Clash of Clans Wiki
Clash of Clans Wiki
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__NOTOC__ __NOEDITSECTION__
The Revolution was here?!
 
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{{Protection}}
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[[File:Firecrackers9.png|170px|center|link=]]
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<center>
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'''''"Keep flying pests away with flurries of small rockets! It's like a bug zapper, but prettier."'''''
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</center>
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----
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{| style="text-align:center; margin:auto; width: 500px;"
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|-
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|[[File:Firecrackers1.png|100px|link=]]
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|[[File:Firecrackers2.png|100px|link=]]
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|[[File:Firecrackers3.png|100px|link=]]
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|[[File:Firecrackers4.png|100px|link=]]
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|-
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|'''Level 1'''
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|'''Level 2'''
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|'''Level 3'''
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|'''Level 4'''
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|}
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{| style="text-align:center; margin:auto; width: 500px;"
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|[[File:Firecrackers5.png|100px|link=]]
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|[[File:Firecrackers6.png|100px|link=]]
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|[[File:Firecrackers7.png|100px|link=]]
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|[[File:Firecrackers8.png|100px|link=]]
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|[[File:Firecrackers9.png|100px|link=]]
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|-
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|'''Level 5'''
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|'''Level 6'''
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|'''Level 7'''
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|'''Level 8'''
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|'''Level 9'''
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|}
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----
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*'''Summary'''
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**Firecrackers are the Builder Base version of [[Air Defense]]. Like the Air Defense, they attack [[:Category:Air Troops|flying units]]; however, they are slightly less powerful while also being slightly smaller covering a 2x2 space.
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**Firecrackers can only target and shoot one [[:Category:Air Troops|air troop]] at a time. However, it attacks 3 times every time it fires.
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**They cannot harm [[:Category:Ground Troops|ground-based units]], or interfere with them in any way other than potentially distracting them from attacking a more valuable target (e.g. the [[Builder Hall]]).
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**The Firecrackers is unlocked at [[Builder Hall]] Level 3.
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----
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* '''Strategy'''
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**Firecrackers have low hitpoints, so protect it well as it can get taken out easily.
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**Its moderate damage but high range makes it good to pair with [[Air Bombs]]. The Air Bombs do high, area damage in a small range while the firecrackers snipe away at long range.
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**At [[Builder Hall]] level 3, Firecrackers are an essential defense against [[Beta Minion]]s as the [[Archer Tower/Builder Base|Archer Tower]] and [[Hidden Tesla/Builder Base|Hidden Tesla]] can both be distracted by ground units.
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----
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*'''Upgrade Differences'''
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**The Firecrackers undergo through significant changes through levels 2, 5 and 8.
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**At level 1, the Firecrackers appears to be a wooden box with ropes with fireworks pointing out.
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**At level 2, the box is reinforced with steel on all of the edges.
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**At level 3, the box is moved on top of a base composed of five wooden planks resting on four stone blocks.
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**At level 4, the four stone blocks in the corners are replaced by a solid stone base reinforced with steel.
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**At level 5, the box and the planks are replaced by a square "fence" of wooden planks embedded into the base.
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**At level 6, additional steel reinforcements appear on the corner edges as well as the top of the wooden planks.
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**At level 7, it develops a small stone platform on the bottom which wraps around the box.
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**At level 8, gold plating is added to all four corners and the fireworks develop a black and yellow striped pattern.
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----
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*'''Trivia'''
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**Despite its similarity to an [[Air Defense]] and having burst shots, currently no Gear Up of the [[Air Defense]] is known to be upcoming.
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**Behind the [[Strongman's Caravan]] during the [[Clan Games]], a cart with what resembles level 2 Firecrackers can be seen, with different colors to match those of the [[Clan Games]].
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{{IconDescriptions|Defense=Yes|UpgradableB=Yes}}
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<center>
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<div style="margin-top: 10px; margin-bottom:10px; border:0px ridge Green; padding: 10px; font-size: 100%; -moz-border-radius: 15px; border-radius:15px; -webkit-border-radius:15px; border-color: silver; color:black; background-color: gainsboro;">
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{{BuilderBaseNumberAvailable
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|BH3=1
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|BH5=2
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|BH7=3
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|BH8=4
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|BH9=5
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}}
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{{BuildingSize|2x2}}
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{| class="wikitable" style="text-align: center; width: 100%;" border="0" cellpadding="1" cellspacing="1"
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! Level {{Res|RES = Level}}
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! Damage per Second {{Res|RES = Damage}}
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! Damage per Shot {{Res|RES = Damage}}
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! Hitpoints {{Res|RES = Hitpoint}}
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! Build Cost {{Res|RES = GoldB}}
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! Build Time {{Res|RES = Time}}
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! Experience Gained {{Res|RES = XP}}
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! Builder Hall Level Required {{Res|RES=Builder Hall}}
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|-
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| 1
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| 49
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| 17
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| 400
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| 30,000
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| 15m
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| 30
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| 3
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|-
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| 2
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| 55
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| 19
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| 460
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| 80,000
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| 2h
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| 84
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| 3
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|-
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| 3
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| 61
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| 21
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| 529
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| 120,000
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| 4h
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| 120
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| 3
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|-
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| 4
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| 67
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| 23
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| 608
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| 300,000
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| 12h
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| 207
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| 4
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|-
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| 5
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| 73
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| 25
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| 699
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| 800,000
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| 1d
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| 293
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| 5
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|-
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| 6
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| 82
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| 28
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| 804
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| 1,200,000
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| 1d
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| 293
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| 6
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|-
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| 7
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| 90
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| 31
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| 925
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| 2,000,000
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| 2d
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| 415
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| 7
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|-
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| 8
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| 99
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| 34
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| 1,064
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| 3,000,000
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| 3d
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| 509
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| 8
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|-
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| 9
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| 108
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| 37
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| 1,117
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| 4,000,000
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| 4d
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| 587
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| 9
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|}
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{| class="wikitable" style="text-align: center; width: 100%;" border="0" cellpadding="1" cellspacing="1"
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! Range
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! Attack Speed
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! Damage Type
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! Unit Type Targeted
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|-
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| 10 tiles
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| 3 shots every 0.8 seconds
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| Single Target
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| Air
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|}
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</div>
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</center>
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{{BuildingsMenuBB}}
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[[Category:Buildings]]
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[[Category:Defenses]]
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[[Category:Builder Base]]

Revision as of 11:04, 26 June 2019

Firecrackers9

"Keep flying pests away with flurries of small rockets! It's like a bug zapper, but prettier."


Firecrackers1 Firecrackers2 Firecrackers3 Firecrackers4
Level 1 Level 2 Level 3 Level 4
Firecrackers5 Firecrackers6 Firecrackers7 Firecrackers8 Firecrackers9
Level 5 Level 6 Level 7 Level 8 Level 9

  • Summary
    • Firecrackers are the Builder Base version of Air Defense. Like the Air Defense, they attack flying units; however, they are slightly less powerful while also being slightly smaller covering a 2x2 space.
    • Firecrackers can only target and shoot one air troop at a time. However, it attacks 3 times every time it fires.
    • They cannot harm ground-based units, or interfere with them in any way other than potentially distracting them from attacking a more valuable target (e.g. the Builder Hall).
    • The Firecrackers is unlocked at Builder Hall Level 3.

  • Strategy
    • Firecrackers have low hitpoints, so protect it well as it can get taken out easily.
    • Its moderate damage but high range makes it good to pair with Air Bombs. The Air Bombs do high, area damage in a small range while the firecrackers snipe away at long range.
    • At Builder Hall level 3, Firecrackers are an essential defense against Beta Minions as the Archer Tower and Hidden Tesla can both be distracted by ground units.

  • Upgrade Differences
    • The Firecrackers undergo through significant changes through levels 2, 5 and 8.
    • At level 1, the Firecrackers appears to be a wooden box with ropes with fireworks pointing out.
    • At level 2, the box is reinforced with steel on all of the edges.
    • At level 3, the box is moved on top of a base composed of five wooden planks resting on four stone blocks.
    • At level 4, the four stone blocks in the corners are replaced by a solid stone base reinforced with steel.
    • At level 5, the box and the planks are replaced by a square "fence" of wooden planks embedded into the base.
    • At level 6, additional steel reinforcements appear on the corner edges as well as the top of the wooden planks.
    • At level 7, it develops a small stone platform on the bottom which wraps around the box.
    • At level 8, gold plating is added to all four corners and the fireworks develop a black and yellow striped pattern.

  • Trivia

Icon Descriptions

Icon InfoTapping this icon displays information about the Firecrackers, such as Level, Damage Per Second, Hitpoints, Range, Damage Type and Targets.
Icon UpgradeTapping this icon begins upgrading the Firecrackers to the next level, if you have enough resources and a free Master Builder or O.T.T.O. When the Firecrackers is at maximum level, this icon is not shown.
Icon HoBTapping this icon instantly upgrades the Firecrackers to the next level, at the cost of one Hammer of Building if you have one. When the Firecrackers is at maximum level, or the Builder Hall requirements for the next level are not met, this icon is not shown.
Icon FinishNowTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems.
Icon FinishNowBoBTapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building.
Icon FinishNowBoETapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building.
Icon CancelTapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost.
Number Available Builder Hall Level
1 2 3 4 5 6 7 8 9 10
Total 0 0 1 1 2 2 3 4 5 5
Size Size
2x2
Level Level Damage per Second Damage Damage per Shot Damage Hitpoints Hitpoints Build Cost Builder Gold Build Time Time Experience Gained Experience Builder Hall Level Required Builder Hall
1 49 17 400 30,000 15m 30 3
2 55 19 460 80,000 2h 84 3
3 61 21 529 120,000 4h 120 3
4 67 23 608 300,000 12h 207 4
5 73 25 699 800,000 1d 293 5
6 82 28 804 1,200,000 1d 293 6
7 90 31 925 2,000,000 2d 415 7
8 99 34 1,064 3,000,000 3d 509 8
9 108 37 1,117 4,000,000 4d 587 9
Range Attack Speed Damage Type Unit Type Targeted
10 tiles 3 shots every 0.8 seconds Single Target Air
Builder Base Buildings
Defensive Buildings CannonDouble CannonArcher TowerHidden TeslaFirecrackersCrusherGuard PostAir BombsMulti MortarO.T.T.O's Outpost (Zappy) • RoasterGiant CannonMega TeslaLava LauncherX-BowWalls
Traps: Push TrapSpring TrapMineMega Mine
Resource Buildings Builder Hall (Magic Items) • Gold MineElixir CollectorGold StorageElixir StorageGem MineB.O.B Control
Army Buildings Builder BarracksArmy CampStar LaboratoryBattle Machine AltarReinforcement CampHealing HutBattle Copter Altar
Other Buildings BoatDecorationsObstaclesClock TowerElixir Cart