Clash of Clans Wiki
Clash of Clans Wiki
Unicorn info.png
"Unicorns have severe trust issues, but overcoming them with love and patience is totally worth it. They'll heal up any minor or major scrapes as well as any Healer!"

Unicorn field.png
Level 1-10


  • The Unicorn is the last Pet unlocked from the Pet House, when the Pet House is upgraded to level 4. It heals its assigned Hero just like a Healer does.
  • Unlike Healers, however, the Unicorn can target both ground and air units.
  • The Unicorn prioritizes the Hero that the Unicorn is paired to, and while active, Unicorn will follow the Hero and heal them whenever possible. If the Hero is knocked out, Unicorn will target other troops and heal them. If the Unicorn has no target to heal, it will simply remain stationary even if it is taking damage.
  • Unlike other forms of healing, the Unicorn heals both Heroes and non-Heroes at the same rate; there is no "increased" healing rate for non-Heroes.



  • The Unicorn is helpful when paired up with the Barbarian King (especially at hybrid attacks) so that the Barbarian King can stay alive for longer, cleaning the non-defensive buildings (e.g. Gold Mines, Elixir Collectors, non-defensive Builders' Huts, etc.). The Barbarian King's slow movement speed also allows the Unicorn to have a maximum healing potential.
  • The Unicorn can substitute for a Healer in a Queen Walk because of its ability to heal its assigned Hero. This allows you to save 14 housing space in your army for other purposes, and when the Unicorn is sufficiently upgraded, it will have better healing output and hitpoints than the Healer.
  • The Unicorn can get the ability of jumping over Walls if the hero it follows can.
  • The Unicorn has the least hitpoints of any Pet, and so is very vulnerable to defenses. Generally, the assigned Hero should be able to protect it from single-target defenses, but there are defenses that can hit both the Hero and the Unicorn which should be watched out for. If the Unicorn is used to heal the air-mode Grand Warden, this is an even bigger problem, as the Warden will not be able to protect the Unicorn against ground-only defenses.
  • Her slow movement speed can be an issue when using her with fast-moving Heroes like the Archer Queen or Royal Champion, as they can cause the Unicorn to lag behind over long distances and prevent her from utilizing her full healing potential (although regular Healers have the same problems, they have a longer range to make up for it).


  • A Scattershot is often a good tool to damage Unicorns hiding behind their assigned Hero, because of its ability to attack units behind the main target. However, this does not work when the Unicorn is healing the Grand Warden in air-mode because Scattershot cannot hit aerial and grounded targets simultaneously.
  • Other multi-targeting defenses like Inferno Towers and the weaponized Town Hall can also damage both the Unicorn and the hero if the hero is short-ranged.


Patch Description
April 10, 2021 Announced the Unicorn, with 10 levels.Unicorn field.png
April 12, 2021 Added the Unicorn.
June 15, 2021
  • Removed the ability for Healers to target the Unicorn.
  • Fixed a visual bug where Inferno Towers appeared to target the air above the Unicorn when attacking it.
  • Force retarget for Unicorn if its assigned Hero is knocked out and the Unicorn is attacking a Wall.
  • Unicorn's level now shows boosted badge in battle end screen when Hero Potion is active.



  • The Unicorn is the pet to have the slowest movement speed, being 16.
  • Unlike the Healer, the battle does not end automatically if the Unicorn is the only unit left in the battle, and you have no more non-Healer troops or damaging Spells to deploy.
  • Based on the release notes, the Unicorn may act like a lighthouse by using its glowing horn to help lost travelers.
Preferred Healing Target Favorite Target Healing Targets Favorite Target Effect Type Damage Type Movement Speed Movement Speed Healing Speed Attack Speed Pet House Level Required Pet House Healing Range Range Special AbilitySpecial Ability
Hero Ground and Air Single Target 16 1s 4 2.5 tiles Personal Healer
Healing per Second
Total Healing
Healing per Pulse
Total Healing
Upgrade Cost
Dark Elixir
Upgrade Time
1 50 50 1,400 N/A N/A
2 53 53 1,450 210,000 3d
3 56 56 1,500 220,000 4d
4 58 58 1,550 230,000 5d
5 60 60 1,600 240,000 5d 12h
6 62 62 1,675 250,000 6d
7 64 64 1,725 260,000 6d 12h
8 66 66 1,800 270,000 7d
9 68 68 1,875 280,000 7d 12h
10 70 70 1,950 290,000 8d
Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunter
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardSuper DragonInferno DragonSuper MinionSuper ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes Barbarian KingArcher QueenGrand WardenRoyal Champion
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat)
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog LauncherFlame Flinger
Pets L.A.S.S.IElectro OwlMighty YakUnicorn