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"Cloaked under cover of moonlight, Archers can take out targets before ever being seen. Their weakness? Overconfidence."


File:SneakyArcher1.png File:SneakyArcher2.png File:SneakyArcher3.png File:SneakyArcher4.png
Level 1,2,3 and 4 Level 5 & ? Level ? & ? Level ? & ?

  • Summary:
    • The Sneaky Archer is the second troop unlocked in the Builder Barracks.
    • The Sneaky Archer is very similar to the regular archer though it has increased stats.
    • She bears a heavy resemblance to the Archer Queen.
    • The Sneaky Archer uses a crossbow and has a purple cloak. It has a green garment with a leather belt and a yellow pouch.
    • The Sneaky Archer has an ability that can be unlocked at Level 2. This ability can be further improved through more upgrades to the Sneaky Archer in the Star Laboratory.
    • The Sneaky Archer's ability allows it to become undetectable by defenses and troops for a short amount of time after being placed, much like the Archer Queen.

  • Offensive Strategy:
    • Sneaky Archers work well with Boxer Giants as they are good support troops.
    • They can take out weak defenses (Cannon) before they become visible.
    • A good idea would be to place them first to take advantage of their ability, then put tanks before they become visible so they are not harmed.
    • They can easily destroy defenses if there is only a wall in the way.

  • Defensive Strategy:
    • Even though Sneaky Archers cannot be attacked while invisible, they do set off traps. Push Traps can distract the archers until they become visible. Mines can also damage archers and weaken them.
    • The archers have low health though the Double Cannon will still use a burst (4 shots) to kill one. Archer Towers are much more efficient at archer defense.
    • Similar to regular archers, splash damage is effective.
    • Placing buildings in front of defenses is a a good idea. The archers will be distracted and therefore turn visible before they lock on to a defense, which makes them vulnerable.
Level Desc. DPS HP Cloak Time

(sec)

Units per

Camp

Research Cost Star Laboratory Level Required Research Time
1 N/A 36 100 None 4 N/A N/A N/A
2 Unlocks special ability: Cloak

Cloak: Invisible to defenses

for the first few seconds

36 100 3 4 1
3 DPS +4, HP +10 40 110 3 4 6000 2
4 Units +2 40 110 3 6 12,000 2
5 DPS +4, HP +11 44 121 3 6 60,000 3 4 hours
6 Improves Cloak 44 121 N/A 6 120,000 3 6 hours
7 DPS +4, HP +12 48 133 N/A 6 4 1 day
8 Improves Cloak 48 133 N/A 6
9 DPS +5, HP +13 53 146 N/A 6
10 Units +2 53 146 N/A 8

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