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{{Protection}} |
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− | |de = Riesenskelett}} |
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<center>'''''"Big boned from early age, the Giant Skeleton was always destined to blow up more than just walls. His massive bomb damages everything around him after he is destroyed."'''''</center> |
<center>'''''"Big boned from early age, the Giant Skeleton was always destined to blow up more than just walls. His massive bomb damages everything around him after he is destroyed."'''''</center> |
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---- |
---- |
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*'''Summary''' |
*'''Summary''' |
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− | **The Giant Skeleton |
+ | **The Giant Skeleton was a temporary troop that was available during the 2017 Halloween, along with [[Pumpkin Barbarian]]. They were made available again during the "Jack Skellingboom" event, along with the [[Ice Wizard]], which lasted from 12/28/17 until 1/3/18. They were made available once again on Halloween 2018, along with [[Skeleton Barrel]]. |
**They have high hitpoints, and do massive damage upon death. |
**They have high hitpoints, and do massive damage upon death. |
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**{{PreferredTarget|Defenses}} |
**{{PreferredTarget|Defenses}} |
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− | ---- |
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− | *'''Offensive Strategy''' |
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---- |
---- |
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*'''Trivia''' |
*'''Trivia''' |
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− | **{{MaximumTroopCount|NoDonate=true}} |
+ | **{{MaximumTroopCount|NoDonate=true|NotAvailable=true}} |
**The Giant Skeleton can't be donated, due to being temporary. |
**The Giant Skeleton can't be donated, due to being temporary. |
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− | **Like all other temporary troops and spells, the Giant Skeleton can't be upgraded in the [[Laboratory]]. Instead, they depend on the player's |
+ | **Like all other temporary troops and spells, the Giant Skeleton can't be upgraded in the [[Laboratory]]. Instead, they depend on the player's Town Hall level. |
+ | ***To calculate the health and damage statistics, two factors are considered: the base statistic and Town Hall multiplier. |
||
+ | ***The base statistic for each Town Hall level equals the DPH and HP of certain levels of [[Giant]]s. |
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+ | ***Each base statistic is multiplied by a fixed multiplier for each Town Hall level; the multiplier follows a roughly linear scale. For Town Hall level ''x'', the multiplier is <math>(\lfloor 30 + (x-1)*70/11 \rfloor)/100</math>. Once the multiplier is applied, the statistic is rounded down to give the final statistic. |
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+ | ***Note that other statistics, such as training cost and death damage, are not multiplied by the multiplier. |
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**The Giant Skeleton is the third temporary troop that comes from Clash Royale, after [[Ice Wizard]] and [[Battle Ram]]. It's one of the two temporary troops that prioritize defenses in Clash of Clans but doesn't only attack buildings in Clash Royale, the other is the Ice Wizard. |
**The Giant Skeleton is the third temporary troop that comes from Clash Royale, after [[Ice Wizard]] and [[Battle Ram]]. It's one of the two temporary troops that prioritize defenses in Clash of Clans but doesn't only attack buildings in Clash Royale, the other is the Ice Wizard. |
||
**The Giant Skeleton does equal damage as a [[Giant]] of the same level, and has 2.5 times the Giant's hitpoints. |
**The Giant Skeleton does equal damage as a [[Giant]] of the same level, and has 2.5 times the Giant's hitpoints. |
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+ | **Unlike his Clash Royale Counterpart, he attacks only defenses instead of everything. |
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+ | **In the picture, he wears a brown Russian hat. But in the game, he wears a red one and even make a resembalance to the Opponent GS troop in Clash Royale. This is the same situation as the Ice Wizard |
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+ | **The spawning sound and the attacking sound of Giant Skeleton is the same as the Giant. |
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<center> |
<center> |
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<div style="margin-top: 10px; margin-bottom:10px; border:0px ridge Green; padding: 10px; font-size: 100%; -moz-border-radius: 15px; border-radius:15px; -webkit-border-radius:15px; border-color: silver; color:black; background-color: gainsboro;"> |
<div style="margin-top: 10px; margin-bottom:10px; border:0px ridge Green; padding: 10px; font-size: 100%; -moz-border-radius: 15px; border-radius:15px; -webkit-border-radius:15px; border-color: silver; color:black; background-color: gainsboro;"> |
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− | {| class="wikitable |
+ | {| class="wikitable" border="0" cellpadding="1" cellspacing="1" style="text-align: center; width: 100%;" |
− | ! |
+ | ! Preferred Target {{Res|RES=Target}} |
− | ! |
+ | ! Attack Type {{Res|RES=Damage Type}} |
− | ! |
+ | ! {{H|Army Camp|Housing Space}} {{Res|RES=Housing}} |
− | ! |
+ | ! [[Troop Movement Speed|Movement Speed]] {{Res|RES=Speed}} |
− | ! |
+ | ! Attack Speed {{Res|RES=Attack Speed}} |
− | ! |
+ | ! [[Barracks]] Level Required {{Res|RES=Barracks}} |
− | ! |
+ | ! Range {{Res|RES=Range}} |
|- |
|- |
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| Defenses |
| Defenses |
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|} |
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− | {| class="wikitable |
+ | {| class="wikitable" border="0" cellpadding="1" cellspacing="1" style="text-align: center; width: 650px;" |
! colspan="2" style="text-align: center; width: 650px" |<big>'''Training Time of Giant Skeletons'''</big> |
! colspan="2" style="text-align: center; width: 650px" |<big>'''Training Time of Giant Skeletons'''</big> |
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|- |
|- |
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− | {| border="0" cellpadding="1" cellspacing="1 |
+ | {| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="text-align: center; width: 100%;" |
− | ! |
+ | ! Level* {{Res|RES=Level}} |
− | ! |
+ | ! Damage per Second {{Res|RES=Damage}} |
− | ! |
+ | ! Damage per Attack {{Res|RES=Damage}} |
− | ! |
+ | ! Death Damage {{Res|RES=Death Damage}} |
− | ! |
+ | ! Hitpoints {{Res|RES=Hitpoint}} |
− | ! |
+ | ! [[Resources#Elixir|Training Cost]] {{Res|RES=Elixir}} |
− | ! |
+ | ! [[Town Hall]] Level Required {{Res|RES=Town Hall}} |
|- |
|- |
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| 1 |
| 1 |
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− | | |
+ | | 7 |
− | | |
+ | | 14 |
| 800 |
| 800 |
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− | | |
+ | | 360 |
− | | |
+ | | 25 |
| 2 |
| 2 |
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|- |
|- |
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| 2 |
| 2 |
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− | | |
+ | | 11 |
− | | |
+ | | 22 |
| 1,000 |
| 1,000 |
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− | | |
+ | | 504 |
− | | |
+ | | 75 |
| 3 |
| 3 |
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|- |
|- |
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| 3 |
| 3 |
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− | | |
+ | | 18 |
− | | |
+ | | 36 |
| 1,200 |
| 1,200 |
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− | | |
+ | | 686 |
− | | |
+ | | 125 |
| 4 |
| 4 |
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|- |
|- |
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| 4 |
| 4 |
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− | | |
+ | | 20 |
− | | |
+ | | 40 |
+ | | 1,200 |
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+ | | 770 |
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+ | | 125 |
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+ | | 5 |
||
+ | |- |
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+ | | 5 |
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+ | | 29 |
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+ | | 58 |
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| 1,400 |
| 1,400 |
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− | | 1, |
+ | | 1,037 |
− | | |
+ | | 175 |
| 6 |
| 6 |
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|- |
|- |
||
− | | |
+ | | 6 |
− | | |
+ | | 32 |
− | | |
+ | | 64 |
+ | | 1,400 |
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+ | | 1,156 |
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+ | | 175 |
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+ | | 7 |
||
+ | |- |
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+ | | 7 |
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+ | | 45 |
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+ | | 90 |
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| 1,600 |
| 1,600 |
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− | | 1, |
+ | | 1,628 |
− | | |
+ | | 225 |
| 8 |
| 8 |
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|- |
|- |
||
− | | |
+ | | 8 |
− | | |
+ | | 68 |
− | | |
+ | | 136 |
| 1,800 |
| 1,800 |
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− | | 2, |
+ | | 2,480 |
− | | |
+ | | 300 |
| 9 |
| 9 |
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|- |
|- |
||
− | | |
+ | | 9 |
− | | |
+ | | 87 |
− | | |
+ | | 174 |
| 2,000 |
| 2,000 |
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− | | |
+ | | 3,132 |
− | | |
+ | | 350 |
| 10 |
| 10 |
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|- |
|- |
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− | | |
+ | | 10 |
+ | | 106 |
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− | |57 |
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+ | | 212 |
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⚫ | |||
− | |2,200 |
+ | | 2,200 |
− | |3, |
+ | | 3,813 |
+ | | 400 |
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⚫ | |||
− | |11 |
+ | | 11 |
+ | |- |
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+ | | 11 |
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⚫ | |||
+ | | 228 |
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+ | | 2,200 |
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⚫ | |||
+ | | 400 |
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+ | | 12 |
||
|} |
|} |
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+ | <nowiki>*</nowiki>The "level" here does not match up with the in-game levels. This is for purposes of clarity between different Town Hall levels, which have different statistics. |
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+ | |||
For additional statistics and information, see the [[Unit Calculators]] page. |
For additional statistics and information, see the [[Unit Calculators]] page. |
||
</div> |
</div> |
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</center> |
</center> |
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− | {{ |
+ | {{TroopsMenuHV}} |
{{Temporary}} |
{{Temporary}} |
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[[Category:Troops]] |
[[Category:Troops]] |
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− | [[Category: |
+ | [[Category:Elixir Troops]] |
[[Category:Temporary]] |
[[Category:Temporary]] |
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+ | [[Category:Ground Troops]] |
Revision as of 04:16, 16 June 2019
Not Available This troop is not available in the current version. |
Level 1-8 |
- Summary
- The Giant Skeleton was a temporary troop that was available during the 2017 Halloween, along with Pumpkin Barbarian. They were made available again during the "Jack Skellingboom" event, along with the Ice Wizard, which lasted from 12/28/17 until 1/3/18. They were made available once again on Halloween 2018, along with Skeleton Barrel.
- They have high hitpoints, and do massive damage upon death.
- Giant Skeletons prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Giant Skeletons do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings.
Once all defenses are destroyed, Giant Skeletons become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby and can fight back against them. However, they will not switch targets to enemy units until their previous target was destroyed.
- Trivia
- You could have a maximum of 16 Giant Skeletons at one time in a complete set of fully upgraded Army Camps. On the battlefield, you could clone an additional 4 Giant Skeletons with four fully upgraded Clone Spells (three from the regular spell inventory and one from a level 10 or higher Clan Castle), for a total of 20 Giant Skeletons.
- The Giant Skeleton can't be donated, due to being temporary.
- Like all other temporary troops and spells, the Giant Skeleton can't be upgraded in the Laboratory. Instead, they depend on the player's Town Hall level.
- To calculate the health and damage statistics, two factors are considered: the base statistic and Town Hall multiplier.
- The base statistic for each Town Hall level equals the DPH and HP of certain levels of Giants.
- Each base statistic is multiplied by a fixed multiplier for each Town Hall level; the multiplier follows a roughly linear scale. For Town Hall level x, the multiplier is . Once the multiplier is applied, the statistic is rounded down to give the final statistic.
- Note that other statistics, such as training cost and death damage, are not multiplied by the multiplier.
- The Giant Skeleton is the third temporary troop that comes from Clash Royale, after Ice Wizard and Battle Ram. It's one of the two temporary troops that prioritize defenses in Clash of Clans but doesn't only attack buildings in Clash Royale, the other is the Ice Wizard.
- The Giant Skeleton does equal damage as a Giant of the same level, and has 2.5 times the Giant's hitpoints.
- Unlike his Clash Royale Counterpart, he attacks only defenses instead of everything.
- In the picture, he wears a brown Russian hat. But in the game, he wears a red one and even make a resembalance to the Opponent GS troop in Clash Royale. This is the same situation as the Ice Wizard
- The spawning sound and the attacking sound of Giant Skeleton is the same as the Giant.
Preferred Target | Attack Type | Housing Space | Movement Speed | Attack Speed | Barracks Level Required | Range |
---|---|---|---|---|---|---|
Defenses | Melee (Ground Only) | 20 | 12 | 2s | 3 | 1 tile |
Training Time of Giant Skeletons | |
---|---|
Number of level 3 or higher Barracks that aren't under upgrade | Training Time |
1 | 2 minutes |
2 | 1 minutes |
3 | 40 seconds |
4 | 30 seconds |
Level* | Damage per Second | Damage per Attack | Death Damage | Hitpoints | Training Cost | Town Hall Level Required |
---|---|---|---|---|---|---|
1 | 7 | 14 | 800 | 360 | 25 | 2 |
2 | 11 | 22 | 1,000 | 504 | 75 | 3 |
3 | 18 | 36 | 1,200 | 686 | 125 | 4 |
4 | 20 | 40 | 1,200 | 770 | 125 | 5 |
5 | 29 | 58 | 1,400 | 1,037 | 175 | 6 |
6 | 32 | 64 | 1,400 | 1,156 | 175 | 7 |
7 | 45 | 90 | 1,600 | 1,628 | 225 | 8 |
8 | 68 | 136 | 1,800 | 2,480 | 300 | 9 |
9 | 87 | 174 | 2,000 | 3,132 | 350 | 10 |
10 | 106 | 212 | 2,200 | 3,813 | 400 | 11 |
11 | 114 | 228 | 2,200 | 4,100 | 400 | 12 |
*The "level" here does not match up with the in-game levels. This is for purposes of clarity between different Town Hall levels, which have different statistics.
For additional statistics and information, see the Unit Calculators page.
Temporary Contents | |
---|---|
Themed Events | Mashup Madness • Cookie Rumble • Dragon Festival • Super Dragon Spotlight |
Temporary Troops | Ice Wizard • Battle Ram • Pumpkin Barbarian • Giant Skeleton • Skeleton Barrel • El Primo • Party Wizard • Royal Ghost • Ram Rider • Barcher • Hog Wizard • Lavaloon (Lavaloon Pup) • Witch Golem (Skeleton • Big Boy) • C.O.O.K.I.E • Firecracker • Azure Dragon |
Temporary Spells | Santa's Surprise • Birthday Boom • Bag of Frostmites |
Temporary Traps | Pumpkin Bomb • Santa Strike • Freeze Trap • Shrink Trap |
Temporary Resource Buildings | Sour Elixir Cauldron • Gingerbread Bakery • Dragon Pinata • Super Ice Bath |
Other Temporary Contents | Arcade Cabinet |