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"Win five stars from multiplayer battles to earn a bonus!"


  • Summary
    • The Star Bonus is a feature that was added in the Version 8.116.2 update on January 26, 2016.
    • After achieving 5 stars in Multiplayer Battles, you get an additional loot bonus according to your League. It is deposited in the Treasury.
    • The bonus resets 24 hours after the fifth star has been acquired.
    • In case the current Star Bonus isn't completed within 24 hours, a new one will be available immediately after the current Star Bonus has been completed. At most two Star Bonuses can stack at one time. If you have two Star Bonuses and complete the first one, the next Star Bonus will be available 24 hours after the completion of the first Star Bonus.
    • You can see when a Star Bonus is available by looking at the "Attack" button. If at least one is currently available, the button will have outlines of Stars. Scoring stars will then fill in some of these outlines.
      • If Star Bonuses are not available, the Attack interface (in the Multiplayer tab) will show you how much time remains before a new one becomes available.
    • If you have two Star Bonuses available and complete the first, any excess Stars you have earned will count towards the second Star Bonus. However, if you only have one Star Bonus, excess Stars will not count towards future Star Bonuses. The same is true if you do not have any Star Bonuses available; any Stars scored in that time period will not count towards the next Star Bonus.

  • Trivia
    • Since the Star Bonus is deposited in the Treasury, you may protect the loot by NOT collecting the star bonus unless the resources are already near or over the amounts needed to reach the cap of the current Town Hall level. This is because only 3% of all loot in the treasury can be stolen.
    • Star Bonuses begin to contain Dark Elixir at Gold III, while League Bonuses begin to contain Dark Elixir at Crystal III.
    • There have been several Star Bonus Events during which the Star Bonuses are increased by a factor.
League Level
LegendI
Trophy Range
Trophy
Demotion if at or below
Trophy
Promotion if at or above
Trophy
Maximum League Bonus
GoldElixir
Maximum League Bonus
Dark Elixir
Star Bonus
GoldElixir
Star Bonus
Dark Elixir
Unranked Unranked League 0 - 399 N/A 400 0 0 10,000 0
Bronze III Bronze3 400 - 499 300 500 700 0 50,000 0
Bronze II Bronze2 500 - 599 450 600 1000 0 80,000 0
Bronze I Bronze1 600 - 799 550 800 1300 0 110,000 0
Silver III Silver3 800 - 999 700 1,000 2,600 0 140,000 0
Silver II Silver2 1,000 - 1,199 900 1,200 3,700 0 180,000 0
Silver I Silver1 1,200 - 1,399 1,100 1,400 4,800 0 220,000 0
Gold III Gold3 1,400 - 1,599 1,300 1,600 10,000 0 260,000 200
Gold II Gold2 1,600 - 1,799 1,500 1,800 13,500 0 300,000 400
Gold I Gold1 1,800 - 1,999 1,700 2,000 17,000 0 340,000 600
Crystal III Crystal3 2,000 - 2,199 1,900 2,200 40,000 120 380,000 900
Crystal II Crystal2 2,200 - 2,399 2,100 2,400 55,000 220 420,000 1,200
Crystal I Crystal1 2,400 - 2,599 2,300 2,600 70,000 320 460,000 1,500
Master III Master3 2,600 - 2,799 2,500 2,800 110,000 560 500,000 1,800
Master II Master2 2,800 - 2,999 2,700 3,000 135,000 740 540,000 2,100
Master I Master1 3,000 - 3,199 2,900 3,200 160,000 920 580,000 2,400
Champion III Champion3 3,200 - 3,499 3,100 3,500 200,000 1,220 620,000 2,700
Champion II Champion2 3,500 - 3,799 3,400 3,800 225,000 1,400 660,000 3,000
Champion I Champion1 3,800 - 4,099 3,700 4,100 250,000 1,580 700,000 3,300
Titan III Titan3 4,100 - 4,399 4,000 4,400 280,000 1,880 750,000 3,600
Titan II Titan2 4,400 - 4,699 4,300 4,700 300,000 2,060 800,000 3,900
Titan I Titan1 4,700 - 4,999 4,600 5,000 320,000 2,240 850,000 4,200
Legend Legend 5,000+ 4,900 N/A 340,000 2,400 900,000 4,500
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