Level 1-2
Level 3-4
Summary
- The Bear is a sub-troop that is a transformed form of a Druid. This transformation occurs when the Druid has remained in human form for 30 seconds or after the Druid's health bar is depleted. The Bear cannot be trained directly.
- The Bear is a defense-targeting troop with moderate damage and high hit points. Unlike the Druid, it cannot bypass Walls.
- Bears prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Bears do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings.
Once all defenses are destroyed, Bears become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby and can fight back against them. However, they will not switch targets to enemy units until their previous target was destroyed. - Bears take up 16 housing space for the purpose of interacting with the Spring Trap, Tornado Trap, Clone Spell, and Recall Spell.
Strategies
Offensive Strategies
- After the Druid transforms into the Bear, the Bear can help by becoming a mini tank for other important units (such as Heroes and damage dealers such as Wizards to improve their survivability).
- Bears are weak to Spring Traps, so you may need to place small troops to waste them, or use ground troops with a spring weight higher than 18 or a Hero to trigger them, preventing the Bears from being bounced off the village.
- Bears are vulnerable to single-targeting defenses such as Ricochet Cannons and single-targeting Inferno Towers. You can either use a Freeze Spell, which stops them from firing, an Invisibility Spell, which turns your Bears invisible, or use the Overgrowth Spell to disable the defenses completely, so that they will attack that part of the base later.
Defensive Strategies
- The Bear's main weakness are the Spring Traps, as when the Bear walks on them, it will be sent flying out of the village.
- However, for this to work, a Spring Trap of level 4 or higher is needed to bounce them off.
- Walls, at higher levels, are a good way to defend against Bears, as, due to their high hit points, the Bears will have a hard time destroying them.
Upgrade Differences
The Bear gains significant visual changes at level 3.
- Initially, the Bear is a large animal with sharp claws, sharp teeth and has reddish-brown fur with some of it being blonde in color.
- At level 3, the Bear's reddish-brown fur turns golden-yellow.
Statistics
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
ApplyReset |
Preferred Target |
Attack Type |
Housing Space |
Movement Speed |
Attack Speed |
Range |
---|---|---|---|---|---|
Defenses | Melee (Ground Only) | 16 | 20 | 1s | ? |
Level |
Damage per Second |
Damage per Attack |
Hitpoints |
---|---|---|---|
1 | 150 | 150 | 1,900 |
2 | 160 | 160 | 2,000 |
3 | 170 | 170 | 2,100 |
4 | 180 | 180 | 2,200 |
History
Patch | Type | Description |
---|---|---|
June 18, 2024 | Update | The Bear was added in the June 18, 2024 update, along with 4 levels. |
October 2, 2024 | Maintenance break |
|
Trivia
- The Bear in Clash of Clans resembles the appearance of the cinnamon bear, which has a similar fur color, except slightly redder and has yellow fur on some parts at levels 1 and 2.
- The Bear is extremely slow. In real life, however, they are known for running at speeds of up to 48 km/h.