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Version History

Throughout the course of time, Supercell has introduced many updates. Each one fixing bugs, trying to balance raids and/or introducing new items, upgrades or features. Some also had cost and time reductions.

Version History by Year

2023 - 2022 - 2021 - 2020 - 2019 - 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012

Version 5

Version 5.113.2 - 5th December 2013 "X-Mas & Loot change"

Winter is here

  • Enjoy the snowy sights, sounds and hunt for elusive jingle-bearing trees
  • Limited time special defense: Santa Strike! Call in an air strike of explosive presents (but what is inside the boxes?)

Reworked Inferno Tower is hotter than ever

  • Brand new multiple target mode launches a blazing web of flames against several troops at once, but the flames will not charge up in this mode
  • Troops targeted by the Inferno Tower are no longer able to be healed. Use multiple target mode to seriously hinder healing reliant armies
  • Switch between the classic single target or new multiple target mode at any time
  • Inferno Tower level 3 will help keep you warm this Winter

Revamped looting

  • Percentage of loot available now decreases based on defender's town hall level
  • Maximum amount of loot available now increases based on defender's town hall level
  • Loot bonus when attacking opponents at higher town hall levels has been removed
  • Check out the Clash of Clans forum for much more information about these changes!

Interface and feature improvements

  • Clash is now fully localized in Korean!
  • Village Edit Mode: New base layouts in-progress will be automatically saved and resumed if the game restarts
  • Added "Training capacity" to barracks info and upgrade screens
  • Unarmed traps are now indicated a by a smoke effect instead of text bubbles
  • Arabic text input has been improved

Balance tweaks

  • Decreased the attack range of Inferno Towers from 10 to 9 tiles
  • Decreased the cost of the Inferno Tower level 2 upgrade
  • Slightly increased damage of level 4 Dragons
  • Slightly increased HP and damage of level 6 Giants

Many more bug fixes, tweaks and performance improvements

[Taken from the v5.113.2 update item on the Supercell announcements forum.]

Maintenance - 13th November 2013 "Revenge Fix"

Chief, maintenance break coming soon! We're fixing a delay in how soon you can Revenge a village after visiting it through the Revenge list.

[Taken from the tweet on the Clash of Clans Twitter account.]

Version 5.6.4 - 6th November 2013 "Trap Upgrades"

Reworked traps

  • Sick of puny bombs? Upgrade all of your explosive traps to blow up your foes bit time!
  • Even sicker of constantly replacing your traps? Traps now stay put after use, and can be fully re-armed with a single button!
  • Level 1 Giant Bomb is now much cheaper, though with a slightly decreased damage radius that can be upgraded.
  • Bomb and Giant Bomb explode faster after being triggered.
  • Seeking Air Mine and Air Bomb trigger radius has been decreased.
  • Seeking Air Mines now cost Gold instead of Dark Elixir.
Why?
Replacing traps always took a lot of time, and we’ve certainly experienced that ourselves. In this update, traps will remain right where you placed them, even after they are triggered. You will be able to rearm, and also upgrade your traps (besides spring traps). We believe this will make for more challenging raids while improving your chances on defense. If you’ve been avoiding traps, it’s time to be blown away!

Tier 1 terror in Town Hall 10

  • Level 12 Archer Towers: stylish, deadly and oh so sharp.
  • Level 6 Goblins: never forget your wallet again, nor anyone else's.
Why?
The Level 12 Archer Towers may look a bit different than in the Android release video! Level 6 Goblins were one of the most requested troops out there, and we’ve added this epic gold monger for TH10.

Unquenchable spells

  • Get your spells in a snap! Spell Factory boosting is now only 20 gems for 4 hours of boosting.
  • Spells are now created with Elixir instead of Gold.
Why?
You wanted an improved, and more useful spell boost. We felt that a 4 hour boost would be effective for those going on offense. We’ve also seen that for players of all levels Gold was hard to come by, while there was an overabundance of Elixir. Elixir is now for attacking, gold is for upgrading and defending your village! We wanted to make that division quite clear!

Clan and Interface improvements

  • Players who are kicked out of or rejected from clans are automatically banned from that clan for 24 hours.
Why?
Adios, spammers. This frequently requested addition will help by making it easier to run your clan. Leaders and Elders can use "Invite" feature to get a banned player into the clan.
  • Tapping the active tab in the Inbox, Chat, Clan, Leaderboard, League or Search view will automatically scroll it to the top.

Balance tweaks

  • TH loot multiplier is now capped at 1.5, even against 3 TH levels above or higher
Why?
We believe this will help higher level players hold on to more loot. Specifically, it will address the issue of higher level players losing DE to lightning spells, making this strategy much less beneficial.
  • Slightly increased hitpoints for level 4 Dragon.
Why?
Increased trap usage after this update, especially with seeking air mines, means our flying friends need a bit of a boost to remain viable.
  • Slightly increased hitpoints and damage for level 6 Giant and level 4 P.E.K.K.A.
Why?
They are tons (literally) of fun to use, but haven’t been used much in raids lately. These changes make them even more hefty. Give them another look!
Why?
Combined with shorter fuses on the bombs and a decrease in hit points, Hog Riders will be easier to make into bacon, and everyone (except for vegans, vegetarians, pescatarians, the religious, etc.) loves bacon!!! This should lead to players having to be a bit more strategic with their Hog Rider pals.
  • Upgrade time reduced for most Archer Tower and Wizard Tower levels.
Why?
Level 6 gobs for one. And because “slow is good” may be a company mantra, but doesn’t have to apply to defense upgrades.

Lots more bug fixes, tweaks and performance improvements!

[Taken from the v5.6.4 update item on the Supercell announcements forum.]

Hidden Changes:

Version 5.2.2 - 10th October 2013 "Unforced Update"

This new, unforced (for the first time ever - history in the making!) Clash Update has a couple minor fixes:

  • Bug fixes for Village Edit Mode
  • Bug fixes on iOS7 Text input

[Taken from the v5.2.2 update item on the Supercell announcements forum.]

Maintenance - 15th August 2013 "Clan Names Fix"

Chief, looks like we need a second maintenance break to fix an issue with non-English clan names! Thank you for your patience :)

  • Fixed an issue with non-English clan names.

[Taken from the tweet on the Clash of Clans Twitter account.]

Version 5.2 - 30th September 2013 "Village Edit Mode"

Clash of Clans now officially supports iOS 7.

Brand new village edit mode

  • Clear the clutter! Pick up all buildings and Walls at once and design your village from a clean slate.
  • Quick and precise building placement by dragging from inventory.
  • Place many Walls at once by selecting a wall piece, then dragging along the wall guide markers.
  • Edit Mode is unlocked after you reach Town Hall level 4.

Halloween scares

  • Can you find all the tricks and treats? You might be shocked!
  • Boogeymen at work: for a time, Spell Factory boosting is vastly longer and for only 1 gem!

Mortar mayhem

  • Pummel your foes with the level 8 Mortar.

Clan improvements

  • New troop request indicator in Clan chat: tap the indicator to scroll down to the latest pending troop request.
  • Changed Elder Kick cooldown to be 20 minutes.

Balance tweaks

  • Increased Valkyrie's attack damage (all levels).
  • Increased hitpoints & damage of level 6 Giant.
  • Increased hitpoints and heal of Healer (levels 3 and 4).
  • Slightly decreased hitpoints of Hog Rider (all levels).

Many smaller fixes and tweaks!

[Taken from the v5.2 update item on the Supercell announcements forum.]

Version 4

Maintenance - 3rd September 2013 "Clan Invites"

Maintenance break coming soon!! There’s going to be a big change: Clan members can no longer send clan invites through Player Profile!

  • Clan members can no longer send clan invites through Player Profile.

[Taken from the tweet on the Clash of Clans Twitter account.]

Version 4.120 - 27th August 2013 "Player Profile"

Brand new Player Profile feature

  • See XP level, league badge and trophy count all in one place.
  • Includes achievement progress, clan status, league wins and troop donations.

Hog Rider rework!

  • The new and improved Hog Rider now targets defenses, allowing new Hog Rider tactics.
  • Damage increased: the Hog Rider now packs a heavier punch with his sledge hammer!
  • Hogs now have personal trainers to get them in jumping shape, reducing Hog Rider training time.

New spell, unit and building levels

New clan features

  • Trophy requirement to join a clan can now be up to 3,600 trophies.
  • Added cooldown for Elders kicking out Clan Members

Three of the most challenging, most rewarding achievements yet!

  • League All-Star: push your league progress to the limit and earn our highest ever gem rewards!
  • X-Bow Exterminator: earn gems for taking out those pesky X-Bows.
  • Firefighter: destroy the dreaded Inferno Towers and get handsomely rewarded.

Interface Improvements:

  • Replay sharing improved: shared replays now show loot, trophies and can include a custom message.
  • Achievement progress is now tracked even after an achievement is fully completed.
  • Info screen added for secondary units (Skeleton and Golemite).
  • Chat can be scrolled all the way to the top by clicking on the tab above it.

Game Balance

  • Most League loot bonuses have been increased.
  • Decreased cost of Heal, Rage, Jump and Freeze Spells.
  • Decreased the Witch's attack range.
  • Decreased training time of Balloon and Wizard (from 10 to 8 minutes).
  • Decreased the upgrade cost of level 3 Freeze Spell.
  • Increased heal spell radius from 3.5 to 5 tiles.

Many smaller fixes and tweaks!

[Taken from the v4.120 update item on the Supercell announcements forum.]

Hidden Changes:

  • Level 6 Wall Breakers' Bomb become a Barrel Bomb.
  • Global Chat and Clan Chat highlighted when you receive a new message and the scroll is down.

Maintenance - 15th August 2013 "Clan Castle Fix"

Hey Chief, we need to do a quick maintenance break (right now) to fix some issues with the Clan Castle. Stay calm and you can clash on soon!

  • Fixed issues with the Clan Castle.

[Taken from the tweet on the Clash of Clans Twitter account.]

Maintenance - 9th August 2013 "1st Anniversary boost ends"

Today's maintenance break will end the 1st Anniversary boost, I hope you all enjoyed it!! We will also make two tweaks while in maintenance:

  • Resource collector Boost will be improved (cheaper, lasts longer)
  • Giant Bomb will be improved (cheaper, more damage)

[Taken from the Maintenance 9-8-2013 item on the Supercell announcements forum.]

Version 4.74 - 29th July 2013 "The Witch"

  • New unit: the Witch! Skilled in the dark art of necromancy, the Witch reanimates the skeletons of dead warriors. Commanding her undead horde, she's a fearsome sight in battle!
  • Dark Barracks level 5 upgrade available, unlocks the Witch.
  • Knock down immovable objects with the unstoppable force of level 6 Wall Breaker!
  • Share your coolest battle replays with your clan members in clan chat! You may share one replay with your clan every 30 minutes.
  • You can now temporarily mute a player in global chat. Their messages won't be displayed on your screen.
  • Top Players leaderboard now displays "Attacks Won" and "Defenses Won" statistics, similarly to League rankings.
  • Your opponent's name and clan are now visible during a replay.
  • Decreased Hog Rider's housing space requirement from 6 to 5.
  • Increased Valkyrie's attack damage (all levels).
  • Decreased Valkyrie's training cost (levels 1, 2 and 3).
  • Decreased the upgrade cost of Dark Barracks (levels 2, 3 and 4).
  • Many other small tweaks and fixes.

[Taken from the v4.74 update item on the Supercell announcements forum.]

Hidden Changes:

Version 4.54 - 24th June 2013 "Gold Mine & Elixir Pump for TH10"

[Taken from the maintenance item on the Supercell announcements forum.]

Version 4.53 - 17th June 2013 "Freeze spell & Japanese"

This update brings an exciting new battle spell, Japanese language support and more!

High Level Magic

  • Freeze Spell: freeze enemy turrets and ground troops solid! While frozen, defensive structures will be disabled and troops immobilized.
  • Master the arcane arts with level 5 Spell Factory.
  • Let the sparks fly with level 6 Lightning Spell.
  • Cure the most grievous damage with level 6 Heal Spell.

Advanced Warfare

  • Crush your enemies with P.E.K.K.A level 4.
  • Upgrade the Cannon to level 12 for awesome firepower.
  • Make your village perimeter near-impenetrable with level 11 Walls.
  • Clear your airspace with an additional Air Bomb and a Seeking Air Mine.
  • Turn on the heat with a second Inferno Tower.
  • Turn your foes into pincushions with a third X-Bow.
  • Upgrade your Army Camp to level 8, and muster a truly epic fighting force!

Interface improvements

  • Japanese language setting now available.
  • Added speed up option to next Clan Castle troop request.
  • Players can now attach a custom message to a clan troop request.
  • Performance was increased with multiple optimizations.
  • Text sharpness improved.
  • Battle will not end automatically if player has unused Clan Castle troops or Lightning Spells.
  • Improved profanity filter for many languages.

Balance tweaks

  • Heal spell is now more effective (all levels).
  • Dark Elixir Storage has increased hitpoints.
  • Jump Spell now affects all troop types even at level 1.
  • Level 2 Jump Spell duration doubled.
  • Player level cap increased to 300.

Also many small bug fixes and tweaks!

[Taken from the v4.53 update item on the Supercell announcements forum].]

Version 4.14 - 23rd May 2013 "Town Hall 10 - the Fiery Fortress"

Introducing Town Hall level 10 - the Fiery Fortress
Brand new defensive building: Inferno Tower!

  • The Inferno Tower shoots a jet of flame that burns through even the thickest armor.
  • The flame takes a while to heat up, making it most effective against the biggest and baddest troops.
  • Stop Heroes, P.E.K.K.As and Golems in their tracks, and shoot Dragons out of the sky!
  • Be careful: the Inferno Tower can be overwhelmed by a swarm of smaller targets.

Unlock powerful new upgrades with Town Hall level 10:

Attack log and replays!

  • Watch replays of your attacks.
  • See a log of your attack history with a record of loot and trophies captured.
  • Show your most dominant victories to friends and family.
  • Analyze your toughest fights and improve your skills.

Level 8 Laboratory: better, faster and stronger than ever!

  • Unleash the ancient Red Dragon (Dragon level 4).
  • Rock on with Golem level 5.
  • Support the troops with Healer level 4.

Interface improvements

  • Chinese language setting is now available.
  • Hugely expanded keyboard support. Write in any language!
  • Smileys and other emoji characters supported in chat! Add the special Emoji keyboard in your device settings (General > Keyboard > Keyboards > Add New Keyboard).
  • Quickly browse through Barracks, Dark Barracks and Spell Factory screens by tapping arrows.
  • Number of clan troops received is now shown in addition to the number of troops donated.
  • The center of your village is now marked with a plaque.
  • Personal breaks enforced for players who stay continuously in-game for very long periods of time.

Balance tweaks

  • Decreased Healer's housing space requirement, training time and training cost.
  • Decreased Heroes' upgrade times, regeneration times and upgrade costs on some levels.
  • Decreased training cost of Golem on level 2, 3 and 4.
  • Decreased cost of Town Hall level 9 upgrade.
  • Decreased cost of Laboratory upgrade to level 5, 6 and 7.
  • Decreased cost of X-Bow upgrade to level 2 and 3.
  • Decreased cost of Air Defense upgrade to level 7.
  • Decreased cost of Dark Elixir Drill upgrade.

Also many small bug fixes and tweaks!

[Taken from the Supercell forum.]

Version 3

Version 3.124 - 17th April 2013 "Leagues"

Introducing Leagues: compete in your own division!

  • Joining a League is easy: just own 400 trophies or more!
  • Get a Loot Bonus out of every victory just from being in a League!
  • Loot Bonus increases the higher you climb in the Leagues.

New unit, defenses and building upgrades

Clan improvements

  • Clan Leader is now able to send messages directly to Clan Members' inboxes.
  • Chat message formatting overhauled.
  • Clan tournament length increased to two weeks, reward doubled.
  • Troop donation statistics now reset every other week.
  • Clan troop donation information is now visible to all players, not just Clan members.

Usability improvements

  • If Clan Castle has space for more troops, "Request" message displayed on top of it.
  • Added option for rotating a Wall section.
  • Added confirmation dialog when speeding up unit and spell upgrades.
  • Attack notification improved for players playing with multiple devices.

Balance tweaks

  • The percentage of loot that can be stolen from Gold Storage and Elixir Storage was decreased to make it easier for newer players to save up resources. The maximum possible amount of loot remains the same.
  • Upgrade times for Hog Rider, Minion, and Valkyrie decreased.
  • Air Bomb explosion radius decreased.
  • Level 5 Minion hitpoints decreased.
  • Hidden Tesla trigger radius increased.
  • Gold Mine, Elixir Pump and Dark Barracks upgrade times reduced.
  • Spells are now much faster to create.
  • Balloons explode and deal additional damage when destroyed.
  • Wall Breaker behavior improved.
  • Mortar and Wizard Tower don't restart their attack cycle if their would-be target is destroyed, instead they switch targets.
  • Clan Castle troops deploy faster to the battlefield.
  • When your village is under attack from flying units only, your melee troops will stay inside the Clan Castle.

Also many small bug fixes and tweaks!

[Taken from the Supercell forum.]

Version 3.54 - 12th March 2013 "Dark Elixir Troops"

Get ready to unleash the true power of Dark Elixir...

Introducing the mysterious Dark Barracks and ultra cool new Dark Barracks troops!

  • Minions: These fast flying menaces rain down deadly acid on their foes.
  • Hog Riders: Hammer in one hand and hog reins in the other, these mighty warriors leap over Walls and go straight for enemy buildings.
  • Valkyries: Armed with mighty two handed axes, these maidens unleash whirlwinds of doom upon everything around them.
  • If you happen to see dark tombstones, you'll know you're being visited by these awesome new Dark Barracks troops.

Having trouble with walls?

  • Improved Wall Breaker training techniques have revolutionized the cunning of these fearless demolitionists. Wall Breakers now maximize the potential of each and every bomb, avoiding decoys and distractions.
  • These crafty new Wall Breakers demanded a bit more elbow room, so they now take up two camp spaces.

Usability improvements!

  • Players now have an option to move multiple wall pieces at one time. Yay!
  • Troops can be deployed near obstacles, so no more getting lost in a sea of flags.
  • A new laboratory screen lets you browse available upgrades even while an upgrade is already in progress.
  • Ever wondered how much loot can you get from single players levels? Well now you can find out, just by tapping the map.
  • The Battle Results screen now shows your loot with spaces between numbers (100 000 instead of 100000).
  • A handy total destruction percentage is now included in the battle log.
  • If a Barracks is being upgraded, its queued troops no longer count towards the "Troop capacity after training" count in the Barracks' training screen.

Super Performance!

  • Our code wizards have made the game run silky smooth, even at the high levels. This means better control over battles.

Improved game balance!

  • Wizards and Dragons now do small area splash damage.
  • Decreased training time for P.E.K.K.A.
  • Decreased training cost for Dragon and P.E.K.K.A.
  • Increased hitpoints and damage for level 1-2 P.E.K.K.A and Dragon.

[Taken from the Supercell forum.]

Hidden Changes:

Version 3.25 - 5th February 2013

Cool New Leaderboards

  • Climb to the top of your Clan; see who's on the rise and who's falling.
  • New local Leaderboards: who's the best player in your country?.
  • Clan members who recently joined tagged as "New".
  • Supersize my Leaderboards! More players now fit onboard.

New unit upgrades!

  • Upgrade your Laboratory to unlock these mighty level 6 units.
  • Barbarians get sharper swords and mighty horned helmets.
  • Archers get new bow techniques and fashionable tiaras from their Queen.
  • Giants are heartier and hairier than ever.
  • Balloons are pimped out with spikes and the Jolly Roger.

Air-tight air defense!

Hero improvements!

  • Heroes recover health faster thanks to the Alchemists' new sleep potion.
  • Hero level and stats are now displayed correctly when visiting villages.
  • Heroes now patrol a larger area and show guard radius when tapped.

Gameplay improvements

  • We discovered that metal armor conducts electrickery! P.E.K.K.A is now a priority target and receives extra damage from Hidden Teslas.
  • Spell creation times reduced - blast more magic more often.
  • Notification when your troops are ready for battle (Army Camps full).
  • Wall levels 9 and 10 strengthened: hold off the rampaging hordes for longer.
  • Shop now notifies when new items are available.
  • New Achievements: Heroic Heist and Mortar Mauler.
  • Lower reload costs for X-Bow levels 2 and 3.
  • Tapping a trap shows its trigger radius.

Version 3.3 - 10th January 2013

Heroes!

  • Introducing Clash of Clans HEROES: The Barbarian King & The Archer Queen!
  • Heroes are immortal! Unlike other troops, they will not perish in combat. If they are injured, they can simply sleep it off

Dark Elixir

  • New rare resource: discover Dark Elixir, formed over aeons from fossilized Black Dragon bones!
  • Use Dark Elixir to recruit Heroes and upgrade their abilities.
  • Build a Dark Elixir Storage on Town Hall level 7 and take the precious resource from other players.
  • Dig deeper: Dark Elixir Drills unlocked on Town Hall level 8.

Cool New defences

  • Two new X-Bow upgrade levels for maximum firepower.
  • You can now build two X-Bows on Town Hall level 9.
  • Two new wall upgrade levels: "Spikes of Pain" and "Flaming Magma".

Know your clan members

  • Find out who are the most valuable members of your clan! Clan members now get a troop donation score (counted as Clan Castle housing space filled).
  • Also, the "Friend in Need" achievement now counts donated troops in terms of Clan Castle housing space filled.
  • Added new limits for the clan trophy requirements. 3000 is the new maximum.

Balance modifications & bug fixes

  • Stockpile more Gold and Elixir! New storages added to Town Hall level 9.
  • Barracks level 8 upgrade cost reduced by 30%.
  • X-Bow range decreased to 11 tiles in Air & Ground mode.
  • X-Bow ammo capacity decreased by 25%.
  • X-Bow loading cost displayed in the info screen.
  • The Winter is over! Santa Spell and Unpleasant Present removed. And it has stopped snowing!
  • You can now tap and hold the Create Spell button to queue spell production.
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