Clash of Clans Wiki
Clash of Clans Wiki
For the base version, see Giant.
For the Clan Capital counterpart, see Super Giant/Clan Capital.
Super Giant info
"Super Giants are bigger than their ordinary cousins and are great at punching their way through walls. The belt is from the annual village eating contest."

Super Giant9
Level 9-12


  • The Super Giant is a Super Troop based on the Giant. It can be unlocked by boosting the Giant when the Giant is at least level 9.
  • Boosting the Giant requires 25,000 Dark Elixir or a Super Potion, and doing so allows the Giant to be boosted for 3 days. The level of Super Giant you obtain from the boost corresponds to the level of Giant you have.
  • The Super Giant is a melee unit with a very high amount of hitpoints for its housing space. Its Wall Buster ability allows it to deal extra damage (5x) to Walls, but despite this, it does not preferentially target Walls (see below).
  • Because of the level requirement, players require Town Hall 12 in order to boost Giants into Super Giants. However, because of the Laboratory level cap, players require a level 6 Clan Castle or greater in order to get donated one, allowing anyone Town Hall 10 or above to get one.
  • Super Giants prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Super Giants do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings.
    Once all defenses are destroyed, Super Giants become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby and can fight back against them. However, they will not switch targets to enemy units until their previous target was destroyed.



  • You could use them to destroy Walls, as they have less of a chance to die before destroying a Wall as a Wall Breaker, since they have high hitpoints. However, against high-level Walls, a single Super Giant will take a considerable amount of time to break Walls - consider using multiple at once.
  • Like the regular Giant (and similarly to other tanking troops like Ice Golems), you can use Super Giants to tank for other troops. They can work as a middle ground between Giants and Golems.
    • Alternatively, they can help tank for Super Wall Breakers or for Regular Wall Breakers, if you are trying to achieve a funnel.
  • Super Giants can work well in a smash-style attack. You can consider taking less spells to give them access through the base and more spells to boost them through the base, like Rage Spells.
    • Swarming them in a line will help: It will negate some of the Splash damage, and they will break the walls quickly and effectively, while tanking for the troops behind.


  • Super Giants are more susceptible to single-target Inferno Towers than two regular Giants (but less susceptible than troops that take more housing space such as a P.E.K.K.A or Golem), however they will fare better against splash defenses than two Giants will.
    • On the other hand, the Super Giant is less susceptible to multi-target Inferno Towers than the regular Giant, as 5 Super Giants (50 housing space) will last a lot longer than 10 regular Giants.
  • As by aforementioned logic that Super Giant attackers would take less spells to counter Walls, having a more compact base that would have many Wall layers is a good idea to delay the Super Giants.


Preferred Target Favorite Target Attack Type
Damage Type
Housing Space Housing Space Movement Speed Movement Speed Attack Speed Attack Speed Range Range Special Ability Special Ability
Defenses Melee (Ground Only) 10 12 2s 1 tile Wall Buster
Special Ability Special Ability (Wall Buster) Description:

"Deals 5x damage to walls."

Boost Cost Dark Elixir Boost Duration Time Giant Level Required Level
25,000 3d 9
Training Time of Super Giants
Barracks available Barracks upgrading
1m 2m
Level Level Damage per Second Damage Damage per Attack Damage Damage vs Walls Damage Hitpoints Hitpoints
9 130 260 1,300 4,000
10 140 280 1,400 4,200
11 150 300 1,500 4,400
12 160 320 1,600 4,600


Patch Description
March 30, 2020 Added the Super Giant, with level 9.Super Giant9
October 12, 2020 Added the level 10 Super Giant (alongside the level 10 Giant).
April 12, 2021
  • Reduced Super Giant's hitpoints at levels 9 and 10.
    • Level 9: 4,200 -> 4,000 Hitpoints
    • Level 10: 4,400 -> 4,200 Hitpoints
October 10, 2022 Added the level 11 Super Giant (alongside the level 11 Giant)



  • You can have a maximum of 32 Super Giants at one time in a complete set of fully upgraded Army Camps. This number increases to 37 if you include the 5 that can fit into a fully upgraded Clan Castle. On the battlefield, you can clone an additional 16 Super Giants with four fully upgraded Clone Spells (three from the regular spell inventory and one from a level 10 or higher Clan Castle), for a total of 53 Super Giants.
  • Super Giants are more visually similar to Boxer Giants than the regular ones, having a belt and compression bandages around the wrist and a different hairstyle.
VX Sagittarii Red Supergiant Star

VX Sagittarii, a red supergiant star

  • He is based on a supergiant, a very large star after it left the large main sequence stage, with Antares and Betelgeuse being examples of those stars.
    • His name and appearance are both puns on "supergiant," as he is a Super Troop counterpart of the Giant. The description is also a reference to the fact that he is bigger than regular Giants.
  • Although the description states that the Super Giant is Giant's cousin, the Giant is shown to transform into Super Giant in Clash-A-Rama and Clash Combat, especially in-game where Giants will walk to the Super Sauna to turn into Super Giants.
  • The Super Giant's description states that they're bigger than regular Giants, although their size is the same.
  • In the artwork, the Super Giant's clothing is brown and his belt is red, but in battle, his clothing is taupe and his belt is black.
  • Apparently, from the description, the Super Troops logo is also used to represent the winner of a food eating contest.
  • When comparing to a regular Giant in battle, the Super Giant's head seems smaller.
  • The Super Giant is the second least boosted Super Troop, with the Super Valkyrie being the Least boosted one.[1]


Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon RiderElectro TitanRoot Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunterApprentice WardenDruid (Bear)
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardSuper DragonInferno DragonSuper MinerSuper MinionSuper Hog Rider (Super HogSuper Rider) • Super ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes & Hero Equipment Barbarian King: Barbarian PuppetRage VialEarthquake BootsVampstacheGiant GauntletSpiky Ball
Archer Queen: Archer PuppetInvisibility VialGiant ArrowHealer PuppetFrozen Arrow
Grand Warden: Eternal TomeLife GemRage GemHealing TomeFireball
Royal Champion: Royal GemSeeking ShieldHog Rider PuppetHaste VialRocket Spear
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  1. Super Troop Boost Usage (09/23 to present) : r/ClashOfClans (