- For the sub troops with similar names, see Yeti/Yetimite and Frosty/Frostmite.
Level 1-2
Level 3-4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Level 12
Level 13
Summary
- Golemites are basically a smaller and less powerful version of the Golem. A Golemite has one-fifth of the Golem's damage per second, damage upon death, and hitpoints.
- When a Golem dies, it splits into two, three or four Golemites depending on the level.
- Both Golems and Golemites do splash damage, similar to Balloons and Rocket Balloons, when destroyed.
- Golemites prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Golemites do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the activated Town Hall weapon (if any) to be defensive buildings.
Once all defenses are destroyed, Golemites become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby and can fight back against them. However, they will not switch targets to enemy units until their previous target was destroyed. - The Golemite is considered to take up 6 housing spaces for the purpose of determining its interactions with the Spring Trap, Tornado Trap, Clone Spell and Recall Spell.
Upgrade Differences
The Golemite undergoes a significant graphic change at levels 3, 5, 6, 7, 8, 9, and 10. The Golemites go through graphic changes whenever the Golem does, and gets the same change.
- Initially, the Golemite resembles a smaller version of the Golem.
- At level 3, the Golemites rocky exterior changes shade from light gray to a darker gray.
- At level 5, the Golemite gains purple, crystal-like spikes, quite similar to those on the level 3 Wizard Tower and its entire body gains a purple/gray color.
- At level 6, the Golemite's crystal changes from purple to pink, and a few more are added on its back.
- At level 7, the crystals turn into a lavender color and get sharper.
- At level 8, the crystals turn into sky blue with their body being grayer in color.
- At level 9, the crystals turn into purple and the Golemite's entire body is in a grayish purple color.
- At level 10, the Golemite's entire crystals are now blue. The body is also in a bluish-gray color.
- At level 11, the Golemite's crystals are a greenish mix and its skin is also now a greenish color.
- At level 12, some of the Golemite's spikes change to a darker, purple color while others glow white. Its body changes to a more cyan color to match the level 15 Town Hall's magical theme. Its eyes become dark purple.
- At level 13, the Golemite's purple spikes turn dark red while the white ones now give off an orange glow. Its body changes to a grayish-red color while its eyes become yellow.
Statistics
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
ApplyReset |
Preferred Target | Attack Type | Movement Speed | Attack Speed | Range | Death Damage Radius |
---|---|---|---|---|---|
Defenses | Melee (Ground Only) | 12 | 3s | 0.5 tiles | 1.2 tiles |
Level | Damage per Second | Damage per Attack | Damage Upon Death | Hitpoints |
---|---|---|---|---|
1 | 7 | 21 | 70 | 1,020 |
2 | 8 | 24 | 80 | 1,080 |
3 | 9 | 27 | 90 | 1,140 |
4 | 10 | 30 | 100 | 1,200 |
5 | 11 | 33 | 110 | 1,260 |
6 | 12 | 36 | 120 | 1,320 |
7 | 13 | 39 | 130 | 1,380 |
8 | 14 | 42 | 140 | 1,440 |
9 | 15 | 45 | 150 | 1,500 |
10 | 16 | 48 | 160 | 1,600 |
11 | 17 | 51 | 170 | 1,680 |
12 | 18 | 54 | 180 | 1,760 |
13 | 19 | 57 | 190 | 1,840 |
History
Patch | Type | Description |
---|---|---|
April 17, 2013 | Update | The Golemite was added with 4 levels along with Golem. |
August 27, 2013 | Update | Added the info screen for the Golemite. |
January 26, 2016 | Update | The Golemites receive 3x damage from the Eagle Artillery. |
December 19, 2016 | Update | Gave the Golemites a new artwork in the info. |
June 11, 2018 | Update | The Golemites no longer receive 3x damage from the Eagle Artillery. |
June 18, 2019 | Update |
|
September 11, 2019 | Maintenance Break |
|
March 30, 2020 | Update | The Healer AI has been modified to be less likely to heal Golemites. |
Gallery
Trivia
- As one of the six sub-troops in the Home Village (the others being the Skeleton, the Lava Pup, the Yetimite, the Big Boy and the Ice Pup), it cannot be trained, placed or donated directly via the Clan Castle (although the parent Troops can).
- If you have a Golem in your Clan Castle and it splits into Golemites when defending your base, it will not return to the Clan Castle after the battle even if all its Golemites survive.
- Golemites attack slightly slower than Golems, as they attack every 3s compared to the Golem's 2.4s.
- The info image for the Golemite is not unique, as it shares a duplicated image of a Golem.
- Golemites are just regular Golems scaled in a smaller size meaning that they do not have any unique sprites in the game.
- Much like the Golem, the Golemites very much resemble "the Thing", a character in Fantastic Four.
- The Golem was likely inspired by the Promethean from Age of Mythology, as both units are stone creatures that split in two, smaller versions of themselves once defeated. Because of this, the Golemites resemble the Promethean Offspring from Age of Mythology.