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{{AjaxGallery}}
 
 
__NOTOC__ __NOEDITSECTION__
 
__NOTOC__ __NOEDITSECTION__
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{{ClashRoyaleLink|Elixir Collector}}
   
  +
{{Clr}}
  +
{{Protection}}
 
{{For|the Home Village building with the same name|Elixir Collector/Home Village}}
 
{{For|the Home Village building with the same name|Elixir Collector/Home Village}}
   
<span class="info-central-image">[[File:Elixir Collector5.png|250px|center|link=]] </span>
+
[[File:Elixir Collector9B.png|150px|center|link=]]
   
 
<center>
 
<center>
  +
 
'''''"Elixir is pumped from Ley Lines coursing underneath your village. Upgrade your Elixir Collectors to maximize their elixir production."'''''
 
'''''"Elixir is pumped from Ley Lines coursing underneath your village. Upgrade your Elixir Collectors to maximize their elixir production."'''''
 
</center>
 
</center>
 
----
 
----
 
{| style="text-align:center; margin:auto; width: 475px;"
 
{| style="text-align:center; margin:auto; width: 550px;"
 
 
|-
 
|-
|<span class="info-rollover-image">[[File:Elixir Collector1.png|100px|link=]]</span>
+
|[[File:Elixir Collector Ruin.png|70px|link=]]
|<span class="info-rollover-image">[[File:Elixir Collector2.png|100px|link=]]</span>
+
|[[File:Elixir Collector1B.png|100px|link=]]
|<span class="info-rollover-image">[[File:Elixir Collector3.png|100px|link=]]</span>
+
|[[File:Elixir Collector2B.png|100px|link=]]
|<span class="info-rollover-image">[[File:Elixir Collector4.png|100px|link=]]</span>
+
|[[File:Elixir Collector3B.png|100px|link=]]
|<span class="info-rollover-image">[[File:Elixir Collector5.png|100px|link=]]</span>
+
|[[File:Elixir Collector4B.png|100px|link=]]
 
|-
 
|-
 
|'''Ruin'''
 
|'''Level 1'''
 
|'''Level 1'''
 
|'''Level 2'''
 
|'''Level 2'''
 
|'''Level 3'''
 
|'''Level 3'''
 
|'''Level 4'''
 
|'''Level 4'''
|'''Level 5'''
 
 
|}
 
|}
 
{| style="text-align:center; margin:auto; width: 600px;"
<!--
 
{| style="text-align:center; margin:auto; width: 550px;"
 
 
|-
 
|-
|<span class="info-rollover-image">[[File:Elixir Collector5.png|100px|link=]]</span>
+
|[[File:Elixir Collector5B.png|100px|link=]]
|<span class="info-rollover-image">[[File:Elixir Collector6.png|100px|link=]]</span>
+
|[[File:Elixir Collector6B.png|100px|link=]]
|<span class="info-rollover-image">[[File:Elixir Collector7.png|100px|link=]]</span>
+
|[[File:Elixir Collector7B.png|100px|link=]]
|<span class="info-rollover-image">[[File:Elixir Collector8.png|100px|link=]]</span>
+
|[[File:Elixir Collector8B.png|100px|link=]]
  +
|[[File:Elixir Collector9B.png|100px|link=]]
 
|-
 
|-
 
|'''Level 5'''
 
|'''Level 5'''
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|'''Level 7'''
 
|'''Level 7'''
 
|'''Level 8'''
 
|'''Level 8'''
 
|'''Level 9'''
|}-->
 
  +
|}
 
----
 
----
 
 
*'''Summary'''
 
*'''Summary'''
**The Elixir Collector produces [[:Resource_Buildings#Elixir|Builder Elixir]] though an unlimited resource called Ley Lines.
+
**The Elixir Collector produces [[Resource Buildings/Builder Base#Builder Elixir|Builder Elixir]] though an unlimited resource called Ley Lines.
 
**The Elixir Collector can store a certain amount of elixir before it stops producing. The storage capacity will depend on the level.
 
**The Elixir Collector can store a certain amount of elixir before it stops producing. The storage capacity will depend on the level.
 
**The Elixir Collector takes up a 3 by 3 space.
 
**The Elixir Collector takes up a 3 by 3 space.
 
**When you upgrade your Elixir Collector, uncollected Elixir will be automatically collected. The elixir is lost if you don't have space for it. The Elixir Collector will stop producing Elixir when upgrading.
 
**When you upgrade your Elixir Collector, uncollected Elixir will be automatically collected. The elixir is lost if you don't have space for it. The Elixir Collector will stop producing Elixir when upgrading.
 
**The Elixir Collector is unlocked at Builder Hall level two.
**You can boost the Elixir Collector using [[:Resource_Buildings#Gem|Gems]] when level five.
 
  +
**The Elixir Collector is built and upgraded using Builder Gold.
 
----
 
----
 
*'''Upgrade Differences'''
 
*'''Upgrade Differences'''
Line 52: Line 55:
 
**At level 3, a third pipe is added. The gauge gets bigger to accommodate the change.
 
**At level 3, a third pipe is added. The gauge gets bigger to accommodate the change.
 
**At level 4, a fourth pipe is added and the gauge also gets bigger.
 
**At level 4, a fourth pipe is added and the gauge also gets bigger.
**At level 5, the base turns to stone and all the pipes combine into a bigger one that extends right.
+
**At level 5, the base turns to stone and all the pipes combine into a bigger one that extends right.
  +
**At level 6, another tube is added to the left of the container. The side of the base is bolted to the ground with golden bolts.
  +
**At level 7, more tubing is added to connect the second tube to the container. A second golden bolt can be seen on the base.
  +
**At level 8, the tubes on top were replaced by two wide tubes on top. A third gold bolt can be seen on the base of the collector.
  +
**At level 9, the wooden cap on the cylindrical vat is replaced with brass. The collector gets a third large tube coming from the back and a brass reinforcing bar appears on the front of the vat.
  +
 
----
 
----
 
*'''Trivia'''
 
*'''Trivia'''
**The Builder Elixir pumped is of a darker shade than regular Elixir from the Home Village
+
**The Builder Elixir pumped is of a darker shade than regular Elixir from the Home Village.
 
**The amount of time needed to upgrade the Elixir Collector in Builder Base is higher than that of the Home Village.
 
**The amount of time needed to upgrade the Elixir Collector in Builder Base is higher than that of the Home Village.
  +
**The Elixir inside the Elixir Collector in Ruin has the same color as the Home Village Elixir.
----
 
*'''History'''
 
**The Elixir Collector was added on 5/22/2017.
 
{{IconDescriptions|ProductionBuilding=Yes|Resource=Elixir|Upgradable=Yes}}
 
   
  +
{{IconDescriptions|ProductionBuildingB=Yes|Upgradable=Yes|UnitName=Elixir Collector}}
 
<div style="margin-top: 10px; margin-bottom:10px; border:0px ridge Green; padding: 10px; font-size: 100%; -moz-border-radius: 15px; border-radius:15px; -webkit-border-radius:15px; border-color: silver; color:black; background-color: gainsboro;">
 
<div style="margin-top: 10px; margin-bottom:10px; border:0px ridge Green; padding: 10px; font-size: 100%; -moz-border-radius: 15px; border-radius:15px; -webkit-border-radius:15px; border-color: silver; color:black; background-color: gainsboro;">
<center>
+
<center>{{BuilderBaseNumberAvailable
{{BuilderBaseNumberAvailable
 
 
|BH1=1
 
|BH1=1
 
|BH5=2
 
|BH5=2
Line 71: Line 76:
 
{{BuildingSize|3x3}}
 
{{BuildingSize|3x3}}
   
{| class="wikitable building-statistics-table" border="0" cellpadding="1" cellspacing="1" id="goldmine-table-1" style="text-align: center; width: 100%;"
+
{| class="wikitable" border="0" cellpadding="1" cellspacing="1" id="goldmine-table-1" style="text-align: center; width: 100%; margin: 0px auto;"
! data-type="level" | Level {{Res|RES=Level}}
+
! Level {{Res|RES=Level}}
! data-type="upgrade cost" | [[Resources#Builder Gold|Build Cost]] {{Res|RES=GoldB}}
+
! [[Resources#Builder Gold|Build Cost]] {{Res|RES=GoldB}}
! data-type="upgrade time" | Build Time {{Res|RES=Time}}
+
! Build Time {{Res|RES=Time}}
! data-type="experience gained" | [[Experience]] Gained {{Res|RES = XP}}
+
! [[Experience]] Gained {{Res|RES = XP}}
! data-type="capacity" | [[Resources#Builder Elixir|Capacity]] {{Res|RES=ElixirB}}
+
! [[Resources#Builder Elixir|Capacity]] {{Res|RES=ElixirB}}
! data-type="production" | Production Per Hour {{Res|RES=ElixirB}}
+
! Production Per Hour {{Res|RES=ElixirB}}
! data-type="hitpoints" | Hitpoints {{Res|RES=Hitpoint}}
+
! Hitpoints {{Res|RES=Hitpoint}}
! data-type="time to fill" | Time to Fill {{Res|RES=Time}}
+
! Time to Fill {{Res|RES=Time}}
! data-type="catch-up point" | Catch-Up Point*
+
! Catch-Up Point*
! data-type="required town hall" | [[Builder Hall]] Level Required
+
! [[Builder Hall]] Level Required
 
|-
 
|-
 
| 1
 
| 1
 
| 1,000
 
| 1,000
  +
| 10m
| 10 minutes
 
 
| 24
 
| 24
| 12,000
+
| 24,000
 
| 1,000
 
| 1,000
 
| 300
 
| 300
| style="white-space: nowrap;" | 12 hours
+
| style="white-space: nowrap;" | 1d
 
| style="white-space: nowrap;" | N/A
 
| style="white-space: nowrap;" | N/A
 
| style="white-space: nowrap;" | 1
 
| style="white-space: nowrap;" | 1
Line 96: Line 101:
 
| 2
 
| 2
 
| 5,000
 
| 5,000
  +
| 20m
| 20 minutes
 
 
| 34
 
| 34
| 14,400
+
| 28,800
 
| 1,200
 
| 1,200
 
| 345
 
| 345
| style="white-space: nowrap;" | 12 hours
+
| style="white-space: nowrap;" | 1d
| style="white-space: nowrap;" | 1 hour 40 minutes
+
| style="white-space: nowrap;" | 1h 40m
 
| style="white-space: nowrap;" | 3
 
| style="white-space: nowrap;" | 3
 
|-
 
|-
 
| 3
 
| 3
 
| 10,000
 
| 10,000
  +
| 40m
| 40 minutes
 
 
| 48
 
| 48
| 18,000
+
| 36,000
 
| 1,500
 
| 1,500
 
| 397
 
| 397
| style="white-space: nowrap;" | 12 hours
+
| style="white-space: nowrap;" | 1d
| style="white-space: nowrap;" | 2 hours 40 minutes
+
| style="white-space: nowrap;" | 2h 40m
 
| style="white-space: nowrap;" | 3
 
| style="white-space: nowrap;" | 3
 
|-
 
|-
 
| 4
 
| 4
 
| 30,000
 
| 30,000
| 2 hours
+
| 2h
 
| 84
 
| 84
| 21,600
+
| 43,200
 
| 1,800
 
| 1,800
 
| 457
 
| 457
| style="white-space: nowrap;" | 12 hours
+
| style="white-space: nowrap;" | 1d
| style="white-space: nowrap;" | 10 hours
+
| style="white-space: nowrap;" | 10h
 
| style="white-space: nowrap;" | 4
 
| style="white-space: nowrap;" | 4
 
|-
 
|-
 
| 5
 
| 5
 
| 60,000
 
| 60,000
| 5 hours
+
| 5h
 
| 134
 
| 134
| 25,200
+
| 50,400
 
| 2,100
 
| 2,100
 
| 526
 
| 526
| style="white-space: nowrap;" | 12 hours
+
| style="white-space: nowrap;" | 1d
| style="white-space: nowrap;" | 1 day 6 hours
+
| style="white-space: nowrap;" | 1d 6h
 
| style="white-space: nowrap;" | 5
 
| style="white-space: nowrap;" | 5
<!--
 
 
|-
 
|-
 
| 6
 
| 6
 
| 100,000
 
| 100,000
| 8 hours
+
| 8h
 
| 169
 
| 169
| ?
+
| 60,000
| ?
+
| 2,500
 
| 605
 
| 605
| style="white-space: nowrap;" | ?
+
| style="white-space: nowrap;" | 1d
| style="white-space: nowrap;" | ?
+
| style="white-space: nowrap;" | 1d 18h
 
| style="white-space: nowrap;" | 6
 
| style="white-space: nowrap;" | 6
 
|-
 
|-
 
| 7
 
| 7
 
| 200,000
 
| 200,000
  +
| 10h
| 10 hours
 
 
| 189
 
| 189
| ?
+
| 72,000
| ?
+
| 3,000
 
| 696
 
| 696
| style="white-space: nowrap;" | ?
+
| style="white-space: nowrap;" | 1d
| style="white-space: nowrap;" | ?
+
| style="white-space: nowrap;" | 2d 2h
 
| style="white-space: nowrap;" | 7
 
| style="white-space: nowrap;" | 7
 
|-
 
|-
 
| 8
 
| 8
 
| 300,000
 
| 300,000
  +
| 12h
| 12 hours
 
 
| 207
 
| 207
| ?
+
| 84,000
| ?
+
| 3,500
 
| 800
 
| 800
| style="white-space: nowrap;" | ?
+
| style="white-space: nowrap;" | 1d
| style="white-space: nowrap;" | ?
+
| style="white-space: nowrap;" | 3d
| style="white-space: nowrap;" | 8 -->
+
| style="white-space: nowrap;" | 8
  +
|-
  +
| 9
  +
| 400,000
  +
| 14h
  +
| 224
  +
| 96,000
  +
| 4,000
  +
| 840
  +
| style="white-space: nowrap;" | 1d
  +
| style="white-space: nowrap;" | 4d 2h
  +
| style="white-space: nowrap;" | 9
 
|}
 
|}
 
</center><p style="margin-left: 16px; text-indent: -9px;">&#42; The ''Catch-Up Point'' is the time at which the newly upgraded Elixir Collector has equaled the total production of the mine ''had it not been upgraded'' - this does not consider recovering the cost of the [[Resources#Builder Gold|Builder Gold]] required to perform the upgrade.</p>
 
</center><p style="margin-left: 16px; text-indent: -9px;">&#42; The ''Catch-Up Point'' is the time at which the newly upgraded Elixir Collector has equaled the total production of the mine ''had it not been upgraded'' - this does not consider recovering the cost of the [[Resources#Builder Gold|Builder Gold]] required to perform the upgrade.</p>
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</div>
 
</div>
   
  +
{{BuildingsMenuBB}}
{{BuilderBaseBuildingsMenu}}
 
[[Category:Resources]]
 
 
[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:Resources]]
  +
[[Category:Builder Base]]

Revision as of 19:01, 17 October 2019

For the Home Village building with the same name, see Elixir Collector/Home Village.
Elixir Collector9B

"Elixir is pumped from Ley Lines coursing underneath your village. Upgrade your Elixir Collectors to maximize their elixir production."


Elixir Collector Ruin Elixir Collector1B Elixir Collector2B Elixir Collector3B Elixir Collector4B
Ruin Level 1 Level 2 Level 3 Level 4
Elixir Collector5B Elixir Collector6B Elixir Collector7B Elixir Collector8B Elixir Collector9B
Level 5 Level 6 Level 7 Level 8 Level 9

  • Summary
    • The Elixir Collector produces Builder Elixir though an unlimited resource called Ley Lines.
    • The Elixir Collector can store a certain amount of elixir before it stops producing. The storage capacity will depend on the level.
    • The Elixir Collector takes up a 3 by 3 space.
    • When you upgrade your Elixir Collector, uncollected Elixir will be automatically collected. The elixir is lost if you don't have space for it. The Elixir Collector will stop producing Elixir when upgrading.
    • The Elixir Collector is unlocked at Builder Hall level two.
    • The Elixir Collector is built and upgraded using Builder Gold.

  • Upgrade Differences
    • At level 1, it appears to be a glass container with wooden base and ceiling in which a pipe extends out into a pressure gauge to the ground.
    • At level 2, an additional pipe is added on top. The gauge is also bigger.
    • At level 3, a third pipe is added. The gauge gets bigger to accommodate the change.
    • At level 4, a fourth pipe is added and the gauge also gets bigger.
    • At level 5, the base turns to stone and all the pipes combine into a bigger one that extends right.
    • At level 6, another tube is added to the left of the container. The side of the base is bolted to the ground with golden bolts.
    • At level 7, more tubing is added to connect the second tube to the container. A second golden bolt can be seen on the base.
    • At level 8, the tubes on top were replaced by two wide tubes on top. A third gold bolt can be seen on the base of the collector.
    • At level 9, the wooden cap on the cylindrical vat is replaced with brass. The collector gets a third large tube coming from the back and a brass reinforcing bar appears on the front of the vat.

  • Trivia
    • The Builder Elixir pumped is of a darker shade than regular Elixir from the Home Village.
    • The amount of time needed to upgrade the Elixir Collector in Builder Base is higher than that of the Home Village.
    • The Elixir inside the Elixir Collector in Ruin has the same color as the Home Village Elixir.

Icon Descriptions

Icon InfoTapping this icon displays information about the Elixir Collector, such as Level, Capacity, Production and Hitpoints.
Icon UpgradeTapping this icon begins upgrading the Elixir Collector to the next level, if you have enough resources and a free Builder (or B.O.B). When the Elixir Collector is at maximum level, this icon is not shown.
Icon HoBTapping this icon instantly upgrades the Elixir Collector to the next level, at the cost of one Hammer of Building if you have one. When the Elixir Collector is at maximum level, or if the Town Hall requirements for the next level are not met, this icon is not shown.
Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
Icon FinishNowBoBTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building.
Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.
Icon BuilderPotionTapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of one Builder Potion. This icon is only shown if you have at least one Builder Potion.
Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
Number Available Builder Hall Level
1 2 3 4 5 6 7 8 9 10
Total 1 1 1 1 2 2 2 3 3 3
Size Size
3x3
Level Level Build Cost Builder Gold Build Time Time Experience Gained Experience Capacity Builder Elixir Production Per Hour Builder Elixir Hitpoints Hitpoints Time to Fill Time Catch-Up Point* Builder Hall Level Required
1 1,000 10m 24 24,000 1,000 300 1d N/A 1
2 5,000 20m 34 28,800 1,200 345 1d 1h 40m 3
3 10,000 40m 48 36,000 1,500 397 1d 2h 40m 3
4 30,000 2h 84 43,200 1,800 457 1d 10h 4
5 60,000 5h 134 50,400 2,100 526 1d 1d 6h 5
6 100,000 8h 169 60,000 2,500 605 1d 1d 18h 6
7 200,000 10h 189 72,000 3,000 696 1d 2d 2h 7
8 300,000 12h 207 84,000 3,500 800 1d 3d 8
9 400,000 14h 224 96,000 4,000 840 1d 4d 2h 9

* The Catch-Up Point is the time at which the newly upgraded Elixir Collector has equaled the total production of the mine had it not been upgraded - this does not consider recovering the cost of the Builder Gold required to perform the upgrade.

Caveat: The Catch-Up Point calculation assumes that the player collects all resources from the Elixir Collector without allowing it to reach its storage capacity, as resource production ceases at that point. If the player is unable to regularly collect and achieve the full potential of the collector, the Catch-Up Point is actually shorter and performing the upgrade becomes more advantageous.

For additional statistics and information, see the Unit Calculators page.

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Traps: Push TrapSpring TrapMineMega Mine
Resource Buildings Builder Hall (Magic Items) • Gold MineElixir CollectorGold StorageElixir StorageGem MineB.O.B Control
Army Buildings Builder BarracksArmy CampStar LaboratoryBattle Machine AltarReinforcement CampHealing HutBattle Copter Altar
Other Buildings BoatDecorationsObstaclesClock TowerElixir Cart