
|
| Level 1-12 |
Summary[]
- Meteormites are halves of a Meteor Golem. The Meteor Golem is separated into two Meteormites when doing its throwing attack.
- Meteormites are ground troops that deal melee damage. However, when not attacking, they can combine with another nearby Meteormite to form a Meteor Golem. To this end, Meteormites can jump over Walls to reach Meteormites thrown behind them.
- When combining, the resulting Meteor Golem's health will equal the sum of the health of its constituent Meteormites. The Meteor Golem is briefly invincible after being formed.
- Meteormites have no preferred target when attacking; they will simply attack the closest building. However, if they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Meteormites will proceed to attack the nearest structure.
Statistics[]
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
| ApplyReset |
| Preferred Target |
Attack Type |
Housing Space |
Movement Speed |
Attack Speed |
Range |
|---|---|---|---|---|---|
| None | Single Target (Ground only) | 20 | 16 | 1.5s | 0.8 tiles |
| Level |
Damage per Second |
Damage per Attack |
Hitpoints |
|---|---|---|---|
| 1 | 80 | 120 | 2,000 |
| 2 | 93 | 139.5 | 2,500 |
| 3 | 105 | 157.5 | 3,000 |
| 4 | 118 | 177 | 3,500 |
| 5 | 130 | 195 | 4,000 |
| 6 | 143 | 214.5 | 4,500 |
| 7 | 155 | 232.5 | 5,000 |
| 8 | 168 | 252 | 5,500 |
| 9 | 180 | 270 | 6,000 |
| 10 | 193 | 289.5 | 6,500 |
| 11 | 205 | 307.5 | 7,000 |
| 12 | 218 | 327 | 7,500 |

