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Scattershot2

"The Scattershot heaves very heavy bundles of poorly tied together rocks at whoever happens to be closest. The bundles break apart on impact and deal additional damage to the troops behind. "


Scattershot1 Scattershot2
Level 1 Level 2

  • Summary
    • The Scattershot is a splash damage defense that has very high damage per second. It can do quick work on most support troops because the splash area is unlike the usual ring of explosion from Mortars and Wizard Towers. Troops that are behind the initial target in a cone shape will take the splash damage and troops next to or in front of the target will be unharmed. The splash damage decreases with distance.
    • The Scattershot can target both ground and air troops but can only damage one type for each shot. For example, if a Scattershot targets the Archer Queen with her Healers performing a Queen Walk, only the Archer Queen will be damaged since that attack only splash damaged other ground troops, and vice versa.

  • Defensive Strategy
    • Use it to aid high damage, single targeting defenses such as single-target Inferno Towers, since it will defend against large hordes of weak troops whilst the stronger defense will pick off any heroes or high-health troops.
  • Offensive Strategy
    • Use strong troops rather than groups of troops because it has a high area of attack, similar to mortars.

  • Upgrade Differences
    • At level 1, the Scattershot resembles a catapult, with a blue wooden arm, supported by metal, holding rocks that have been tied together with rope.
    • At level 2 the Scattershot gains brass bolts on the arm and stone supporting the base.

  • Trivia
    • The Scattershot has the fewest levels of any defense in the game, having only 2.
Town Hall Level 1 2 3 4 5 6 7 8
Number Available 0 0 0 0 0 0 0 0
Town Hall Level 9 10 11 12 13 14 15 16
Number Available 0 0 0 0 2 2 2 2
Size Size
3x3
Level Level Damage per Second Damage Damage per Shot Damage Hitpoints Hitpoints Build Cost Gold Build Time Time Experience Gained Experience Town Hall Level Required Town Hall
1 150 450 3,000 15,000,000 15d 1,138 13
2 180 540 3,500 17,000,000 17d 1,211 13
Range Range Attack Speed Attack Speed Damage Type Damage Type Unit Type Targeted Favorite Target
3-10 3s Area Splash Ground & Air
Home Village Buildings
Defensive Buildings CannonArcher TowerMortarAir DefenseWizard TowerAir SweeperHidden TeslaBomb TowerX-BowInferno TowerEagle ArtilleryScattershotBuilder's HutSpell TowerMonolithRicochet CannonMulti-Archer TowerGiga TeslaGiga Inferno (TH13TH14TH15TH16) • Wall
Traps: BombSpring TrapAir BombGiant BombSeeking Air MineSkeleton TrapTornado Trap
Resource Buildings Town Hall (Magic Items) • Gold MineElixir CollectorDark Elixir DrillGold StorageElixir StorageDark Elixir StorageClan Castle (Treasury)
Army Buildings Army CampBarracksDark BarracksLaboratorySpell FactoryDark Spell FactoryBlacksmithWorkshopBarbarian King AltarArcher Queen AltarGrand Warden AltarRoyal Champion AltarPet House
Other Buildings BoatAirshipForgeDecorationsObstaclesLoot CartStrongman's CaravanSuper SaunaBuilder's HutB.O.B's Hut

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