- For the Home Village version, see Town Hall.
- For the Goblin Map version, see Goblin Hall.
- For the Clan Capital version, see Capital Hall.
- For the Clan Districts version, see District Hall.
"Home of the Master Builder and the main objective in battle. Destroying a Builder Hall awards a Star in attacks. Destroying 50% of buildings in a stage gains you a second Star, while 100% destruction awards three Stars for the stage. Upgrade the Builder Hall to unlock advanced buildings and troops!"
Summary
- The Builder Hall is the equivalent of the Town Hall in the Home Village, Capital Hall and District Hall in the Clan Capital, or the Goblin Hall in the Single Player Campaign. Protection of the Builder Hall is critical for preventing players from getting one star on your base in an attack.
- The Builder Base can be accessed by reaching Town Hall 4 and repairing the broken boat on the sea shore.
- The level 1 Builder Hall is broken and has graves, along with several broken buildings surrounding it when it is first encountered in the tutorial. These include: Star Laboratory, Gem Mine, Clock Tower, Battle Machine, Elixir Collector, Gold Mine, Cannon, Army Camp, and Builder Barracks.
- During the tutorial, the Builder Hall is upgraded to level 2, and in doing so buildings immediately surrounding apart from the Gem Mine, Clock Tower and Battle Machine are automatically repaired. In addition to this, the Boat is also repaired and the Raged Barbarian is upgraded to level 2.
- You must place all buildings available from the current Builder Hall level before you are able to upgrade the Builder Hall.
- Exceptions to this rule are the Gem Mine, Clock Tower, and Battle Machine, for which repairing is optional.
- The Builder Base does not have Builder's Huts. Instead, the Master Builder lives in the Builder Hall, making it the equivalent to a Builder's Hut here.
- Once the Builder Hall is upgraded to level 6, a second stage will be available, constituting a second area of the same size, with the O.T.T.O's Outpost being its central building.
Strategies and Tips
- Protection of the Builder Hall is critical for achieving the player's objectives.
- However, It could be a good idea to use an anti-3 star base as there will be no second stage and thus more builder elixir for you.
- The Builder Hall is best placed in the center protected by buildings as it gives a star to your opponent when destroyed. This is critical as the number of stars is compared first before the damage percentage, and if your opponent can get to the Builder Hall, they will most likely get more than 50%, giving them at least a 2-star.
- Do not place your Builder Hall in a corner surrounded by Walls: troops can still be placed next to the Builder Hall.
- Builder Halls have rather high hitpoints relative to buildings of relative level, which means they take a long time to destroy. Placing your Builder Hall within the range of your most powerful defenses can give them the most shots to destroy enemy troops.
- The Crusher is extremely good at protecting the Builder Hall because of its high damage in a small radius. Make sure to protect it using defenses with a longer range to prevent ranged troops to snipe away at them.
- It is suggested that you upgrade everything you possibly can (e.g. Troops, Buildings, etc.) before upgrading your Builder Hall to the next level. Prematurely upgrading (also known as rushing) your Builder Hall is risky, and it will take a long time to upgrade your buildings/troops to match your Builder Hall's level. Raiding with low-level troops will also become increasingly difficult.
Upgrade Differences
- The Builder Hall undergoes significant visual changes at all levels.
- At level 1, the Builder Hall appears as a ruined orange-roofed house with a damaged chimney.
- At level 2, the structure (including chimney) is repaired. The ladder on the top aligns with the Hammer and Saw panel on a wooden plank slab on top.
- At level 3, the rear of the building gains an additional floor, as well as a ladder on the side.
- At level 4, the panel now sits on a stone structure on top of the lower front roof of the building. A ladder is placed next to the newly built stone structure.
- At level 5, the stone structure on the roof extends to the entire width of the building. One of the ladders is also gone.
- At level 6, the front of the building gains an additional floor and the roof becomes one piece again. The entrance arch is now fully visible, along with giving a more pleasant appearance to the structure. It gains a framing on the front of the Builder Hall.
- At level 7, the Builder Hall gains two dull blue gears on the side with metal axle, which seems to continue underground. Furthermore, a hatch on the back left side of the building is seen open, with glowing red-orange light coming out of it, presumably a forge. Most of the vines disappear from the Builder Hall.
- At level 8, two chimneys appear at the end of the roof in place of the single chimney at the corner. All vegetation disappears from the building. A third gear is also added to the side of the structure and the roof is now flat going downwards instead of going up then back down.
- At level 9, the two chimneys are slightly shortened and reinforced with a stone base. The axle of the gears are now gold. The roof goes up then stops at the stone base and then back down. The Builder Hall also gets stone brick supports on the front.
- At level 10, the chimneys are replaced with an attic with a metal chimney with a cone top cap to the left side. The roof is now made of bolted metal plates and each corner has a metal spike. The walls are made of stone bricks. The inside of the Builder Hall is lit up and has a minecart track leading into it. A giant gear within a metal plate covers most of the left side wall, replacing the forge, and drives a hammer which strikes down on a hot piece of metal once in a while.
Unlocks
- At each Builder Hall level, new buildings are unlocked. The below table shows the unlocked buildings and traps by Builder Hall level. Where "New" is written, one of that building or trap is unlocked unless otherwise stated in brackets.
- Many ruined buildings that appear when first entering the Builder Base are repaired by upgrading the Builder Hall to level 2. As such, ruined Builder Hall 1 buildings that are repaired by upgrading to Builder Hall 2 will be listed under Builder Hall 1, while buildings actually unlocked at Builder Hall 2 will be listed under Builder Hall 2. Other ruined buildings (Gem Mine, etc.) that are not fixed by upgrading to Builder Hall 2 are listed at the Builder Hall level they can be repaired.
Builder Hall | Unlocks | New Buildings |
---|---|---|
1 | Cannon*, Gold Mine*, Elixir Collector*, Army Camp*, Builder Barracks*, Star Laboratory*. | |
2 | Archer Tower, Double Cannon, Gold Storage, Elixir Storage, Push Trap. | |
3 | Gem Mine (able to rebuild), Hidden Tesla, Firecrackers, Crusher, Spring Trap, Mine. | |
4 | Clock Tower (able to rebuild), Guard Post, Air Bombs, Mega Mine. | |
5 | Battle Machine Altar (able to rebuild), Multi Mortar | |
6 | O.T.T.O's Outpost, Reinforcement Camp, Healing Hut, Roaster | |
7 | Giant Cannon | |
8 | Mega Tesla | |
9 | B.O.B Control, Lava Launcher | |
10 | X-Bow |
*These buildings are already there when first traveling to the Builder Base. They are repaired during the tutorial.
Statistics
ApplyReset |
Number Available | Builder Hall Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Total | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Size |
---|
4x4 |
BH Level |
Hitpoints |
Build Cost |
Build Time |
Experience Gained |
Maximum Number of Buildings Available |
---|---|---|---|---|---|
1 | 650 | N/A | N/A | N/A | 0 |
2 | 800 | 3,500 | 5s | 2 | 10 |
3 | 975 | 30,000 | 1h | 60 | 18 |
4 | 1,150 | 200,000 | 1d | 293 | 23 |
5 | 1,350 | 400,000 | 2d | 415 | 27 |
6 | 1,600 | 1,200,000 | 3d | 509 | 39 |
7 | 1,850 | 1,800,000 | 4d | 587 | 44 |
8 | 2,150 | 2,800,000 | 5d | 657 | 50 |
9 | 2,450 | 3,800,000 | 6d | 720 | 54 |
10 | 2,750 | 4,800,000 | 7d | 777 | 55 |
Storage Capacity of the Builder Hall
BH Level | Gold Available | Elixir Available |
---|---|---|
1 | 50,000 | 50,000 |
2 | 75,000 | 75,000 |
3 | 100,000 | 100,000 |
4 | 150,000 | 150,000 |
5 | 900,000 | 900,000 |
6 | 900,000 | 900,000 |
7 | 1,100,000 | 1,100,000 |
8 | 1,300,000 | 1,300,000 |
9 | 1,500,000 | 1,500,000 |
10 | 1,500,000 | 1,500,000 |
Resource and Army Buildings
Upgrading your Builder Hall unlocks the following number of Resource and Army Buildings; see the page for each building for details, and for further details on how the buildings are allocated between the stages.
Builder Hall | Gold Mines & Elixir Collectors | Gold & Elixir Storages | Gem Mine | Builder Barracks | Army Camp | Star Laboratory | Clock Tower | Battle Machine Altar | Reinforcement Camp | Healing Hut | Battle Copter Altar | B.O.B Control |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1* | - | - | 1* | 1* | 1* | - | - | - | - | - | - |
2 | 1 | - | - | 1 | 2 | 1 | - | - | - | - | - | - |
3 | 1 | 1 | 1 | 1 | 3 | 1 | - | - | - | - | - | - |
4 | 1 | 1 | 1 | 1 | 4 | 1 | 1 | - | - | - | - | - |
5 | 1 | 1 | 1 | 1 | 4 | 1 | 1 | 1 | - | - | - | - |
6 | 2 | 2 | 1 | 1 | 5 | 1 | 1 | 1 | 1 | 1 | - | - |
7 | 2 | 2 | 1 | 1 | 6 | 1 | 1 | 1 | 1 | 1 | - | - |
8 | 3 | 2 | 1 | 1 | 6 | 1 | 1 | 1 | 1 | 1 | 1 | - |
9 | 3 | 2 | 1 | 1 | 6 | 1 | 1 | 1 | 2 | 1 | 1 | 1 |
10 | 3 | 2 | 1 | 1 | 6 | 1 | 1 | 1 | 2 | 1 | 1 | 1 |
Upgrading your Builder Hall allows the following Resource and Army Buildings to be upgraded to these levels; see the page for each structure to learn what each upgrade brings:
Builder Hall | Gold Mines & Elixir Collectors | Gold & Elixir Storages | Gem Mine | Builder Barracks | Army Camp* | Star Laboratory | Clock Tower | Battle Machine Altar* | Reinforcement Camp* | Healing Hut | Battle Copter Altar* | B.O.B Control |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Ruin | - | Ruin | Ruin | Ruin | Ruin | Ruin | Ruin | - | - | - | - |
2 | 1 | - | Ruin | 2 | 1 | 2 | Ruin | Ruin | - | - | - | - |
3 | 3 | 3 | 3 | 4 | 1 | 3 | Ruin | Ruin | - | - | - | - |
4 | 4 | 4 | 4 | 6 | 1 | 4 | 4 | Ruin | - | - | - | - |
5 | 5 | 5 | 5 | 7 | 1 | 5 | 5 | 1 | - | - | - | - |
6 | 6 | 6 | 6 | 8 | 1 | 6 | 6 | 1 | 1 | 2 | - | - |
7 | 7 | 7 | 7 | 9 | 1 | 7 | 7 | 1 | 1 | 3 | - | - |
8 | 8 | 8 | 8 | 10 | 1 | 8 | 8 | 1 | 1 | 4 | 1 | - |
9 | 9 | 9 | 9 | 11 | 1 | 9 | 9 | 1 | 1 | 5 | 1 | 5 |
10 | 10 | 10 | 10 | 12 | 1 | 10 | 10 | 1 | 1 | 6 | 1 | 5 |
Defensive Buildings and Traps
Upgrading your Builder Hall unlocks the following number of Defensive Buildings; see the page of each building for details.
Builder Hall | Cannon | Archer Tower | Double Cannon | Hidden Tesla | Firecrackers | Crusher | Guard Post | Air Bombs | Multi Mortar | O.T.T.O's Outpost | Roaster | Giant Cannon | Mega Tesla | Lava Launcher | X-Bow | Walls |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1* | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 10 |
2 | 1 | 1 | 1 | - | - | - | - | - | - | - | - | - | - | - | - | 20 |
3 | 2 | 1 | 1 | 1 | 1 | 1 | - | - | - | - | - | - | - | - | - | 50 |
4 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | - | - | - | - | - | - | - | 75 |
5 | 2 | 2 | 2 | 1 | 2 | 1 | 1 | 1 | 1 | - | - | - | - | - | - | 100 |
6 | 2 | 3 | 2 | 2 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | - | - | - | - | 120 |
7 | 3 | 3 | 2 | 3 | 3 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | - | - | - | 140 |
8 | 3 | 3 | 3 | 3 | 4 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | - | - | 160 |
9 | 3 | 3 | 3 | 3 | 5 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | - | 180 |
10 | 3 | 3 | 3 | 3 | 5 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 180 |
Upgrading your Builder Hall unlocks the following levels of Defensive Buildings; see the page for each building for details.
Builder Hall | Cannon | Archer Tower | Double Cannon | Hidden Tesla | Firecrackers | Crusher | Guard Post | Air Bombs | Multi Mortar | O.T.T.O's Outpost | Roaster | Giant Cannon | Mega Tesla | Lava Launcher | X-Bow | Walls |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Ruin | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 1 |
2 | 1 | 1 | 1 | - | - | - | - | - | - | - | - | - | - | - | - | 1 |
3 | 3 | 3 | 3 | 3 | 3 | 3 | - | - | - | - | - | - | - | - | - | 3 |
4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | - | - | - | - | - | - | - | 4 |
5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | - | - | - | - | - | - | 5 |
6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | - | - | - | - | 6 |
7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | - | - | - | 7 |
8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | - | - | 8 |
9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | - | 9 |
10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 5 | 10 |
Upgrading your Builder Hall unlocks the following number of Traps; see the page of each building for details.
Builder Hall | Push Trap | Spring Trap | Mine | Mega Mine |
---|---|---|---|---|
1 | - | - | - | - |
2 | 1 | - | - | - |
3 | 2 | 2 | 2 | - |
4 | 3 | 2 | 3 | 1 |
5 | 4 | 3 | 4 | 1 |
6 | 4 | 3 | 5 | 2 |
7 | 4 | 4 | 5 | 2 |
8 | 5 | 5 | 5 | 3 |
9 | 5 | 6 | 5 | 4 |
10 | 5 | 6 | 6 | 4 |
Upgrading your Builder Hall unlocks the following levels of Traps; see the page for each building for details.
Builder Hall | Push Trap | Spring Trap | Mine | Mega Mine |
---|---|---|---|---|
1 | - | - | - | - |
2 | 1 | - | - | - |
3 | 3 | 1 | 3 | - |
4 | 4 | 2 | 4 | 4 |
5 | 5 | 2 | 5 | 5 |
6 | 6 | 3 | 6 | 6 |
7 | 7 | 3 | 7 | 7 |
8 | 8 | 4 | 8 | 8 |
9 | 9 | 4 | 9 | 9 |
10 | 10 | 4 | 10 | 10 |
Builder Base Stage Quotas
Once the Builder Hall is upgraded to level 6, only a limited number of defenses, walls and traps can be placed in each stage; this table lists the quota for each stage (which is the same for both stages) as well as the maximum number of each category available at that Builder Hall level (for comparison and reference).
Other non-defensive buildings have fixed allocations between the stages, and are not affected by quotas. The O.T.T.O's Outpost does not count as a defensive building, and is fixed to stage two.
Builder Hall Level | Quota per Stage | Maximum Available | ||||
---|---|---|---|---|---|---|
Defenses | Traps | Walls | Defenses | Traps | Walls | |
6 | 13 | 12 | 100 | 17 | 14 | 120 |
7 | 13 | 12 | 100 | 21 | 16 | 140 |
8 | 13 | 12 | 100 | 24 | 18 | 160 |
9 | 14 | 12 | 100 | 26 | 20 | 180 |
10 | 14 | 12 | 100 | 27 | 21 | 180 |
Icon Descriptions
Tapping this icon displays information about the Builder Hall, such as Level, Storage Capacity and Hitpoints. | |
Tapping this icon displays information about your inventory of Magic Items. | |
Tapping this icon allows you to change between any Sceneries that you have unlocked. | |
Tapping this icon opens the Chief's Journey interface. | |
Tapping this icon begins upgrading the Builder Hall to the next level, if you have enough resources and a free Master Builder or O.T.T.O. When the Builder Hall is at maximum level, this icon is not shown. | |
Tapping this icon instantly upgrades the Builder Hall to the next level, at the cost of one Hammer of Building if you have one. When the Builder Hall is at maximum level, or the Builder Hall requirements for the next level are not met, this icon is not shown. | |
Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems. | |
Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building. | |
Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building. | |
Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost. | |
History
Trivia
- The Builder Hall has the same hammer and saw on top as the Builder's Hut, serving as a nod for its similar function of housing a builder. In this case, the Master Builder.
- The Builder Boat, which sits at the other side of the dock from your Boat, is unlocked at Builder Hall level 3. This boat allows the Master Builder to gear up your defenses in your Home Village. However, the first defense available to gear up, the Cannon, can only be geared up at Builder Hall 4, as the Double Cannon must be level 4, which you can only get at Builder Hall 4.
- During the tutorial, Builder Battles are introduced by attacking "Master Jimmy" from the clan "The Order". This is just a fictitious enemy and not a real online player. The clan name is a reference to the clan "The Order", which is known to be the first clan to ever exist in the game.
- Before upgrading the Builder Hall to level 2, buildings can be selected but not interacted with. The graves can be collected, though.
- All buildings and traps (except for the Builder Barracks, Spring Trap, Army Camp, Reinforcement Camp, Hero Altars, Battle Machine, Battle Copter, B.O.B Control, and X-Bow) have a level cap of equivalent value to that of your Builder Hall.
- Builder Barracks has 12 levels, Spring Trap has 4 levels, Healing Hut has 6 levels, Battle Machine and Battle Copter has 35 levels, Army Camp, Reinforcement Camp, and Hero Altars cannot be upgraded, and B.O.B Control and X-Bow have 5 levels.
- Although the Star Laboratory and Builder Barracks appear in the shop, you are unable to purchase them as they were repaired when upgrading the Builder Hall to level 2.
Builder Base Buildings | |
---|---|
Defensive Buildings | Cannon • Double Cannon • Archer Tower • Hidden Tesla • Firecrackers • Crusher • Guard Post • Air Bombs • Multi Mortar • O.T.T.O's Outpost (Zappy) • Roaster • Giant Cannon • Mega Tesla • Lava Launcher • X-Bow • Walls Traps: Push Trap • Spring Trap • Mine • Mega Mine |
Resource Buildings | Builder Hall (Magic Items) • Gold Mine • Elixir Collector • Gold Storage • Elixir Storage • Gem Mine • B.O.B Control |
Army Buildings | Builder Barracks • Army Camp • Star Laboratory • Battle Machine Altar • Reinforcement Camp • Healing Hut • Battle Copter Altar |
Other Buildings | Boat • Decorations • Obstacles • Clock Tower • Elixir Cart |