Clash of Clans Wiki
Advertisement
Clash of Clans Wiki


For the base version, see Barbarian.
Barbarian King info.png

"This colossal menace soaks up huge amounts of damage and bashes anything in his path. He guards his territory fiercely when defending, and can launch into a devastating rage when attacking once his Iron Fist ability is unlocked!"


Barbarian King Skins

Idle

Barbarian King 3D.png Gladiator King 3D.png PEKKA King 3D.png Skeleton King 3D.png
Barbarian King Gladiator King P.E.K.K.A King Skeleton King
Jolly King 3D.png Primal King 3D.png Clockwork King 3D.png Party King 3D.png
Jolly King Primal King Clockwork King Party King
Champion King 3D.png Pirate King 3D.png Warrior King 3D.png Rogue King 3D.png
Champion King Pirate King Warrior King Rogue King
Fierce King 3D.png Jungle King 3D.png Beat King 3D.png
Fierce King Jungle King Beat King

Pose

Barbarian King 3D pose.png Gladiator King 3D pose.png PEKKA King 3D pose.png Skeleton King 3D pose.png
Barbarian King Gladiator King P.E.K.K.A King Skeleton King
Jolly King 3D pose.png Primal King 3D pose.png Clockwork King 3D pose.png Party King 3D pose.png
Jolly King Primal King Clockwork King Party King
Champion King 3D pose.png Pirate King 3D pose.png Warrior King 3D pose.png Rogue King 3D pose.png
Champion King Pirate King Warrior King Rogue King
Fierce King 3D pose.png Jungle King 3D pose.png Beat King 3D pose.png
Fierce King Jungle King Beat King

KO

Barbarian King 3D KO.png Gladiator King 3D KO.png PEKKA King 3D KO.png Skeleton King 3D KO.png
Barbarian King Gladiator King P.E.K.K.A King Skeleton King
Jolly King 3D KO.png Primal King 3D KO.png Clockwork King 3D KO.png Party King 3D KO.png
Jolly King Primal King Clockwork King Party King
Champion King 3D KO.png Pirate King 3D KO.png Warrior King 3D KO.png Rogue King 3D KO.png
Champion King Pirate King Warrior King Rogue King
Fierce King 3D KO.png Jungle King 3D KO.png Beat King 3D KO.png
Fierce King Jungle King Beat King

Downed

Barbarian King 3D downed.png Gladiator King 3D downed.png PEKKA King 3D downed.png Skeleton King 3D downed.png
Barbarian King Gladiator King P.E.K.K.A King Skeleton King
Jolly King 3D downed.png Primal King 3D downed.png Clockwork King 3D downed.png Party King 3D downed.png
Jolly King Primal King Clockwork King Party King
Champion King 3D downed.png Pirate King 3D downed.png Warrior King 3D downed.png Rogue King 3D downed.png
Champion King Pirate King Warrior King Rogue King
Fierce King 3D downed.png Jungle King 3D downed.png Beat King 3D downed.png
Fierce King Jungle King Beat King

Preview

Barbarian King 3D preview.png Gladiator King 3D preview.png PEKKA King 3D preview.png Skeleton King 3D preview.png
Barbarian King Gladiator King P.E.K.K.A King Skeleton King
Jolly King 3D preview.png Primal King 3D preview.png Clockwork King 3D preview.png Party King 3D preview.png
Jolly King Primal King Clockwork King Party King
Champion King 3D preview.png Pirate King 3D preview.png Warrior King 3D preview.png Rogue King 3D preview.png
Champion King Pirate King Warrior King Rogue King
Fierce King 3D preview.png Jungle King 3D preview.png Beat King 3D preview.png
Fierce King Jungle King Beat King

Summary

  • The Barbarian King is the first hero unlocked at Town Hall level 7. He is a larger, stronger, more aggressive, more impressive, and more powerful Barbarian.
  • He is automatically summoned once the Barbarian King Altar is constructed, which costs 5,000 Dark Elixir. So, the Dark Elixir Storage is required to get him.
  • The Barbarian King is an immortal unit (since he is a hero), so he only has to be summoned once. However, if he is injured or gets defeated in an attack, he must regenerate his health by sleeping for a period of time before he can be used again. The maximum period needed for him to regenerate depends on his level; the higher it is, the longer it takes for him to regenerate.
    • When the Barbarian King is completely healed, a jingle will play.
  • The Barbarian King will defend the village whenever he's not regenerating health from a previous attack. The Barbarian King only defends his territory around his platform and will retreat if lured too far out. If the village is attacked while he is regenerating health, his altar will be empty. If he locks onto a troop, he will follow that troop until he dies or that troop is killed. Once the troop is killed, and he is outside of his patrol zone, he will return to patrolling around his altar, even if the altar is destroyed. You do not need to knock out the Barbarian King to three star a base.
    • If he is damaged or defeated when he is on defense, he does not need to regenerate health afterwards.
  • The amount of time he sleeps to regenerate is directly proportional to the health he has lost by the end of the battle. If he is not damaged (or is fully healed before the battle ends), then he is ready to fight immediately, however, if he falls in battle or is defeated, then he must sleep for some time to regenerate. The more the Barbarian King is upgraded, the more time it will take to fully regenerate his health.
    • Hero regeneration after a Multiplayer Battle starts as soon as the player begins to search for a Multiplayer opponent. So, if the player spent some time searching for an opponent to attack before completing an attack, part of the regeneration will be completed by the time the player returns to his/her village. However, if the player cancels the attack by pressing "End Battle" before completing an attack, the regeneration will be reset. This effect is more noticeable in the highest leagues below legend where a significant amount of time can be spent searching for such opponents.
  • The Barbarian King has very high health but moderate damage so he is best used as a tank. Deploy him first to distract the defenses then deploy lower health units (like the Archer Queen) to do the damage. However, at lower levels, like Town Hall 7-9 you might want him inside the base since your heroes are good damagers. Another way to use him is for funneling. He is very clear where to funnel and his ability (Iron Fist) makes the funnel very easy.
  • Starting at level 5, the Barbarian King obtains an ability called Iron Fist which can be used on the battlefield. It partially heals him by a set amount per level of the Iron Fist, summons a horde of additional Barbarians, and grants the Barbarian King and his summoned Barbarians increased damage and speed. This does not stack with the Rage Spell and does not affect any other troops, including other Barbarians belonging to the regular army. This ability gets more powerful every fifth level.
    • If the ability is unlocked, once the Barbarian King is deployed, his icon in the troop deployment window becomes the activation method for Iron Fist. Simply click on his icon again and Iron Fist will be activated.
    • If the ability has not been used before the Barbarian King is about to be defeated, it will, by default automatically activate. However, this feature can be toggled off in the settings (by turning off "Automatically use Hero Abilities on KO").
    • The Barbarian King summons Barbarians equal to the level of your Barbarians researched in your Laboratory (e.g. if you can train level 5 Barbarians, the Barbarian King will summon level 5 Barbarians). These Barbarians are not affected by the Power Potion.

Strategy

Offensive

  • The four Home Village heroes serve different roles in raids. The Barbarian King is the tank specialist, while the Archer Queen is the damage specialist, the Grand Warden is the support specialist and the Royal Champion is the defense specialist.
  • The Barbarian King can often be used to create funnels; if there are no gaps in nearby Walls, he will stay outside the Walls and clear out buildings placed outside. As he is able to tank a lot of damage, he can used to clear areas covered by high-DPS defenses, like a Tesla or X-Bow farm (where multiple of the same defense type is grouped to provide concentrated damage). However, air troops may be better suited for the funnel if anti-air DPS is lacking in such areas, and one should still be wary of single-target Inferno Towers, which can quickly defeat him and end the funnel.
  • A common way to use the Barbarian King is as a tank, to distract the defenses to allow troops with low hitpoints to survive. For example, you may use him with the Archer Queen; he tanks the damage and the Archer Queen inflicts the damage. This is a common use and starting phase for the heroes in air attacks, where they serve little purpose with the main army. The Grand Warden can also be shielded by the Barbarian King at the same time because of his Life Aura.
  • When attacking, he can be deployed just like any other unit. When he is damaged, he must sleep to regenerate health before he can be used again. The regeneration time is directly proportional to how much health he must recover. He can be instantly brought up to full health with Gems.
  • He is best used with support from ranged troops, such as the Archer or Wizard.
  • He is also good for helping to destroy the remaining buildings of a village, after most or all defenses have been destroyed.
  • The Barbarian King can be easily swarmed by a group of Archers or Barbarians, as he only attacks one target at a time and has a somewhat slow attack speed against swarms.
  • As the Iron Fist ability recovers some health, you should let your Barbarian King take some damage before activating this ability to maximize the recovered health provided by activating the ability. The exception is at the end of a successful battle where the Barbarian King survives with taking very little or no damage, because if the ability isn't activated after battle he will automatically activate it, recovering health. The Iron Fist ability can be used to speed up the process of clearing the base.
  • The Barbarian King can be healed by Healing Spell or a Healer. However, since he is a hero, this occurs at 55% of the rate of that of normal troops.
  • Avoid using the ability when the King approaches a Bomb Tower or an area where you suspect a Giant Bomb will be, unless you desperately need to recover health. If you do so, the summoned Barbarians will most likely be wiped out by the resulting explosion. However, this becomes much less of an issue with higher level Barbarian King because when the Bomb explodes, it's likely not all of the Barbarians have spawned in yet so only a few of them die.
  • Enable "Automatically use Hero Abilities on KO" in the settings, as there is no real downside to doing so; his hero ability enhances his survivability and boosts his damage output.
  • Since the Barbarian King summons Barbarians from his ability, it is good to upgrade your Barbarians in the Laboratory so that the summoned Barbarians become stronger to destroy buildings quicker.

Defensive

  • Though he is very strong on offense, he only attacks one target at a time on defense which makes him easy to kill with multiple units, so protect him with splash-damaging defenses.
  • It is a good idea to place the Altar in the middle of a group of storages or other areas that you wish to protect, such as he will patrol around them.
  • The Barbarian King is the only hero that can't target aerial units. Despite this, he can still stall air units that do not have a preferred target such as Dragons, because such air units will target him even though he poses no threat to them.
  • Unlike troops in the Clan Castle, the Barbarian King cannot be lured to the edge of the map and then destroyed out of range of the defenses (unless his altar is near the edge). If his target moves out of his patrol area, he will retreat and engage another enemy inside his patrol area. If no enemies remain in his patrol area, he will resume patrolling.
  • Although the Barbarian King cannot be lured outside of his patrol range, he will lure attacking troops towards him, sometimes ignoring the structure they were originally targeting. This may be a problem in some cases; if you put the Barbarian King near your Town Hall, the attacking troops can be lured toward the Barbarian King, and consequently get closer to the Town Hall.
  • Single-target Inferno Towers (if you have them) are excellent countermeasures against Barbarian Kings, as they are able to tear through his health quickly once they reach maximum damage. This usually forces the opponent to use a Freeze Spell to save their King, however, whether or not the opponent chooses to do so, the summoned Barbarians from the King's ability will usually overwhelm the Inferno Tower. Consequently, the Inferno Tower itself should be protected by splash damage defenses or traps such as the Bomb Tower or a Giant Bomb.

Against a Barbarian King

  • If a defensive King is causing trouble to your troops, use some small troops, such as Barbarians or Wizards behind a tanking troop. This will ensure the King is defeated with minimal loss in troops.
  • If the base has no Archer Queen, or if she is far enough away from the Barbarian King, then attack with air troops, away from buildings that target air troops. You may have to deploy ground troops periodically in order to keep the Barbarian King in an area where your air troops may safely attack the King, so this strategy may not always be effective.
  • Air troops such as Balloons and Minions have little to worry from a Barbarian King; he can usually be ignored in such cases. While the Barbarian King cannot retaliate against air troops, he can still distract them away from other valuable targets, such as the Town Hall.
  • Although swarms of troops are effective against the Barbarian King, the P.E.K.K.A is also effective for taking down low level Barbarian Kings.
  • The Barbarian King will never go farther than 7 tiles from his altar so troops placed over 7 tiles away can attack him without retaliation. In particular, the Grand Warden can snipe him in this way if he is properly placed.
    • If the Barbarian King moves the troops may come into range of the Barbarian King's tile and be attacked.
    • You can negate his damage by using the Eternal Tome ability of the Grand Warden, but he is generally not considered to be a major threat at higher levels and you may find it more useful to save the ability for tackling a more heavily-defended section of the base or for negating a powerful threat (such as the Giga Tesla or Giga Inferno's explosion).

History

Patch Description
January 9, 2013 Announced the Barbarian King.
January 10, 2013
Barbarian King1.png
Barbarian King10.png
Barbarian King20.png
Added the Barbarian King, with 30 levels.
February 5, 2013
  • Reduced the Barbarian King's regeneration time at all levels.
    • Level 1 reduced from 4h to 1h.
    • Level 2 reduced from 4h 14m to 1h 6m.
    • Level 3 reduced from 4h 30m to 1h 12m.
    • Level 4 reduced from 4h 46m to 1h 18.
    • Level 5 reduced from 5h 3m to 1h 24m.
    • Level 6 reduced from 5h 21m to 1h 30m.
    • Level 7 reduced from 5h 40m to 1h 36m.
    • Level 8 reduced from 6h 1m to 1h 42m.
    • Level 9 reduced from 6h 23m to 1h 48m.
    • Level 10 reduced from 6h 45m to 1h 54m.
    • Level 11 reduced from 7h 10m to 2h.
    • Level 12 reduced from 7h 36m to 2h 6h.
    • Level 13 reduced from 8h 3m to 2h 12m.
    • Level 14 reduced from 8h 32m to 2h 18m.
    • Level 15 reduced from 9h 3m to 2h 24m.
    • Level 16 reduced from 9h 35m to 2h 30m.
    • Level 17 reduced from 10h 10m to 2h 36m.
    • Level 18 reduced from 10h 46m to 2h 42m.
    • Level 19 reduced from 11h 25m to 2h 48m.
    • Level 20 reduced from 12h 6m to 2h 54m.
    • Level 21 reduced from 12h 50m to 3h.
    • Level 22 reduced from 13h 36m to 3h 6m.
    • Level 23 reduced from 14h 25m to 3h 12m.
    • Level 24 reduced from 15h 17m to 3h 18m.
    • Level 25 reduced from 16h 12m to 3h 24m.
    • Level 26 reduced from 17h 10m to 3h 30m.
    • Level 27 reduced from 18h 12m to 3h 36m.
    • Level 28 reduced from 19h 17m to 3h 42m.
    • Level 29 reduced from 20h 27m to 3h 48m.
    • Level 30 reduced from 21h 40m to 3h 54m.
  • The Barbarian King's level and stats are now displayed correctly when visiting villages.
  • The Barbarian King now patrol a larger area and show guard radius when tapped.
May 23, 2013 Added levels 31-40 Barbarian King.
January 29, 2014 Added the Iron Fist ability.
July 3, 2014
  • The defensive Barbarian King now has a targeting radius around his platform.
  • Massively reduced his damage, but greatly heals himself when activating his ability.
September 16, 2014 Reduced hero regeneration times greatly on all levels.
October 22, 2014 Hero icons now show hero ability status in replays.
December 11, 2014 Hero ability icons now show remaining hitpoints and start flashing when low.
July 1, 2015 Improved the Barbarian King's A.I, where he would less likely to target Walls, and would not continue bashing through Walls to get to a destroyed target.
October 12, 2016 Changed the Barbarian King's info image.
December 19, 2016
  • Barbarian King41.png
    Added levels 41-45 Barbarian King.
  • Reduced upgrade costs of levels 31-40.
  • Changed the Barbarian King's icon and info.
December 18, 2017
  • Added levels 46-50 Barbarian King.
  • Decreased upgrade cost of levels 8-45 Barbarian King.
March 5, 2018 Barbarian King's Iron Fist ability no longer affect Barbarians that aren't summoned from his ability.
June 11, 2018 Added levels 51-60 Barbarian King.
June 26, 2018
  • Reduced upgrade times of levels 2-38 Barbarian King.
  • Reduced regen times of levels 2-60.
April 2, 2019
Barbarian King preview.png
Converted the Barbarian King from 2D to 3D.
June 18, 2019 Added levels 61-65 Barbarian King.
December 9, 2019 Added levels 66-70 Barbarian King.
March 30, 2020
  • Reduced upgrade cost for level 40 Barbarian King.
  • New Hero Skin selection screen that is much easier to select which skin you want to apply to your Hero.
  • Barbarian King now displays in his selected skin under the Player Profile tab.
  • When acquiring a new skin, the UI to select the skin will automatically open.
  • Some selected skins will be able to be purchased outside of the Gold Pass.
  • Fixed a bug where the Barbarian King received double health regeneration when his ability is used both automatically and manually at the same time.
  • Show purple Hero level icons properly in attack confirm screen if Hero Potion is active.
  • Fixed inconsistencies with situations where multiple boosts which affect movement speed, attack speed and damage (Barbarian King's ability) are active at the same time.
June 22, 2020 Added levels 71-75 Barbarian King.
October 12, 2020
  • Heroes now automatically heal when the player's base is raided.
  • Removed guard toggle.
October 26, 2020 Fixed skin names not changing when changing Hero with the arrows (in the "Change Skin" menus).
December 7, 2020
  • At the end of a battle, if the Barbarian King's ability remains unused, the Hero will heal the amount of HP they would normally recover from using their ability. This will help reduce the Hero’s downtime, allowing them to be ready much sooner.
  • A new Cosmetics tab has been added to the in-game shop where you can browse and purchase any permanently available cosmetics such as Hero Skins when they become available for Gems.
  • A “View Skin” option has been added when visiting.
  • Skin animations are more elaborate when viewed in the wardrobe and simpler animations in other UI elements.
April 12, 2021
  • Added levels 76-80 Barbarian King.
  • Barbarian King 3D preview.png
    Polished and changed the Barbarian King's 3D model.
  • Reduced upgrade costs and times of levels 1-50 Barbarian King. In particular, the cost to summon the Barbarian King was reduced to 5,000 Dark Elixir (from 10,000).
  • Boosts on Barbarian King and other Heroes or Buildings are no longer cancelled when an upgrade is started and will continue to run in the background.
June 15, 2021 Fixed the Barbarian King occasionally doing 360-degree turns during attacks.

Trivia

  • Every attack he makes on a building or unit creates a tiny explosion.
  • The Barbarian King lives in the Town Hall according to a tweet by Supercell.
  • When the Barbarian King 'falls' in battle, an explosion occurs and a bright beam of light is sent up into the sky temporarily. He is then seen standing dazed with stars flying around his head for the remainder of the battle.
  • Each successive upgrade of the Barbarian King adds approximately 2.5% health and 2% damage, but every five levels also add a constant two minutes to his total regeneration time. As a consequence, the Barbarian King's regeneration rate changes as he levels.
  • Regeneration rate for each level; click to enlarge

    The Barbarian King's regeneration rate fluctuates each level, with drops in regeneration rate every fifth level and small increases for every other level. From an initial regeneration rate of 170 HP per minute at level 1, it reaches a maximum of 183 HP per minute at level 4 and shows a downward trend up to level 15, where there is a minimum of 150.13 HP per minute. Beyond level 15, the drops at every fifth level are outweighed by the increases from the other levels, eventually reaching 276.5 HP per minute at level 79 before dropping once more to 267.86 HP per minute at level 80.
  • The Barbarian King is shown to be less bigger than Giants in Clash-A-Rama, which contradicts a heroes trailer saying that he is bigger than a Giant.
  • While attacking or in Village Edit Mode, if the Barbarian King Altar is empty and the King becomes fully regenerated, the Altar sparkles, but the King will not appear.
  • The first person to max out Barbarian King and Archer Queen was the player named jessiebrar. (during the initial release of heroes, the max level for both heroes was 30.)
  • Prior to the January 29th, 2014 update that introduced hero abilities, and prior to the October 12th, 2020 update that removed guard button for all heroes and made heroes heal automatically after the raid, the original description for the Barbarian King and the Archer Queen were "Heroes can attack enemy villages or guard your village. Heroes can be injured, but are immortal. Heal them by letting them sleep or using the Heal button. Heroes won't defend the village while sleeping."
  • The Barbarian King's hair used to be vegas gold that contrasts with regular Barbarians' hair color. In his new appearance, however, his hair color is now yellow like regular Barbarians.
  • The Barbarian King was also a part of the Town Hall Level 7 Starter Pack which came with the Barbarian King, a level 3 Hidden Tesla and 1,200 gems which cost $9.99.

Skins

  • When you tap on him he will yell a low pitched battle cry, stand still for a moment and play an animation. The battle cry and animation varies between skins:
    • In the default skin, the Barbarian King has two battle cries (one is identical to the sound he makes when deployed, and the other is a normal battle cry); which battle cry he makes when tapped in this case is random. He also makes a welcome-gesture with his iron fist.
    • The Gladiator King and P.E.K.K.A King perform a same animation when tapped, and share a slightly different, muffled battle cry.
    • The Skeleton King makes the same sounds as the default King, but has a different animation where he takes off his head and bows to the player.
    • The Jolly King waves his non-sword hand at the player (followed by raising his sword once) and makes a Santa Claus-esque laugh.
    • The Primal King makes the same sounds as the default King, but has a different animation where he smashes his bone sword on the ground while using his non-sword hand to scratch the ground.
    • The Clockwork King also raises his sword like most skins, but also raises and extends his non-sword hand. He also has a unique battle cry that sounds mechanical.
    • The Party King plays his guitar before striking a pose, and a chord can be heard.
    • The Champion King waves his sword in the air and grunts while a fanfare plays.
    • The Pirate King grinds his hook (which replaces his non-sword hand) on his cutlass while making a grunt.
    • The Warrior King spins his sword around before brandishing it toward the player.
    • The Rogue King will take off his crown and bow toward the player. Like the original skin, he has two "cries".
    • The Fierce King do a welcome-gesture like default one.
  • The Gladiator King, P.E.K.K.A King and Primal King skins have four fingered hands, while the other skins, including the default one after the Town Hall 14 update introduced a new model for the default Barbarian King skin, have five fingered hands.
    • The four fingered model for the Barbarian King prior to the Town Hall 14 update contradicts newer artwork of him in 2019 and 2020, which feature him with five fingered hands. However, the 2020 loading screen image shows the Barbarian King holding his sword with four fingered hands.
  • The Fierce King, A.K.A Savage King, was created by oni on Supercell Make.
  • The Barbarian King is the first hero to have a skin, which is the Gladiator King, when Season Challenges were first added as part of the April 2nd 2019.
  • The P.E.K.K.A King and the Jolly King are the only skins for the Barbarian King that wields a glowing sword.
  • With most of his skins, the Barbarian King will alternate between hitting the building with the sword and his fist. However, both types of strikes do equal damage.
    • An exception is the Party King skin, where all of his attacks involve his guitar (which he attacks with in two different ways, either by slamming the guitar's body at the target or doing a stabbing motion with the guitar's body as a blade).
    • The Pirate King skin uses his sword in both his attack animations, slicing the target in two different ways.
  • The Barbarian King has the most current skins of any hero, currently 14.
  • The Barbarian King's appearance was redesigned twice. Before Hero Skins were added, the original Barbarian King pre-rendered texture had visual changes at levels 10, 20 and 41.
    • Initially, the Barbarian King appeared similar to a giant Barbarian, with a steel crown, steel gauntlet, and steel shoulder guard. He used a blunt sword with a stone hilt.
    • At level 10, his gauntlet changed from steel to gold.
    • At level 20, his shoulder guard's edge turned to gold, and the central spike turned gold as well.
    • At level 41, his crown turned gold.
Barbarian King1.png Barbarian King10.png Barbarian King20.png Barbarian King41.png
Levels 1-9 (Old Sprite) Levels 10-19 (Old Sprite) Levels 20-40 (Old Sprite) Levels 41-60 (Old Sprite)

Comparisons

  • The Barbarian King is the only hero in the Home Village which his attack type is melee and can only attack ground units.
  • At max level, the Barbarian King has the most HP out of any troop in the game.
  • The Barbarian King and the Archer Queen were the first heroes added to the game.
  • The Barbarian King is one of the 13 units to appear in a Scenery, the others being the Barbarian, Goblin, Balloon, Hog Rider, P.E.K.K.A, Baby Dragon, Skeleton, Archer Queen, Grand Warden, Dragon Rider, Cannon Cart, and the Party Wizard. In its case, it appears in the Epic Winter Scenery and 9th Clashiversary Scenery (as Beat King) And the Pumpkin Graveyard Scenery.
  • The Barbarian King is one of the five units associated with Barbarians, the others being the Raged Barbarian, Super Barbarian, Battle Ram, and the Pumpkin Barbarian.
  • He and Archer Queen have the highest levels out of all the heroes and troops.
Preferred Target Attack Type Movement Speed Attack Speed Range Search Radius
None Melee (Ground Only) 16 1.2s 1 tile 9 tiles
Level
Level
Damage per Second
Damage
Damage per Hit
Damage
Hitpoints
Hitpoints
Regen Time
Time
Ability Level
Ability
Upgrade Cost
Dark Elixir
Upgrade Time
Time
Town Hall Level Required
1 120 144 1,700 10m N/A 5,000 N/A 7
2 122 146.4 1,742 10m N/A 6,000 4h 7
3 124 148.8 1,786 10m N/A 7,000 6h 7
4 127 152.4 1,830 10m N/A 8,000 8h 7
5 129 154.8 1,876 12m 1 10,000 10h 7
6 132 158.4 1,923 12m 1 11,000 12h 8
7 135 162 1,971 12m 1 12,000 14h 8
8 137 164.4 2,020 12m 1 13,000 16h 8
9 140 168 2,071 12m 1 14,000 18h 8
10 143 171.6 2,123 14m 2 15,000 20h 8
11 146 175.2 2,176 14m 2 17,000 22h 9
12 149 178.8 2,230 14m 2 19,000 1d 9
13 152 182.4 2,286 14m 2 21,000 1d 8h 9
14 155 186 2,343 14m 2 23,000 1d 16h 9
15 158 189.6 2,402 16m 3 25,000 2d 9
16 161 193.2 2,462 16m 3 27,000 2d 9
17 164 196.8 2,523 16m 3 29,000 2d 9
18 168 201.6 2,586 16m 3 31,000 2d 9
19 171 205.2 2,651 16m 3 33,000 2d 9
20 174 208.8 2,717 18m 4 35,000 3d 9
21 178 213.6 2,785 18m 4 37,000 3d 9
22 181 217.2 2,855 18m 4 39,000 3d 9
23 185 222 2,926 18m 4 41,000 3d 9
24 189 226.8 2,999 18m 4 43,000 3d 9
25 193 231.6 3,074 20m 5 45,000 3d 12h 9
26 196 235.2 3,151 20m 5 48,000 3d 12h 9
27 200 240 3,230 20m 5 51,000 3d 12h 9
28 204 244.8 3,311 20m 5 54,000 3d 12h 9
29 208 249.6 3,394 20m 5 57,000 3d 12h 9
30 213 255.6 3,478 22m 6 60,000 4d 9
31 217 260.4 3,565 22m 6 63,000 4d 10
32 221 265.2 3,655 22m 6 66,000 4d 10
33 226 271.2 3,746 22m 6 69,000 4d 10
34 230 276 3,840 22m 6 72,000 4d 10
35 235 282 3,936 24m 7 75,000 5d 10
36 239 286.8 4,034 24m 7 80,000 5d 10
37 244 292.8 4,135 24m 7 85,000 5d 10
38 249 298.8 4,238 24m 7 90,000 5d 10
39 254 304.8 4,344 24m 7 95,000 5d 10
40 259 310.8 4,453 26m 8 100,000 6d 10
41 275 330 4,564 26m 8 105,000 6d 11
42 281 337.2 4,678 26m 8 110,000 6d 11
43 287 344.4 4,795 26m 8 120,000 6d 11
44 293 351.6 4,915 26m 8 130,000 6d 11
45 299 358.8 5,038 28m 9 140,000 6d 12h 11
46 305 366 5,164 28m 9 150,000 6d 12h 11
47 312 374.4 5,293 28m 9 160,000 6d 12h 11
48 318 381.6 5,425 28m 9 170,000 6d 12h 11
49 325 390 5,561 28m 9 180,000 6d 12h 11
50 332 398.4 5,700 30m 10 190,000 6d 12h 11
51 339 406.8 5,843 30m 10 200,000 7d 12
52 346 415.2 5,990 30m 10 203,000 7d 12
53 353 423.6 6,140 30m 10 206,000 7d 12
54 361 433.2 6,294 30m 10 209,000 7d 12
55 369 442.8 6,452 32m 11 212,000 7d 12
56 377 452.4 6,614 32m 11 215,000 7d 12
57 385 462 6,780 32m 11 218,000 7d 12
58 393 471.6 6,950 32m 11 221,000 7d 12
59 401 481.2 7,124 32m 11 224,000 7d 12
60 410 492 7,303 34m 12 227,000 7d 12
61 418 501.6 7,486 34m 12 230,000 7d 12
62 426 511.2 7,673 34m 12 233,000 7d 12
63 435 522 7,865 34m 12 236,000 7d 12
64 444 532.8 8,062 34m 12 239,000 7d 12
65 453 543.6 8,264 36m 13 240,000 7d 12
66 462 554.4 8,470 36m 13 250,000 7d 12h 13
67 471 565.2 8,680 36m 13 260,000 7d 12h 13
68 480 576 8,890 36m 13 270,000 7d 12h 13
69 490 588 9,100 36m 13 280,000 7d 12h 13
70 500 600 9,300 38m 14 290,000 8d 13
71 510 612 9,500 38m 14 292,000 8d 13
72 520 624 9,700 38m 14 294,000 8d 13
73 530 636 9,900 38m 14 296,000 8d 13
74 540 648 10,100 38m 14 298,000 8d 13
75 550 660 10,300 40m 15 300,000 8d 13
76 559 670.8 10,490 40m 15 305,000 8d 14
77 568 681.6 10,680 40m 15 310,000 8d 14
78 577 692.4 10,870 40m 15 315,000 8d 14
79 586 703.2 11,060 40m 15 320,000 8d 14
80 595 714 11,250 42m 16 325,000 8d 14

Iron Fist (Ability)

Ability Level Damage Increase Health Recovery Speed Increase Summoned Units Ability Time
1 56 500 18 6 10s
2 101 620 19 8 10s
3 147 752 20 10 10s
4 195 899 21 12 10s
5 245 1,063 22 14 10s
6 298 1,247 23 16 10s
7 354 1,455 24 18 10s
8 414 1,692 25 20 10s
9 478 1,963 26 22 10s
10 546 2,263 27 24 10s
11 618 2,592 28 26 10s
12 694 2,980 29 28 10s
13 770 3,400 30 30 10s
14 846 3,850 31 32 10s
15 922 4,300 32 34 10s
16 990 4,700 33 36 10s

Skin Availability

Below is a table that lists all Barbarian King skins and the month in which they were available, in chronological order. Skins are divided into three classes: Gold denotes a skin that is/was featured as a Gold Pass skin in Season Challenges, while Standard and Legendary denote skins not available from the Gold Pass that were available only through a special offer. The associated footnotes denote further details on said special offer containing the skin.

Entries marked with an asterisk denote that the skin is available in the current Season Challenges season. Entries marked with a Gem denote that the skin is purchasable with Gems; all skins currently purchasable in this manner cost 1,500 Gems.

Skin Class Season Available
Gladiator King Gems Gold April 2019
P.E.K.K.A King Gems Gold June 2019
Skeleton King Gems Gold October 2019
Jolly King Gems Gold December 2019
Primal King Gems Gold February 2020
Clockwork King Gems Gold May 2020
Party King Gems Gold August 2020
Champion King¹ Legendary October 2020
Pirate King Gold November 2020
Warrior King² Legendary February 2021
Rogue King Gold March 2021
Fierce King³ Standard June 2021
Jungle King Gold July 2021
Beat King4 Legendary August 2021

¹ The Champion King was available in a special offer for the World Finals in 2020; it cost $9.99 USD (or equivalent).
² The Warrior King was available in a Lunar New Year offer in 2021; it cost $9.99 USD (or equivalent).
³ The Fierce King was available in a special offer after the June 2021 update; it cost $3.99 USD (or equivalent).
4 The Beat King was available in a special offer for the August 2021 Clashiversary; it cost $9.99 USD (or equivalent).

Barbarian King Skins

Your screen is too small to display the Skin Wardrobe.
Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunter
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardInferno DragonSuper MinionSuper ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes Barbarian KingArcher QueenGrand WardenRoyal Champion
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat)
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog Launcher
Pets L.A.S.S.IElectro OwlMighty YakUnicorn
Advertisement