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Crusher7

"The Crusher REALLY likes its personal space. This hulking stone slams ground units with a mighty wallop!"


Crusher1 Crusher2 Crusher3 Crusher4
Level 1 Level 2 Level 3 Level 4
Crusher5 Crusher6 Crusher7
Level 5 Level 6 Level 7

  • Summary
    • The Crusher is a defense unlocked at Builder Hall level 3.
    • Every few seconds, the Crusher slams down, doing heavy damage to all ground units in its radius.
    • The range of the Crusher is short and thus it excels against short-range troops such as Raged Barbarians and Boxer Giants but will be outranged by long-range troops such as the Sneaky Archer.
    • The Crusher cannot attack air troops, such as the Beta Minion, Baby Dragon, and the Drop Ship.

  • Defensive Strategy
    • Keeping the Crusher centered in the Builder Base helps protect it from ranged troops.
    • Use Push Traps to push ranged units into the Crusher.
    • You can use an opening in your village to lure ground troops and use Push Traps to push them in to the Crusher.
  • Offensive Strategy
    • Use air troops to take down the Crusher if using a swarm attack. This is only for unprotected Crushers - watch out for Firecrackers, Air Bombs and the Archer in the Guard Post!
    • To avoid a luring technique, as explained above, use Bombers to destroy walls and create another opening into a base away from the Crusher
    • The Battle Machine can take out the Crusher before it does massive damage to units. However, with the help of other defenses, the battle machine will likely be at low hitpoints or taken out by the Crusher, even if the ability, Electric Hammer is used.
    • You can take advantage of the Crusher's cooldown time to make it crush a single Raged Barbarian then swarming it with multiple Raged Barbarians to take it down before it has chance to crush the rest of the Raged Barbarians again. This technique requires precise timing and can ruin your attack if not executed correctly.

  • Upgrade Differences
    • At level 1, the Crusher looks like a mossy stone attached to a large screw emerging from a hole in the ground.
    • At level 2, the stone has wooden planks attached to its sides. The bolt at the top turns into metal one.
    • At level 3, the planks are replaced with ropes and the moss is gone. Some stones appear around the crushing platform.
    • At level 4, the ropes are replaced with metal blue bands.
    • At level 5, the crushing stone becomes larger, the bolt at the top of the stone becomes gold, the hole receives a golden fitting and the crushing area is now completely surrounded by stone.
    • At level 6, the metal bands are now gold, and the crushing stone is slightly darker.
    • At level 7, the metal bands disappear and the crushing stone turns black. An extra bolt also appears at the top.

  • Trivia
    • The Crusher is the only defensive building (from both bases) that doesn't shoot any kind of projectiles.
    • Supercell were going to add a 2nd Crusher to Builder Hall level 7, but then they decided to add it at Builder Hall level 6.

Icon Descriptions

Icon InfoTapping this icon displays information about the Crusher/Builder Base, such as Level, Damage Per Second, Hitpoints, Range, Damage Type and Targets.
Icon UpgradeTapping this icon begins upgrading the Crusher/Builder Base to the next level, if you have enough resources and a free Master Builder or O.T.T.O. When the Crusher/Builder Base is at maximum level, this icon is not shown.
Icon HoBTapping this icon instantly upgrades the Crusher/Builder Base to the next level, at the cost of one Hammer of Building if you have one. When the Crusher/Builder Base is at maximum level, or the Builder Hall requirements for the next level are not met, this icon is not shown.
Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
Icon FinishNowBoBTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building.
Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.
Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
Number Available Builder Hall Level
1 2 3 4 5 6 7 8 9 10
Total 0 0 1 1 1 2 2 2 2 2
Size Size
3x3
Level Damage per Second
Damage
Damage per Hit
Damage
Hitpoints
Hitpoints
Cost
Builder Gold
Build Time
Time
Experience Gained
Experience
Builder Hall Level Required
Builder Hall
1 142 500 1,000 120,000 2 hours 84 3
2 157 550 1,150 180,000 5 hours 134 3
3 172 605 1,323 220,000 12 hours 207 4
4 190 666 1,521 350,000 1 day 293 4
5 209 733 1,749 1,200,000 2 days 415 5
6 230 806 2,011 1,500,000 3 days 509 6
7 253 887 2,313 2,400,000 3 days 509 7
Range Attack Speed Damage Type Unit Type Targeted
3 3.5s Area Splash Ground

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