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Giant Skeleton info.png
"Big boned from early age, the Giant Skeleton was always destined to blow up more than just walls. His massive bomb damages everything around him after he is destroyed."

Giant Skeleton1.png
Level 1-11

  • Summary
    • The Giant Skeleton was a temporary troop that was available during the 2017 Halloween, along with Pumpkin Barbarian. They were made available again during the "Jack Skellingboom" event, along with the Ice Wizard, which lasted from 12/28/17 until 1/3/18. They were made available once again on Halloween 2018, along with Skeleton Barrel.
    • They have high hitpoints and do massive damage upon death.
    • Giant Skeletons prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Giant Skeletons do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings.
      Once all defenses are destroyed, Giant Skeletons become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.

  • Trivia
    • You could have a maximum of 14 Giant Skeletons at one time in a complete set of fully upgraded Army Camps. This number increases to 17 if you include the 2 that could fit into a level 8 or higher Clan Castle. On the battlefield, you could clone an additional 3 Giant Skeletons with three level 2 or higher Clone Spells.
    • Similar to all other temporary troops, the Giant Skeleton cannot be donated through a Clan.
    • Like all other temporary troops and spells, the Giant Skeleton can't be upgraded in the Laboratory. Instead, they depend on the player's Town Hall level.
      • To calculate the health and damage statistics, two factors are considered: the base statistic and Town Hall multiplier.
      • The base statistic for each Town Hall level equals the DPH and HP of certain levels of Giants.
      • Each base statistic is multiplied by a fixed multiplier for each Town Hall level; the multiplier follows a roughly linear scale. For Town Hall level x, the multiplier is . Once the multiplier is applied, the statistic is rounded down to give the final statistic.
      • Note that other statistics, such as training cost and death damage, are not multiplied by the multiplier.
    • The Giant Skeleton is the third temporary troop that comes from Clash Royale, after Ice Wizard and Battle Ram. It's one of the two temporary troops from Clash Royale that prioritize defenses in Clash of Clans but doesn't only attack buildings in Clash Royale, the other is the Ice Wizard. The Giant Skeleton was added to Clash Royale on 4/1/2016 the date of the game's soft launch.
    • The Giant Skeleton does equal damage as a Giant of the same level and has 2.5 times the Giant's hitpoints.
    • Unlike his Clash Royale Counterpart, he attacks only defenses instead of anything he sees.
    • In the picture, he wears a brown Russian hat. But in the game and the icon, he wears a red one, resembling an opponent's Giant Skeleton troop in Clash Royale. The same situation applies to the Ice Wizard and Skeleton Barrel.
      • This reveals the actual color of his hat without having to resemble a player's troop or an opponent's troop from Clash Royale.
    • The spawning sound and the attacking sound of Giant Skeleton is the same as the Giant, which is not unique.
Preferred Target Favorite Target Attack Type Damage Type Housing Space Housing Space Movement Speed Movement Speed Attack Speed Attack Speed Barracks Level Required Barracks Range Range
Defenses Melee (Ground Only) 20 12 2s 3 1 tile
Training Time of Giant Skeletons
1 Barracks 2 Barracks 3 Barracks 4 Barracks
2m 1m 40s 30s
Level* Level Damage per Second Damage Damage per Attack Damage Death Damage Death Damage Hitpoints Hitpoints Training Cost Elixir Town Hall Level Required Town Hall
1 7 14 800 360 250 2
2 11 22 1,000 504 750 3
3 18 36 1,200 686 1250 4
4 20 40 1,200 770 1250 5
5 29 58 1,400 1,037 1750 6
6 32 64 1,400 1,156 1750 7
7 45 90 1,600 1,628 2250 8
8 68 136 1,800 2,480 3000 9
9 87 174 2,000 3,132 3500 10
10 106 212 2,200 3,813 4000 11
11 114 228 2,200 4,100 4000 12

*The "level" here does not match up with the in-game levels. This is for purposes of clarity between different Town Hall levels, which have different statistics.

Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunter
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardInferno DragonSuper MinionSuper ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup)
Heroes Barbarian KingArcher QueenGrand WardenRoyal Champion
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat)
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog Launcher
Pets L.A.S.S.IElectro OwlMighty YakUnicorn
Temporary Contents
Temporary Troops Ice WizardBattle RamPumpkin BarbarianGiant SkeletonSkeleton BarrelEl PrimoParty WizardRoyal Ghost
Temporary Spells Santa's SurpriseBirthday Boom
Temporary Traps Pumpkin BombSanta StrikeFreeze TrapShrink Trap
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