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*'''Trivia'''
 
*'''Trivia'''
**[[Golem|Golems]] as well a Golemites were added in the 17 April 2013 update.
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**Golemites (along with [[Golem]]s) were added in the 17 April 2013 update.
 
**As one of the three subtroops (the others being the [[Witch/Skeleton|Skeleton]] and the [[Lava Hound/Lava Pup|Lava Pup]]), it cannot be trained, placed or donated directly via the [[Clan Castle]] (although the parent [[Troops]] can).
 
**As one of the three subtroops (the others being the [[Witch/Skeleton|Skeleton]] and the [[Lava Hound/Lava Pup|Lava Pup]]), it cannot be trained, placed or donated directly via the [[Clan Castle]] (although the parent [[Troops]] can).
**The Golemite has 1/5 of [[Golem|Golem's]] Damage per second, Damage Upon Death and Hitpoints.
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**The Golemite has 1/5 of [[Golem|Golem's]] Damage per Second, Damage Upon Death and Hitpoints.
 
**If you have a [[Golem]] in your [[Clan Castle]], and it splits into Golemites during a defense, it will become a [[Golem]] again after the defense if at least one Golemite survives the battle.
 
**If you have a [[Golem]] in your [[Clan Castle]], and it splits into Golemites during a defense, it will become a [[Golem]] again after the defense if at least one Golemite survives the battle.
 
**The Golemite is currently the only subtroop whose stats improve (rather than increasing the number spawned) when you upgrade the [[Golem|parent troop]].
 
**The Golemite is currently the only subtroop whose stats improve (rather than increasing the number spawned) when you upgrade the [[Golem|parent troop]].

Revision as of 16:59, 26 September 2015



Golemite info


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"Golemites are smaller Golems constructed within the gargantuan creature. When the Golem is destroyed, the Golemites spring to life and keep fighting!"

Golem1 Golem3 Golem5
Level 1 & 2 Level 3 & 4 Level 5

  • Summary
    • Golemites are basically a smaller and less powerful version of the Golem.
    • When a Golem dies, it splits into two Golemites.
    • Both Golems and Golemites do splash damage, similar to Balloons, when destroyed.
    • Golemites prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Golemites do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings.
      Once all defenses are destroyed, Golemites become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby and can fight back against them. However, they will not switch targets to enemy units until their previous target was destroyed.

  • Offensive Strategy
    • You cannot train or place down Golemites, as they only appear when a Golem dies.
    • Unlike the Golems, the Golemites are affected by Spring Traps.

  • Upgrade Differences
    • The Golemite undergoes a significant graphic change at levels 3 and 5. The Golemites go through graphic changes whenever the Golem does, and gets the same change.
      • At level 3, the Golemite's rocky exterior changes shade from light gray to a darker gray.
      • At level 5, the Golemite gains purple, crystal-like spikes, quite similar to those on the level 3 Wizard Tower and his entire body gains a purple/gray color.

  • Trivia
    • Golemites (along with Golems) were added in the 17 April 2013 update.
    • As one of the three subtroops (the others being the Skeleton and the Lava Pup), it cannot be trained, placed or donated directly via the Clan Castle (although the parent Troops can).
    • The Golemite has 1/5 of Golem's Damage per Second, Damage Upon Death and Hitpoints.
    • If you have a Golem in your Clan Castle, and it splits into Golemites during a defense, it will become a Golem again after the defense if at least one Golemite survives the battle.
    • The Golemite is currently the only subtroop whose stats improve (rather than increasing the number spawned) when you upgrade the parent troop.
    • Golemites attack slightly slower than Golems.
Preferred Target Attack Type Movement Speed Attack Speed Range Death Damage Radius
Defenses Melee (Ground Only) 12 3s 0.5 tiles 1.2 tiles
Level Damage per Second Damage per Attack Damage Upon Death Hitpoints
1 7 21 70 900
2 8 24 80 1,000
3 9 27 90 1,100
4 10 30 100 1,200
5 11 33 110 1,260

For additional statistics and information, see the Unit Calculators page.

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