- For the Builder Base counterpart, see Sneaky Archer/Builder Base.
- For the Super Troop with a similar name and ability, see Sneaky Goblin.
- For the Hero with a similar ability, see Archer Queen.
Level 1-5
Summary
- Sneaky Archers are troops available in the Clan Capital, available when the Sneaky Archer Barracks is constructed (this occurs automatically after the Barbarian Camp district is unlocked, when the Capital Hall is upgraded to level 2).
- Sneaky Archers are ranged troops that, like Sneaky Archers in the Builder Base, are invisible to defenses for the first 5 seconds after deployment. They deal good damage per second for their housing space, but have low hitpoints. In the Clan Capital, they can only be deployed in squads of five.
- Sneaky Archers have no preferred target when attacking; they will simply attack the closest building. However, if they become aware of enemy defending troops stationed in defense posts (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Sneaky Archers will proceed to attack the nearest structure.
Strategy
Offensive
- Sneaky Archers are good at quickly eliminating defensive buildings, but after their invisibility period has ended they need other units to tank for them. Super Giants, and to a lesser extent Super Barbarians, are good at this at low levels.
- A good idea would be to place them first to take advantage of their ability, then put tanks in front as they become visible, so they are not harmed.
- Sneaky Archers can cause a Hidden Mega Tesla to pop up even when concealed.
- Sneaky Archers outrange the Crusher and can snipe away at an unprotected Crusher.
- Multi Mortars are extremely good at eliminating Sneaky Archers due to their large splash radius, especially if both the tanking troops and Sneaky Archers are moving. One should be wary of its blind spot, for the Multi Mortar will target the Archers if all of the tanks do enter the blind spot.
- Super Wizard Towers are a considerable threat to groups of Sneaky Archers even under cover by tanking troops, but they can be easily countered by a Healing Spell. However, a Super Wizard Tower is still capable of one-shotting a Sneaky Archer of equal level on a direct hit, meaning that squads of Archers will still be slowly whittled down under a Healing Spell.
- Do consider checking for traps before deploying Sneaky Archers, as Mines or Mega Mines placed in front of feasible targets to be sniped can waste an entire squad of Sneaky Archers. Super Barbarians are good for this purpose, but if other buildings would distract them away from the location to be checked, Battle Rams or even Super Giants can make viable substitutes.
Defensive
- A single Multi Mortar or any trap can easily destroy hordes of Sneaky Archers. Mines and Mega Mines are effective at eliminating entire squads of Sneaky Archers should they not be checked for; consider placing those in front of exposed defenses.
- Despite the Archers' low health, the Multi Cannon is ineffective, since it will waste the majority of its projectiles on just one unit.
- Placing buildings in front of defenses is a good idea. The Archers will be distracted and therefore turn visible before they lock on to a defense.
Statistics
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
ApplyReset |
Squad Housing Space |
Units Deployed |
---|---|
10 | Sneaky Archer x5 |
Sneaky Archer
"Cloaked under cover of moonlight, Archers can take out targets before ever being seen. Their weakness? Overconfidence."
Preferred Target |
Attack Type |
Housing Space |
Movement Speed |
Attack Speed |
Range |
Special Ability |
---|---|---|---|---|---|---|
None | Ranged (Ground & Air) | 2 | 14 | 1s | 2.75 tiles | Cloak |
Level |
Damage per Second |
Damage per Hit |
Hitpoints |
---|---|---|---|
1 | 60 | 60 | 100 |
2 | 64 | 64 | 120 |
3 | 68 | 68 | 140 |
4 | 71 | 71 | 160 |
5 | 74 | 74 | 180 |
History
Gallery
Trivia
- You can have a maximum of 25 groups of Sneaky Archers at one time in a complete set of fully upgraded Army Camps, for a total of 125 Sneaky Archers.
- The Sneaky Archer resembles a mini Archer Queen, with a crossbow and a cloak ability resembling the Royal Cloak ability.
- The Sneaky Archer's appearance has errors in battle.
- Her dress is emerald green instead of light green.
- She doesn't have fibulae to connect both her cloak and cape.
- If Sneaky Archers are deployed right next to a Hidden Mega Tesla, the Tesla will pop up, but does not start attacking.
- According to the description, it is likely overconfidence that causes the Sneaky Archers to become visible to defenses.
- The Sneaky Archer could be wielding a smaller version of the modified X-Bow that the Archer Queen wields.
Comparison
- The Sneaky Archer is one of the three troops associated with Archers, the others being the Archer Queen and Super Archer.
Clan Capital Army | |
---|---|
Troops | Super Barbarian • Sneaky Archers • Super Giant • Battle Ram (Barbarian) • Minion Horde • Super Wizard • Rocket Balloons • Skeleton Barrels (Skeleton) • Flying Fortress (Skeleton Glider • Skeleton) • Raid Cart (Siege Cart • Barbarian) • Power P.E.K.K.A • Hog Raiders • Super Dragon • Mountain Golem • Inferno Dragon • Super Miner • Mega Sparky |
Spells | Healing Spell • Jump Spell • Lightning Spell • Frost Spell • Rage Spell • Graveyard Spell • Endless Haste Spell |