Level 1 & 2 | Level 3 | Level 4 | Level 5 | Level 6 |
Summary
- The Lava Hound is a high-hitpoint aerial tank with low damage and moderate speed. It is unlocked at Dark Barracks level 6.
- The Lava Hound is a fiery, canine beast with a pair of small wings. It is encased with multiple hardened rock plates over its body and lava flows through every seam.
- When defeated, the Lava Hound explodes, inflicting a small amount of damage in the area while spawning numerous Lava Pups, which will continue to attack nearby targets.
- Lava Hounds prioritize Air Defenses above all other targets, and will bypass all other enemy buildings and troops while any Air Defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Once all Air Defenses are destroyed, they will continue to attack any other remaining defenses. Note that like all troops that prioritize defenses, Lava Hounds do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings.
Once all remaining defenses are destroyed, Lava Hounds become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby and can fight back against them.
Strategies
Offensive Strategy
- Lava Hounds have high health and are essentially the aerial equivalent of the Golem. They can be used to protect Dragons, Minions, Healers and Balloons, much like how Golems can protect a group of Wizards or Witches. Due to their priority against Air Defenses, they can easily occupy them while other troops decimate the base - they deal little damage on their own, and almost always require support from something else.
- However, it is not a good idea to use Baby Dragons with them as they can't activate their rage ability while near other aerial allies.
- Be sure to keep it away from single-targeting Inferno Towers, which can kill it with ease.
- However, it may also be helpful if the Lava Hound pops on top of the Inferno Tower since the Lava Pups can distract the single-target Inferno for some time.
- It is a good idea to bring a Freeze Spell if a single-target Inferno Tower is present since the tower will go down easily if paralyzed and then bombarded with attacks from allied troops.
- Against a multi-target Inferno Tower, Lava Hounds would be fine, but the Lava Pups and a large number of allied units that come after it will be decimated, so keep an eye out for them too.
- Don't use too many Lava Hounds, as they are extremely weak offensive units and will be destroyed before they do too much damage to your enemy, even given their prodigious hitpoints.
- Lava Hounds may make high-level Giant-Healer strategies more viable, but they are still one or the weakest strategies at TH9+. This is because Giants hold the least hitpoints for any tank and unlike the Barbarian King, they do not have a hero ability to get them out of a big Doom-Circle. Besides, they are intended to absorb fire from anti-air defenses, making ground attackers pointless anyway.
- It is advisable to have a Clone Spell ready in Lava Hound attacks. Clone the support troops to drastically increase the Lava Hound's effectiveness as it holds off air defenses while other units destroy the buildings. A Rage/Haste spell can be even better since most of the units that work well with Lava Hound tend to move slowly.
- It is best to strategically place them around several defenses so they can absorb enemy fire better.
- While Dragons work well with Lava Hounds, you need to watch out for Seeking Air Mines since they are incredibly effective against strong individuals.
Defensive Strategy
- Spreading your Air Defenses out is a good idea. This forces attackers to keep their air troops near the Lava Hounds for protection, making Air Bombs and Wizard Towers more effective. Also have Seeking Air Mines close near your Air Defenses so they will be more likely to be triggered by Lava Hounds.
- However, this will not work if your opponent somehow manages to destroy too many air defenses, such as by using Lightning Spells, Earthquake Spells, and/or the Archer Queen’s Giant Arrow.
- Be sure to use at least one single-targeting Inferno Tower, which will destroy a Lava Hound with ease, just like they destroy Golems with ease.
- Lava Hounds are a great choice as a Clan Castle troop for level 5 Clan Castle or higher, particularly at higher leagues. While it does virtually no damage on its own, its tremendous hitpoints allow it to soak up a lot of damage from the attacker while the defenses fire upon it, and upon dying, it breaks down into many Lava Pups which can deal a good amount of damage to the attackers. Poison Spells aren't always effective against the Lava Pups, because they often scatter too far apart to be caught by a single Poison Spell, which gives the Lava Hound some stalling potential on defense.
Upgrade Differences
- The Lava Hound undergoes significant visual changes at all levels except for level 2.
- Initially, the Lava Hound is a large, winged, dog-like creature with a body made of rock. On its body are cracks filled with lava.
- At level 3, the spikes on its back turn into a lava color. Its eyes also become larger and more orange. The lava under the skin of the forearms also disappears, and its wings grow in size as well as its body. Its glow changes a bit.
- At level 4, the lava on its body turns deep red.
- At level 5, the spikes on its back turn dark brown. The wings are now bronze-colored.
- At level 6, the spikes on its back turn dark red, along with the wings.
Statistics
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
Gold Pass modifiers
Rocket Balloon Spotlight modifiers
ApplyReset |
Preferred Target | Attack Type | Housing Space | Movement Speed | Attack Speed | Dark Barracks Level Required | Range |
---|---|---|---|---|---|---|
Air Defense | Melee (Ground Only) | 30 | 20 | 2s | 6 | 1 tile |
Training Time of Lava Hounds | |
---|---|
Dark Barracks available | Dark Barracks upgrading |
5m | 10m |
Level |
Damage per Second |
Damage per Hit |
Damage Upon Death |
Lava Pups Spawned (After Death) |
Hitpoints |
Research Cost |
Research Time |
Laboratory Level Required | |
---|---|---|---|---|---|---|---|---|---|
On Offense | On Defense | ||||||||
1 | 10 | 20 | 100 | 8 | 8 | 6,100 | N/A | N/A | N/A |
2 | 12 | 24 | 150 | 10 | 9 | 6,500 | 28,000 | 2d 12h | 7 |
3 | 14 | 28 | 200 | 12 | 10 | 6,800 | 43,000 | 4d | 8 |
4 | 16 | 32 | 250 | 14 | 11 | 7,200 | 85,000 | 6d 6h | 9 |
5 | 18 | 36 | 300 | 16 | 12 | 7,600 | 120,000 | 7d | 10 |
6 | 20 | 40 | 350 | 18 | 13 | 8,000 | 160,000 | 8d | 11 |
Super Troop Boost
Super Troop |
Boost Cost |
Lava Hound Level Required |
---|---|---|
Ice Hound | 25,000 | 5 |
History
Patch | Type | Description |
---|---|---|
September 11, 2014 | Sneak Peek | Announced the Lava Hound in the sneak peek, with 3 levels. |
September 16, 2014 | Update | Added the Lava Hound. |
September 9, 2015 | Update | Lava Hounds no longer attack flying troops, even as a defending Clan Castle troop. |
December 19, 2015 | Optional Update | Fixed a crash when fighting Lava Hounds near the edge of the map. |
May 4, 2016 | Balance Changes | Reduced Lava Hound's training time from 45 minutes to 15 minutes. |
May 18, 2016 | Sneak Peek | Announced the level 4 Lava Hound. |
May 24, 2016 | Update | Added the level 4 Lava Hound. |
December 19, 2016 | Update | Changed Lava Hound's icon and info image. |
December 18, 2017 | Update |
|
June 8, 2018 | Sneak Peek | Announced the level 5 Lava Hound. |
June 11, 2018 | Update | Added the level 5 Lava Hound. |
June 26, 2018 | Balance Changes |
|
October 23, 2018 | Update | Reduced Gem donation cost of Lava Hound from 30 to 20 Gems. |
December 9, 2019 | Update | Decreased the explosion upon death radius from 5 tiles to 3.5 tiles. |
March 30, 2020 | Update | Fixed flawed graphics offset for Lava Hound. |
June 18, 2020 | Sneak Peek | Announced the level 6 Lava Hound. |
June 22, 2020 | Update | Added the level 6 Lava Hound. |
October 12, 2020 | Update | |
April 12, 2021 | Update | Lava Hounds no longer permanently forget about targeting Air Defenses if all the remaining Air Defenses are invisible when they're targeting. |
Gallery
Trivia
- The Sneak Peek picture of the Lava Hound features its head, bearing the words "I smell fireworks...".
- This alludes to the fact that Air Defenses' warheads are quite literally fireworks.
- You can have a maximum of 10 Lava Hounds at one time in a complete set of fully upgraded Army Camps. This number increases to 11 if you include the 1 that can fit into a level 5 or higher Clan Castle. On the battlefield, you can clone an additional 4 Lava Hounds with four level 5 or higher Clone Spells (three from the regular spell inventory and one from a level 10 or higher Clan Castle), for a total of 15 Lava Hounds.
- However, because they have little DPS, having that many Lava Hounds would not be a practical move.
- The Lava Hound bears a strong resemblance to Korath from Backyard Monsters at level 5 and 6 in particular.
- The Lava Hound is confirmed to be a male in The Last Lava Pup where a guy asked the storyteller if the Lava Pup's dad was gone too. It also says that the Lava Hound is the father of the Lava Pups.
- The Lava Hound is often compared to the Golem due to its similar statistics and concept (e.g. they both have a lot of health but low damage, take 30 housing space, and once defeated they do death damage and spawn subtroops to continue the fight).
- When tapping on an Army Camp, all Lava Hounds stationed there will briefly turn away from the screen.
- Although the Lava Hound shoots fireballs, it cannot inflict area damage.
- Unlike its counterpart in Clash Royale, the stats of the Lava Pups do not increase when the Lava Hound is upgraded. Instead, their amount increases.
- The level 5 Lava Hound has been enlarged in size as of 2018 and has become the largest troop in the game (tied with Heroes).
Comparisons
- The level 6 Lava Hound has the second highest hitpoints among all regular troops; (the first one being the level 11 Golem) however, it has lower DPS per housing space (about 0.67) than any other regular troop (excluding the Healer, who does not deal damage), even lower than the level 1 Golem at 1.27 DPS per housing space. When troops at maximum level are compared, it has the second lowest DPS per housing space of all troops, with only the Ice Hound having a lower DPS per housing space (0.375 at max level).
- It is one of the three troops that has three preferred target stages, the others being the Headhunter (if Heroes and Clan Castle troops are present) and the Ice Hound.
- The Lava Hound and the Ice Hound are the only troops that have a specific preferred target. In their case, they prioritize Air Defenses.
- The Lava Hound, Ice Hound, Healer, Balloon, and Rocket Balloon are the only air troops in the Home Village that can only target things on the ground.