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Clash of Clans Wiki

For the Home Village counterpart, see Bomb Tower/Home Village.
Bomb Tower5C
"Bomb Towers bombard nearby ground troops and go up in a big BOOM when destroyed! Melee units best stand clear!"

Bomb Tower Ruin Bomb Tower1C Bomb Tower2C Bomb Tower3C Bomb Tower4C Bomb Tower5C
Ruin Level 1 Level 2 Level 3 Level 4 Level 5


  • Bomb Towers are a defense unlocked at Capital Hall level 2.
  • Like the Bomb Tower in the Home Village, Bomb Towers throw bombs at enemy ground troops, dealing moderate area damage. When destroyed, the bomb underneath the tower will explode, doing significant area damage to enemy ground troops in the radius.


Defensive Strategy

  • Place it where hordes of ground troops are to be expected. You can protect Air Defenses with a Bomb Tower; the two defenses complement each other, as they cover each other's weaknesses; the Bomb Tower can deal with ground troops while the Air Defense deals with air troops.
  • It can be also used in place of the Super Wizard Tower to complement a Multi Mortar if Super Wizard Towers are needed elsewhere in the base. Again, it is capable of covering most of the Multi Mortar's blind spot, but only if they are placed next to each other.
  • Due to the one second delay before the death bomb goes off, it's best to place it in an area where troops would be likely to stay for a while.
  • It is best used as a core building where the bulk of troops will go. Since its bomb only goes off when it dies, it will die with all the troops in the core. Most strategies try to funnel troops into the core and defeat the base from there.
  • Bomb Towers are effective against smaller troops, namely Skeletons, Barbarians and Sneaky Archers, and it can also do significant damage to large groups of Super Giants or Hog Riders. Its fast attack speed can make it a more versatile backup to heavier splash defenses like the Rocket Artillery which are worse at handling extremely large swarms.
  • One can place Bomb Towers to cover areas otherwise defended only by single-target defenses to prevent them being overwhelmed by Skeleton Barrels or Battle Ram Barbarians. Said single-target defenses can protect the Bomb Tower in return from high-hitpoint troops like the Power P.E.K.K.A, which the Bomb Tower does relatively poorly against.
    • Zap Traps can be placed to assist with high-hitpoint units, though they may be better saved to protect more powerful defenses.
  • A major weakness of the Bomb Tower is its helplessness against air attacks. Ensure that there is adequate air coverage where Bomb Towers will be stationed, to prevent it being easily picked off.

Offensive Strategy

  • Air troops are totally immune to the Bomb Tower. All air strategies will almost be unaffected by the Bomb Tower.
  • If the Bomb Tower of an enemy's base is exposed, a small number of troops can be used to take it out (due to its low hitpoints). This will reduce the amount of damage inflicted to your overall army as a result of its damage and explosion.
    • Rocket Balloons or a Minion Horde is enough to take it out, due to its inability to target air troops. However, be mindful of nearby defenses that could target air troops, as well as Mines (set to air).
  • When tackling Bomb Towers with a ground attack, a good basic strategy is to have a melee unit (such as a Super Giant) tank the damage while using ranged troops (such as Sneaky Archers) to do damage. The ranged troops will generally be unharmed by the Bomb Tower's regular attacks, though may be vulnerable to the death bomb, depending on what happens after the Bomb Tower is destroyed.
  • When using ranged troops such as Sneaky Archers or Super Wizards, make sure that you spread them out so that not all of them take damage from its attacks.
  • Healing Spells are an effective means to counter the damage done by a Bomb Tower, though will be ineffective if a unit is destroyed in one hit.
  • When using a Hog Raider-based attack, one should pay attention to the location of Bomb Towers. If not tackled by a prior attack, they and their death bomb can deal massive damage to a Hog Rider group.
    • Be on a look-out for empty 4x2 spaces near Bomb Towers. It may indicate the presence of double Mega Mines, which, combined with the Bomb Tower’s explosion, will wreak havoc on hog-based armies.
  • Skeleton-based attacks (involving Skeleton Barrels or the Graveyard Spell) should stay clear of Bomb Towers, which can quickly dispose of them, despite the latter spawning shielded skeletons. Consider supporting them with ranged troops or air troops.
    • Having the Graveyard Spell spawning air Skeletons through the loss of air troops can prove viable, but they are easier to pick off by Spear Throwers or other anti-air defenses due to their lack of shields.

Upgrade Differences

  • Bomb Towers undergo significant visual changes at levels 2, 4, and 5.
    • When initially rebuilt, the Bomb Tower appears as a wooden platform supported by a wooden lattice. The pillars are all reinforced with a dark gray spiked metal base, as well as wooden guards with iron spikes protecting each base, in addition to golden chains on each pillar. The wooden platform is guarded on all sides with battlements, and there are four bombs at the peak of the tower and a large bomb, placed underneath the tower.
    • At level 2, the wooden guards gain a steel plating on their perimeters. In addition, the walls of the battlements atop the tower are made of stone, but still retain their wooden corners.
    • At level 3, both the four bombs and the large bomb at the top and bottom of the tower, respectively, seem to have enlarged. The wooden guards atop the tower are now encased with stone connecting the walls of the battlements. The base including the platform receives a bronze trim and plating with iron spikes.
    • At level 4, both the four bombs and the large bomb at the top and bottom of the tower receive gold as plating. The base of the tower is now reinforced with a metal foundation against the ground and the spikes are replaced with gold. The walls atop the tower seem to have been elevated and replaced with gold. The wooden borders seem to be replaced with stone as well to connect the reinforced stone guards before. Lastly, the spikes guarding the platform of the tower seem to have enlarged as well.
    • At level 5, the corners of the platform of the tower are now replaced with a much dominant color of gold and the entire wooden lattice that builds is now painted with red. The guards of the platform also receives a gold pattern that resembles a castle's wall. The base of the foundation is replaced with a gold symbol, instead of golden spikes.


Capital Hall Level 1 2 3 4 5 6 7 8 9 10
Number Available 0 1 2 2 2 2 2 2 2 2
Size Size
Number Available District Hall Level
1 2 3 4 5
Barbarian Camp 2 3 3 4 4
Balloon Lagoon 2 2 2 2 2
Dragon Cliffs 2 3 3 3 3
Skeleton Park 3 4 4 4
Goblin Mines 1 1 2 2
Damage per Second
Damage per Shot
Damage when Destroyed
Death Damage
Build Cost
Capital Gold
Capital Hall Level Required
Capital Hall
District Hall Level Required
District Hall
1 65 71.5 300 2,000 4,500 2 1
2 75 82.5 350 2,250 9,000 3 2
3 85 93.5 400 2,500 18,000 5 3
4 95 104.5 450 2,750 30,000 7 4
5 105 115.5 500 3,000 50,000 9 5
Range Range Attack Speed Attack Speed Damage Type Damage Type Unit Type Targeted Favorite Target
5 1.1s Area Splash Ground

Icon Descriptions

Icon InfoTapping this icon displays information about the Bomb Tower, such as Level, Damage Per Second, Hitpoints, Range, Damage Type and Targets.
Icon UpgradeTapping this icon contributes the Capital Gold you have into upgrading the Bomb Tower to the next level. When the Bomb Tower is at maximum level, this icon is not shown.
Icon PrioritizeTapping this icon marks the building's upgrade to the next level as a priority for the Clan, pinning it as a recommended upgrade for Clan members. This icon is only shown if the upgrade is possible, is not already prioritized and if the player is Leader or a Co-leader of their Clan.
Icon DeprioritizeTapping this icon stops marking the building's upgrade to the next level as a priority for the Clan. This icon is only shown if the upgrade is possible, is being prioritized and if the player is Leader or a Co-leader of their Clan.


  • The Bomb Tower was added with the release of the Clan Capital on 2 May, 2022.
  • On September 14, 2023, a balance change reduced the Bomb Tower's DPS at levels 2-5:
    • Level 2: 80 -> 75
    • Level 3: 95 -> 85
    • Level 4: 110 -> 95
    • Level 5: 125 -> 105
Clan Capital Buildings
Defensive Buildings CannonSpear ThrowerAir DefenseCapital HallMulti CannonBomb TowerMulti MortarSuper Wizard TowerAir BombsRapid RocketsCrusherHidden Mega TeslaGiant CannonRocket ArtilleryInferno TowerBlast BowMini-Minion HiveReflectorGoblin Thrower (Spear Goblin) • Super Giant PostRaid Cart PostSuper Dragon PostWall

Traps: MineMega MineLog TrapZap TrapSpear Trap

Army Buildings Army CampSpell Storage

Barracks: Super Barbarian BarracksSneaky Archer BarracksSuper Giant BarracksBattle Ram BarracksMinion BarracksSuper Wizard BarracksRocket Balloon BarracksSkeleton Barrel BarracksFlying Fortress YardRaid Cart BarracksPower P.E.K.K.A BarracksHog Raider BarracksSuper Dragon BarracksMountain Golem QuarryInferno Dragon BarracksSuper Miner BarracksMega Sparky Workshop
Spell Factories: Heal Spell FactoryJump Spell FactoryLightning Spell FactoryFrost Spell FactoryRage Spell FactoryGraveyard Spell FactoryEndless Haste Spell Factory

Other Buildings Capital HallDistrict HallAirshipDecorationsHouses (Clan House) • Terrain