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|Level 1||Level 2||Level 3|
- The Dragon Rider is a mechanized dragon ridden by a skeleton that prioritizes defenses. It is unlocked at Barracks level 15, which requires Town Hall 13.
- Dragon Riders prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Dragon Riders do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings.
Once all defenses are destroyed, Dragon Riders become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.
- The Dragon Rider can be used to hunt down defensive buildings far away from each other to take them out. It is better than a Dragon in that aspect due to the extra speed, health and damage.
- The Dragon Rider has more hitpoints than Dragon and even the Electro Dragon, which makes it tankier.
- The Dragon Rider has faster speed, higher DPS, higher hitpoints, and lower housing space than the Electro Dragon of a similar level, making him a better alternative. They also target defenses, however, they cannot damage multiple buildings in one attack, unlike the Electro Dragon.
- Adding an Invisibility Spell and Rage Spell along with an army of Dragon Riders will destroy most of the Air Defenses, making way for the weaker troops, Electro Dragon and Dragon to easily raid the place.
- It can be paired with Lava Hounds, as they are able to distract the defenses while the Dragon Rider destroys them. However, this is dependent on the combination's proximity to an Air Defense, as the Lava Hounds target them and thus can only tank defenses around that area.
- It is pretty difficult to stop a Dragon Rider from reaching a certain defense because of its high damage and hitpoints. One way to stop a Dragon Rider is by using a Skeleton Trap (set to air mode). This is because of the Dragon Rider preferred target, thus ignoring the Skeletons. Even if all defenses are destroyed, the Dragon Rider can only shoot at one at a time, thus hindering the Dragon Rider.
- Seeking Air Mines can heavily damage, or even kill Dragon Riders. Placing one near defenses that Dragon Riders are likely to target can ruin the attacker's plan. This is especially valuable to the defender, as a death of one Dragon Rider is a 25 housing space loss.
- Dragon Riders is not the best choice as a Clan Castle troop, as it can only attack a single target at a time, which makes it easy to overwhelm with hordes of units. However, it's high hitpoints means that it can take a while to kill, depending on the army the attacker is using. It can also stop unprepared attackers, such as one using an all-P.E.K.K.A army.
|June 13 2021||Announced Dragon Rider.|
|June 15 2021||The Dragon Rider was added along with 3 levels.|
|September 27 2021||Reduced the Dragon Rider's range from 4.5 tiles to 4 tiles.|
- You can have a maximum of 12 Dragon Riders at one time in a complete set of fully upgraded Army Camps. This number increases to 13 if you include the 1 that can fit into a level 4 or higher Clan Castle. On the battlefield, you can clone an additional 4 Dragon Riders with four level 4 or higher Clone Spells (three from the regular spell inventory and one from a max-level Clan Castle), for a total of 17 Dragon Riders.
- The Dragon Rider, Yeti and Headhunter are the three troops with the least amount of levels.
- The Dragon Rider is one of the four troops associated with Dragons, the others are the Baby Dragon, Electro Dragon, and the Inferno Dragon.
- As a troop that's associated with Dragons, the Dragon Rider is:
- The only dragon troop not to be organic.
- The only dragon troop that targets defenses.
- The dragon troop that deals the highest damage and has the highest hitpoints, although the Inferno Dragon deals the highest damage in its third stage.
- The Dragon Rider is one of the several troops, along with the Healer, Dragon, Miner, Electro Dragon, Yeti, Golem, Ice Golem and Headhunter not to have a Builder Base Troop or Super Troop counterpart.
- It is one of the three "vehicle" troops that are manned by Wall Breaker-like skeletons, the others being the Balloon and the Rocket Balloon.
- The Dragon Rider, along with the Dragon, P.E.K.K.A, Yeti, and the Headhunter are the only troops to have upgrade differences at each level.
- The Dragon Rider, along with the Mighty Yak, Hog Glider and Battle Machine are the only units not to appear in loading screen images, excluding the Super Troops (with the exception of the Super Giant and Rocket Balloon).
- The Dragon Rider is one of the 13 units to appear in a Scenery, the others being the Barbarian, Goblin, Balloon, Hog Rider, Barbarian King, P.E.K.K.A, Baby Dragon, Skeleton, Archer Queen, Grand Warden, Cannon Cart, and the Party Wizard. In its case, it appears in the 9th Clashiversary Scenery.
- The Dragon Rider, along with the Dragon, Yeti, and Headhunter are the only Home Village troops not to appear in Clash Royale, excluding Super Troops (with the exception of the Inferno Dragon).
- The Dragon Rider is the only Wall Breaker-like troop not to have a Super Troop or Builder Base counterpart.
|Preferred Target||Attack Type
||Housing Space||Movement Speed||Attack Speed||Range||Death Damage Radius||Barracks Level Required|
|Defenses||Single Target||25||20||1.2s||4 tiles||2 tiles||15|
|Training Time of Dragon Rider|
|1 Barracks||2 Barracks||3 Barracks||4 Barracks|
|16m 40s||8m 20s||5m 33s||4m 10s|
||Damage per Second
||Damage per Attack
||Damage Upon Death
||Laboratory Level Required|