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|Level 1 & 2||Level 3||Level 4||Level 5||Level 6|
- The Bowler is a troop that throws a large boulder that bounces; dealing splash damage on the initial bounce and dealing splash damage again when it lands. The Bowler is unlocked at Dark Barracks level 7, which is unlocked at Town Hall level 10.
- The Bowler is the first ground troop unlocked that can damage multiple buildings in a straight line.
- The Bowler's boulder will only roll far enough to hit two targets.
- Bowlers have no preferred target when attacking; they will simply attack the closest building. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Bowlers will proceed to attack the nearest structure.
- The Bowler doesn't have a lot of hitpoints, so it can be easily destroyed when not protected. Be sure it is behind tanks like Golems, Ice Golems or P.E.K.K.As.
- Using many Bowlers can be a very strong strategy, as they can take out multiple buildings quickly. However, they are expensive Dark Elixir units, with the highest cost per housing space.
- The Bowler can be a great unit for funneling due to their ability to hit 2 structures with one attack. This allows better funneling compared to using Wizards.
- The Bowler can also snipe structures that are located around the edge of the base. For example, a bowler can snipe a Wizard Tower or Bomb Tower on the second bounce, without taking any damage.
- The most common strategy that includes Bowlers is BoWitch, a TH10 and 11 attack strategy that uses Bowlers and Witches together in great synergy.
- The Eagle Artillery can deal great damage to multiple Bowlers at once. Two shots from a volley can wipe out a whole group of Bowlers.
- Bowlers have relatively low hitpoints for their housing space, so placing 2 Giant Bombs together in places where Bowlers are more likely to be placed will entirely wipe out a large group of Bowlers.
- Spreading out your defenses will make it so that the Bowlers cannot hit all of them at once.
- Isolate your Town Hall from other buildings so the Bowlers cannot hit it as part of their boulders' second bounces.
- Initially, the Bowler is a blue muscular humanoid creature that wears a loincloth around his waist bound to him with rope and carries a large boulder in the shape of a bowling ball. He has pointed ears and red, sunken eyes. His hands and feet resemble those of a Giant. He also has a yellow band on both arms.
- At level 3, the Bowler becomes slightly darker, and his boulder gains pink, Elixir-colored crystals sticking out of it, similar to the level 5 Golem.
- At level 4, the boulder's crystals turn reddish-orange.
- At level 5, the crystals on the boulder turn into a sky blue color to match the winter theme.
- At level 6, the crystals on the boulder turn into a greenish color to match the jungle theme.
|March 21, 2016||Update||The Bowler was added with 3 levels.|
|May 4, 2016||Balance Update||
|May 24, 2016||Update||Reduced the Bowler's housing space from 8 to 6.|
|October 12, 2016||Update||Slightly reduced the Bowler's HP.|
|June 11, 2018||Update||
|June 26, 2018||Balance Changes||Reduced Bowler's upgrade time at level 1 by 15%.|
|October 23, 2018||Update||
|April 2, 2019||Update||Reduced the Bowler's research time at level 3 from 14d to 12d.|
|December 9, 2019||Update||Added the level 5 Bowler.|
|October 12, 2020||Update||Reduced research costs and times for the Bowler across lower levels (mostly up to TH11).|
|September 24, 2021||Sneak peek||Announced the level 6 Bowler.|
|September 27, 2021||Update||Added the level 6 Bowler.|
- You can have a maximum of 50 Bowlers at one time in a complete set of fully upgraded Army Camps. This number increases to 57 if you include the 7 that can fit into a level 9 or higher Clan Castle. On the battlefield, you can clone an additional 24 Bowlers with four fully upgraded Clone Spells (three from the regular spell inventory and one from a max-level Clan Castle), for a total of 81 Bowlers.
- When clicking on the Army Camp, the Bowler turns away from the screen, same as the Lava Hound does.
- It's unknown if Bowlers are goblins, ogres, or trolls.
- The Bowler's death sound is not unique, as it shares a death sound with the Wizard.
- The Bowler was originally a troop idea for Clash Royale, but being scrapped, it was transferred to Clash of Clans.
- Ultimately, the Bowler was added in one of Clash Royale's updates.
- In Clash Royale, the Bowler's bowling action resembles a more conventional underhand style of bowling (as would be seen in ten-pin bowling, for example), as opposed to in Clash of Clans, where he hurls his boulder overhand (resembling that of a bowler in cricket).
- Also, the description in Clash Royale is similar to the one in Clash of Clans. The second sentence of his description is changed to "His massive boulders roll through their target, hitting everything behind for a strike!” This may refer to how the Bowler hits every ground unit in range in Clash Royale, while it only attacks two buildings at a time in Clash of Clans.
- Despite being muscular, the Bowler seems to have low hitpoints.
|Preferred Target||Attack Type||Housing Space||Movement Speed||Attack Speed||Dark Barracks Level Required||Range|
|None||Area Splash||6||14||2.2s||7||3 tiles from first target - can hit more|
|Training Time of Bowlers|
|1 Dark Barracks||2 Dark Barracks|
||Damage per Second
||Damage per Hit
||Laboratory Level Required|
Super Troop Boost
||Bowler Level Required|