- For its Clan Capital version which gives a much lower movement speed but is permanent, see Endless Haste Spell.
- For its Hero Equipment version, see Haste Vial.

"Put some hustle in even your heaviest units!
Haste Spells lack the damage boost of Rage Spells, but provide an even better boost to movement speed. A lower storage space also allows you to take more of them into battle!"
Summary
- The Haste Spell is the 3rd Dark Elixir Spell unlocked at Dark Spell Factory level 3 that requires the Town Hall to be at level 9. Similar to a Rage Spell, it boosts the movement speed of troops in its area of effect, but to a greater effect; however, the Haste Spell does not increase their damage. The Haste Spell is half the housing space and also has a slightly smaller radius than the Rage Spell.
- Like with Healing Spells and Rage Spells, the Haste Spell has a reduced effect on Heroes, only granting 50% of its speed boost to them.
Offensive Strategies
- Haste Spells may be used to counteract the effect of Air Sweepers. Deploy the spell on slow air troops such as Electro Dragons and Balloons, and it will counteract the effect of the Air Sweeper by putting them back into where they were faster.
- However, if you can destroy Air Sweepers, it is better to destroy them directly, as it is not the most consistent.
- The Haste Spell is most effective in aiding slower but more powerful troops, such as Balloons, Dragons, Baby Dragons, Electro Dragons, P.E.K.K.As, Golems and Ice Golems. It is also effective on troops with abilities that last only temporarily, such as the Rocket Balloon, so that they can make use of the ability against their targets for longer.
- However, troops with fast movement speed would not benefit much from this, as there is no damage increase. It also does not boost attack speed, unlike the Haste Vial.
- This spell, when paired with the Invisibility Spell or Overgrowth Spell, can help to facilitate funneling, since the Haste guides the troops to the funneled area faster.
- In Zap attacks, where the attacker brings lots of Lightning Spells, the Haste Spell is very important if the troops are slow but strong since the spell is much more efficient at moving troops than other spells.
- You can also use the Haste Spell at the last seconds of the battle in which your slow troops are away of non-defensive buildings like a Builder's Hut, so that they are able to destroy it and get 3 stars.
- You can also drop the spell before the Giga Bomb explodes, avoiding the death damage, especially if the bomb leaves poison behind.
Statistics
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
Gold Pass modifiers 
| ApplyReset |
| Radius | Effect Type | Housing Space | Targets | Dark Spell Factory Level Required |
|---|---|---|---|---|
| 4 tiles | Area Splash | 1 | Ground & Air | 3 |
| Level |
Speed Increase |
Spell Duration |
Research Cost |
Research Time |
Laboratory Level Required |
|---|---|---|---|---|---|
| 1 | 28 | 10 seconds | N/A | N/A | N/A |
| 2 | 34 | 15 seconds | 8,000 | 1d | 7 |
| 3 | 40 | 20 seconds | 17,000 | 2d | 8 |
| 4 | 46 | 25 seconds | 30,000 | 3d | 8 |
| 5 | 52 | 30 seconds | 38,500 | 4d | 9 |
| 6 | 56 | 30 seconds | 200,000 | 12d 12h | 15 |
Sounds
| Sound Effect | Captions | Description |
|---|---|---|
| Spell vial drops | When the Haste Spell is dropped | |
| Haste Spell shatters | When the Haste Spell impacts the ground |
History
| Patch | Type | Description |
|---|---|---|
| June 30, 2015 | Sneak Peek | Announced the Haste Spell, with 4 levels.
|
| July 1, 2015 | Update | Added the Haste Spell. |
| July 10, 2015 | Optional Update | Fixed Player profile for Dark Elixir Spells (showing unlocked when that was not the case). |
| March 21, 2016 | Update | Reduced brewing time from 15m to 10m. |
| May 4, 2016 | Balance Changes | Reduced brewing time from 10m to 5m. |
| October 12, 2016 | Update | Reduced brewing time from 5m to 3m. |
| June 26, 2018 | Update |
|
| June 18, 2019 | Update | Added the level 5 Haste Spell. |
| June 26, 2019 | Maintenance Break | Fixed a bug by adding visual effects for level 5 Haste Spell. |
| December 9, 2019 | Update | |
| December 9, 2021 | Update | Reduced upgrade costs at level 2 to 5. |
| June 27, 2022 | Update | The Haste Spell no longer requires Dark Elixir to brew, same goes with every spells in Home Village. |
| February 10, 2025 | Update | Added the level 6 Haste Spell. |
| March 27, 2025 | Clash Anytime Update | Removed training time. |
Gallery
Trivia
General
- The Rage Spell's name in game files is "haste." The Haste Spell's name, in turn, is "speedup".
- At its initial level, the Haste Spell has the same movement speed increase as a level 5 Rage Spell. Every level of Haste Spell other than one provides a greater movement speed increase than a maximum-level Rage Spell.
- Before the July 2015 update, Balloons were combined with Rage Spells to increase their speed. When the Haste Spell was introduced, LavaLoonion, LaLoon, Balloonion and other variations saw new light due to the larger speed increase afforded by the Haste Spell and consuming half the housing space of a Rage Spell.
- For every level the Haste Spell gains, the amount of speed it gains is always increased by 6, and the duration by 5 seconds except at level 6, where it does not increase the duration and only gives an additional 4 movement speed.
- Haste Spells do not stack with themselves or with the speed increase from a Rage Spell (the spell that provides the larger speed boost will grant its speed boost to the affected units).
Comparisons
- The Haste Spell is one of the two Dark Spells that are not in Clash Royale, along with the Bat Spell.
- The Haste Spell has the largest gap of all Laboratory upgrades of all the Troops, Siege Machines, and Spells in the game, reaching level 5 at Lab level 9 (Town Hall 11) and level 6 at Lab level 15 (Town Hall 17).


