"Over the wall and at them! The Royal Champion is only afraid of four things, and the enemy isn't one of them. Her short range is perfect for stabbing defenses up close and personal."
Summary
- The Royal Champion is the fourth Hero unlocked in the Home Village. She has moderately high DPS, moderate health, and targets defenses. She can also jump over Walls, much like the Hog Rider.
- She throws her spear from a distance to attack enemy buildings.
- She is automatically summoned once the Royal Champion Altar is constructed, which is available at Town Hall level 13.
- Like the other Heroes, the Royal Champion only needs to be summoned once, but will have to spend some time regenerating her health if she is damaged during a battle.
- Like other heroes, she is not upgraded in the Laboratory but upgraded with a Builder.
- Like with other heroes, the Royal Champion will defend the village as long as she is not regenerating health from a previous attack. The Royal Champion only defends her territory around her altar and will retreat if lured too far out. If the village is attacked while she is regenerating health, her altar will be empty.
- If she is damaged or defeated on defense, she does not need to regenerate health afterwards.
- Hero regeneration in the Home Village uses an "extra life" system: when fully regenerated, the Royal Champion has two "life bars", each with health equal to her maximum hitpoints. The first life bar is represented by the bar visible next to the Champion's level, with the second (the "extra life") represented by a heart placed at the end of the first life bar, with a "+1" when it is full.
- Any damage taken by the Royal Champion when attacking is first subtracted from the extra life bar, with the regular life bar only being reduced when the extra life bar is fully depleted. If the Royal Champion is defeated, a full life bar will be depleted; in particular, if the extra life bar is full when this occurs, it will be completely depleted without affecting the regular life bar. If the Royal Champion is damaged or defeated when defending, the life bars will be completely unaffected.
- Both the regular life bar and the extra life regenerate at the same rate, with the regular life bar regenerating fully before the extra life bar regenerates. The regeneration time listed in-game is the time taken for one of the two life bars to regenerate, meaning the time taken to regenerate both life bars after both have been emptied is twice the regeneration time.
- If the Royal Champion is knocked out from a battle twice, you can use a Book of Heroes to instantly regenerate both her health bars, regardless of regeneration time.
- To do this, however, you must have enough Dark Elixir to perform this upgrade.
- The Hammer of Heroes can also do this, except that you do not need to spend resources and wait for time.
- If the Royal Champion is knocked out from a battle twice, you can use a Book of Heroes to instantly regenerate both her health bars, regardless of regeneration time.
- For the Champion to participate in battle, the regular life bar must be full. If the regular life bar is not full after a battle, the Royal Champion will have to sleep for a period to regenerate the regular life bar before she can be used for battle, proportional to the amount of missing health on the regular life bar.
- Hero regeneration after a Multiplayer Battle starts as soon as the player begins to search for a Multiplayer opponent. So, if the player spent some time searching for an opponent to attack before completing an attack, part of the regeneration will be completed by the time the player returns to his/her village. However, if the player cancels the attack by pressing "End Battle" before completing an attack, the regeneration will be reset. This effect is more noticeable in the highest leagues below Legend League where a significant amount of time can be spent searching for such opponents.
- The Royal Champion has moderate health, but high damage so she is best used as a damage dealer just like the Archer Queen. Most likely, you want to protect your Royal Champion so that she can destroy defenses.
- As a Hero, the Royal Champion has an ability that can be used once per battle which allows her to recover some of her health, and the amount increases at every fifth level. The Hero Equipment that she wields may add additional effects to the ability or a unique passive effect, on top of various passive stats increase.
- When unlocked, she starts with the Royal Gem and Seeking Shield.
- The Royal Gem grants the ability a vastly increased health recovery. It gives a passive increase to damage and max health.
- The Seeking Shield allows her to throw a shield with her ability. It seeks out up to four targets - prioritizing defenses - regardless of distance, dealing a large amount of damage to each. It gives a passive increase to max health.
- Upgrading the Blacksmith to level 7 and 8 unlocks the Hog Rider Puppet and Haste Vial respectively.
- The Hog Rider Puppet summons Hog Riders, provides a brief invisibilty, and grants an increased health recovery with her ability. It gives a passive increase to max health.
- The Haste Vial greatly increases her movement speed and attack speed for a short duration with her ability. It gives a passive increase to damage and attack speed.
- Additionally, there are Epic rarity equipment which can be purchased with event medals during certain events or gems with the Trader.
- The Rocket Spear massively increases her attack range and damage and grants a small splash radius for a few attacks with her ability. It gives a passive increase to damage and max health.
- When unlocked, she starts with the Royal Gem and Seeking Shield.
- If the ability has not been used before the Royal Champion is about to be defeated, it will by default automatically activate. However, this feature can be toggled off in the settings (by turning off "Automatically use Hero Abilities on KO").
- She will prioritize defenses, and will bypass any other buildings to the nearest defense, if there are any remaining. She will not consider the Clan Castle as a defense, regardless of if it summons Clan Castle troops, but will consider the defense of the level 12 or higher Town Hall and the defending Grand Warden as defenses. However, unlike other defense-targeting troops, if she becomes aware of a defending hero, Clan Castle troops, or Skeleton Trap Skeletons (either by being attacked by the troops and/or heroes herself, or by being near a friendly troop under attack by those troops and heroes), she will leave her previously targeted defense (or building if there are no defenses) and instead engage with the troops and/or heroes. Once all of the engaged troops and/or heroes are defeated, she will attack the nearest defense, or building, if there are no remaining defenses.
Strategies
Offensive Strategy
- The four Home Village Heroes serve different roles in raids. The Archer Queen is the damage specialist hero, while the Barbarian King is the tank specialist, the Grand Warden is the support specialist, and the Royal Champion is the defense specialist. Deploy her behind the Barbarian King as he tanks the damage while the Royal Champion destroys defenses which are distracted by the King, improving both of their survivabilities.
- The Seeking Shield, when equipped, can destroy weak defenses such as the Mortar and Hidden Tesla in one hit.
- This allows the Royal Champion to set up funnels. Sending her like this without much backup is known as a suicide (or sui) Champion.
- Similar to the Archer Queen Walk, the Royal Champion can be assisted by multiple Healers in a Royal Champion Walk. However, due to the shorter range of the Royal Champion, the Healers can easily get in range of Air Defenses.
- As with the Archer Queen, this is useful for taking out outer buildings before the main attack.
- A variation of this uses Druids instead of Healers, since the Druids are ground units, but they only heal her for a limited time.
- Another version of the Royal Champion Walk is to use Invisibility Spells instead of Healers to destroy important defenses, known as the Royal Champion Charge.
- Send her in with the main pack of a Hybrid (Hog Riders and Miners) as they will tank for her and she will deal massive damage to the defenses. She also can attack defending Heroes that are attacking the pack, and then will also follow the pack due to also targeting defenses. She will also protect the pack from defending aerial Clan Castle troops.
- Often it is better to send her later in the attack, where the main army is starting to lose power getting to the backend defenses to take out said defenses. Deploy her when some of the defenses are attacking the main army. Sending her in too early may result in her quick death.
- One way to do this is when you have a Siege Barracks in your army, fill that with Hog Riders and then when they deploy, place the Royal Champion with them.
- When at a sufficiently high level, she can single-handedly take on and destroy the Town Hall's Giga Tesla/Giga Inferno if it is alone in a compartment, provided that she does not get distracted by anything else in doing so. Keeping a Rage Spell on hand can help ensure that the Town Hall gets taken down in this manner, and can be used if the Royal Champion is low-leveled.
- Her Seeking Shield ability can also get rid of any Hidden Teslas that might appear to protect the Town Hall in such compartments. However, if the ability is used before the Hidden Teslas appear, it will not target them, so time it wisely.
- If a single-target Inferno Tower is preventing a great placement, bring one Earthquake Spell and two Lightning Spells. This will allow her ability to one shot the Inferno Tower at not that much of a costly investment if you can use them properly.
- If you do not need to use her ability during battle, you do not always need to. If the battle ends and she does not use her ability, after battle she will recover health equal to the ability recovery.
- Before the Town Hall 16 update, if you allow her hitpoints to deplete in order to automatically activate her ability, be wary that her shield throwing animation takes a few seconds to complete. If she is taking very heavy damage during this animation (which most often occurs when under fire from a single-target Inferno Tower), she will be defeated before being able to throw the shield to do damage, effectively wasting the ability.
- However, since the Town Hall 16 update, this no longer happens, as the Seeking Shield will be released instantly if she is about to get taken out by defenses.
- Before the Town Hall 16 update, if you allow her hitpoints to deplete in order to automatically activate her ability, be wary that her shield throwing animation takes a few seconds to complete. If she is taking very heavy damage during this animation (which most often occurs when under fire from a single-target Inferno Tower), she will be defeated before being able to throw the shield to do damage, effectively wasting the ability.
- There are many good Hero Equipment options for the Royal Champion.
- The Haste Vial and Hog Rider Puppet is universally good at most attack strategies, allowing Royal Champion to briefly be invisible while the Hog Riders tank for her, and massively increases the damage she can do in total with the increased attack speed and Hog Riders and charges into the core of the base.
- However, this combo is weak to traps such as Giant Bombs, as they will be destroyed with the help of splash damage defenses, allowing the Royal Champion to be targeted, and defeat her.
- The Seeking Shield and Rocket Spear allows her to pick up a few close by defenses then use her extra range to target defense deep within a base, making her functionally a Flame Flinger for a while
- The Hog Rider Puppet and Royal Gem is useful for the Royal Champion Charge, allowing her to survive for much longer with the Hog Riders tanking for her and the massive health recovery from the ability as both Equipments provide more of it.
- The Haste Vial and Hog Rider Puppet is universally good at most attack strategies, allowing Royal Champion to briefly be invisible while the Hog Riders tank for her, and massively increases the damage she can do in total with the increased attack speed and Hog Riders and charges into the core of the base.
Defensive Strategy
- Defend possible places where a Champion may be used with lots of high DPS defenses, as she has low health.
- Defend your outer defenses with splash defenses, as the Royal Champion is commonly teamed up with Hogs from a Siege Barracks.
- Use low power defenses such as the Cannon, Mortar or Archer Tower to soak up possible Seeking Shields, as they will protect higher value defenses. They can also stall the Royal Champion herself.
- The Royal Champion throws her spear very slowly, so use Skeleton Traps to distract her for a long time. The best place to use this is near a single-target Inferno Tower.
- That is, unless if the Royal Champion has the Rocket Spear, on which most cases will outrange the Inferno Tower and prevent her from triggering Skeleton Traps.
- In the case if Skeletons manage to distract the Royal Champion, the explosive spear will destroy all of them, due to its splash damage, if they are too close enough to be caught in the explosion.
- However, if the defensive Skeletons are well-spread, it will waste two or three Rocket Spears, reducing the Royal Champion's value which in turn increases the chances of a defense.
- In the case if Skeletons manage to distract the Royal Champion, the explosive spear will destroy all of them, due to its splash damage, if they are too close enough to be caught in the explosion.
- That is, unless if the Royal Champion has the Rocket Spear, on which most cases will outrange the Inferno Tower and prevent her from triggering Skeleton Traps.
- The best way to defend against a troop or hero is to defend the strategies they are used in. In this case, Hybrid and LaLo. Those strategies are also common, but the ways the Royal Champion is used in them are quite different.
Against a Royal Champion
- Use several troops or troops with high damage, as she attacks pretty slowly and has low HP compared to relative troops. Dropping a Poison Spell decreases her attack speed further, giving your troops the upper hand.
- Using several Lightning Spells to take her down can also be viable, but it is best used if there are other buildings of value nearby (such as the Eagle Artillery and/or Scattershot).
- For defense-targeting troops, trying to speed past a Royal Champion is a very viable strategy but may be risky if you fail or if they slow down while still in the radius of a Royal Champion.
Statistics
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
Gold Pass modifiers
ApplyReset |
Preferred Target | Attack Type | Attack Speed | Movement Speed | Range | Search Radius |
---|---|---|---|---|---|
Defenses | Ranged (Ground & Air) | 1.2s | 24 | 3 tiles | 9 tiles |
Level |
Damage per Second |
Damage per Hit |
Hitpoints |
Health Recovery |
Regen Time |
Upgrade Cost |
Upgrade Time |
Town Hall Level Required |
---|---|---|---|---|---|---|---|---|
1 | 340 | 408 | 2,508 | 400 | 30m | 60,000 | N/A | 13 |
2 | 350 | 420 | 2,550 | 400 | 30m | 70,000 | 8h | 13 |
3 | 360 | 432 | 2,593 | 400 | 30m | 75,000 | 12h | 13 |
4 | 370 | 444 | 2,635 | 400 | 30m | 80,000 | 16h | 13 |
5 | 375 | 450 | 2,678 | 500 | 32m | 90,000 | 20h | 13 |
6 | 380 | 456 | 2,720 | 500 | 32m | 100,000 | 1d 12h | 13 |
7 | 385 | 462 | 2,763 | 500 | 32m | 110,000 | 2d | 13 |
8 | 390 | 468 | 2,805 | 500 | 32m | 120,000 | 2d 12h | 13 |
9 | 396 | 475.2 | 2,848 | 500 | 32m | 130,000 | 3d | 13 |
10 | 402 | 482.4 | 2,890 | 600 | 34m | 140,000 | 3d | 13 |
11 | 408 | 489.6 | 2,933 | 600 | 34m | 150,000 | 3d | 13 |
12 | 414 | 496.8 | 2,975 | 600 | 34m | 160,000 | 3d | 13 |
13 | 420 | 504 | 3,018 | 600 | 34m | 165,000 | 4d | 13 |
14 | 426 | 511.2 | 3,060 | 600 | 34m | 170,000 | 4d | 13 |
15 | 432 | 518.4 | 3,103 | 700 | 36m | 175,000 | 4d | 13 |
16 | 438 | 525.6 | 3,145 | 700 | 36m | 180,000 | 5d | 13 |
17 | 444 | 532.8 | 3,188 | 700 | 36m | 185,000 | 5d | 13 |
18 | 448 | 537.6 | 3,230 | 700 | 36m | 190,000 | 5d | 13 |
19 | 452 | 542.4 | 3,273 | 700 | 36m | 195,000 | 5d | 13 |
20 | 456 | 547.2 | 3,315 | 800 | 38m | 200,000 | 5d | 13 |
21 | 460 | 552 | 3,349 | 800 | 38m | 205,000 | 6d | 13 |
22 | 465 | 558 | 3,383 | 800 | 38m | 210,000 | 6d | 13 |
23 | 470 | 564 | 3,417 | 800 | 38m | 215,000 | 6d | 13 |
24 | 474 | 568.8 | 3,451 | 800 | 38m | 220,000 | 6d | 13 |
25 | 477 | 572.4 | 3,485 | 900 | 40m | 225,000 | 6d | 13 |
26 | 480 | 576 | 3,519 | 900 | 40m | 230,000 | 6d 12h | 14 |
27 | 483 | 579.6 | 3,553 | 900 | 40m | 235,000 | 6d 12h | 14 |
28 | 486 | 583.2 | 3,587 | 900 | 40m | 240,000 | 6d 12h | 14 |
29 | 489 | 586.8 | 3,621 | 900 | 40m | 245,000 | 6d 12h | 14 |
30 | 492 | 590.4 | 3,655 | 1,000 | 42m | 250,000 | 6d 12h | 14 |
31 | 495 | 594 | 3,681 | 1,000 | 42m | 260,000 | 7d | 15 |
32 | 498 | 597.6 | 3,706 | 1,000 | 42m | 265,000 | 7d | 15 |
33 | 502 | 602.4 | 3,732 | 1,000 | 42m | 270,000 | 7d | 15 |
34 | 506 | 607.2 | 3,757 | 1,000 | 42m | 275,000 | 7d | 15 |
35 | 510 | 612 | 3,783 | 1,100 | 44m | 280,000 | 7d | 15 |
36 | 514 | 616.8 | 3,808 | 1,100 | 44m | 285,000 | 7d 12h | 15 |
37 | 518 | 621.6 | 3,834 | 1,100 | 44m | 290,000 | 7d 12h | 15 |
38 | 522 | 626.4 | 3,859 | 1,100 | 44m | 295,000 | 7d 12h | 15 |
39 | 526 | 631.2 | 3,885 | 1,100 | 44m | 300,000 | 7d 12h | 15 |
40 | 530 | 636 | 3,910 | 1,200 | 46m | 305,000 | 7d 12h | 15 |
41 | 533 | 639.6 | 3,936 | 1,200 | 46m | 315,000 | 8d | 16 |
42 | 536 | 643.2 | 3,961 | 1,200 | 46m | 325,000 | 8d | 16 |
43 | 539 | 646.8 | 3,987 | 1,200 | 46m | 335,000 | 8d | 16 |
44 | 542 | 650.4 | 4,012 | 1,200 | 46m | 345,000 | 8d | 16 |
45 | 545 | 654 | 4,038 | 1,300 | 48m | 355,000 | 8d | 16 |
Hero Equipment
- When attacking, the Royal Champion can use two of the below pieces of Hero Equipment, which change the abilities she has and grants additional stat bonuses.
- The Royal Champion does not use any Hero Equipment when defending.
- Select the equipment below to learn more about the abilities and stat bonuses that each piece gives.
Hero Skins
Skin Availability
Below is a table that lists all Hero skins for the Royal Champion and the month in which they were available, in chronological order. Skins are divided into three classes:
- Gold denotes a skin that was featured as a Gold Pass skin in Season Challenges.
- All Hero Skins from the Gold Pass since April 2023 have been available as the first reward on the Gold track.
- Prior to this, they have all been the last reward on the Gold track unless specified.
- All Gold skins are available permanently for purchase at a price of 1,500 Gems exactly a year after the skin was originally offered in the Gold Pass.
- Standard and Legendary denotes skins not available from the Gold Pass that were available only through a special offer or event.
- Unless otherwise stated in the notes, these skins' special offers were available in the season listed, and cost the equivalent of $3.99 USD for Standard skins, or $9.99 USD for Legendary skins. The notes section may also include additional context of an offer.
Key for highlighted entries:
- Entries that are highlighted denote that the skin is available in the current Season Challenges season.
- Entries marked with a Coathanger denote a Standard or Legendary skin that is permanently available for re-purchase in the cosmetics tab at the original price when the skin was originally offered.
Royal Champion Skins
Royal Champion Skin Features
- Yes: Feature is fully customized from the original
- Partial: Feature is subtly customized from the original
- No: Feature is not customized from the original
Skin | Preview Animation | Pose Animation | Selection Animation | Walking Animation | Attacking Animation | Ability Animation | Knockout Animation | Resting Animation | Constant Effects | Preview Effects | Pose Effects | Selection Effects | Deployment Effects | Walking Effects | Attacking Effects | Ability Effects | Knockout Effects | Resting Effects | Preview Sounds | Pose Sounds | Selection Sounds | Deployment Sounds | Attacking Sounds | Ability Sounds | Knockout Sounds |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Winter Champion |
Yes | Yes | Yes | No | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Rogue Champion |
Yes | Yes | Yes | Yes | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Jungle Champion |
Yes | Yes | Yes | Partial | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Gladiator Champion |
Yes | Yes | Yes | Yes | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Shadow Champion |
Yes | Yes | Yes | Yes | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | Yes | Yes | Yes | No | Yes | No | No |
Primal Champion |
Yes | Yes | Yes | Yes | No | No | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | Yes | Yes | Yes | No | Yes | Yes | No |
Summer Champion |
Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | Yes | Yes | Yes | No | Yes | Yes | No |
Party Champion |
Yes | Yes | Yes | Yes | Yes | Partial | Yes | Yes | No | No | No | No | No | No | No | No | No | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Pixel Champion |
Yes | Yes | Yes | Yes | Yes | Partial | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Magic Champion |
Yes | Yes | Yes | Yes | Partial | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Pirate Champion |
Yes | Yes | Yes | Partial | Partial | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | Yes | Yes | Yes | No | Yes | Yes | No |
Jolly Champion |
Yes | Yes | Yes | Partial | Partial | Partial | Yes | Yes | No | No | Yes | Yes | No | No | No | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
Warrior Champion |
Yes | Yes | Yes | Yes | Partial | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | Yes | Yes | Yes | No | Yes | Yes | No |
Painter Champion |
Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | Yes | No | No | No | No | No | Yes | Yes | Yes | No | Yes | No | No |
Notes
- Some of the Royal Champion's skins feature her holding different objects instead of a spear and shield:
- With the Gladiator Champion, she holds a lightning bolt and has no shield.
- With the Shadow Champion, she holds a shovel and a skull lantern.
- With the Primal Champion skin, she holds a turtle in her left hand.
- With the Summer Champion skin, she holds a harpoon and a basket full of pearls.
- With the Party Champion skin, she holds a jukebox.
- With the Magic Champion skin, she has a crow perched on her left hand.
- With the Pirate Champnion skin, she holds a boat wheel.
- With the Painter Champion skin, she holds a a paintbrush and a bucket.
- With the Jolly Champion skin, she holds a candy cane and a cookie.
- With the Dragon Champion Skin, she holds a trident.
- With the Space Champion skin, she holds a staff with a ball and floating rings.
- With the Egypt Skin, she holds a cobra.
- With the Football Skin, she uses a football.
- With the Wild West Champion, her spear has dynamite attached to it, and her shield is a wooden barrel lid with rope wrapped around it.
- The Champion's Champion skin is the only skin for the Royal Champion to wield a glowing spear.
- The Space Champion skin uses a unique jumping sound when she hops over Walls while idle in the Home Village. Her thrown spears also use a laser beam sound effect.
Trivia
- The Royal Champion was revealed with the Town Hall 13 teaser trailer, but only her chin and her waist are visible. Another teaser picture showed her blue hair and her golden headband, both times with other heroes in their full portrait, and the Royal Champion's photo being torn.
- Her "Seeking Shield" ability is very similar to Captain America's shield throw.
- She could be named after a Clash Royale league of the same name.
- Her name is labeled as 'warriorprincess' in the game's files.
- The Royal Champion is voiced by Bonnie Bogovich, an actress and composer known for I Expect You to Die, Pathfinder: Kingmaker, and Free Fire.
- Once the Royal Champion uses her ability and throws her shield, she will continue fighting without the shield (this is only a visual detail, however, and has no effect on her stats). If defeated after having used the ability, the shield will be absent from her knocked out animation.
- According to The Making of a Hero, the Royal Champion was originally going to be a "Valkyrie Queen". Her design was also inspired by Xena: Warrior Princess and the Wakanda warriors.
- According to The Art of Supercell, the team was looking for a Wonder Woman or Amazonian type character as the game's fourth hero.
- Unlike the other Heroes, she can take out Hero Altars and Builder's Huts (while not weaponized) in one hit at any level.
- The Royal Champion is the first Hero/unit to be 3D at the original release. Because of this, the Royal Champion does not have upgrade differences at the original release.
- In promotional artwork, the Winter Champion carries her shield in her left hand and her spear in her right hand, which is the opposite of how the skin appears in the game.
- The default ability sound of the Royal Champion is identical to the last charging sound made by the Eagle Artillery before activating, but with a 50% increase in pitch and a 20% increase in tempo.
- If the last building in an attack is made invisible or untargetable and the Seeking Shield is activated, the shield will always fly towards the top corner of the base, effectively wasting the ability.
Comparisons
- The Royal Champion and the Grand Warden are the only Heroes that can bypass Walls.
- The Royal Champion is the only Hero that targets defenses.
- The Royal Champion, alongside the Battle Machine and Battle Copter, are the only Heroes not to be based on a specific troop.
- However, she behaves similarly to a ranged Hog Rider. When Hero Equipments were released, she can summon them with the Hog Rider Puppet, much like the Barbarian King with the Barbarian Puppet and the Archer Queen with the Archer Puppet.