- For his base version, see Baby Dragon/Home Village.
- For his Clan Capital version, see Inferno Dragon/Clan Capital.
- For the Builder Base Troop with an identical ability but on Fire Mode, see Electrofire Wizard.
- For the defensive building, see Inferno Tower.

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Level 6-11 |
Summary
- The Inferno Dragon is a Super Troop based on the Baby Dragon. It can be unlocked by boosting the Baby Dragon when the Baby Dragon is at least level 6.
- The Inferno Dragon is a super version of and has a similar appearance to the Baby Dragon, in which he has a metallic helmet with sharp teeth at the bottom connected to a wooden barrel with iron rings and an iron base at the end. He attacks with an inferno beam from his mouth that builds up damage over time, much like the single-target Inferno Tower.
- Boosting the Baby Dragon requires 25,000 Dark Elixir or a Super Potion, and doing so allows the Baby Dragon to be boosted for 3 days. The level of Inferno Dragon you obtain from the boost corresponds to the level of Baby Dragon you have.
- Because of the level requirement, players require Town Hall 12 in order to boost Baby Dragons into Inferno Dragons. However, because of the Laboratory level cap, players require a level 6 Clan Castle or greater in order to get donated one, allowing anyone Town Hall 10 or above to get one.
- Inferno Dragons have no preferred target when attacking; they will simply attack the closest building. However, if they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Inferno Dragons will proceed to attack the nearest structure.
Strategies
Offensive Strategies
- Inferno Dragons can serve very well as part of air attacks, as they have the capability of taking down high health buildings quickly. They also have no loss of DPS when next to other troops as well.
- This is especially good for LavaLoon attacks, where you can send them with the main army and let them take down the defending Archer Queen and Royal Champion, allowing other troops to be used elsewhere (E.G. allowing a Queen Charge to target something else like Town Hall.)
- The Air Sweeper should be a defense to watch out for when using Inferno Dragons. The Air Sweeper's pushback will send the Inferno Dragon out of range of his target, resetting his damage build-up.
- Inferno Dragons can be quite poor at taking out moving targets, particularly a defending Barbarian King, as they will often need to retarget whenever these targets move, resetting the Inferno Dragon's damage build-up. However, against defending Archer Queens and Royal Champions, multiple Inferno Dragons can easily defeat them because the defending Heroes will usually stay in place.
- Like their non-super counterparts, they can be used to create funnels as well, but this is only better than a Baby Dragon when there are a number of high-hitpoint buildings, due to his less space-efficient health and lower low-level DPS.
- Against a defending Inferno Dragon, bring a Lightning Spell. It resets the charge and deals a good amount of damage, along with one-shotting other commonly used Clan Castle troops.
- You can also swarm him with troops that have low housing space, or you can use your Archer Queen if she is high leveled (at least level 45).
Defensive Strategies
- Inferno Dragons are superb to use as a defensive Clan Castle troop. Their ramping damage acts as movable Inferno Towers on defense. A Freeze Spell or Poison Spell is almost always required to save the tanks and Heroes from this troop.
- Inferno Dragons are slowed down by low HP buildings. Putting them around your Heroes can buy time before they are targeted by the Inferno Dragon.
- Also put them around high damage buildings like Air Defense, so they can take the Inferno Dragon out or do major damage to him before they get destroyed.
- An Air Sweeper is detrimental to the Inferno Dragons. Protect them well and make them cover the whole base to destroy Inferno Dragons.
- Seeking Air Mines can instantly take out an Inferno Dragon. Place them where you think Inferno Dragons may be deployed.
- However, when sufficiently leveled, they may be able to survive a level 1 Seeking Air Mine.
- Inferno Dragons are far less health efficient than their counterpart. Focus on making high damage areas to waste their space taken.
Statistics
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
Gold Pass modifiers 

ApplyReset |
Preferred Target ![]() |
Attack Type![]() |
Housing Space ![]() |
Movement Speed ![]() |
Attack Speed ![]() |
Range ![]() |
Special Ability ![]() |
---|---|---|---|---|---|---|
None | Single Target | 15 | 18 | 0.128s | 4 tiles | Inferno Beam |
Boost Cost ![]() |
Boost Duration ![]() |
Baby Dragon Level Required ![]() |
---|---|---|
25,000 | 3d | 6 |
Level ![]() |
Damage per Second ![]() |
Hitpoints ![]() | ||
---|---|---|---|---|
Stage 1 | Stage 2 | Stage 3 | ||
6 | 75 | 150 | 1,500 | 1,900 |
7 | 79 | 158 | 1,580 | 2,050 |
8 | 83 | 166 | 1,660 | 2,200 |
9 | 85 | 170 | 1,700 | 2,300 |
10 | 86 | 174 | 1,740 | 2,400 |
11 | 88 | 178 | 1,780 | 2,500 |
History
Patch | Description |
---|---|
June 20, 2020 | Announced the Inferno Dragon, with levels 6 and 7. ![]() |
June 22, 2020 | Added the Inferno Dragon. |
June c. 2020 | Fixed Inferno Dragon's missing shadow. |
July 1, 2020 | Reduced the number of Inferno Dragons in trial level from 28 to 18. |
October 12, 2020 | Inferno Dragons no longer heat up their beam when flying, but charge-up time for higher damage tiers has been reduced. |
April 12, 2021 |
|
September 27, 2021 | Charge-up time for higher damage tiers increased: 1.5/3.0s -> 1.7/3.2s for tiers 2 and 3 respectively. ![]() |
June 12, 2023 | Added level 9 Inferno Dragon. |
February 27, 2024 | Added level 10 Inferno Dragon. |
November 25, 2024 | Added level 11 Inferno Dragon. |
February 10, 2025 | Reduced training time from 2m 15s to 2m 7s. ![]() |
Gallery
Trivia
General
- You can have a maximum of 22 Inferno Dragons at one time in a complete set of fully upgraded Army Camps. This number increases to 25 if you include 3 that can fit into a level 9 or higher Clan Castle. On the battlefield, you can clone an additional 8 Inferno Dragons with four level 5 or higher Clone Spells (three from the regular spell inventory and one from a level 10 or higher Clan Castle). These total to a maximum of 33 Inferno Dragons.
- The Inferno Dragon resembles dragons from European cultures. Being reptilian legendary creatures, often depicted as winged, horned, and capable of breathing fire.
- The Inferno Dragon is slower than the Baby Dragon, despite being of the same breed. This may possibly be because he carries extra equipment and wears a helmet.
- Unlike the regular Baby Dragon which changes his appearance as he levels up, the Inferno Dragon's appearance does not change.
- The Inferno Dragon is slower than the Baby Dragon, despite being of the same breed. This may possibly be because he carries extra equipment and wears a helmet.
- The Inferno Dragon's artwork is shared with Clash Royale. Despite coming after the one in Clash Royale, the artwork was originally made for Clash of Clans.
- The Inferno Dragon was added to Clash Royale on September 30, 2016. The descriptions in Clash of Clans and Clash Royale both mention how the Inferno Dragon's beam deals higher damage per second over time. The Inferno Dragon was added to Clash of Clans in the 2020 Summer update along with the Super Witch.
- It is said that the Inferno Dragon has learnt to focus his rage into a very powerful beam (his inferno attack), possibly revealing why the Inferno Dragon no longer goes into a raged state when alone.
- The Inferno Dragon's wings, hands and feet are red in his artwork, but in battle, they are orange.
- The Inferno Dragon was first revealed in a dark silhouette at the end of a developer livestream. That was the only thing known on his "confirmation".
- Prior to the July 1st maintenance break, the Inferno Dragon appeared without a shadow because of a glitch.
- According to the official Clash of Clans website, the Headhunter may have stolen the shadow. The post can be found here.
- The barrel on his back may contain Dark Elixir, as it is the fuel of the Inferno Tower as well as Dark Elixir is required to boost it.]
- The Inferno Dragon is one of ten troops featured as a monster in the game Squad Busters. The others are the Wall Breaker, P.E.K.K.A, Minion, Golem, Bowler, Baby Dragon, Lava Hound, Ice Golem, and Yeti
- He is also the Super Troop to be featured as a monster in the game.
Comparisons
- The Inferno Dragon is the only Super Troop to have been transferred from Clash Royale, although the Super Archer and Super Valkyrie are conceptually similar to the Magic Archer and Lumberjack, respectively.
- He is also the only Super Troop to appear in Clash Royale.
- He is one of the four Super Troops that do not have "Super" in his name, the others being the Sneaky Goblin, Rocket Balloon, and the Ice Hound.
- He is the only one of them that, when changing the first word to "Super", gives the name of another Super Troop.
- The Inferno Dragon is one of the five troops associated with Dragons, the others are the Super Dragon, Baby Dragon, Electro Dragon, and the Dragon Rider.
- The Inferno Dragon, along with the Super Witch and Ice Hound are the only Super Troops to have unique sounds when deployed, attacking, and dying.
- The Inferno Dragon is one of two troops modeled after a defense, the other being the Cannon Cart.
- Out of all troops in the game, the Inferno Dragon is the fastest attacking unit, with a hit speed of 0.128s, tied with the Capital Inferno Dragon, and has the same attack speed as the Inferno Tower.
- The Inferno Dragon is the first Super Troop that is an aerial unit, and is one of five such Super Troops to be air units (the others being the Rocket Balloon, Super Minion, Ice Hound and Super Dragon).
- For his base version, see Baby Dragon/Home Village.
- For his Home Village variant, see Inferno Dragon/Home Village.
- For the Builder Base Troop with an identical ability but on Fire Mode, see Electrofire Wizard.
- For the defensive building, see Inferno Tower.

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Level 1-4 |
Summary
- The Inferno Dragon is a troop in the Clan Capital, unlocked when the Inferno Dragon Barracks is constructed (this is done automatically upon unlocking the Skeleton Park district, requiring Capital Hall level 8).
- The Inferno Dragon is a troop that attacks with a single inferno beam that builds up damage over time, much like the single-target Inferno Tower.
- Inferno Dragons have no preferred target when attacking; they will simply attack the closest building. However, if they become aware of enemy defending troops stationed in defense posts (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Inferno Dragons will proceed to attack the nearest structure.
Strategy
Offensive Strategies
- The Inferno Dragon's high damage capability makes him ideal for wearing down buildings with very high hitpoints. In particular, the Capital Hall can be brought down quickly through their use, especially when a Rage Spell is used. At relative level, the Inferno Dragon can even survive a single shot from the Capital Hall, provided he has not taken any damage.
- The Inferno Dragon can prove to be an effective Super Dragon killer when facing districts with Super Dragon Posts, since he is able to (at relative level) survive one full burst of fire from the Super Dragon. If the Super Dragon is distracted beforehand, the Inferno Dragon can easily reach maximum damage and gain the upper hand when the two troops fight.
- The Super Dragon may move away from the Inferno Dragon if distracted, which may cause the inferno beam to break and the Inferno Dragon's damage to reset. Having the distraction directly attack the Super Dragon while visible or attacking another building (including the guard post itself) can prevent this from happening.
- To get him to lock onto ideal targets, one should preferably clear out any buildings that the Inferno Dragon might target before sending them in to attack. To extend their survivability, one can distract nearby defenses with Rocket Balloons or other troops.
Defensive Strategies
- Because the Inferno Dragon has massive value against the Capital Hall, one should never leave the Capital Hall undefended against air attacks. Air Defenses and Air Bombs have good aerial coverage; even Spear Throwers covering the Capital Hall or a single Mine set to air can do enough damage to allow the Capital Hall to one-shot the Inferno Dragon. Since the Inferno Dragon is more likely to be covered by other troops, however, the more specialised anti-air defenses are more ideal to deal with distractions quickly.
- Inferno Towers can prove to be adequate counters as well, due to the tower's similarly high damage per second even in its initial state. Most troops and squads are unable to defeat the Inferno Tower on their own, and Inferno Dragons are no exception.
Statistics
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
ApplyReset |
Preferred Target![]() |
Attack Type![]() |
Housing Space![]() |
Movement Speed![]() |
Attack Speed ![]() |
Range![]() |
Special Ability![]() |
---|---|---|---|---|---|---|
Any | Single Target | 15 | 13 | 0.128s | 3 tiles | Inferno Beam |
Level ![]() |
Damage per Second ![]() |
Hitpoints ![]() | ||
---|---|---|---|---|
Initial | After 1.7s | After 3.2s | ||
1 | 65 | 130 | 1,300 | 1,700 |
2 | 70 | 140 | 1,400 | 1,900 |
3 | 75 | 150 | 1,500 | 2,100 |
4 | 80 | 160 | 1,600 | 2,300 |
History
Patch | Description |
---|---|
December 12, 2022 | Added the Inferno Dragon, with 4 levels. ![]() |
September 14, 2023 | Increased the Inferno Dragon's range to 3 tiles (up from 2.75). |
Gallery
Trivia
- The Inferno Dragon resemble dragons from European cultures. being reptilian legendary creatures, often depicted as winged, horned, and capable of breathing fire.
- The Inferno Dragon is slower than the Baby Dragon, despite being of the same breed. This may possibly be because he carries extra equipment and wears a helmet.
- The Inferno Dragon's artwork is shared with Clash Royale. Despite coming after the one in Clash Royale, the artwork was originally made for Clash of Clans.
- The barrel on his back may contain Dark Elixir, as it is the fuel of the Inferno Tower as well as Dark Elixir is required to boost it.
- Out of all the units in the game, the Inferno Dragon is the fastest attacking unit, with an attack speed of 0.128s, tied with his Home Village version, and the Inferno Tower.
Clan Capital Army | |
---|---|
Troops | Super Barbarian • Sneaky Archers • Super Giant • Battle Ram (Barbarian) • Minion Horde • Super Wizard • Rocket Balloons • Skeleton Barrels (Skeleton) • Flying Fortress (Skeleton Glider • Skeleton) • Raid Cart (Siege Cart • Barbarian) • Power P.E.K.K.A • Hog Raiders • Super Dragon • Mountain Golem • Inferno Dragon • Super Miner • Mega Sparky |
Spells | Healing Spell • Jump Spell • Lightning Spell • Frost Spell • Rage Spell • Graveyard Spell • Endless Haste Spell |