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Clan Capital Spells are spells used for Raids in the Clan Capital. They are trained in separate Spell Factories across various districts; upgrading these Spell Factories makes the spells more powerful.
General
- Most spells in the Clan Capital last for multiple attacks (usually two; the Endless Haste Spell lasts for four). The only exception is the Capital Lightning Spell, for which its effect is instantaneous.
Trivia
- The symbol on all bottles with the exception of Capital Lightning Spells and the Capital Jump Spell look similar to the infinity symbol, which is may a reference to the fact that spells last for two full attacks rather than a short time like in the Home Village.
- All Capital Spells, with the exception of the Frost Spell are available in the Home Village.
- The Frost Spell has also a Home Village counterpart, the Freeze Spell, but it works differently (it freezes affected defenses and troops completely rather than slowing them down).
Clan Capital Army | |
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Troops | Super Barbarian • Sneaky Archers • Super Giant • Battle Ram (Barbarian) • Minion Horde • Super Wizard • Rocket Balloons • Skeleton Barrels (Skeleton) • Flying Fortress (Skeleton Glider • Skeleton) • Raid Cart (Siege Cart • Barbarian) • Power P.E.K.K.A • Hog Raiders • Super Dragon • Mountain Golem • Inferno Dragon • Super Miner • Mega Sparky |
Spells | Healing Spell • Jump Spell • Lightning Spell • Frost Spell • Rage Spell • Graveyard Spell • Endless Haste Spell |