What is Lava Hound?
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|Level 1 & 2||Level 3||Level 4||Level 5||Level 6|
- The Lava Hound is a fast high-health aerial troop with moderate speed and low damage. It is unlocked at Dark Barracks level 6.
- The Lava Hound is a fiery, canine beast with a pair of small wings. It is encased with multiple hardened rock plates over its body and lava flows through every seam.
- When defeated, Lava Hound explodes, inflicting a small amount of damage in the area while spawning numerous Lava Pups, which continue to attack nearby targets.
- Lava Hounds prioritize Air Defenses above all other targets, and will bypass all other enemy buildings and troops while any Air Defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Once all Air Defenses are destroyed, they will continue to attack any other remaining defenses. Note that like all troops that prioritize defenses, Lava Hounds do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings.
Once all remaining defenses are destroyed, Lava Hounds become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.
- Lava Hounds have high health and are essentially the aerial equivalent of the Golem. They can be used to protect Dragons, Minions, Healers, Balloons and Baby Dragons, much like how Golems can protect a group of Wizards or Witches. Due to their priority against Air Defenses, they can easily occupy them while other troops decimate the base - They deal little damage on their own, and almost always require support from something else.
- However, it is not a good idea to use Baby Dragons with them as they can't activate their rage ability while near other aerial allies.
- Be sure to keep it away from a single-targeting Inferno Tower which can kill it with ease.
- However, it may also be helpful if the Lava Hound pops on top of the Inferno Tower since the Lava Pups can distract the single-target Inferno for some time.
- It may be a good idea to bring a Freeze Spell if a single-target Inferno Tower is present since the tower will go down easily if paralyzed and then bombarded with attacks from allied troops.
- Against a multi-target Inferno Tower, Lava Hounds would be fine, but the Lava Pups and a large number of allied units that come after it will be decimated, so keep an eye out for them too.
- It's a good idea to send Lava Hounds in pairs so it can soak up twice the amount of damage and to longer distract defenses from other air troops. However, don't use too many, as they are extremely weak offensive units and will be destroyed before they do too much damage to your enemy, even given their prodigious hitpoints.
- Lava Hounds may make high-level Giant-Healer strategies more viable, as one of the major reasons it previously failed at high levels was Air Defense damage and the number of Air Defenses becoming too many. A Lava Hound may be able to keep the Healer alive substantially longer, giving the Giants enough time to clear a path for the damage dealers.
- Always have a Clone Spell ready in Lava Hound attacks. Clone the support troops to drastically increase the Lava Hound's effectiveness as it holds off air defenses while other units destroy the buildings. A Rage/Haste spell can be even better since most of the units that work well with Lava Hound tend to move slowly.
- Strategically place them around several defenses so they can absorb enemy fire better.
- While Dragons work well with Lava Hounds, you need to watch out for Seeking Air Mines since it is effective against strong individuals.
- The Lava Hound has a very similar use as its Clash Royale counterpart, as they both tank for other Air Troops with their high hitpoints and make way for squishier Air Troops.
- Spreading your Air Defenses out is a good idea. This forces attackers to keep their Air Troops near the Lava Hounds for protection, making Air Bombs and Wizard Towers more effective. Also have Seeking Air Mines close near your Air Defenses so they will be more likely to be triggered by Lava Hounds.
- However, this will not work if your opponent somehow manages to destroy too many air defenses.
- Be sure to use at least one single-targeting Inferno Tower, which will destroy a Lava Hound with ease, just like they destroy Golems with ease.
- Lava Hounds are a great choice as a Clan Castle troop for level 5 Clan Castle or higher, particularly at higher leagues. While they do virtually no damage on their own, their tremendous hitpoints allow it to soak up a lot of damage from the attacker while the defenses fire upon them, and upon popping, they break down into many Lava Pups which can deal a good amount of damage to the attackers. Poison Spells aren't always effective against the Lava Pups, because they often scatter too far apart to be caught by a single Poison Spell, which gives the Lava Hound some stalling potential on defense.
- The Lava Hound undergoes significant visual changes at all levels except for level 2.
- Initially, the Lava Hound looks like a large dog-like creature, with a body made of rock. On its body are cracks filled with lava.
- At level 3, the spikes on its back turn into lava color. Its eyes also become larger and more orange. The lava under the skin of the forearms also disappears, and its wings grow in size as well as its body. Its glow changes a bit.
- At level 4, the lava on its body turns a deep red.
- At level 5, the spikes on its back turn dark brown. The wings are now bronze-colored.
- At level 6, the spikes on its back turn dark red, along with the wings.
- The Lava Hound was added in the September 16, 2014 update, with 3 levels.
- The September 9, 2015 update made it so that the Lava Hound can no longer attack flying troops, even as a defending Clan Castle troop.
- The May 4, 2016 update reduced Lava Hound's training time from 45 minutes to 15 minutes.
- The May 24, 2016 update added the level 4 Lava Hound.
- The December 19, 2016 update gave the Lava Hound a significant change in its icon and info.
- The December 18, 2017 update increased the Lava Hound's HP at levels 1-3.
- Level 1 increased from 5,700 to 6,100.
- Level 2 increased from 6,200 to 6,500.
- Level 3 increased from 6,700 to 6,800.
- The June 11, 2018 update added the level 5 Lava Hound.
- The June 26, 2018 update reduced upgrade times of levels 2-4 Lava Hound.
- Level 2 upgrade time reduced from 10d to 6d 12h.
- Level 3 upgrade time reduced from 12d to 8d.
- Level 4 upgrade time reduced from 14d to 11d 12h.
- The October 23, 2018 update reduced Gem donation cost for Lava Hound.
- The December 9, 2019 update decreased the explosion upon death radius from 5 tiles to 3.5 tiles.
- The March 30, 2020 update fixed flawed graphics offset for Lava Hound.
- The June 22, 2020 update added the level 6 Lava Hound.
- The October 12, 2020 update reduced upgrade cost of levels 2 and 4, and reduced upgrade time of levels 2-4 Lava Hound.
- Upgrade costs reduction:
- Level 2 reduced from 60,000 to 50,000.
- Level 4 reduced from 150,000 to 125,000.
- Upgrade times reduction:
- Level 2 reduced from 6d 12h to 5d.
- Level 3 reduced from 8d to 6d 12h.
- Level 4 reduced from 11d 12h to 9d.
- Upgrade costs reduction:
- In April 12, 2021 update, Lava Hounds no longer permanently forget about targeting Air Defenses if all the remaining Air Defenses are invisible when they're targeting.
- This alludes to the fact that Air Defenses' warheads are quite literally fireworks.
- You can have a maximum of 10 Lava Hounds at one time in a complete set of fully upgraded Army Camps. This number increases to 11 if you include the 1 that can fit into a level 5 or higher Clan Castle. On the battlefield, you can clone an additional 4 Lava Hounds with four level 5 or higher Clone Spells (three from the regular spell inventory and one from a max-level Clan Castle).
- However, because they have little DPS, having that many Lava Hounds would not be a practical move.
- The Lava Hound bears a strong resemblance to the Lava Dragon from Dragonvale, another popular mobile game.
- The Lava Hound is often compared to the Golem due to its similar statistics and concept (e.g. they have a lot of health but low damage, both taking 30 housing space, and once defeated, they do death damage and spawn subtroops will continue to fight.)
- When clicking on an Army Camp, the Lava Hound turns away from the screen.
- Although Lava Hound shoots fireballs, it cannot inflict area damage.
- Unlike its counterpart in Clash Royale, the stats of the Lava Pups do not increase when the Lava Hound is upgraded, instead their amount increases.
- The level 5 Lava Hound has been enlarged in size as of 2018 has become the largest troop in the game (tied with heroes).
- The level 6 Lava Hound has the highest hit points among all regular troops; however, it has lower DPS per housing space (about 0.67) than any other troop, even lower than the level 1 Golem at 1.27 DPS per housing space.
- It is one of the three troops that has three preferred target stages, the others being the Headhunter (if heroes and clan castle troops are present) and the Ice Hound.
- It and the Ice Hound are the only troops that have specific preferred targets. In their case, they prioritize the Air Defense.
- The Lava Hound, Ice Hound, Healer, Balloon and the Rocket Balloon are the only air troops in the Home Village that can only target things on the ground.
|Preferred Target||Attack Type||Housing Space||Movement Speed||Attack Speed||Dark Barracks Level Required||Range|
|Air Defense||Melee (Ground Only)||30||20||2s||6||1 tile|
|Training Time of Lava Hounds|
|1 Dark Barracks||2 Dark Barracks|
||Damage per Second
||Damage per Hit
||Damage Upon Death
||Lava Pups Spawned (After Death)
||Laboratory Level Required|
Super Troop Boost
||Lava Hound Level Required|