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Grand Warden Info

"The Grand Warden is a powerful master of magic who supports your attacking troops with blasts from his magic staff. He can walk over walls or fly high with air troops, so he can help any attacking army. On defense he turns into a powerful tower."

Summary

  • The Grand Warden is the third Hero unlocked in the Home Village, being weak in physical strength and self-defense due to his low health and relatively low damage, but he makes up for it with his long range and supporting abilities. He is a single-target unit unlocked at Town Hall level 11.
  • He is automatically summoned once the Grand Warden Altar is constructed, which costs 1,000,000 Elixir. Uniquely for Heroes in the Home Village, he is upgraded with Elixir instead of Dark Elixir.
  • He can be set to Air or Ground mode; he flies in Air Mode and walks in Ground Mode.
    • He can bypass Walls regardless of the mode he is set to; however, he will attack a Wall if the majority of your nearby housing space is doing so as well.
  • Like the other Heroes, the Grand Warden only needs to be summoned once, but he will have to spend some time regenerating his health if he is damaged when attacking an enemy village. If you attack a village while their Grand Warden is still regenerating, the Altar will be empty and the Grand Warden will not defend.
    • Like other Heroes, he is not upgraded in the Laboratory but rather upgraded with a Builder.
  • Hero regeneration in the Home Village uses an "extra life" system: when fully regenerated, the Grand Warden has two "life bars", each with health equal to his maximum hitpoints. The first life bar is represented by the bar visible next to the Warden's level, with the second (the "extra life") represented by a heart placed at the end of the first life bar, with a "+1" when it is full.
    • Any damage taken by the Grand Warden when attacking is first subtracted from the extra life bar, with the regular life bar only being reduced when the extra life bar is fully depleted. If the Grand Warden is defeated, a full life bar will be depleted; in particular, if the extra life bar is full when this occurs, it will be completely depleted without affecting the regular life bar. If the Grand Warden is damaged or defeated when defending, the life bars will be completely unaffected.
    • Both the regular life bar and the extra life regenerate at the same rate, with the regular life bar regenerating fully before the extra life bar regenerates. The regeneration time listed in-game is the time taken for one of the two life bars to regenerate, meaning the time taken to regenerate both life bars after both have been emptied is twice the regeneration time.
    • For the Warden to participate in battle, the regular life bar must be full. If the regular life bar is not full after a battle, the Grand Warden will have to sleep for a period to regenerate the regular life bar before he can be used for battle, proportional to the amount of missing health on the regular life bar.
    • Hero regeneration after a Multiplayer Battle starts as soon as the player starts to search for a Multiplayer opponent. So, if the player spent some time searching for an opponent to attack before completing an attack, part of the regeneration will be completed by the time the player returns to their village. However, if the player cancels the attack by pressing "End Battle" before completing an attack, the regeneration will be reset. This effect is more noticeable in the highest leagues below Legend League where a significant amount of time can be spent searching for such opponents.
  • As a Hero, the Grand Warden has an ability that can be used once per battle which allows him to recover some of his health, and the amount increases at every fifth level. The Hero Equipment that he wields may add additional effects to the ability or a unique passive effect, on top of various passive stats increase.
    • When unlocked, he starts with the Eternal Tome and Life Gem.
      • The Eternal Tome grants the ability to make all attacking units in his radius invincible for a short period of time. It does not have any passive stat increase.
      • The Life Gem passively increases the health and max health of other attacking units within his radius by a percentage of their max health up to a cap. It gives a passive increase to damage and max health.
    • Upgrading the Blacksmith to level 4 and 6 unlocks the Rage Gem and Healing Tome respectively.
      • The Rage Gem passively increases the damage or healing of other attacking units within his radius by a percentage. It gives a passive increase to damage and attack speed.
      • The Healing Tome grants the ability periodic healing to himself and all units within his radius and a vastly increased health recovery. It gives a passive increase to max health.
    • Additionally, there are Epic rarity equipment which can be purchased with event medals during certain events or gems with the Trader.
      • The Fireball has the Grand Warden throw a fireball at the nearest defense, dealing massive damage within a large radius. It gives a passive increase to damage.
  • If the ability has not been used before the Grand Warden is about to be defeated, it will by default automatically activate. However, this feature can be toggled off in the settings (by turning off "Automatically use Hero Abilities on KO").
    • This ability can still activate even if the Warden would be one-shot by an attack (such as by a Seeking Air Mine); the Warden will activate his ability and survive with 1 hitpoint.
  • When defending an enemy attack, regardless of the Grand Warden mode, he will turn into a statue and cast attacks on units in his range. If he is damaged or destroyed on defense, he does not need to regenerate health afterwards.
  • The Grand Warden will attack the building being attacked by the highest number/troop space troop and will continue to attack that building until it is destroyed.

Strategies

Offensive Strategy

  • The four Home Village Heroes serve different roles in raids. The Barbarian King is the tank specialist, while the Archer Queen is the damage specialist, the Grand Warden is the support specialist and the Royal Champion is the defense specialist.
  • Because of the Grand Warden's low health and low damage, he is more suited to support than leading an attack. Have tank units such as Giants, Golems or the Barbarian King to keep him safe from defenses. The Grand Warden can help them in return with his passive abilities.
  • Use the Grand Warden in Air Mode if you are using an air attack so he does not take damage from ground defenses (as they are not distracted by other troops) and Ground Mode when using a ground army as he will not be targeted by Air Defenses.
    • Only set him to Air Mode if you are using an air attack, as, without distraction troops, he can easily be killed or otherwise heavily damaged by Air Defenses and Seeking Air Mines, as well as defending Clan Castle troops such as Headhunters.
    • If using the Air Mode Warden alone (as a niche to evade heavy ground defenses, for example), it is recommended to deploy Balloons near the Warden to distract any Seeking Air Mines and make sure that none of the traps will hit the Warden. Relative level Seeking Air Mines will kill the Grand Warden, unless he is at least level 37 for Town Hall 12 when the Seeking Air Mine is at level 3, or level 49 for Town Hall 13 when the trap is level 4. However, be careful of level 5 or above Seeking Air Mines, as they will defeat him instantly at any level!
      • However, a level 6 Seeking Air Mine leaves the level 40 Grand Warden with the maxed out Life Gem and Healing Tome with only 30 hitpoints remaining.
  • Use the Eternal Tome ability near the core so your troops can get through the core, where the most damage usually is. Against a level 5 Giga Tesla or a Giga Inferno, it may be useful to save the ability specifically for the explosion when the Town Hall is destroyed, as it does severe damage.
    • Alternatively, it can be better to use it early, such as if high damaging defenses are situated nearer the outside of a base, or when your main army is able to split up.
  • The Grand Warden goes where other troops go, so he does not need funneling. However, the other troops need to be funneled.
  • He will follow the troop with the highest housing space or the largest mass of troops, so bunching up troops with the Grand Warden is crucial to getting the most out of his abilities.
    • However, do not bunch them up too tightly, as his aura is large and the troops will take a lot of splash damage from other defenses if they are too bunched up.
      • This also risks them being targeted by the Eagle Artillery.
      • However, this is temporarily nullifed with the Eternal Tome ability.
  • When equipped, the Grand Warden's Life Gem is most effective on troops with moderate amounts of health, such as the Balloon or Miner. He will be able to grant a sizable health increase to these troops that is close to the maximum increase allowed by his ability (or if this increase is the maximum allowed, then the health increase is still significant on these troops). The Life Gem is significantly less effective on low-hitpoint troops such as Minions, as they only gain a tiny proportion of health from his Life Gem. It is also somewhat limiting to high-hitpoint troops such as the Golem, as its health increase is well over the maximum allowed. Additionally, since they already have high hitpoints themselves, the extra hitpoints are usually not necessary.
    • When using high-hitpoint troops, it is best to use the Apprentice Warden instead of the Life Gem, since the Apprentice Warden does not have any health limit cap, which can increase bigger troops' health significantly, and the Life Gem will be replaced by either the Rage Gem, Healing Tome or Fireball to help support the attack.
  • The Grand Warden has the longest range of any troop in the Home Village or all Heroes in the game. He can outrange the Wizard Tower, Bomb Tower, Archer Tower on Fast Attack mode, or Hidden Tesla.
    • The Super Archer has a projectile range of 12, but her targeting range is only 6.
    • The Mortar Mode Cannon Cart in the Builder's Base has the longest range of any troop in the game, being 9 tiles.
    • The Flame Flinger has the longest range out of all units in the game, being 10 tiles.
  • If the Grand Warden is positioned correctly, he can defeat an enemy Barbarian King and even an Archer Queen without being attacked. In the case of an Archer Queen, it is substantially harder to pull off, as she has a larger attack radius, has a faster movement and attack speed, and can attack from far away unlike the King.
  • When upgraded to a high level, the Grand Warden can be used with Healers or Druids to perform a Warden Walk, which is similar to a Queen Walk in terms of utility. Compared to a Queen Walk, his longer range allows him to snipe buildings from a longer distance, meaning that the Warden Walk is generally safer, but his lower damage output means it will take longer to create an effective funnel or destroy the targeted buildings.
    • Druids, unlike Healers, are better to use than Healers due to being a ground unit, and you can bring at least 2 to support him. However, they last for a limited time.
    • If the Grand Warden has the Rage Gem, he will be able to destroy buildings faster, making Warden Walks faster.
    • His AI (which makes him follow troops if they are close enough) can be exploited to help funnel him in a particular direction, which can be useful for the objectives of the Warden Walk. For example, deploying a few Balloons against a defense can coerce him to follow the Balloons in attacking that defense. You can also do this to convert a Warden Walk into a smash-style attack (which will be supported by the Warden and Healers) by simply deploying your main force in the path of the walk.
    • When set to Air Mode, if you see a Seeking Air Mine coming towards the Grand Warden, activate his Eternal Tome ability if you still have it. If you react quickly enough, he will be able to avoid all damage; failing to do so will mean severe damage, and in most cases automatically trigger the ability anyway (if the "Automatically use Hero Abilities on KO" setting is turned on), but the Warden will be reduced to 1 HP and be extremely vulnerable, leaving you at a disadvantage, especially if he does not have the Eternal Tome equipped.
  • The Grand Warden has many viable Pet choices that work well with him.
    • The Electro Owl is an excellent fit for the Grand Warden, especially if using air mode. Not only does the Owl provide additional damage that nearly matches his own, the Owl is the only aerial Pet that can accompany the Warden without him being knocked out, thus behaving like an extra troop to protect him. In ground mode, the Owl's additional damage can greatly speed up Warden Walks, and unlike grounded Pets, does not risk pulling the Healers away from the Warden.
    • The Poison Lizard is an alternative for damage at Town Hall 15, with its DPS being focused on a single target, as opposed to the Owl; it can also assist the Warden against enemy troops.
    • For additional support utility, Frosty can be paired with the Warden to slow defenses down. The Warden often being in the backline combines with Frosty's targeting AI to keep Frosty himself in the backlines, which enhances his sustainability as compared to pairing him with other Heroes.
    • The Unicorn can heal the Warden effectively, including during a Warden Walk, due to it being able to keep pace with the Warden easily. Although most often paired with the Archer Queen, the Unicorn's pairing with the Warden can be considered if the Queen should be unavailable or require a different Pet.
    • Pets like Diggy or Frosty can be used to stun or slow down defenses when the army targets them, increasing the chances of a successful attack, but only if the main army he follows targets the defenses, especially Root Riders.
    • The Angry Jelly will make the Grand Warden attack defenses, but will be vulnerable to high-damaging defenses. Thus, it is only used when you will perform a Warden Charge, where you will destroy a part of the base using the Fireball with the help of Invisibility or Overgrowth Spells.
  • There are many good Hero Equipment options for the Grand Warden.
    • The Eternal Tome and Healing Tome (or Double Tome) for some guaranteed healing during the invincibility, best used on most strategies, such as Super Hog Riders and Root Rider Smash.
    • The Eternal Tome and Rage Gem allows lots of units to deal high damage against the core of the base, especially when using a Smash-style attack.
    • The Eternal Tome and Fireball for high destruction and invincibility; used for Super Archer Blimps.
    • The Rage Gem and Healing Tome can get high damage and healing at the same time, increasing sustainability and damage potential, but lacks the invincibility.
    • The Rage Gem and Fireball to go all in for damage, and is used for Warden Charges.

Defensive Strategy

  • To defend against an enemy Grand Warden, make sure you set your Inferno Towers to multi-target, as he is often behind other troops so that a few defenses can hit him. At higher levels, Scattershots can be particularly effective due to their knack for damaging units behind the primary target.
  • Placing the Grand Warden near the other Heroes and the Clan Castle will be quite beneficial for defense, as the Heroes and Clan Castle troops will have a great hitpoint increase.
    • However, since the Town Hall 16 update which added Hero Equipment to the game, due to the Hero Equipment being removed from defending Heroes, the defensive Life Aura is nowhere to be seen, meaning that defending troops and Heroes will not be buffed anymore.
  • The Grand Warden in defensive mode will not be targeted by a Headhunter, due to him being considered a defensive building. It does however make him vulnerable to troops that prioritize defenses, such as Hog Riders or Root Riders, and can be damaged by Earthquake Spells.

Statistics

Preferred Target Attack Type Movement Speed Attack Speed Range Search Radius
Any Ranged (Ground & Air) 16 1.8s 7 10
Level
Level
Damage per Second
Damage
Damage per Hit
Damage
Hitpoints
Hitpoints
Health Recovery Hitpoints Regen Time
Time
Upgrade Cost
Elixir
Upgrade Time
Time
Town Hall Level Required
Town Hall
1 43 77.4 850 90 20m 1,000,000 N/A 11
2 44 79.2 868 90 20m 1,000,000 2h 11
3 46 82.8 886 90 20m 1,100,000 4h 11
4 48 86.4 904 90 20m 1,200,000 8h 11
5 49 88.2 923 97 22m 1,400,000 10h 11
6 51 91.8 942 97 22m 1,500,000 12h 11
7 54 97.2 961 97 22m 1,700,000 14h 11
8 56 100.8 982 97 22m 1,800,000 16h 11
9 59 106.2 1,003 97 22m 2,000,000 18h 11
10 61 109.8 1,025 109 24m 2,300,000 1d 11
11 64 115.2 1,048 109 24m 2,700,000 1d 12h 11
12 66 118.8 1,072 109 24m 3,000,000 1d 12h 11
13 70 126 1,097 109 24m 3,400,000 1d 12h 11
14 73 131.4 1,122 109 24m 3,700,000 1d 12h 11
15 77 138.6 1,148 122 26m 4,100,000 1d 12h 11
16 80 144 1,173 122 26m 4,400,000 2d 11
17 83 149.4 1,199 122 26m 4,800,000 2d 11
18 87 156.6 1,224 122 26m 5,100,000 2d 11
19 90 162 1,250 122 26m 5,500,000 2d 11
20 94 169.2 1,275 135 28m 6,000,000 2d 11
21 98 176.4 1,301 135 28m 6,500,000 2d 12h 12
22 102 183.6 1,327 135 28m 6,600,000 2d 12h 12
23 106 190.8 1,354 135 28m 6,700,000 2d 12h 12
24 111 199.8 1,381 135 28m 6,800,000 2d 12h 12
25 116 208.8 1,409 149 30m 6,900,000 2d 12h 12
26 121 217.8 1,438 149 30m 7,000,000 3d 12
27 126 226.8 1,467 149 30m 7,100,000 3d 12
28 131 235.8 1,497 149 30m 7,200,000 3d 12
29 137 246.6 1,527 149 30m 7,300,000 3d 12
30 143 257.4 1,558 165 32m 7,400,000 3d 12
31 149 268.2 1,590 165 32m 7,500,000 4d 12
32 155 279 1,622 165 32m 7,600,000 4d 12
33 162 291.6 1,655 165 32m 7,700,000 4d 12
34 168 302.4 1,688 165 32m 7,800,000 4d 12
35 175 315 1,722 182 34m 7,900,000 4d 12
36 183 329.4 1,757 182 34m 8,000,000 5d 12
37 190 342 1,793 182 34m 8,100,000 5d 12
38 198 356.4 1,829 182 34m 8,200,000 5d 12
39 207 372.6 1,867 182 34m 8,300,000 5d 12
40 215 387 1,904 202 36m 8,400,000 5d 12
41 221 397.8 1,921 202 36m 8,500,000 6d 13
42 226 406.8 1,938 202 36m 8,800,000 6d 13
43 230 414 1,955 202 36m 9,100,000 6d 13
44 234 421.2 1,972 202 36m 9,400,000 6d 13
45 237 426.6 1,989 211 38m 9,700,000 6d 13
46 241 433.8 2,006 211 38m 10,000,000 6d 6h 13
47 244 439.2 2,023 211 38m 10,300,000 6d 6h 13
48 247 444.6 2,040 211 38m 10,600,000 6d 6h 13
49 251 451.8 2,057 211 38m 11,000,000 6d 6h 13
50 254 457.2 2,074 220 40m 11,500,000 6d 6h 13
51 258 464.4 2,091 220 40m 12,000,000 6d 18h 14
52 261 469.8 2,108 220 40m 12,500,000 6d 18h 14
53 264 475.2 2,125 220 40m 13,000,000 6d 18h 14
54 268 482.4 2,142 220 40m 13,500,000 6d 18h 14
55 271 487.8 2,159 229 42m 14,000,000 6d 18h 14
56 274 493.2 2,176 229 42m 14,500,000 8d 15
57 276 496.8 2,193 229 42m 15,000,000 8d 15
58 279 502.2 2,210 229 42m 15,500,000 8d 15
59 281 505.8 2,227 229 42m 16,000,000 8d 15
60 284 511.2 2,244 238 44m 16,200,000 8d 15
61 286 514.8 2,261 238 44m 16,700,000 8d 15
62 289 520.2 2,278 238 44m 16,900,000 8d 15
63 292 525.6 2,295 238 44m 17,100,000 8d 15
64 294 529.2 2,312 238 44m 17,300,000 8d 15
65 297 534.6 2,329 247 46m 17,500,000 8d 15
66 299 538.2 2,346 247 46m 18,000,000 8d 16
67 302 543.6 2,363 247 46m 18,500,000 8d 16
68 304 547.2 2,380 247 46m 19,000,000 8d 16
69 307 552.6 2,397 247 46m 19,500,000 8d 16
70 309 556.2 2,414 256 48m 20,000,000 8d 16

Hero Equipment

  • When attacking, the Grand Warden can use two of the below pieces of Hero Equipment, which change the abilities he has and grants additional stat bonuses.
  • The Grand Warden does not use any Hero Equipment when defending.
  • Select the equipment below to learn more about the abilities and stat bonuses that each piece gives.

History

  • The Grand Warden was suggested by AbdulRauf on the forums, on January 24, 2013.
  • The Grand Warden was initially revealed as the new hero for Town Hall 11 at Clash-Con 2015. However, only a silhouette of him was shown.
    • In the sneak peeks showcasing him, his hitpoints at level 20 was 2,000; however it was changed to 1,500 in its release.
    • His beta ability color was orange, but was later changed to yellow when released.
  • The Grand Warden was added in the December 10, 2015 "Town Hall 11" update, with 20 levels.
  • The December 16, 2015 maintenance break fixed a bug that did not correctly save the Grand Warden's ground or air mode.
  • The December 19, 2015 optional update fixed a player profile bug where Level 1 Grand Warden could be incorrectly shown as unlocked.
  • The March 21, 2016 update slightly reduced Grand Warden's Life Aura and Eternal Tome range.
  • The December 19, 2016 update changed the Grand Warden's info image.
  • The June 11, 2018 "Town Hall 12" update added levels 21-30 Grand Warden.
  • The June 26, 2018 balance changes reduced Grand Warden's regeneration times at all levels (1-30).
  • The June 18, 2019 update added levels 31-40 Grand Warden and reduced regeneration time across all levels, and fixed the Grand Warden's AI for ground mode, and he no longer jumps into empty compartments for no reason. The same update also converted the Grand Warden from 2D to 3D, giving his appearance a significant change.
  • The October 16, 2019 update improved Grand Warden's AI to prevent him from easily abandoning a supported group.
  • The December 9, 2019 "Town Hall 13" update added levels 41-50 Grand Warden, added KO option for Heroes, the Warden's shoot effect starts closer to the staff than stomach, made it so that Grand Warden would less likely follow Lava Hounds, and forced him to retarget if he is attacking a wall and his group has died.
  • The December 19, 2019 update fixed Grand Warden's celebration animation clipping after changing mode.
  • The March 30, 2020 update gave the Grand Warden an update:
    • New Hero Skin selection screen that is much easier to select which skin you want to apply to your Hero.
    • All Heroes will display in their selected skin under the Player Profile tab.
    • When acquiring a new skin, the UI to select the skin will automatically open.
    • Some selected skins will be able to be purchased outside of the Gold Pass.
  • The May 20, 2020 update made it so that the Grand Warden would less likely to follow Dragons and P.E.K.K.As.
  • The June 22, 2020 update improved Grand Warden's AI to follow the group more effectively and be less prone to drifting away while in Air Mode, and added sound effect when toggling Grand Warden to air or ground mode.
  • The October 12, 2020 update made it so that Heroes now automatically heal after raid. The same update also removed guard toggle.
  • The October 26, 2020 update fixed skin names not changing when changing Hero with the arrows (in the "Change Skin" menus).
  • The December 7, 2020 update gave the Grand Warden an update:
    • A new Cosmetics tab has been added to the in-game shop where you can browse and purchase any permanently available cosmetics such as Hero Skins when they become available for Gems.
    • A "View Skin" option has been added when visiting.
    • Skin animations are more elaborate when viewed in the wardrobe and simpler animations in other UI elements.
    • Fixed an issue with hitpoints rounding after the Grand Warden’s aura ends. This issue would cause Heroes to lose their auto ability if they were left with 1 HP when the Warden’s aura ended as it would round the HP down to 0.
    • Increased the brightness of the Grand Warden’s Eternal Tome ability to make it more visible.
  • The January 20, 2021 update adjusted Grand Warden priority when following Battle Blimps and Log Launchers to reduce the chance of him following them in a deadly run towards the Town Hall.
  • The April 12, 2021 "Town Hall 14" update gave the Grand Warden an update:
    • Added levels 51-55 Grand Warden.
    • Boosts on Grand Warden or Buildings are no longer cancelled when an upgrade is started and will continue to run in the background.
    • Stop Grand Warden from attacking a Wall if nobody else in his group is attacking a Wall.
    • Prevented the Grand Warden from dying while activating his ability if he is damaged at the exact same moment.
  • The April 29, 2021 update made it so that the Grand Warden would less likely to follow Pets.
  • The June 15, 2021 update fixed Grand Warden and other heroes occasionally doing 360 turns during attacks.
  • The December 9, 2021 update reduced the upgrade costs of levels 1-40 and upgrade times at levels 2-15.
  • The October 10, 2022 update added levels 56-60 Grand Warden with the release of Town Hall 15.
  • The May 15, 2023 update made Grand Warden recalculate his group when being redeployed by a Recall Spell.
  • The June 12, 2023 update added levels 61-65 Grand Warden.
  • The September 14, 2023 maintenance break made it less likely for the Grand Warden to follow Super Hog Rider's Riders.
  • The December 12, 2023 update made the following changes:
    • Added levels 66-70.
    • Removed the Life Aura from the defensive Warden.
    • Added the health recovery for the Grand Warden. (Before the Th16 update, he did not have any.)
    • Reduced upgrade costs and times across all pre-existing levels (except for level 1):
      • Levels 2-7 and 56-65 received cost reductions.
      • Levels 8-55 received both time and cost reductions.
    • Added Hero Equipment for the Grand Warden, separating his abilities into the Life Gem and the Eternal Tome.
      • Because the Life Gem grants passive stat boosts, the Grand Warden's damage per second and hitpoints were reduced at all levels. The level of Life Gem and Eternal Tome given to players varied depending on the Grand Warden level they had at the time of the update.

Hero Skins

Skin Availability

Below is a table that lists all Hero skins for the Grand Warden and the month in which they were available, in chronological order. Skins are divided into three classes:

  • Gold denotes a skin that was featured as a Gold Pass skin in Season Challenges.
    • All Hero Skins from the Gold Pass since April 2023 have been available as the first reward on the Gold track.
    • Prior to this, they have all been the last reward on the Gold track unless specified.
    • All Gold skins are available permanently for purchase at a price of 1,500 Gems exactly a year after the skin was originally offered in the Gold Pass.
  • Standard and Legendary denotes skins not available from the Gold Pass that were available only through a special offer or event.
    • Unless otherwise stated in the notes, these skins' special offers were available in the season listed, and cost the equivalent of $3.99 USD for Standard skins, or $9.99 USD for Legendary skins. The notes section may also include additional context of an offer.

Key for highlighted entries:

  • Entries that are highlighted denote that the skin is available in the current Season Challenges season.
  • Entries marked with a Coathanger Coathanger denote a Standard or Legendary skin that is permanently available for re-purchase in the cosmetics tab at the original price when the skin was originally offered.
SkinClassSeason AvailableNotes
Party WardenGoldAugust 2019Available as the first reward on the Gold Pass track.
Primal WardenGoldJanuary 2020
Clockwork WardenGoldApril 2020
Gladiator WardenGoldJuly 2020
Pirate WardenGoldOctober 2020
Warden of the NorthGoldJanuary 2021
Jungle WardenGoldMay 2021
Warden MasterGoldOctober 2021
Jolly WardenGoldDecember 2021
Warrior WardenGoldFebruary 2022
Shadow Warden CoathangerLegendaryApril 2022
Summer WardenGoldJune 2022
Pixel Warden CoathangerLegendaryAugust 2022The Pixel Warden was available in a 10th Clashiversary offer in August 2022; costing $4.99 USD (or equivalent), half of the usual price for Legendary skins.
Champion Warden CoathangerLegendarySeptember 2022The Champion Warden skin was available in a special offer for the World Finals in 2022.
Magic Warden CoathangerLegendaryOctober 2022The Magic Warden was available in a special offer for the release of Town Hall 15.
Painter Warden CoathangerLegendaryMarch 2023The Painter Warden was available in a special offer in March 2023 as part of the Color Fest event. Alternatively, it could be purchased in a bundle with the other three Painter skins for $24.99 USD.
Dark Ages WardenGoldApril 2023
Goblin WardenLegendaryJune 2023
League WardenLegendaryJune 2023The League Warden is permanently available in the Clan War Leagues Shop starting from the June 2023 update. It costs 2,000.
Future WardenGoldAugust 2023
Ghost WardenLegendaryOctober 2023The Ghost Warden skin was available in a special Clash-O-Ween offer in October 2023.
Gingerbread WardenGoldDecember 2023
Dragon WardenLegendaryFebruary 2024The Dragon Warden skin was available as part of the Dragon Festival event in February 2024.
Space WardenLegendaryMarch 2024
Egypt WardenGoldApril 2024
Football WardenLegendaryMay 2024
Wild West WardenGoldJune 2024
Anime WardenLegendaryAugust 2024
Grand DwarfLegendarySeptember 2024The Grand Dwarf was available in the September 2024 Gold Pass track at 2,601 Points from the 4th September.
Dark Minion WardenLegendaryOctober 2024

Grand Warden Skins

Grand Warden 3D preview
Party Warden 3D preview
Primal Warden 3D preview
Clockwork Warden 3D preview
Gladiator Warden 3D preview
Pirate Warden 3D preview
North Warden 3D preview
Jungle Warden 3D preview
Master Warden 3D preview
Jolly Warden 3D preview
Warrior Warden 3D preview
Shadow Warden 3D preview
Summer Warden 3D preview
Pixel Warden 3D preview
Champion Warden 3D preview
Magic Warden 3D preview
Painter Warden 3D preview
Dark Ages Warden 3D preview
Goblin Warden 3D preview
League Warden 3D preview
Future Warden 3D preview
Ghost Warden 3D preview
Gingerbread Warden 3D preview
Dragon Warden 3D preview
Space Warden 3D preview
Egypt Warden 3D preview
Grand Warden 3D
Party Warden 3D
Primal Warden 3D
Clockwork Warden 3D
Gladiator Warden 3D
Pirate Warden 3D
North Warden 3D
Jungle Warden 3D
Master Warden 3D
Jolly Warden 3D
Warrior Warden 3D Ground
Shadow Warden 3D Ground
Summer Warden 3D Ground
Pixel Warden 3D
Champion Warden 3D Ground
Magic Warden 3D Ground
Painter Warden 3D Ground
Dark Ages Warden 3D Ground
Goblin Warden 3D Ground
League Warden 3D Ground
Future Warden 3D Ground
Ghost Warden 3D Ground
Gingerbread Warden 3D Ground
Dragon Warden 3D Ground
Space Warden 3D Ground
Egypt Warden 3D Ground
Grand Warden 3D Air
Party Warden 3D Air
Primal Warden 3D Air
Clockwork Warden 3D Air
Gladiator Warden 3D Air
Pirate Warden 3D Air
North Warden 3D Air
Jungle Warden 3D Air
Master Warden 3D Air
Jolly Warden 3D Air
Warrior Warden 3D Air
Shadow Warden 3D Air
Summer Warden 3D Air
Pixel Warden 3D
Champion Warden 3D Air
Magic Warden 3D Air
Painter Warden 3D Air
Dark Ages Warden 3D Air
Goblin Warden 3D Air
League Warden 3D Air
Future Warden 3D Air
Ghost Warden 3D Air
Gingerbread Warden 3D Air
Dragon Warden 3D Air
Space Warden 3D Air
Egypt Warden 3D Air
Grand Warden 3D Ground pose
Party Warden 3D Ground pose
Primal Warden 3D Ground pose
Clockwork Warden 3D Ground pose
Gladiator Warden 3D Ground pose
Pirate Warden 3D Ground pose
North Warden 3D Ground pose
Jungle Warden 3D Ground pose
Master Warden 3D Ground pose
Jolly Warden 3D Ground pose
Warrior Warden 3D Ground pose
Shadow Warden 3D Ground pose
Summer Warden 3D Ground pose
Pixel Warden 3D Ground pose
Champion Warden 3D Ground pose
Magic Warden 3D Ground pose
Painter Warden 3D Ground pose
Dark Ages Warden 3D Ground pose
Goblin Warden 3D Ground pose
League Warden 3D Ground pose
Future Warden 3D Ground pose
Ghost Warden 3D Ground pose
Gingerbread Warden 3D Ground pose
Dragon Warden 3D Ground pose
Space Warden 3D Ground pose
Egypt Warden 3D Ground pose
Grand Warden 3D Air pose
Party Warden 3D Air pose
Primal Warden 3D Air pose
Clockwork Warden 3D Air pose
Gladiator Warden 3D Air pose
Pirate Warden 3D Air pose
North Warden 3D Air pose
Jungle Warden 3D Air pose
Master Warden 3D Air pose
Jolly Warden 3D Ground pose
Warrior Warden 3D Air pose
Shadow Warden 3D Air pose
Summer Warden 3D Air pose
Pixel Warden 3D Air pose
Champion Warden 3D Air pose
Magic Warden 3D Air pose
Painter Warden 3D Air pose
Dark Ages Warden 3D Air pose
Goblin Warden 3D Air pose
League Warden 3D Air pose
Future Warden 3D Air pose
Ghost Warden 3D Air pose
Gingerbread Warden 3D Air pose
Dragon Warden 3D Air pose
Space Warden 3D Air pose
Egypt Warden 3D Air pose
Grand Warden 3D Ground KO
Party Warden 3D Ground KO
Primal Warden 3D Ground KO
Clockwork Warden 3D Ground KO
Gladiator Warden 3D Ground KO
Pirate Warden 3D Ground KO
North Warden 3D Ground KO
Jungle Warden 3D Ground KO
Master Warden 3D Ground KO
Jolly Warden 3D Ground KO
Warrior Warden 3D Ground KO
Shadow Warden 3D Ground KO
Summer Warden 3D Ground KO
Pixel Warden 3D Ground KO
Champion Warden 3D Ground KO
Magic Warden 3D Ground KO
Painter Warden 3D Ground KO
Dark Ages Warden 3D Ground KO
Goblin Warden 3D Ground KO
League Warden 3D Ground KO
Future Warden 3D Ground KO
Ghost Warden 3D Ground KO
Gingerbread Warden 3D Ground KO
Dragon Warden 3D Ground KO
Space Warden 3D Ground KO
Egypt Warden 3D Ground KO
Grand Warden 3D Ground KO
Party Warden 3D Air KO
Primal Warden 3D Air KO
Clockwork Warden 3D Air KO
Gladiator Warden 3D Air KO
Pirate Warden 3D Air KO
North Warden 3D Air KO
Jungle Warden 3D Air KO
Master Warden 3D Air KO
Jolly Warden 3D Air KO
Warrior Warden 3D Air KO
Shadow Warden 3D Air KO
Summer Warden 3D Air KO
Pixel Warden 3D Air KO
Champion Warden 3D Air KO
Magic Warden 3D Air KO
Painter Warden 3D Air KO
Dark Ages Warden 3D Air KO
Goblin Warden 3D Air KO
League Warden 3D Air KO
Future Warden 3D Air KO
Ghost Warden 3D Air KO
Gingerbread Warden 3D Air KO
Dragon Warden 3D Air KO
Space Warden 3D Air KO
Egypt Warden 3D Air KO
Grand Warden 3D Ground downed
Party Warden 3D Ground downed
Primal Warden 3D Ground downed
Clockwork Warden 3D Ground downed
Gladiator Warden 3D Ground downed
Pirate Warden 3D Ground downed
North Warden 3D Ground downed
Jungle Warden 3D Ground downed
Master Warden 3D Ground downed
Jolly Warden 3D Ground downed
Warrior Warden 3D Ground downed
Shadow Warden 3D Ground downed
Summer Warden 3D Ground downed
Pixel Warden 3D Ground downed
Champion Warden 3D Ground downed
Magic Warden 3D Ground downed
Painter Warden 3D Ground downed
Dark Ages Warden 3D Ground downed
Goblin Warden 3D Ground downed
League Warden 3D Ground downed
Future Warden 3D Ground downed
Ghost Warden 3D Ground downed
Gingerbread Warden 3D Ground downed
Dragon Warden 3D Ground downed
Space Warden 3D Ground downed
Egypt Warden 3D Ground downed
Grand Warden 3D Air downed
Party Warden 3D Ground downed
Primal Warden 3D Air downed
Clockwork Warden 3D Air downed
Gladiator Warden 3D Air downed
Pirate Warden 3D Air downed
North Warden 3D Air downed
Jungle Warden 3D Ground downed
Master Warden 3D Air downed
Jolly Warden 3D Ground downed
Warrior Warden 3D Air downed
Shadow Warden 3D Air downed
Summer Warden 3D Air downed
Pixel Warden 3D Air downed
Champion Warden 3D Air downed
Magic Warden 3D Air downed
Painter Warden 3D Air downed
Dark Ages Warden 3D Air downed
Goblin Warden 3D Air downed
League Warden 3D Air downed
Future Warden 3D Air downed
Ghost Warden 3D Air downed
Gingerbread Warden 3D Air downed
Dragon Warden 3D Air downed
Space Warden 3D Air downed
Egypt Warden 3D Air downed
Anniversary Skin 2019
World Championship Skin 2022
Grand Warden Icon
Party Warden Icon
Primal Warden Icon
Clockwork Warden Icon
Gladiator Warden Icon
Pirate Warden Icon
Winter Warden Icon
Jungle Warden Icon
Master Warden Icon
Jolly Warden Icon
Warrior Warden Icon
Shadow Warden Icon
Summer Warden Icon
Pixel Warden Icon
Champion Warden Icon
Magic Warden Icon
Painter Warden Icon
Dark Ages Warden Icon
Goblin Warden Icon
League Warden Icon
Future Warden Icon
Ghost Warden Icon
Gingerbread Warden Icon
Dragon Warden Icon
Space Warden Icon
Egypt Warden Icon
Grand Warden
Initializing Skin Menu...
To view the skin wardrobe, please reload the page on the desktop skin.
Created by E12Dragon
Alternatively, see Grand Warden/Skins for a gallery.

Grand Warden Skin Features

  • Yes: Feature is fully customized from the original
  • Partial: Feature is subtly customized from the original
  • No: Feature is not customized from the original

Ground Mode
Skin Preview Animation Pose Animation Selection Animation Walking Animation Attacking Animation Knockout Animation Resting Animation Constant Effects Preview Effects Pose Effects Selection Effects Deployment Effects Walking Effects Attacking Effects Ability Effects Knockout Effects Resting Effects Preview Sounds Pose Sounds Selection Sounds Deployment Sounds Attacking Sounds Ability Sounds Knockout Sounds
Party Warden Icon
Party Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No Yes Yes Yes Yes Yes No Yes
Primal Warden Icon
Primal Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No No No No No No No No
Clockwork Warden Icon
Clockwork Warden
Yes Yes Yes Yes Yes Yes Yes Yes No Yes Yes No No Yes No No No No No Yes Yes Yes No Yes
Gladiator Warden Icon
Gladiator Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No Yes No No No No No No No Yes No No
Pirate Warden Icon
Pirate Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No Yes No No No No No No No Yes No No
Winter Warden Icon
Warden of the North
Yes Yes Yes Yes Partial Yes Yes Yes No No No No No No No No No No No No No No No No
Jungle Warden Icon
Jungle Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No No No No No No No No
Master Warden Icon
Warden Master
Yes Yes Yes Yes Yes Yes Yes No No No No No No Yes No No No No No No No Yes No No
Jolly Warden Icon
Jolly Warden
Yes Yes Yes Yes Yes Yes Yes No No Yes Yes No No Yes No Yes Yes Yes Yes Yes Yes Yes No No
Warrior Warden Icon
Warrior Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No Yes No No No Yes Yes Yes Yes Yes No No
Shadow Warden Icon
Shadow Warden
Yes Yes Yes Yes Yes Yes Yes Yes No No No No No Yes Yes No No Yes Yes Yes No Yes No No
Pixel Warden Icon
Pixel Warden
Yes Yes Yes Yes Yes Yes Yes No No No No Yes No Yes Yes No No Yes Yes Yes Yes Yes Yes Yes
Summer Warden Icon
Summer Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No Yes Yes No No Yes Yes Yes No Yes No No
Champion Warden Icon
Champion Warden
Yes Yes Yes Yes Yes Yes Yes Yes No No No Yes No Yes Yes No No Yes Yes Yes Yes Yes No No
Magic Warden Icon
Magic Warden
Yes Yes Yes Yes Yes Yes Yes Yes No No No No No Yes Yes No No Yes Yes Yes Yes Yes Yes Yes
Painter Warden Icon
Painter Warden
Yes Yes Yes Yes Yes Yes Yes No No No No Yes No Yes Yes No No Yes Yes Yes No Yes No No

Air Mode
Skin Preview Animation Pose Animation Selection Animation Flying Animation Attacking Animation Knockout Animation Resting Animation Constant Effects Preview Effects Pose Effects Selection Effects Deployment Effects Flying Effects Attacking Effects Ability Effects Knockout Effects Resting Effects Preview Sounds Pose Sounds Selection Sounds Deployment Sounds Attacking Sounds Ability Sounds Knockout Sounds
Party Warden Icon
Party Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No Yes Yes Yes Yes Yes No Yes
Primal Warden Icon
Primal Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No No No No No No No No
Clockwork Warden Icon
Clockwork Warden
Yes Yes Yes Yes Yes Yes Yes Yes No Yes Yes No No Yes No No No No No Yes Yes Yes No Yes
Gladiator Warden Icon
Gladiator Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No Yes Yes No No No No No No No Yes No No
Pirate Warden Icon
Pirate Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No Yes No No No No No No No Yes No No
Winter Warden Icon
Warden of the North
Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No No No No No No No
Jungle Warden Icon
Jungle Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No No No No No No No No
Master Warden Icon
Warden Master
Yes Yes Yes Yes Yes Yes Yes No No No No No No Yes No No No No No No No Yes No No
Jolly Warden Icon
Jolly Warden
Yes Yes Yes Yes Yes Yes Yes No No Yes Yes No No Yes No Yes Yes Yes Yes Yes Yes Yes No No
Warrior Warden Icon
Warrior Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No Yes No No No Yes Yes Yes Yes Yes No No
Shadow Warden Icon
Shadow Warden
Yes Yes Yes Yes Yes Yes Yes Yes No No No No No Yes Yes No No Yes Yes Yes No Yes No No
Summer Warden Icon
Summer Warden
Yes Yes Yes Yes Yes Yes Yes No No No No No No Yes Yes No No Yes Yes Yes No Yes No No
Pixel Warden Icon
Pixel Warden
Yes Yes Yes Yes Yes Yes Yes No No No No Yes No Yes Yes No No Yes Yes Yes Yes Yes Yes Yes
Champion Warden Icon
Champion Warden
Yes Yes Yes Yes Yes Yes Yes Yes No No No Yes No Yes Yes No No Yes Yes Yes Yes Yes No No
Magic Warden Icon
Magic Warden
Yes Yes Yes Yes Yes Yes Yes Yes No No No No No Yes Yes No No Yes Yes Yes Yes Yes Yes Yes
Painter Warden Icon
Painter Warden
Yes Yes Yes Yes Yes Yes Yes No No No No Yes No Yes Yes No No Yes Yes Yes No Yes No No

Notes

  • A few of the Grand Warden's skins feature him holding different objects instead of a staff and book:
    • The Party Warden holds a large microphone and a jukebox.
    • The Primal Warden holds a skeleton hand and a stone tablet.
    • The Clockwork Warden holds an electric device with a tesla at the end, similar to a Hidden Tesla.
    • The Gladiator Warden holds a staff with a lightning bolt symbol on top.
    • The Pirate Warden wields a large musket and has a parrot on his shoulder.
    • The Jungle Warden holds a staff with a skull on it and a Goblin-shaped doll in the other (possibly a voodoo doll).
    • The Warden Master holds a branch or staff made from bamboo and a scroll.
    • The Jolly Warden holds a staff with mistletoe on top and a Christmas present.
    • The Warrior Warden holds a dragon staff which he also levitates on. In his other hand, he carries a wooden chest.
    • The Shadow Warden holds a staff that has a snake-like mouth with a floating eye inside of it. In his other hand, he carries a magic flying book.
    • The Summer Warden holds a horn and a life preserver.
    • The Champion Warden holds a glowing staff and a levitating purple ball.
    • The Magic Warden uses a bolt of electricity from his hand to attack and carries no staff.
    • The Painter Warden holds a hose filled with an Elixir-like fluid in a tank attached to his back.
    • The Dark Ages Warden holds a a flail-looking object with a yellow glowing crystal and a scroll with rune-like symbols on it.
    • The Goblin Warden carries a slingshot loaded with a bomb.
    • The Future Warden holds a staff made with levitating parts. A robot with a large eye follows him around.
    • The Ghost Warden uses a floating skeletal staff.
    • The Dragon Warden carries a shell with a pearl in it.
    • The Space Warden holds a flag and a floating, glowing ball.
    • The Egypt Warden holds a snake scepter and a golden ankh.
    • The Football Warden has several footballs that float around him.
    • The Wild West Warden holds a can win his right hand, and a floating goat or cow's skull with rubies where the eye sockets are in the other.
    • The Clash Games Warden holds a large glowing torch (based on the Olympic torch).
    • The Grand Dwarf skin holds a staff with a glowing blue flame and features a white Baby Dragon as a companion.
Ground Mode
Grand Warden1 Grand Warden10
Level 1-9 (Old Sprite) Level 10-30 (Old Sprite)

Trivia

General

  • Before he had a 3D skin, his book resembled a Book of Everything.
  • The tip of Clockwork Warden's staff looks similar to a level 7 Laboratory that is from the top and level 7 Hidden Tesla from the top.
  • The Gladiator Warden skin looks to be based off of the Roman king of the gods and god of lightning, Jupiter.
  • The Pirate Warden skin is based of off the Barbary pirates according to a post by Darian, the Supercell community manager.
  • If the Grand Warden is defeated while wearing the Pirate skin, there will be parrots spinning on his head instead of stars like other Heroes.
  • The Jungle Warden skin was added after the Epic Jungle Scenery was added that featured a Jungle Warden statue.
  • The Clash Games Warden skin reuses some of the Egypt Warden skin's sounds.
  • The Grand Warden is the last Hero to have a Winter-themed skin which is the Warden of the North skin.
  • The Warden of the North skin is the only Hero skin which its Hero name (Warden) is on the front but not on the back (like "Ice Queen").
  • Although the Party Warden appears in the 9th Clashiverary loading screen, he does not seem to appear in the 9th Clashiversary Scenery.
  • The Grand Warden's Jungle Warden skin appears to not have any hair, or even a face, whatsoever when viewed from behind.
  • Before Hero Skins were added, the Grand Warden had a different appearance as well as an upgrade difference. He had less facial hair, antlers and a different book cover.
    • Initially, he had purple facial hair. He wore white and purple robes along with a short cape. His eyes were of different color, one was white with a little pupil and the other was a normal one with a blue iris. There was a gold trim on his collar at the neck and he wore a white crown-like decoration on his head. He also held a thick book and a long wooden staff with a magical crystal held on top.
    • At level 10, his white antler crown became golden.
    • Before the Grand Warden was converted into a 3D model, the Grand Warden's book and staff switched arms when he changed direction. When the Grand Warden fell in battle, he dropped his staff but held on to his book.
  • The Grand Warden of the versions before the update of June 2019 bore a great resemblance to the late television host, Li Yong.
    • Because of this, he is commonly called "(Li) Yong King" among Chinese players.
    • In January 2016, shortly after the Town Hall 11 update, a show "Clash of Clans Players' Ceremony" was held in Beijing, China, with Li Yong as the main host due to this resemblance.
      Screenshot 20220329-131605~2

      His book after the update

  • After the update on June 2019, his book cover has a gem instead of the Book of Everything cover.
    Screenshot 20220329-131605

    A more rendered view of the Warden

Comparisons

  • He is the only unit in the game that can be changed to an air or ground unit.
  • He is the only unit in the entire game that can behave as both a troop (attacking) and a building (defending). Thus, the following interactions occur on defense:
    • It is only possible to destroy his Altar with a single Lightning Spell only if he is not guarding (and thus his Altar will be empty.)
    • Consequently, he is the only Hero to be damaged by Earthquake Spells and not by Poison Spells when defending.
    • He is the only Hero to not display his Hero Skin whenever he is defending.
  • The Grand Warden is one of the few units that can be healed by a Healer while attacking an Air Defense without the Air Defense being able to attack the Healer. The others units capable of doing this are the Archer Queen and the Super Archer.
  • He is the only Hero that can be killed in one hit by a trap (when in Air Mode via a Seeking Air Mine, due to his low amount of HP and the high damage from the trap).
  • The Grand Warden is one of the five troops partly associated with Wizards, including the Super Wizard, Ice Wizard, Party Wizard, and Electrofire Wizard.
  • The Grand Warden is one of the 13 units to appear in a Scenery, the others being the Barbarian, Goblin, Balloon, Hog Rider, Barbarian King, P.E.K.K.A, Baby Dragon, Skeleton, Archer Queen, Dragon Rider, Cannon Cart, and Party Wizard. In his case, he appears in the Pirate Scenery (as Clockwork Warden), and the Epic Jungle Scenery (as Jungle Warden).
  • He is the only Hero that appears to be based on more than one unit, particularly the Healer and the Wizard, because of his use of magic and ability to heal friendly units.
  • The Grand Warden is one of the seven units that can bypass Walls, the other ones being the Royal Champion, Headhunter, Hog Rider, Super Hog Rider, and Apprentice Warden. The Grand Warden may still attack them directly (some air units, such as the Balloon, are able to damage Walls indirectly through splash damage when attacking another target).
  • The Grand Warden is the only Hero currently able to equip two passive Hero Equipment, if he equips both the Life Gem and the Rage Gem.
  • Since the addition of the Hog Rider Puppet, the Grand Warden is the only Hero that cannot summon any units to aid him in battle, due to being a support Hero.
Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon RiderElectro TitanRoot Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunterApprentice WardenDruid (Bear)
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardSuper DragonInferno DragonSuper MinerSuper MinionSuper Hog Rider (Super HogSuper Rider) • Super ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes & Hero Equipment Barbarian King: Barbarian PuppetRage VialEarthquake BootsVampstacheGiant GauntletSpiky Ball
Archer Queen: Archer PuppetInvisibility VialGiant ArrowHealer PuppetFrozen ArrowMagic Mirror
Grand Warden: Eternal TomeLife GemRage GemHealing TomeFireballLavaloon Puppet (LavaloonLavaloon Pup)
Royal Champion: Royal GemSeeking ShieldHog Rider PuppetHaste VialRocket Spear
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility SpellRecall Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat) • Overgrowth Spell
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog LauncherFlame FlingerBattle Drill
Pets L.A.S.S.IElectro OwlMighty YakUnicornFrosty (Frostmite) • DiggyPoison LizardPhoenixSpirit FoxAngry Jelly
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