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(Lava Launcher upgrade differences.) Tag: Visual edit |
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*'''Upgrade Differences''' |
*'''Upgrade Differences''' |
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+ | **The Lava Launcher undergoes significant visual changes at levels 6 and 9. |
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+ | ***At level 1, the Lava Launcher consists of an iron hexagonal pyramid with filled with lava on top of a gear above more lava. The gear is held up by another iron gear and there are stones scattered around the back and sides of the Launcher. There is additionally a pipe from the pyramid to the gear it is attached to. |
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+ | ***At level 3, the stones become more cut paving stones. |
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+ | ***At level 5, the stones become even more cut and smooth. |
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+ | ***At level 6, gold plated pieces are bolted onto the pyramid and gear, attaching them together more securely. Another pipe also appears out the back of the Launcher. |
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+ | ***At level 7, the paving stones become completely smooth. |
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+ | ***At level 9, the gear and the top of the pyramid become gold. |
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*'''Trivia''' |
*'''Trivia''' |
Revision as of 18:45, 18 June 2019
"Hurls molten rock over great distances. Sets the ground on fire, which really turns up the heat for enemy ground troops!"
Level 1-2 | Level 3-4 | Level 5 | Level 6 |
Level 7-8 | Level 9 |
- Summary
- The Lava Launcher is a defensive building that is unlocked at Builder Hall level 9.
- It throws powerful balls of lava that scorch the ground on impact, which damage ground troops that pass over it.
- It has a very large range, but also a very large blind spot as well.
- Defensive Strategy
- Offensive Strategy
- Upgrade Differences
- The Lava Launcher undergoes significant visual changes at levels 6 and 9.
- At level 1, the Lava Launcher consists of an iron hexagonal pyramid with filled with lava on top of a gear above more lava. The gear is held up by another iron gear and there are stones scattered around the back and sides of the Launcher. There is additionally a pipe from the pyramid to the gear it is attached to.
- At level 3, the stones become more cut paving stones.
- At level 5, the stones become even more cut and smooth.
- At level 6, gold plated pieces are bolted onto the pyramid and gear, attaching them together more securely. Another pipe also appears out the back of the Launcher.
- At level 7, the paving stones become completely smooth.
- At level 9, the gear and the top of the pyramid become gold.
- The Lava Launcher undergoes significant visual changes at levels 6 and 9.
- Trivia
Icon Descriptions
Tapping this icon displays information about the Lava Launcher, such as Level, Damage Per Second, Hitpoints, Range, Damage Type and Targets. | |
Tapping this icon begins upgrading the Lava Launcher to the next level, if you have enough resources and a free Master Builder or O.T.T.O. When the Lava Launcher is at maximum level, this icon is not shown. | |
Tapping this icon instantly upgrades the Lava Launcher to the next level, at the cost of one Hammer of Building if you have one. When the Lava Launcher is at maximum level, or the Builder Hall requirements for the next level are not met, this icon is not shown. | |
Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems. | |
Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building. | |
Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building. | |
Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost. | |
Number Available | Builder Hall Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Total | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 |
Size |
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3x3 |
Level | Damage per Second | Maximum Damage per Second | Hitpoints | Build Cost | Build Time | Experience Gained | Builder Hall Level Required |
---|---|---|---|---|---|---|---|
1 | 3 | 200 | 500 | 3,000,000 | 1d | 293 | 9 |
2 | 4 | 220 | 575 | 3,100,000 | 1d | 293 | 9 |
3 | 5 | 240 | 661 | 3,200,000 | 2d | 415 | 9 |
4 | 7 | 260 | 760 | 3,300,000 | 2d | 415 | 9 |
5 | 8 | 280 | 874 | 3,700,000 | 3d | 509 | 9 |
6 | 9 | 300 | 1,005 | 4,000,000 | 3d | 509 | 9 |
7 | 10 | 320 | 1,156 | 4,300,000 | 4d | 587 | 9 |
8 | 11 | 340 | 1,329 | 4,600,000 | 5d | 587 | 9 |
9 | 12 | 360 | 1,395 | 4,900,000 | 5d | 587 | 9 |
Range | Attack Speed | Damage Type | Unit Type Targeted | Favorite Target |
---|---|---|---|---|
10-20 | TBA | Area Splash | Ground | Any |
Builder Base Buildings | |
---|---|
Defensive Buildings | Cannon • Double Cannon • Archer Tower • Hidden Tesla • Firecrackers • Crusher • Guard Post • Air Bombs • Multi Mortar • O.T.T.O's Outpost (Zappy) • Roaster • Giant Cannon • Mega Tesla • Lava Launcher • X-Bow • Walls Traps: Push Trap • Spring Trap • Mine • Mega Mine |
Resource Buildings | Builder Hall (Magic Items) • Gold Mine • Elixir Collector • Gold Storage • Elixir Storage • Gem Mine • B.O.B Control |
Army Buildings | Builder Barracks • Army Camp • Star Laboratory • Battle Machine Altar • Reinforcement Camp • Healing Hut • Battle Copter Altar |
Other Buildings | Boat • Decorations • Obstacles • Clock Tower • Elixir Cart |