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| [[File:Sneaky Archer13.png|link=]]
 
| [[File:Sneaky Archer13.png|link=]]
 
|-
 
|-
| style="width: 20%;" | '''Level 1-4'''
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| '''Level 1-4'''
| style="width: 20%;" | '''Level 5-8'''
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| '''Level 5-8'''
| style="width: 20%;" | '''Level 9-12'''
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| '''Level 9-12'''
| style="width: 20%;" | '''Level 13-16'''
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| '''Level 13-16'''
 
|}
 
|}
 
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<center>
 
<center>
 
<div style="margin-top: 10px; margin-bottom:10px; border:0px ridge Green; padding: 10px; font-size: 100%; -moz-border-radius: 15px; border-radius:15px; -webkit-border-radius:15px; border-color: silver; color:black; background-color: gainsboro;">
 
<div style="margin-top: 10px; margin-bottom:10px; border:0px ridge Green; padding: 10px; font-size: 100%; -moz-border-radius: 15px; border-radius:15px; -webkit-border-radius:15px; border-color: silver; color:black; background-color: gainsboro;">
{| class="wikitable troop-statistics-table" border="0" cellpadding="1" cellspacing="1" style="text-align: center; width: 100%;"
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{| class="wikitable" border="0" cellpadding="1" cellspacing="1" style="text-align: center; width: 100%;"
 
! Spring Weight {{Res|RES=Troop Capacity}}
 
! Spring Weight {{Res|RES=Troop Capacity}}
! data-type="preferred target" | Preferred Target {{Res|RES=Target}}
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! Preferred Target {{Res|RES=Target}}
! data-type="attack type" | Attack Type {{Res|RES=Damage Type}}
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! Attack Type {{Res|RES=Damage Type}}
! data-type="movement speed" | [[Troop Movement Speed|Movement Speed]] {{Res|RES=Speed}}
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! [[Troop Movement Speed|Movement Speed]] {{Res|RES=Speed}}
! data-type="attack speed" | Attack Speed {{Res|RES=Attack Speed}}
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! Attack Speed {{Res|RES=Attack Speed}}
! data-type="barracks level" | [[Builder Barracks]] Level Required {{Res|RES=Builder Barracks}}
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! [[Builder Barracks]] Level Required {{Res|RES=Builder Barracks}}
! data-type="range" | Range {{Res|RES=Range}}
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! Range {{Res|RES=Range}}
! data-type="special ability" | Special Ability {{Res|RES=Special Ability}}
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! Special Ability {{Res|RES=Special Ability}}
 
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| <span style="cursor: help" title="Invisible to defenses for the first few seconds after deployment">Cloak</span>
 
| <span style="cursor: help" title="Invisible to defenses for the first few seconds after deployment">Cloak</span>
 
|}
 
|}
{| class="wikitable troop-statistics-table" border="0" cellpadding="1" cellspacing="1" style="text-align: center; width: 100%;"
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{| class="wikitable" border="0" cellpadding="1" cellspacing="1" style="text-align: center; width: 100%;"
! data-type="level" | Level<br />{{Res|RES=Level}}
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! Level<br />{{Res|RES=Level}}
! data-type="dps" | Damage per Second<br />{{Res|RES=Damage}}
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! Damage per Second<br />{{Res|RES=Damage}}
! data-type="dph" | Damage per Attack<br />{{Res|RES=Damage}}
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! Damage per Attack<br />{{Res|RES=Damage}}
! data-type="hitpoints" | Hitpoints<br />{{Res|RES=Hitpoint}}
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! Hitpoints<br />{{Res|RES=Hitpoint}}
 
! Number of Units per Army Camp<br />{{Res|RES=Troop Capacity}}
 
! Number of Units per Army Camp<br />{{Res|RES=Troop Capacity}}
 
! Cloak Duration<br />{{Res|RES=Special Ability}}
 
! Cloak Duration<br />{{Res|RES=Special Ability}}
! data-type="research cost" | [[Resources#Builder Elixir|Research Cost]]<br />{{Res|RES=ElixirB}}
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! [[Resources#Builder Elixir|Research Cost]]<br />{{Res|RES=ElixirB}}
! data-type="laboratory level" | [[Star Laboratory]] Level Required {{Res|RES=Star Laboratory}}
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! [[Star Laboratory]] Level Required {{Res|RES=Star Laboratory}}
! data-type="research time" | [[Star Laboratory|Research Time]]<br />{{Res|RES=Time}}
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! [[Star Laboratory|Research Time]]<br />{{Res|RES=Time}}
 
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| 1
 
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Revision as of 15:47, 6 July 2018

Sneaky Archer info
"Cloaked under cover of moonlight, Archers can take out targets before ever being seen. Their weakness? Overconfidence."

Sneaky Archer1 Sneaky Archer5 Sneaky Archer9 Sneaky Archer13
Level 1-4 Level 5-8 Level 9-12 Level 13-16

  • Summary:
    • The Sneaky Archer is unlocked at Builder Barracks level two.
    • The Sneaky Archer uses a crossbow and wears a cloak. It has a green garment with a leather belt and a yellow pouch.
    • Sneaky Archers have no preferred target when attacking; they will simply attack the closest building to them. However, once they become aware of enemy Guard Post troops or Zappies (either by being attacked themselves or being near another friendly troop under attack), they will leave their previously targeted building and engage the enemy troops instead. Once all of the nearby enemy troops are defeated, they will proceed to attack the nearest building from their current location.
    • The Cloak Ability, unlocked at level two, allows the Sneaky Archer to be invisible to defenses. However, a splash-damaging defense such as a Multi Mortar can still damage it if it targets nearby troops. They can also be harmed by traps.

  • Offensive Strategy:
    • Sneaky Archers work well behind Boxer Giants as they are good support troops.
      • The Boxer Giant can also trigger other traps, such as Mines, to protect the Sneaky Archers.
      • A disadvantage of this strategy is that if the Sneaky Archers are placed too close to the Boxer Giants, then defenses that deal splash damage, such as the Multi Mortar, will be able to damage the Sneaky Archers as well.
    • A good idea would be to place them first to take advantage of their ability, then put tanks in front before they become visible so they are not harmed.
    • If there is only a section of Walls guarding a defense, a quick change of troops can allow Sneaky Archers to take it down.
    • Sneaky Archers will show the location of a nearby Hidden Tesla if it is in range, even when it is invisible.
    • Sneaky Archers outrange the Crusher and can snipe away at an unprotected Crusher.
    • Placing three Sneaky Archers of relative level near an unprotected defense can take it out.
  • Defensive Strategy:
    • Even though Sneaky Archers cannot be attacked while invisible, they still set off traps. Push Traps can distract the Archers until they become visible. Mines can also damage and weaken them.
    • You can use a Mega Mine to kill a group of Sneaky Archers. Make sure to place it on the inside, though, so that it isn't set off by other troops prematurely.
    • Despite the Archers' low health, the Double Cannon will still use all four shots to kill one. Archer Towers are much more efficient at Archer defense.
    • Similar to regular Archers, splash damage is effective. This makes the Multi Mortar extremely dangerous against them; one volley of shells can destroy Sneaky Archers of relative level.
    • Placing buildings in front of defenses is a good idea. The Archers will be distracted and therefore turn visible before they lock on to a defense.

  • Upgrade Differences
    • Initially, the Sneaky Archer resembles a level 1 (or 2) Archer from the Home Village, having pink hair and wearing a green cloak. She shoots normal arrows. However unlike the normal Archer, she wields a crossbow instead of a shortbow.
    • At level 4, the Archer shoots flaming arrows.
    • At level 5, the Archer's hair turns dark purple, and her cloak changes color to match her hair.
    • At level 6, the colour of the Archer's flaming arrows changes from orange to purple.
    • At level 8, the colour of the Archer's flaming arrows changes to a darker purple.
    • At level 9, the Archer gains a tiara on her forehead, similar to that of a level 6 Archer in the Home Village.
    • At level 11, the Archer shoots pink fire arrows.
    • At level 13, the Archer's hair reverts to pink, but she gains a navy blue hood to cover her head. And also at the very front of the crossbow there is a thin piece of metal added

  • Trivia
    • Sneaky Archers defend as Guard Post troops. However, they do not have special abilities.
    • The Sneaky Archer resembles a mini Archer Queen, with a cross bow and a cloak ability resembling the Royal Cloak.
    • Using all Sneaky Archers by slowly trickling them in is a strategy that many players hate as it takes up most of the battle to finish and wastes their Clock Tower boost.
    • If a Sneaky Archer is deployed right next to a Hidden Tesla, the Tesla will pop up, but it does not start shooting.
Spring Weight Troop Capacity Preferred Target Favorite Target Attack Type Damage Type Movement Speed Movement Speed Attack Speed Attack Speed Builder Barracks Level Required Builder Barracks Range Range Special Ability Special Ability
1 None Single Target 24 1s 2 3.5 tiles Cloak
Level
Level
Damage per Second
Damage
Damage per Attack
Damage
Hitpoints
Hitpoints
Number of Units per Army Camp
Troop Capacity
Cloak Duration
Special Ability
Research Cost
Builder Elixir
Star Laboratory Level Required Star Laboratory Research Time
Time
1 36 36 100 4 N/A N/A N/A N/A
2 36 36 100 4 3s 5,000 1 3 minutes
3 40 40 110 4 3s 8,000 2 10 minutes
4 40 40 110 6 3s 12,000 2 30 minutes
5 44 44 121 6 3s 60,000 3 4 hours
6 44 44 121 6 5s 120,000 3 6 hours
7 48 48 133 6 5s 320,000 4 1 day
8 48 48 133 6 7s 350,000 4 1 day
9 53 53 146 6 7s 800,000 5 2 days
10 53 53 146 8 7s 1,000,000 5 2 days
11 58 58 161 8 7s 1,100,000 6 3 days
12 58 58 161 8 8s 1,300,000 6 3 days
13 64 64 177 8 8s 2,100,000 7 4 days
14 64 64 177 10 8s 2,300,000 7 4 days
15 70 70 195 10 8s 3,100,000 8 5 days
16 70 70 195 12 8s 3,300,000 8 5 days

For additional statistics and information, see the Unit Calculators page.

Builder Base Army
Troops Raged BarbarianSneaky ArcherBoxer GiantBeta MinionBomberBaby DragonCannon CartNight Witch (Bat) • Drop Ship (Skeleton) • Power P.E.K.K.AHog GliderElectrofire Wizard
Heroes Battle MachineBattle Copter