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Life Gem
"Nearby friendly units gain extra hitpoints."

Summary

  • The Life Gem is a piece of Common Hero Equipment for the Grand Warden. It is one of two pieces of Hero Equipment that the Grand Warden starts with, the other being the Eternal Tome.
  • The Life Gem casts a magical aura around the Grand Warden that grants additional hitpoints to units while they stay within a radius of him, up to a maximum dictated by the level of the Life Gem. The area of effect is denoted by a circular ring centered around the Warden.
  • The Life Gem's effects has no effect on the Grand Warden himself, however he does gain increased damage per second and hitpoints by having it equipped.
  • The aura of the Life Gem does not stack with the Apprentice Warden's own life aura. The stronger aura takes precedence; the Apprentice's aura is only stronger on units with high hitpoints, because its health increase is uncapped.

Strategies

Offensive Strategy

  • It is best by boosting medium troops's health for maxinum health increase, since large troops don;t benefit much compare to their total HP, while small troops will not get the maxinum health increase.
  • This can give many small-to-medium troops a good amount of Extra HP, thus making this a good choice in Hybrid attacks, Lavaloon, GoWiPe, Witch spam, or basically any attack that requires a lot of small/medium troops and/or to make them survive for longer.
    • However, it isn't effective on bigger troops or attacks using a lot of big troops because of the health increase cap, so you will be better using an Apprentice Warden for health increase instead of the normal warden aura.
      • But, if you are using medium or small troops along with big troops, an extra 800 HP for tanks is not bad. However, You shouldn't use it for the sole purpose of giving little health to the big troops (Relative to their hitpoints), if you want this, then the Apperentice Warden is better for this purpose.
  • When a troop that doesn't have full HP enter the range of the aura, the amount of health increase is calculated using the amount of HP that the troop currently has, not based on its maxinum HP, and the same caps apply for health increase.
    • Note, however, the troop in the aura will first take the damage from the extra HP from the warden, and then exhaust its normal hitpoints from the damage. The HP bar will also scale accordingly.
  • It can still be a good piece of equipment, especially with the extra health increase and the amount of Medium troops used in Higher Town Hall levels, which makes this an effective piece of Equipment to use.

Defensive Strategy

  • Traps will negate some of the HP increase.
  • High DPS defenses, such as a single-target Inferno Tower, Monolith or Scattershot will also help dealing with this ability.

Statistics

User Ability Type Rarity Unlock Requirement
Grand Warden Passive Common Available by default
Level
Level
Ability Attributes Hero Boosts Upgrade Cost Blacksmith Level Required
Blacksmith9
% HP Increase
Hitpoints
Max HP Increase
Hitpoints
Damage per Second Increase
Damage
Hitpoint Increase
Hitpoints
Shiny Ore
Shiny Ore
Glowy Ore
Glowy Ore
1 40% 275 10 150 N/A N/A N/A
2 40% 275 12 163 120 - 1
3 50% 350 14 172 240 20 1
4 50% 350 16 181 400 - 1
5 50% 350 18 192 600 - 1
6 60% 425 20 203 840 100 1
7 60% 425 22 225 1,120 - 1
8 60% 425 24 249 1,440 - 1
9 70% 500 28 275 1,800 200 1
10 70% 500 32 304 1,900 - 3
11 70% 500 38 336 2,000 - 3
12 80% 575 42 351 2,100 400 3
13 80% 575 46 366 2,200 - 5
14 80% 575 50 381 2,300 - 5
15 90% 650 54 396 2,400 600 5
16 90% 650 58 411 2,500 - 7
17 90% 650 62 426 2,600 - 7
18 100% 725 66 441 2,700 600 7


Equipment Migration

When the Hero Equipment update was released, players' starting Hero Equipment was leveled up for free, without requiring the appropriate Blacksmith level, so that Heroes' capabilities remained roughly the same before and after the update. The level of Hero Equipment obtained from this process depended on the player's Hero level, and is archived in this table below.

Grand Warden Level
Level
Life Gem Level
Level
1-3 1
4-5 2
6-7 3
8-9 4
10-11 5
12-13 6
14-15 7
16-20 8
21-30 9
31-35 10
36-40 11
41-45 12
46-50 13
51-55 14
56-65 15
Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon RiderElectro TitanRoot Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunterApprentice WardenDruid (Bear)
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardSuper DragonInferno DragonSuper MinerSuper MinionSuper Hog Rider (Super HogSuper Rider) • Super ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes & Hero Equipment Barbarian King: Barbarian PuppetRage VialEarthquake BootsVampstacheGiant GauntletSpiky Ball
Archer Queen: Archer PuppetInvisibility VialGiant ArrowHealer PuppetFrozen Arrow
Grand Warden: Eternal TomeLife GemRage GemHealing TomeFireball
Royal Champion: Royal GemSeeking ShieldHog Rider PuppetHaste VialRocket Spear
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility SpellRecall Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat) • Overgrowth Spell
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog LauncherFlame FlingerBattle Drill
Pets L.A.S.S.IElectro OwlMighty YakUnicornFrosty (Frostmite) • DiggyPoison LizardPhoenixSpirit FoxAngry Jelly
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