Clash of Clans Wiki
Clash of Clans Wiki
Time Temporary Crafted Building Available
The Bomb Hive is available during the Second Crafting Phase which is only available for a limited time, and will be removed once a new Crafting Phase begins.
Crafting Station
Bomb Hive4
Oh, those bombs of ours, they blow up so fast! Bombs leave the nest in straight lines, exploding when they hit a ground or air target.

Bomb Hive1
Level 3-11
Bomb Hive2
Level 12-20
Bomb Hive3
Level 21-29
Bomb Hive4
Level 30

Summary

  • The Bomb Hive is a Crafted Defense that can be chosen from the Crafting Station.
  • When attacking, the Bomb Hive constantly launches bombs that travel in a straight line, in directions parallel to the village grid (diagonally from the player's perspective). These bombs explode upon making contact with an enemy unit or after traveling a set distance, dealing area damage.
  • The Bomb Hive is always active in battle. It continually attacks even when no units are in range.
  • The Bomb Hive's modules upgrade its hitpoints, damage, and range. Only one module can be upgraded at a time.
  • The Bomb Hive's first bomb travels in the south-east direction. Subsequent bombs fire in a cycle of south-west, north-west, and north-east, and south-east again.

Strategies

Offensive Strategies

  • The Bomb Hive is considered to be one of the most dangerous defenses, especially when it comes to damage, exploding both ground and air units at the same time. However, its main weakness is that it cannot attack in other direction rather than diagonally in a straight line, but can easily take out units of not taken care of when they are in range. To prevent this, use Freeze Spells and/or Overgrowth Spells to stop it from attacking, a Totem Spell to tank for the bomblets, or an Ice Block Spell to protect attacking units.
  • Since most players have newly upgraded to Town Hall 18, the Bomb Hive may initially have much lower hitpoints, and attackers will use the Giant Arrow to destroy this defense.
    • However, this does not work when the Hitpoint module is at level 5, where it can survive Giant Arrows, even at max level.
  • The Fireball and Earthquake Spell combo can destroy the Bomb Hive, provided if they are sufficiently leveled. The Earthquake Boots and the Spiky Ball combo can also work, with the same rules applied.

Defensive Strategies

  • Because the Bomb Hive is always active and the bombs explode on contact even if the enemy is invisible under Invisibility Spell or Spirit Fox, a well placed one can counter Royal Champion Charge as it deals massive amount of damage to both her and the Fox with the splash damage.
  • When dealing against Fireball attacks, spread out major defenses and place minor defenses on the outside.

Upgrade Differences

  • When selected, the Bomb Hive initially appears as a short octagonal defense with blue, brown, gray and black, made of wood, stone, and metal on top of a smooth, nine-padded foundation shared from the Crafting Station. The base is comprised of stone in a octagonal shape, rotated in a way that its edges face the foundation's sides and vertices. At the top, there is a large, octagonal wooden barrel with the top ends having a fence-like appearance, which holds a large black bomb with a skull, supported by a metal ring, above a dark gray stone square platform where each of its sides have a large launch barrel. The barrels of the are simple, with blue wooden planks tied up with ropes, and in between them are stone supports that connect to the platform. In a raid, it initially releases a bomblet with a propeller at the top which flies onto one of the four fixed directions, allowing them to target aerial units. These bomblets are presumably being created underground, gathered through a conveyor belt and other complex mechanical parts that help to release them in those directions. They travel in this specified order: initially south-east, then south-west, north-west, and north-east, and south-east again, and the cycle repeats until it is destroyed. They explode either upon impact, when they have reached their maximum range, or at the end of the village, dealing massive area damage that damages both ground and air at the same time.
  • At level 12, the Bomb Hive itself becomes slightly bigger, and the bomb on top is slightly larger. The octagonal barrel is replaced by a metal one, which appears to be a six-sided metal crown on top, and the platform turns from dark gray stone to brass. The launch barrels are no longer tied up with ropes, and the bottommost ones are replaced with brass, and their supports turn into dark gray stone.
  • At level 21, the Bomb Hive grows even bigger, while the bomb on top becoming much bigger. In between the body and the platform, there is a thin ring with brass handles with golden hinges in between each barrel. The bottom parts of each the launch barrel are now made of gold instead of brass, and in between each of them, the supports gain additional deep gray stone reinforcements. The crown also changes from metal to gold.
  • At level 30, the golden part that holds the bomb gains rivets on each of the six sides of the crown, with the bomb itself also gaining a golden layer on top of its opening. All the brass and golden parts become shinier, and the reinforcements of each sides of the launch barrels gain a bronze rivet each.

Statistics

Town Hall Level 1 2 3 4 5 6 7 8 9
Number Available 0 0 0 0 0 0 0 0 0
10 11 12 13 14 15 16 17 18
0 0 0 0 0 0 0 0 1
Size Size
3x3

Common Statistics

Damage Type Damage Type Unit Type Targeted Favorite Target Attack Speed
Attack Speed
Splash Damage Ground & Air 1s

Module 1: Hitpoints

Level
Level
Hitpoints
Hitpoints
Cost
Gold
Build Time
Time
Experience Gained
Experience
1 400 N/A N/A N/A
2 900 3,000,000 1d 12h 360
3 1,400 3,500,000 2d 415
4 1,900 4,000,000 2d 12h 464
5 2,400 4,500,000 2d 14h 472
6 2,900 6,000,000 2d 16h 480
7 3,400 7,500,000 2d 18h 487
8 3,900 9,000,000 2d 20h 494
9 4,400 10,500,000 2d 22h 501
10 4,900 12,000,000 3d 509

Module 2: Damage

Level
Level
Damage per Hit
Damage
Cost
Dark Elixir
Build Time
Time
Experience Gained
Experience
1 324 N/A N/A N/A
2 378 35,000 1d 293
3 432 45,000 1d 6h 328
4 486 55,000 1d 12h 360
5 540 65,000 1d 18h 388
6 594 75,000 2d 415
7 648 85,000 2d 6h 440
8 702 95,000 2d 12h 464
9 756 105,000 2d 18h 487
10 810 115,000 3d 509

Module 3: Range

Level
Level
Range
Range
Cost
Elixir
Build Time
Time
Experience Gained
Experience
1 11 tiles N/A N/A N/A
2 12 tiles 5,000,000 12h 207
3 13 tiles 6,500,000 16h 240
4 14 tiles 8,000,000 20h 268
5 15 tiles 9,500,000 1d 293
6 16 tiles 10,000,000 1d 6h 328
7 17 tiles 10,500,000 1d 12h 360
8 18 tiles 11,000,000 2d 415
9 19 tiles 11,500,000 2d 12h 464
10 20 tiles 12,000,000 3d 509

Achievements

Crafter's Nightmare
Description Experience Rewards Gems Rewards
Destroy 20 Crafted Defenses in Multiplayer Battles 100 25
Destroy 200 Crafted Defenses in Multiplayer Battles 800 100
Destroy 2,000 Crafted Defenses in Multiplayer Battles 5,000 200
Crafting Connoisseur
Upgrade Crafted Defenses 5 times 10 10
Upgrade Crafted Defenses 25 times 100 30
Upgrade Crafted Defenses 75 times 1,000 50

Icon Descriptions

Icon InfoBombHiveTapping this icon displays information about the Bomb Hive, such as Level, Hitpoints, Damage, and Range.
Icon Defense OverviewTapping this icon allows you to see the information of the three current Crafted Defenses available, including their statistics like Level, Hitpoints, Damage, and/or special effects.
Icon Cycle DefenseTapping this icon allows you to switch through any Crafted Defenses from the Crafting Station.
Icon BuilderPotionTapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of one Builder Potion. This icon is only shown if you have at least one Builder Potion.
Icon AssignApprenticeTapping this icon, which is displayed only while an upgrade is in progress, gives the player the option to assign a Builder's Apprentice to that Defenses. This icon only is only shown if you have unlocked Builder's Apprentice for 500 Gems.

History

Date Type Description
November 16, 2025 Sneak Peek Announced the Bomb Hive, with 30 levels.

Bomb Hive1Bomb Hive2Bomb Hive3Bomb Hive4

November 20, 2025 Update Added the Bomb Hive.
March ?, 2026 Update Removed the Bomb Hive.

Audio

Sound Effects Captions Description
Bomb Hive summons bomblets When the Bomb Hive spawns a bomblet
Bomblet explodes When a bomblet reaches its maximum range, the end of the village boundaries, or hits something

Gallery

Trivia

General

  • There is a beta version of the Bomb Hive known as the Bomb Spawner. It has a bar with two skulls on each end that pushes down when attacking, which spawn two bombs out of traps doors that open that rolls on the ground, likely only attacks ground troops. It was later renamed into the Bomb Hive, which changed it to spawning flying bombs with propellers to hit both ground and air troops but only spawn one bomb at a time.
  • So far, the Bomb Hive has the longest range of all Crafted Defenses in the game, with a range of up to 20 tiles, not counting the Hero Bell, as it does not attack.
  • This is the second building that increases its range when being upgraded, the first being the Inferno Artillery, going from 10 to 12 tiles.
    • In this case, the Range module allows the bomblets to move further, with one tile being added for every upgrade of its range module, from 11 tiles at level 1 up to 20 tiles at level 10.

Comparisons

  • The Bomb Hive is the second defense to attack constantly even without enemies in range, the first being the Flame Spinner.
    • However, compared to the Flame Spinner, it has more range but has a blind spot.
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