- For the Home Village building with the same name, see Elixir Collector/Home Village.
"Elixir is pumped from Ley Lines coursing underneath your village. Upgrade your Elixir Collectors to maximize their elixir production."
Ruin | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
- Summary
- The Elixir Collector produces Builder Elixir though an unlimited resource called Ley Lines.
- The Elixir Collector can store a certain amount of elixir before it stops producing. The storage capacity will depend on the level.
- The Elixir Collector takes up a 3 by 3 space.
- When you upgrade your Elixir Collector, uncollected Elixir will be automatically collected. The elixir is lost if you don't have space for it. The Elixir Collector will stop producing Elixir when upgrading.
- The Elixir Collector is unlocked at Builder Hall level two.
- Upgrade Differences
- At level 1, it appears to be a glass container with wooden base and ceiling in which a pipe extends out into a pressure gauge to the ground.
- At level 2, an additional pipe is added on top. The gauge is also bigger.
- At level 3, a third pipe is added. The gauge gets bigger to accommodate the change.
- At level 4, a fourth pipe is added and the gauge also gets bigger.
- At level 5, the base turns to stone and all the pipes combine into a bigger one that extends right.
- Trivia
- The Builder Elixir pumped is of a darker shade than regular Elixir from the Home Village
- The amount of time needed to upgrade the Elixir Collector in Builder Base is higher than that of the Home Village.
- History
- The Elixir Collector was added on 5/22/2017.
Icon Descriptions
Tapping this icon displays information about the Elixir Collector, such as Level, Capacity, Production and Hitpoints. | |
Tapping this icon begins upgrading the Elixir Collector to the next level, if you have enough resources and a free Builder (or B.O.B). When the Elixir Collector is at maximum level, this icon is not shown. | |
Tapping this icon instantly upgrades the Elixir Collector to the next level, at the cost of one Hammer of Building if you have one. When the Elixir Collector is at maximum level, or if the Town Hall requirements for the next level are not met, this icon is not shown. | |
Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems. | |
Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building. | |
Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building. | |
Tapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of one Builder Potion. This icon is only shown if you have at least one Builder Potion. | |
Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost. | |
Tapping this icon boosts your Elixir production for 1 day at the cost of the displayed amount of Gems. | |
Tapping this icon boosts your Elixir production of all the Elixir Collectors for 1 day at the cost of the displayed amount of Gems. | |
Tapping this icon boosts the production of all the Resource collector buildings for 1 day at the cost of one Resource Potion. This icon is only shown if you have at least one Resource Potion. | |
Tapping this icon collects the uncollected Elixir from the Elixir Collector. | |
This icon informs you that you don't have Elixir to be collected from your Elixir Collector. | |
Number Available | Builder Hall Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Total | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Size |
---|
3x3 |
Level | Build Cost | Build Time | Experience Gained | Capacity | Production Per Hour | Hitpoints | Time to Fill | Catch-Up Point* | Builder Hall Level Required |
---|---|---|---|---|---|---|---|---|---|
1 | 1,000 | 10 minutes | 24 | 12,000 | 1,000 | 300 | 12 hours | N/A | 1 |
2 | 5,000 | 20 minutes | 34 | 14,400 | 1,200 | 345 | 12 hours | 1 hour 40 minutes | 3 |
3 | 10,000 | 40 minutes | 48 | 18,000 | 1,500 | 397 | 12 hours | 2 hours 40 minutes | 3 |
4 | 30,000 | 2 hours | 84 | 21,600 | 1,800 | 457 | 12 hours | 10 hours | 4 |
5 | 60,000 | 5 hours | 134 | 25,200 | 2,100 | 526 | 12 hours | 1 day 6 hours | 5 |
* The Catch-Up Point is the time at which the newly upgraded Elixir Collector has equaled the total production of the mine had it not been upgraded - this does not consider recovering the cost of the Builder Gold required to perform the upgrade.
Caveat: The Catch-Up Point calculation assumes that the player collects all resources from the Elixir Collector without allowing it to reach its storage capacity, as resource production ceases at that point. If the player is unable to regularly collect and achieve the full potential of the collector, the Catch-Up Point is actually shorter and performing the upgrade becomes more advantageous.
For additional statistics and information, see the Unit Calculators page.
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