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Haste Spell info

"Put some hustle in even your heaviest units!
Haste Spells lack the damage boost of Rage Spells, but provide an even better boost to movement speed. A lower storage space also allows you to take more of them into battle!"


  • Summary
    • The Haste Spell is a Dark Elixir Spell added in the July 1, 2015 update.
    • Like a Rage Spell, it boosts the movement speed of troops in its area of effect; the Haste Spell, however, does not make them deal extra damage.
    • The Haste Spell has a slightly smaller radius than a Rage Spell.
    • Like with Healing Spells and Rage Spells, the Haste Spell has a reduced effect on Heroes, only granting 50% of its speed boost to them.

  • Offensive Strategy
    • Haste Spells may be used to counteract the effect of Air Sweepers.
    • The Haste spell is most effective in aiding slower but more powerful troops, such as Balloons, Dragons, Baby Dragons and P.E.K.K.As.
    • Before the July 2015 Update, Balloons were combined with Rage Spells to increase their speed. When the Haste Spell was introduced, LavaLoonion, LaLoon, Balloonion and other variations saw new light, due to the larger speed increase afforded by the Haste Spell and consuming half the housing space of a Rage Spell.
    • In Zap attacks where the attacker brings lots of Lightning Spells, this is very important if the troops are slow but strong since the spell is much more efficient at moving troops than other spells.

  • Trivia
    • The Rage Spell's name in game files is "haste." The Haste Spell's name, in turn, is "speedup".
    • At its initial level, the Haste Spell has the same movement speed increase as a level 5 Rage Spell.
    • For every 1 level the Haste Spell gains, the amount of speed it gains is always increased by 6, the duration by 5 seconds, and cost by 20 dark elixir.
    • Haste Spells do not stack with themselves, or with the speed increase from a Rage Spell (the spell that provides the larger speed boost will grant its speed boost to the affected units).
    • Haste Spell's brewing time has been reduced multiple times, from 15 minutes to 3 minutes.
Radius Effect Type Housing Space Brewing Time Targets Dark Spell Factory Level Required
4 tiles Area Splash 1 3m Ground & Air 3
Level
Level
Speed Increase
Speed
Spell Duration
Stopwatch
Cost
Dark Elixir
Research Cost
Dark Elixir
Research Time
Stopwatch
Laboratory Level Required
Laboratory11
1 28 10 seconds 80 N/A N/A N/A
2 34 15 seconds 100 40,000 5d 7
3 40 20 seconds 120 80,000 6d 12h 8
4 46 25 seconds 140 100,000 9d 8
5 52 30 seconds 160 120,000 11d 9

For additional statistics and information, see the Unit Calculators page.

Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite)
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunter
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerInferno DragonSuper Witch (Big Boy)
Heroes Barbarian KingArcher QueenGrand WardenRoyal Champion
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton SpellBat Spell
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege Barracks
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