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Santa Strike1
“Leave a special surprise gift for your enemies. Your generosity will surely be rewarded!”


  • Limited time special defense: Santa Strike! Call in an airstrike of explosive presents (but what is inside the boxes?)
  • It was available in the 2012 Christmas update, but it was called an Unpleasant Present
  • This trap was added by Supercell for the 2013 winter holiday season as part of the 5 December 2013 update and this trap was temporarily added for the Christmas season only.
  • When detonated, Santa Claus will fly by in his sled and “deliver” Christmas presents that explode when they hit the ground.
  • The effect is similar to the Lightning Spell in that it does damage randomly in a fixed radius.
  • Each time the trap is set off, it will drop 5 presents. When you collect the presents, each one will give you 5,000 Elixir.
  • The trap deals damage to both ground and air troops.
  • The presents actually take a while to do damage to troops.
  • There is a subtle difference between the trap and the presents, the presents are slightly smaller and the trap and the orientation of the bow is different.



  • The Santa Strike's “present” bombs only damage units if they are standing directly on the tiles that the presents hit; otherwise, no damage is dealt. The “Unpleasant Present”, a similar trap with the same appearance, was available in the 2012 winter holiday update.
  • The Santa Strike is the second trap with Santa instead of an auto-damage effect.
  • There was an Easter egg that is now removed. At the Goblin Picnic in the Single Player Campaign, use a Jump Spell at the P.E.K.K.A Statue and try to convince ground troops to go through the P.E.K.K.A Statue, they'll trip on something, shortly afterwards Santa Claus will appear and drop down presents.
  • The Santa appears to be a Hog Rider and there are hogs instead of reindeer.

Icon Descriptions

Icon InfoTapping this icon displays information about the Santa Strike, such as Damage Type and Targets.
Town Hall Level 1 2 3 4 5 6 7 8
Number Available 0 0 0 1 1 1 1 1
Town Hall Level 9 10 11 12 13 14 15 16
Number Available 1 1 1 1 1 1 1 1
Size Size
Level Damage Cost Gold Re-Arm Cost Gold Build Time Experience Gained Experience Town Hall Level Required
1 20 1,000 1,000 Instant 0 4
Trigger Radius Damage Type Number of Strikes Unit Type Targeted Favorite Target
1 tile Single Target 5 Ground & Air Any
Unarmed Santa Strike
Santa Strike unarmed
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