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Clash of Clans Wiki
Not available
This troop was available in certain events, and can only be used for the duration of the event. Currently, this troop is not available.
"Is M.E.C.H.A a knight? A samurai? A robot? YES! M.E.C.H.A easily smashes through Walls in the way between her and the next Defense!"

Level 1-11

Summary

  • The M.E.C.H.A is a temporary troop that is available in the Anime Clash event. She is unlocked when 1,000 is obtained.
  • The M.E.C.H.A is a defense-targeting troop with generally high hitpoints. She deals increased (20x) damage to Walls when attacking, although not preferentially targeting them. In this regard she is quite similar to a Super Giant, as both target defenses with increased damage to Walls.
  • She is comparable to that of the P.E.K.K.A, as the M.E.C.H.A's attack and movement speed are much faster, and costs 10 housing space, meaning she is prone to Spring Traps. She also has much less hitpoints.
  • M.E.C.H.As prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, M.E.C.H.As do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the activated Town Hall weapon (if any) to be defensive buildings.
    Once all defenses are destroyed, M.E.C.H.As become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby and can fight back against them. However, they will not switch targets to enemy units until their previous target was destroyed.

Strategies

Offensive Strategies

  • The M.E.C.H.A is a very effective troop to break into compartments, as she deals increased damage to walls, allowing your ground army to enter the base easily.
  • Since the M.E.C.H.A cannot fight back against defending ground units such as Clan Castle troops unless all the defenses have been destroyed, use a Poison Spell or a troop such as a Valkyrie to deal with them.

Defensive Strategies

  • Defenses such as Cannons on the outside of closed compartments can make the M.E.C.H.As go around the base, preventing them from breaking into a compartment, giving the defenses time to destroy them.
  • Defensive units such as Clan Castle troops, Heroes, and Skeleton Trap Skeletons can deal with the M.E.C.H.A.

Statistics

Preferred Target Favorite Target Attack Type Damage Type Housing Space Housing Space Movement Speed Movement Speed Attack Speed Attack Speed Barracks Level Required Barracks Range Range
Defenses Single Target (Ground Only) 10 28 1s 1 ?
Training Time of M.E.C.H.As
Barracks available Barracks upgrading
1m 2m
Level
Level
Damage per Second
Damage
Damage per Attack
Damage
Damage per Attack vs Walls
Damage
Hitpoints
Hitpoints
Town Hall Level Required
Town Hall
1 40 40 800 500 6
2 60 60 1,200 1,000 7
3 80 80 1,600 1,500 8
4 100 100 2,000 2,000 9
5 120 120 2,400 2,500 10
6 140 140 2,800 3,000 11
7 160 160 3,200 3,500 12
8 180 180 3,600 4,000 13
9 200 200 4,000 4,500 14
10 210 210 4,200 5,000 15
11 220 220 4,400 5,500 16

Trivia

  • You could have a maximum of 32 M.E.C.H.As at one time in a complete set of fully upgraded Army Camps. On the battlefield, you could clone an additional 16 M.E.C.H.As with four fully upgraded Clone Spells (three from the regular spell inventory and one from a level 10 or higher Clan Castle). These total to a maximum of 48 M.E.C.H.As.
  • In her description, the M.E.C.H.A is the opposite of P.E.K.K.A, due to the fact she attacks and moves faster since she is much lighter in weight, and she is vulnerable to being bounced off by Spring Traps.
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