Clash of Clans Wiki
Clash of Clans Wiki
Super Barbarian info
"Superior in health, power, speed and most importantly, hair, the Super Barbarians are what regular Barbarians dream of becoming!"

Super Barbarian1
Level 1-5


  • The Super Barbarian is a troop available in the Clan Capital, available when the Super Barbarian Barracks is constructed (this occurs automatically after the Barbarian Camp district is unlocked, when the Capital Hall is upgraded to level 2).
  • The Super Barbarian is a melee (close range) unit with high damage per second and a good amount of hitpoints for his housing space. Additionally, his Rage ability allows him to have increased speed and damage for the first 8 seconds after he's deployed, similar to both Super Barbarians in the Home Village and Raged Barbarians in the Builder Base. This Rage effect will not stack with a Rage Spell.
  • Super Barbarians have no preferred target when attacking; they will simply attack the closest building. However, if they become aware of enemy defending troops stationed in defense posts (either by being attacked themselves or by being near another friendly troop under attack), and can fight back against them, they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the Super Barbarians will proceed to attack the nearest structure.



  • Much like Super Barbarians in the Home Village and Raged Barbarians in the Builder Base, Super Barbarians can be used as 'clean up troops' to dispose of isolated buildings (especially those that are undefended by any defense and trap), like clan houses and other defenseless buildings, to ensure a 3-star successful raid.
  • Another popular strategy is to deploy many Super Barbarians (5 or more) to utilize their combined rage, and easily wipe out the first line of simple defenses like Cannons, Spear Throwers and Air Defenses, allowing other troops to travel and attack more significantly threatening defenses.
    • The last way, although not the most optimal way of using them, is to use a tank such as a Super Giant to tank, and then sending one or two on cheap defenses.
  • Use a Healing Spell to keep the barbarians going and a Rage Spell would also be helpful when they barbarians run out of their rage.
  • Because of their very low 5 housing space, they can be used to check for traps such as Log Traps, Mines and Mega Mines to pave the way for other more expensive glass cannon troops such as Sneaky Archers and Super Wizards.
  • Super Barbarians usually do not need spell support, and if anything they could use a Frost Spell. In groups of 5 or 6, they can mow down buildings in one or two shots without their ability. Rage Spells are also useful to give the Super Barbarians second wind, when their own rage abilities have expired.
  • When tanked, they can be deployed to take out an post enemy, such as a Super Giant or a Siege Cart from the Raid Cart Post.


  • While Super Barbarians may have decent health (as a tank), they are still vulnerable to high DPS defenses such as the Multi Cannon, that are designed to take down high health troop(s) quickly, especially the Super Giant. Multi Mortars and Bomb Towers are also viable to get rid of hordes of Super Barbarians, the former able to snipe them from a safe distance and the latter able to deal death damage, severely damaging the Super Barbarians. Adding a Mega Mine alongside the Bomb Tower's death damage will kill a horde of them.
  • Spreading out your outside trash buildings will increase the chances of enemy Super Barbarians losing their enraged bonus upon reaching them, thus making spawn area expansion harder for the opponent. However, make sure they are not too spread out to prevent a player accessing too much deployment space at a time.
  • Because of their low housing space, they are often used to test for your traps. To prevent this, put your Mega Mines and Zap Traps inside the walls of your district.


Preferred Target
Favorite Target
Attack Type
Damage Type
Housing Space
Housing Space
Movement Speed
Movement Speed
Attack Speed
Attack Speed
Special Ability
Special Ability
Rage Movement Speed Increase
Special Ability
Rage Damage Increase
Special Ability
None Melee (Ground Only) 5 14 0.8s 0.45 tiles Rage 16 70%
Damage per Second
Damage per Hit
1 120 96 800
2 140 112 900
3 160 128 1,000
4 180 144 1,120
5 200 160 1,240


Patch Description
May 2, 2022 Added the Super Barbarian to the Clan Capital in its eponymous update, with 5 levels. Super Barbarian1
September 14, 2023 Increased the Super Barbarian's HP at levels 4 and 5:
  • Level 4: 1,100 -> 1,120
  • Level 5: 1,200 -> 1,240



  • You can have a maximum of 50 Super Barbarians at one time in a complete set of fully upgraded Army Camps.
  • The Super Barbarian is called "Elite Barbarian" in the game files. However, it is the level 6-7 regular Barbarian, rather than the Super Barbarian, that shares the Iron Helmet with the Clash Royale Elite Barbarians.
  • In their artwork, they have a red border on their headpiece but in battle, the border is not there.
  • The Super Barbarian's features (long hair, headband, and a shoulder armor) are based on barbarians' stereotypes.
  • The Super Barbarian's ability is similar to that of the Raged Barbarian from the Builder Base.
  • On their belt, they have an emblem resembling a standard skull, not a Super Troops skull. This may be because in the Super Giant description, they have a Super Troop logo belt that is from an eating contest, and the Super Barbarians probably did not win one. Additionally, it appears to resemble the "Miniature" Super Troop logo from the early stages of the Super Sauna.


Clan Capital Army
Troops Super BarbarianSneaky ArchersSuper GiantBattle Ram (Barbarian) • Minion HordeSuper WizardRocket BalloonsSkeleton Barrels (Skeleton) • Flying Fortress (Skeleton GliderSkeleton) • Raid Cart (Siege CartBarbarian) • Power P.E.K.K.AHog RaidersSuper DragonMountain GolemInferno DragonSuper MinerMega Sparky
Spells Healing SpellJump SpellLightning SpellFrost SpellRage SpellGraveyard SpellEndless Haste Spell