FANDOM


  RussiaFlag  GermanFlag
Bowler info

"This big blue dude digs the simple things in life - Dark Elixir drinks and throwing rocks. His massive boulders bounce off their targets and hit again behind it for double strike!"


120px Bowler3
Level 1 & 2 Level 3

  • Summary
  • The Bowler is a deadly troop that throws a large boulder that bounces once dealing splash damage on the initial bounce and dealing splash damage when it lands.
  • The Bowler is the first ground troop that's capable of attacking more than one target with splash damage in a straight line.

  • Offensive Strategy
    • The Bowler doesn't have a lot of hitpoints so it can be taken out when not protected, so be sure it is behind tanks like Golems or Giants.
    • The Bowler can be a great unit for funneling due to their ability to be able to hit 2 structures at any given time. This allows better funneling compared to using Wizards.
  • Defensive Strategy
    • The Bowler has splash damage similar to the Wizard. But unlike the Wizard, the Bowler can reach deeper through the opponent's Troops allowing the Bowlers to take out damaging units such as Wizards, Witches and the Heroes.

  • Upgrade Differences
    • At initial level, the Bowler is a blue muscular humanoid creature that wears a loincloth around his waist bound to him with rope and carries a large bolder in the shape of a bowling ball. He has pointed ears and red, sunken eyes. His hands and feet resemble those of a giant. He also has a yellow band on both arms.
    • At level 3, the Bowler's skin becomes a slightly darker blue like the Minion, and the boulder gains pink crystals sticking out of it like the Golem.

  • Trivia
    • When clicking on the Army Camp; like the Lava Hound, the Bowler turns away from the screen.
    • The Bowler has the highest cost in Dark Elixir to max out with the cost at 320,000 Dark Elixir.
Preferred Target Attack Type Housing Space Training Time Movement Speed Attack Speed Dark Barracks Level Required Range
None Area Splash 8 8m 14 1.5s 7
Level Damage per Second Damage per Attack Hitpoints Training Cost Dark Elixir Research Cost Dark Elixir Laboratory Level Required Research Time
1 65 97.5 320 130 N/A N/A N/A
2 75 112.5 350 150 120,000 8 10 days
3 85 127.5 380 170 200,000 9 14 days

For additional statistics and information, see the Unit Calculators page.

Template:TroopsMenu
Community content is available under CC-BY-SA unless otherwise noted.