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Log Trap5.png

"Beware of rolling logs."


Log Trap Ruin.png Log Trap1.png Log Trap2.png Log Trap3.png Log Trap4.png Log Trap5.png
Ruin Level 1 Level 2 Level 3 Level 4 Level 5

Summary

  • Log Traps are a trap available in the Clan Capital, available at Capital Hall level 4. When a ground unit moves in front of it, it unleashes a log that deals damage to all ground units in its path.
  • The Log Trap can be rotated by angles of 90 degrees. This changes its trigger area depending on the direction it faces.

Strategies

Defensive Strategy

Offensive Strategy

Upgrade Differences

  • The Log Trap undergoes significant visual changes at level 3, 4 and 5.
    • When initially built, the Log Trap consists of a wooden log with metal spikes around it on top of a ramp.
    • At level 2, the edges of the base are reinforced with stone, the ramp is also reinforced with what appears to be metal.
    • At level 3, the log receives metal armor on each side.
    • At level 4, the log becomes dark wood and the spikes get thicker, the base also becomes all reinforced with stones.
    • At level 5, the log's spikes and armor are on fire, becoming a flaming log, the ramp also receives the dark wood reinforcement that the log had received in the previous level.

History

November 19, 2020 A user on Reddit named Bsismyname01 suggested adding a Log Trap.
Patch Type Description
May 2, 2022 Update Added the Log Trap, with 5 levels and its ruined phase.Small Trap Ruin.pngLog Trap1.pngLog Trap2.pngLog Trap3.pngLog Trap4.pngLog Trap5.png

Trivia

Icon Descriptions

Icon Info.pngTapping this icon displays information about the Log Trap, such as Level, Damage, Damage Type and Targets.
Icon Upgrade.pngTapping this icon contributes the Capital Gold you have into upgrading the Log Trap to the next level. When the Log Trap is at maximum level, this icon is not shown.
Icon Rotate.pngTapping this icon rotates the Log Trap 90 degrees clockwise. This icon only appears in Village Edit Mode.
Capital Hall Level 1 2 3 4 5 6 7 8 9 10
Number Available 0 0 0 1 2 3 4 4 4 4
Size Size
2x2
Number Available District Hall Level
1 2 3 4 5
Wizard Valley 0 1 1 1 1
Balloon Lagoon 4 4 4 4 4
Builder's Workshop 5 6 7 8 8
Dragon Cliffs 2 2 2 2 2
Golem Quarry 4 5 6 6 6
Level
Level
Damage
Damage
Build Cost
Capital Gold
Capital Hall Level Required
Capital Hall
District Hall Level Required
District Hall
1 400 1,500 4 1
2 450 3,000 4 2
3 500 6,000 6 3
4 550 12,000 8 4
5 600 20,000 10 5
Trigger Radius Damage Type Favorite Target Targets
9 tiles (in front of it) Area Splash Any Ground
Clan Capital Buildings
Defensive Buildings CannonSpear ThrowerAir DefenseCapital HallMulti CannonBomb TowerMulti MortarSuper Wizard TowerAir BombsRapid RocketsCrusherHidden Mega TeslaGiant CannonRocket ArtilleryInferno TowerBlast BowSuper Giant PostRaid Cart PostSuper Dragon PostWall

Traps: MineMega MineLog TrapZap Trap

Army Buildings Army CampSpell Storage

Barracks: Super Barbarian BarracksSneaky Archer BarracksSuper Giant BarracksBattle Ram BarracksMinion BarracksSuper Wizard BarracksRocket Balloon BarracksSkeleton Barrel BarracksFlying Fortress YardRaid Cart BarracksSuper P.E.K.K.A BarracksHog Raider BarracksSuper Dragon BarracksMountain Golem Quarry
Spell Factories: Heal Spell FactoryJump Spell FactoryLightning Spell FactoryFrost Spell FactoryRage Spell Factory

Other Buildings Capital HallDistrict HallAirshipDecorationsHouses
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