable pathing and then use Bombs to cripple them at low TH levels, and in higher Town Hall levels, place Mortars near the edge of the base, allowing their range to cover all of your outside buildings.
- Barbarians are somewhat tanky for their housing space. If possible, use their melee pathing to separate them from what is most likely Archer backups.
- The Barbarian undergoes significant visual changes at all levels except for level 2 and 4.
- Initially, the Barbarian appears to be a short, muscular man wearing a brown kilt with a leather belt and a steel shield-shaped buckle. He also has spiked wristbands on both arms, as well as a short Claymore in his right hand. He wears a pair of leather sandals on his feet.
- At level 3, the Barbarian gains a brown leather headband with an emblem on the center, and a bigger, longer claymore.
- At level 5, the Barbarian’s headband is replaced with a horned helmet and his claymore turns into bronze.
- At level 6, the Barbarian wields a dark iron claymore and sports a mightier horned helmet of a dark gray color and gray horns pointing downward, similar to that of the Masters League symbol. All accouterments (kilt, belt, wristbands, and sandals) turn a darker shade of brown as well.
- At level 7, the Barbarian replaces the dark claymore with a lighter-gray one that appears to be molten on each edge, and his horned helmet gains a gold accent along with gold horns. The spiked bracelets on his wrists turn black, and the spikes become gold. His belt buckle also becomes brass-colored.
- At level 8, the Barbarian uses a new helmet with larger horns pointing upwards and fur on its front. His bracelets are now solid bands of metal and bronze.
- At level 9, the Barbarian's helmet gets deprived of its brown fur and turns into a metal that has a purple tint. A golden thing also gets added to his arm-band and his horns get larger.
- At level 10, the Barbarian gets a new helmet with a golden cross on his helmet that covers his eyes. His helmets appear to be shorter with a golden tint transitioning to white at the tip.
- Barbarians spawned by the Champion King or Beat King have different appearances to other Barbarians, independent of Barbarian level:
- Barbarians spawned by the Champion King wear a full-face steel helmet with wing-like appendages. Their arm-bands are similar to those of level 9 Barbarians and they wield flaming swords just like the Champion King does.
- Barbarians spawned by the Beat King wear a purple hat matching the one worn by the Beat King. Their arm-bands are most similar to those of level 10 Barbarians, however the highlights on both the arm-bands and on the belt are a teal blue. They wield neon purple swords that resemble glow-sticks or light up wands.
|August 2, 2012||The Barbarian was in the original release of the game, with 5 levels.|
|September 19, 2012||Update||
|February 5, 2013||Update||Added the level 6 Barbarian.|
|January 29, 2014||Update||Added Hero abilities, which allowed the Barbarian King to summon Barbarians with his Iron Fist ability.|
|September 16, 2014||Update||Added level 7 Barbarian.|
|July 1, 2015||Update|
|December 19, 2016||Update||Gave the Barbarian a significant change in his icon and info.|
|March 5, 2018||Update||Barbarian troops that aren't spawned by the Barbarian King no longer get affected from the King's rage effect.|
|June 11, 2018||Update||
|June 26, 2018||Balance Changes||
|February 22, 2019||Balance Changes||
|April 2, 2019||Update||Reduced upgrade time at levels 5-8.|
|March 30, 2020||Update||
|October 12, 2020||Update||Added the ability for certain Hero Skins to spawn skinned versions of troops.|
|April 12, 2021||Update|
|December 9, 2021||Update||
- The word "Barbarian" comes from "Barbaros", which is the Greek word for uncivilized. Dating back to the ancient Greek times, the Greeks referred to non-Greek people as barbarians because the language they spoke sounded to Greeks like gibberish represented by the sounds "bar..bar..;".
- Of the three troops that occupy only one housing space (Barbarian, Archer, and Goblin), the Barbarian has the highest health and does the second-most damage (Goblins of similar level have higher damage per second). He is also the slowest-moving but fastest to train.
- When you tap on an Army Camp, all the Barbarians stationed there will briefly raise their sword.
- You can have a maximum of 300 Barbarians at one time in a complete set of fully upgraded Army Camps. This number increases to 345 if you include the 45 that can fit into a level 9 or higher Clan Castle. On the battlefield, you can clone an additional 152 Barbarians with four fully upgraded Clone Spells (three from the regular spell inventory and one from a max-level Clan Castle), and summon an additional 36 through a maximum-level Barbarian King, for a total of 533 Barbarians.
- The level 6 Barbarian's helmet greatly resembles the iron helmet from The Elder Scrolls V: Skyrim, which is one of the most iconic helmets in the game. It is also the one worn by the Last Dragonborn in Skyrim's trailer.
- From the Knight's description in Clash Royale, Barbarians are said to be distant cousins, due to their physical similarities, especially their mustaches and hair color.
- The Barbarian bears more than a passing resemblance to Hulk Hogan. He also resembles Abraham from The Walking Dead TV series.
- Despite wielding a sword, the Barbarian's damage is less than the Goblin's.
- The Barbarian is the trademarked logo and the app icon for Clash of Clans.
- Supercell held a contest on July 2014 to see who could draw the best art of Barbarian's summer vacation. The winners of this contest were Mark from Engineers Clans, Jasus71, and Chao*64.
- If the Barbarian is at level 6, his idle animation will change. Instead of holding a sword with both of his hands, he holds his sword with one hand, and both of his arms go down.
- An event lasted from 29/1/15 through 5/2/15, during which the Barbarian's training speed was 5 times faster, along with the Dragon.
- On 4/8/17, level 1 Barbarians could be seen working on buildings in place of Builders in the Home Village owing to the latter's departure. A week later, on 11/8/17, their role was then taken over by the Giants.
- The Barbarian is 1 of 14 troops in the Home Village that originated from Clash of Clans and appear in Clash Royale, the others being Archer, Giant, Goblin, Wall Breaker, Balloon, Wizard, P.E.K.K.A, Minion, Hog Rider, Valkyrie, Golem, Witch, Lava Hound, and Bowler.
- The Barbarian is 1 of 7 troops in the Home Village that originated from Clash of Clans and appear in Clash Quest, the others being Archer, Giant, Goblin, Wizard, P.E.K.K.A, and Minion.
- The Barbarian is 1 of 6 troops in the Home Village that originated from Clash of Clans and appear in Clash Mini, the others being Archer, Wizard, P.E.K.K.A, Valkyrie, and Bowler.
- Barbarians along with Archers, Miners, and Hog Riders are the only 4 troops not based on fiction or legend/myth. The P.E.K.K.A may be based on fiction but it is currently unknown.
- The Barbarian is currently the troop with the most skins, with a total of 4 skins.
- The Barbarian is 1 of the 13 units to appear in a Scenery, the others being the Goblin, Balloon, Hog Rider, Barbarian King, P.E.K.K.A, Baby Dragon, Skeleton, Archer Queen, Grand Warden, Dragon Rider, Cannon Cart, and the Party Wizard. In its case, it appears in the 9th Clashiversary Scenery.
- The Barbarian, Archer, Giant, Goblin, Wall Breaker, Balloon, Wizard, Healer, Dragon and P.E.K.K.A are the oldest units in the game.
- The Barbarian, Archer, Wall Breaker and P.E.K.K.A are the first units to appear in a loading screen image.
|Preferred Target||Attack Type||Housing Space||Movement Speed||Attack Speed||Barracks Level Required||Range|
|None||Melee (Ground Only)||1||16||1s||1||0.4 tiles|
|Training Time of Barbarians|
|1 Barracks||2 Barracks||3 Barracks||4 Barracks|
||Damage per Second
||Damage per Attack
||Laboratory Level Required|
Super Troop Boost
||Barbarian Level Required|
- The Barbarian is a subtroop spawned by Battle Rams and as part of the Raid Cart squad.
- Barbarians are single-target melee troops with no preferred target.
- Although these types of Barbarians cannot be deployed individually, you can use Battle Ram Barbarians and Raid Cart Barbarians to take out weaker buildings, or to simply funnel other troops.
- The most commonly used Barbarian subtroop attack is with Battle Rams. Since four Barbarians spawn from a Battle Ram and Raid Cart, summoning multiple of the former can result in a horde of Barbarians, which can decimate most point defenses easily.
- If you are planning to utilize this strategy with the aforementioned Barbarians, remember to bring in a Healing Spell to keep them alive as long as possible, along with a Rage Spell, allowing the Barbarians to become even more lethal.
- You can also use small numbers of Battle Ram and Raid Cart Barbarians to funnel other important troops such as Super Giants, Super Wizards, or for the Raid Cart, the Siege Cart itself.
- Large numbers of Barbarians are vulnerable to almost every type of splash defense. Be sure to place these wisely if you suspect you will be attacked by Battle Ram Barbarians or Raid Cart rushers.
|Preferred Target||Attack Type||Movement Speed||Attack Speed||Range|
|Any||Melee (Ground Only)||12||1s||?|
||Damage per Second
||Damage per Hit
|Clan Capital Army|
|Troops||Super Barbarian • Sneaky Archers • Super Giant • Battle Ram (Barbarian) • Minion Horde • Super Wizard • Rocket Balloons • Skeleton Barrels (Skeleton) • Flying Fortress (Skeleton Glider • Skeleton) • Raid Cart (Siege Cart • Barbarian) • Super P.E.K.K.A • Hog Raiders • Super Dragon • Mountain Golem|
|Spells||Healing Spell • Jump Spell • Lightning Spell • Frost Spell • Rage Spell|