For a similar Builder Base Troop, see Super P.E.K.K.A.
P.E.K.K.A info.png
"Is P.E.K.K.A a knight? A samurai? A robot? No one knows! P.E.K.K.A's armor absorbs even the mightiest of blows."

PEKKA1.png PEKKA2.png PEKKA3.png PEKKA4.png PEKKA5.png
Level 1 Level 2 Level 3 Level 4 Level 5
PEKKA6.png PEKKA7.png PEKKA8.png PEKKA9.png
Level 6 Level 7 Level 8 Level 9

Summary

  • P.E.K.K.A is the 10th troop to be unlocked in the standard Barracks. She is a slow and expensive single-target melee Elixir Troop that occupies a large amount of space but comes with big amounts of hitpoints and damage.
  • P.E.K.K.As have no preferred target when attacking; they will simply attack the closest building. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the P.E.K.K.As will proceed to attack the nearest structure.

Offensive Strategy

  • Because this troop has very high attack damage along with high hitpoints, it is advisable to deploy them in pairs on each corner of the opponent's village or near a bunch of enemy Defensive Buildings. Most buildings won't survive two attacks from this very powerful unit (up to 1,224) damage per hit depending on the level), meaning two P.E.K.K.As should destroy most buildings in a single hit from both units. By deploying in pairs, Mortars won't be as effective either, as they can only damage one pair at a time as opposed to an entire group of P.E.K.K.As deployed together. Nevertheless, if the opponent's village has maximum level Walls, it may be best to deploy larger groups of P.E.K.K.As. This way, they will be able to break through Walls with one hit each or use a Jump Spell or Earthquake Spell to support P.E.K.K.As.
  • Pairing them with a Rage Spell can make them deal extreme amounts of damage, even more than a max level Electro Dragon, and can destroy almost every building only within a few hits. In fact, it can even one shot a max level Archer Queen.
  • P.E.K.K.A's high damage and hit points allow them to easily knock out opposing heroes. However, if a defending Archer Queen is attacking from behind a Wall, she can easily do a lot of damage to the P.E.K.K.As while they are stuck behind the Walls, especially if she is high-leveled.
  • Never train a complete P.E.K.K.A army, as they will be useless against flying Clan Castle troops such as a Dragon or Electro Dragon, or even Balloons, as well as swarms. You can, however, back her up with troops that inflict significant splash damage such as the Wizard or use a Poison Spell.
  • P.E.K.K.A can set off and take most of the damage from traps. Deploy some Wall Breakers/Wall Wreckers to help it funnel through an enemy base.
  • The Golem and the P.E.K.K.A make a good combo as the former can absorb a significant amount of damage for the latter, allowing them to wreck havoc. Make sure to back them up with other troops, however, and keep an eye on defenses effective against them.

Defensive Strategy

  • P.E.K.K.A is not affected by Spring Traps, due to taking up more than 18 housing space. However, she will still trigger them.
  • She is a gamble as a Clan Castle troop due to her general weaknesses. However, against an unsuspecting attacker, who often assumes that whatever is inside has to be a Dragon, she can occasionally surprise the attacker by killing heroes in one shot that come too close to her as well as delaying their troops for a good amount of time owing to her tremendous hit points. She can be devastating against strategies involving many ground-based high-health troops such as Golems.
  • Because P.E.K.K.A has a slow attack speed, she is ineffective against massed infantry. Large numbers (at least 15) of Barbarians and/or Archers can easily take her out. Alternatively, one can either use a Witch or a Minion. A Witch can summon Skeletons fast enough to prevent the P.E.K.K.A from reaching her and Minions, like all aerial troops, can't be targeted by the P.E.K.K.A.
  • Skeleton Traps set to Ground Mode can distract P.E.K.K.A for several seconds, buying time for defenses to attack her.
  • Single-target Inferno Towers can quickly defeat P.E.K.K.As. However, to stall long enough, place a Giant Bomb and a Wall at least 2 tiles away so supporting ranged troops will get destroyed before the Inferno gets attacked. Placing a Hidden Tesla can also deal some extra damage to the P.E.K.K.A.

Upgrade Differences

  • P.E.K.K.A undergoes significant visual changes at all levels.
    • Initially, P.E.K.K.A is a metal robot-like troop with pink horns and spikes that carries a sword.
    • At level 2, the tip of her sword turns to an elixir-colored pink.
    • At level 3, P.E.K.K.A's armor and sword change from dark blue to a dark brown. Her horns, eyes, spikes, and the tip of her sword also turns darker.
    • At level 4, P.E.K.K.A obtains another sword, each sword is swung individually. Her horns are slightly pinker.
    • At level 5, P.E.K.K.A's armor color and sword change from dark brown to dark navy. Her swords glow pink, as do some of her spikes; the swords also appear to give off pink-colored smoke. Her eyes have a faint pink glow.
    • At level 6, P.E.K.K.A's swords become pinker, and the eyes, as well as the "nose", glows brighter.
    • At level 7, the tips of the P.E.K.K.A's horns and swords glow yellow-orange, along with her eyes and "nose". The sword handles change from pink to a darker maroon. The P.E.K.K.A's armor slightly changes color as well.
    • At level 8, the features of the P.E.K.K.A's glow bright pink. The P.E.K.K.A's armor also appears as a brighter shade of purple, compared to that of previous levels. Her sword and her horns also changed to bright blue.
    • At level 9, the P.E.K.K.A's armor appears as a darker shade of blue, compared to that of previous levels. The horns are changed to a dark blue color.

History

  • The P.E.K.K.A was in the original release of the game on August 2 2012, with 2 levels.
  • In August 30 2012 update, the P.E.K.K.A no longer gets affected from a Spring Trap and the update also increased her speed.
  • The October 27 2012 update added the level 3 P.E.K.K.A and decreased training cost of P.E.K.K.A.
  • The November 19 2012 update decreased hitpoints for the level 2 and 3 P.E.K.K.A.
  • In February 5 2013 update, the P.E.K.K.A received extra damage from Hidden Teslas.
  • In March 12 2013 update, the P.E.K.K.A received three balance changes:
    • Decreased training time for the P.E.K.K.A.
    • Decreased training cost for the P.E.K.K.A.
    • Increased hitpoints and damage for levels 1-2 P.E.K.K.A.
  • The June 17 2013 update added the level 4 P.E.K.K.A and gave her a new look, which affected her icon and her 2D sprites in battle. Here are what her icon, 2D sprites with levels 1-3, and info looked like prior.
  • The November 6 2013 update slightly increased hitpoints and damage for the level 4 P.E.K.K.A.
  • The January 29 2014 update increased the level 3 P.E.K.K.A's hitpoints from 3,400 to 3,500, and increased level 4 P.E.K.K.A's hitpoints from 3,800 to 4,000.
  • The July 3 2014 update added the level 5 P.E.K.K.A and reduced the training cost of the P.E.K.K.A.
  • The July 1 2015 update decreased training cost of level 1-5 P.E.K.K.A.
    • Level 1 reduced from 30,000 to 28,000.
    • Level 2 reduced from 35,000 to 32,000.
    • Level 3 reduced from 40,000 o 36,000.
    • Level 4 reduced from 45,000 to 40,000.
    • Level 5 reduced from 50,000 to 45,000.
  • The May 4, 2016 update reduced P.E.K.K.A's training time from 45 minutes to 15 minutes.
  • In October 12 2016 update, the P.E.K.K.A no longer receives extra damage from a Hidden Tesla.
  • The December 19 2016 update increased the P.E.K.K.A's attack speed (DPS are unchanged) and gave her new look in her icon and info (2D sprite is unchanged).
  • The March 8, 2017 update increased the damage for the level 3-5 P.E.K.K.A.
  • The June 27 2017 update added the level 6 P.E.K.K.A, and the P.E.K.K.A. upgrade time or costs have been discounted across ALL levels.
  • The October 11 2017 gave the level 6 P.E.K.K.A +100 HP and +10 DPS.
  • In March 5 2018 update, the P.E.K.K.A received balance changes:
    • Level 4 is now available at Town Hall 9 instead of Town Hall 10.
    • Level 6 is now available at Town Hall 10 instead of Town Hall 11.
      • Costs 8.5 million Elixir instead of 10 million.
    • Level 7 is available at Town Hall 11 – Upgrade times have been adjusted/reduced so the level 7 upgrade is now 14 days.
  • The June 11 2018 update added the level 8 P.E.K.K.A, increased the level 5 and 6 hitpoints; and reduced training cost for all levels.
  • The June 26 2018 balance update reduced upgrade times for level 1-6 P.E.K.K.A.
  • The October 23 2018 update reduced Gem donation cost for the P.E.K.K.A.
  • The December 9 2019 update gave the level 8 P.E.K.K.A a new upgrade difference instead of resembling the level 7 P.E.K.K.A.
  • The March 30 2020 update reduced upgrade cost of level 2-7 P.E.K.K.A.
  • In May 20 2020 update, the Grand Warden changed to make him less likely to follow the P.E.K.K.A.
  • The October 12 2020 update added the level 9 P.E.K.K.A.

Gallery


Trivia

  • P.E.K.K.A's gender has been confirmed as female, as one of the Loading Screen Hints states, "The armor on P.E.K.K.A is so heavy that Spring Traps don't affect her, and also several videos from the official YouTube."
  • The acronym for P.E.K.K.A doesn't officially stand for anything in particular originally. Supercell held a Facebook contest on 22 August 2012 to see who could come up with the best written-out name for P.E.K.K.A as judged by the number of likes the comment received. The name "Perfect Enraged Knight Killer of Assassins" was the winner. The person who submitted the acronym was called Víctor in the Facebook announcement.
  • The level 10 Barracks, which is the level required to unlock P.E.K.K.A, has a P.E.K.K.A helmet on its roof.
  • You can have a maximum of 12 P.E.K.K.As at one time in a complete set of fully upgraded Army Camps. This number increases to 13 if you include the 1 that can fit into a level 4 or higher Clan Castle. On the battlefield, you can clone an additional 4 P.E.K.K.As with four level 4 or higher Clone Spells (three from the regular spell inventory and one from a max-level Clan Castle). You can also summon 1 additional P.E.K.K.A with a Siege Barracks.
    • However, as mentioned before this is a bad strategy if the opponent has any air troops in their Clan Castle since she can't target aerial foes.
  • The image used for P.E.K.K.A on the Barracks info screen changed during the 17 June 2013 update (the same update that added the level 4 P.E.K.K.A). She stands, ready to strike with her sword. This new look was often debated among fellow players to which one looks the 'best', along with the Dragon.
    • The old image on the Barracks info screen was recycled and used as the card icon of the P.E.K.K.A in Clash Royale.
  • When P.E.K.K.A hits a building, you can hear a faint, evil-sounding laughter.
  • Although the P.E.K.K.A is female, her name is derived Finnish male name, Pekka, a name that is a Finnish version of the name Peter.
  • Despite being a robot, the P.E.K.K.A turns into a skeleton-like ghost upon death.
  • If P.E.K.K.A is level 3 or higher, she has a bigger skeleton image than usual at death, due to the fact that P.E.K.K.A is larger at those levels.
  • P.E.K.K.A appears to float along the ground instead of walking.
  • The P.E.K.K.A is one of the four troops to have upgrade differences at each level, along with the Dragon, Yeti and the Headhunter.
  • The P.E.K.K.A, as well as the Super P.E.K.K.A, are the tanks that move at medium speed, making them the fastest tanks, though the Super P.E.K.K.A is slightly faster than her.
  • Despite her fearsome and mighty appearance, the P.E.K.K.A is shown to be tender in some commercials.
  • When P.E.K.K.A is deployed, she can be heard saying "Destroy!" in a robotic voice.
  • Interestingly, the P.E.K.K.A has facial expressions, essentially from their eyes, despite her head being a helmet and made of metal.
    • She can also physically move and blink their eyes in some animations or commercials.
  • The original description before the 12/10/16 update was, "Is P.E.K.K.A a knight? A samurai? A robot? No one knows! P.E.K.K.A's armor absorbs even the mightiest of blows, but it doesn't handle electricity too well." This was changed because prior to the 12/10/16 update P.E.K.K.A received double damage from Hidden Teslas.
  • The P.E.K.K.A is the Elixir Troop to have the highest damage.
  • The level 9 P.E.K.K.A slightly resembles her Builder Base counterpart, Super P.E.K.K.A.
  • The P.E.K.K.A is the most Elixir-costly troop to upgrade to the maximum level (a total of 60,000,000 for all levels).
  • Prior to March 2013 update, P.E.K.K.As spun while striking their sword when they attack. Their old attack animation can be seen here.
  • The P.E.K.K.A is likely a reference to D.A.V.E. from Backyard Monsters. Both have names that don't stand for anything in particular, both are robotic in nature and both were considered the strongest regular troop in their respective games.
  • A max level P.E.K.K.A can take down all max level heroes except for the Grand Warden if set to air mode as she can't hit him.
  • A P.E.K.K.A in Inferno Town Challenge named M.E.G.A.P.E.K.K.A is more bigger and can somehow hit air troops with AOE attacks.
  • Every so often, a butterfly will spawn near one of your army camps, and a P.E.K.K.A will chase after it, saying "Butterfly" in a raspy robotic voice. It sounds upset when the butterfly despawns. This is a reference to a commerical about a P.E.K.K.A trying to catch a butterfly of the same color.
Preferred Target Favorite Target Attack Type Damage Type Housing Space Housing Space Movement Speed Movement Speed Attack Speed Attack Speed Barracks Level Required Barracks Range Range
None Melee (Ground Only) 25 16 1.8s 10 0.8 tiles
Training Time of P.E.K.K.As
1 Barracks 2 Barracks 3 Barracks 4 Barracks
12m 6m 4m 3m
Level
Level
Damage per Second
Damage
Damage per Attack
Damage
Hitpoints
Hitpoints
Training Cost
Elixir
Research Cost
Elixir
Research Time
Time
Laboratory Level Required
Laboratory
1 240 432 2,800 14,000 N/A N/A N/A
2 270 486 3,100 16,000 1,500,000 2d 6
3 310 558 3,500 18,000 2,250,000 3d 12h 6
4 360 648 4,000 20,000 3,200,000 4d 12h 7
5 410 738 4,700 22,500 4,500,000 6d 8
6 470 846 5,200 25,000 6,000,000 7d 8
7 540 972 5,700 27,500 9,000,000 10d 9
8 610 1,098 6,300 30,000 12,000,000 14d 10
9 680 1,224 6,700 32,500 15,500,000 15d 11
Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunter
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardInferno DragonSuper MinionSuper ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup)
Heroes Barbarian KingArcher QueenGrand WardenRoyal Champion
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat)
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog Launcher
Pets L.A.S.S.IElectro OwlMighty YakUnicorn
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