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Wall Wrecker info.png

"The Wall Wrecker exists for two simple purposes: smash through anything that it comes across and deliver the Clan Castle troops straight to the heart of the village. Built from heavy-duty materials, it can take a pummeling before breaking down. Immune to spell effects."


Wall Wrecker1.png Wall Wrecker2.png Wall Wrecker3.png Wall Wrecker4.png
Level 1 Level 2 Level 3 Level 4

Summary

  • The Wall Wrecker is the first Siege Machine you unlock, available as soon as the Workshop is completed.
  • The Wall Wrecker considers the Town Hall as its primary target, and will fight its way through enemy buildings and Walls to reach its location, regardless of whether or not the Town Hall is still standing. When the Wall Wrecker successfully reaches the Town Hall (or its remains), it automatically breaks apart to reveal the Clan Castle troops inside.
  • Wall Wreckers can still be used if there are no Clan Castle troops, however, when it is destroyed, nothing will spawn from it.
  • As a Siege Machine, it cannot be affected by spells placed by the player. The Wall Wrecker cannot also be healed by the Healer.
  • Though a Wall Wrecker cannot be healed by a Healer, it will be affected by the Grand Warden's Life Aura and Eternal Tome abilities.

Strategy

Offensive

  • Wall Wreckers can be used as a substitute to Golems and Wall Breakers in a kill squad, due to their abilities stemming from their high hitpoints and damage against Walls. However, due to their unique behavior of moving towards the Town Hall, its path must be considered if you intend to use them in a kill squad, as it can differ drastically, especially if the Town Hall is off-center.
  • If air Troops are placed inside the Wall Wrecker, they will be more vulnerable to air Traps upon being deployed, because the Wall Wrecker will not be able to trigger these traps. While it is still feasible to place air troops in a Wall Wrecker in certain situations (such as to support a ground phase), this means that the air troops will be at a disadvantage (in a worst-case scenario, they may be killed upon being deployed).

Defensive

  • It is essential to have many high-level defenses (ideally single-target Inferno Towers) to be positioned where Wall Wreckers are likely to be spawned to kill them before they can penetrate through your Walls, and to quickly get rid of the Clan Castle troops inside as well, if any.
  • Keeping the Town Hall off-centered can misdirect the Wall Wrecker and other siege machines.
  • Even though the Wall Wrecker has high hitpoints, many high-power defenses firing on it can quickly tear it down, likely before reaching the Town Hall. Strong defending Clan Castle troops can also greatly damage it.

Upgrade Differences

  • Initially, the Wall Wrecker is a red wooden box with a hatch on top and brown edges. It has a battering ram on the bottom.
  • At level 2, it gains metal plating on the front. It gains more metal supports at the top.
  • At level 3, it gains spikes on the metal plating and the bottom edges become metal as well. The head of the battering ram becomes the head of a ram.
  • At level 4, the spikes on the metal plating becomes golden, as well as some of the corner bracings.

History

Patch Description
November 16, 2012 tiffosco suggested adding the battering ram.
June 5, 2018 Introduced the Wall Wrecker, with 3 levels.
Wall Wrecker1.png Wall Wrecker2.png Wall Wrecker3.png
June 11, 2018 Added the Wall Wrecker.
June 29, 2018
  • Reduced DPS at all levels.
    • Level 1: 300 -> 250 Damage
    • Level 2: 400 -> 300 Damage
    • Level 3: 500 -> 350 Damage
  • Reduced damage per hit at all levels.
    • Level 1: 390 -> 325 Damage
    • Level 2: 520 -> 390 Damage
    • Level 3: 650 -> 455 Damage
  • Reduced hitpoints at all levels.
    • Level 1: 6,300 -> 5,300 Hitpoints
    • Level 2: 6,720 -> 5,700 Hitpoints
    • Level 3: 7,140 -> 6,100 Hitpoints
October 23, 2018
  • Reduced training time to 20 minutes at level 2 and 3. Previously, level 2 took 25 minutes to train and level 3 took 30 minutes to train.Time
  • The Wall Wrecker's at level 2 and 3 training cost reduced to 100,000 Gold. Previously, level 2 costed 125,000 Gold and level 3 costed 150,000 Gold.Gold
  • Wall Wrecker deployment on the UI will now default to what was previously used.
  • Donating a Wall Wrecker will now give 30XP instead of 1XP and counts as donating 30 units.
  • Fixed Wall Wrecker getting stuck on walls and obstacles.
  • Fixed battle ending too early if only empty undeployed Wall Wrecker is remaining.
December 10, 2018
  • Fixed (again) Wall Wreckers from getting stuck on decorations.
  • Fixed a bug where a donated Wall Wrecker gives 30 housing space to Clan Games tasks.
June 18, 2019 Fixed a bug where deploying Wall Wrecker or other Siege Machines to start a battle now cause defending Grand Warden to retreat into statue form, just as he does when any other unit is deployed.
March 30, 2020 Fixed a bug where the Wall Wrecker gets stuck on Walls.
June 22, 2020
Wall Wrecker4.png
  • Added the level 4 Wall Wrecker.
  • Improved Wall Wrecker's pathing.
December 7, 2020 Reduced Wall Wrecker's zig-zag movement when deployed.
June 16, 2021 Fixed an issue that made switching to donated Wall Wrecker and other Siege Machines impossible.

Gallery

Trivia

  • It is unknown how the Wall Wrecker still operates without any Clan Castle troops inside, as no one operates the machine.
  • The ram on the front of the level 1 & 2 Wall Wrecker looks similar to the front of the Battle Ram, both in Clash of Clans, and in Clash Royale.

Comparisons

  • Out of the five Siege Machines, the Wall Wrecker is the only one to have one troop in the artwork.
  • The Wall Wrecker and the Battle Blimp were the first Siege Machines to be added to the game.
  • It is the first and only Siege Machine to appear in a scenery, which is the 9th Clashiversary Scenery.
  • The Wall Wrecker is the first and only Siege Machine to appear in a loading screen image.
Preferred Target Attack Type Housing Space Movement Speed Attack Speed Training Time Time Training Cost Gold Workshop Level Required
Walls (Damage x10) Area Splash 1 12 1.3s 20m 100,000 1
Level
Level
Damage per Second
Damage
Damage per Hit
Damage
Hitpoints
Hitpoints
Research Cost
Elixir
Research Time
Time
Laboratory Level Required
Laboratory
1 250 325 5,300 N/A N/A N/A
2 300 390 5,700 6,000,000 8d 10
3 350 455 6,100 8,000,000 10d 10
4 400 520 6,500 14,000,000 16d 11
Number of Wall Wrecker hits required to break through Walls
Walls Level
Wall1.png Wall2.png Wall3.png Wall4.png Wall5.png Wall6.png Wall7.png Wall8.png Wall9.png Wall10.png Wall11.png Wall12.png Wall13.png Wall14.png Wall15.png
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Wall Wrecker Level 1 1 1 1 1 1 1 1 1 2 2 3 3 4 4 4
2 1 1 1 1 1 1 1 1 2 2 2 3 3 3 4
3 1 1 1 1 1 1 1 1 1 2 2 2 3 3 3
4 1 1 1 1 1 1 1 1 1 2 2 2 2 3 3
Home Village Army
Elixir Troops BarbarianArcherGiantGoblinWall BreakerBalloonWizardHealerDragonP.E.K.K.ABaby DragonMinerElectro DragonYeti (Yetimite) • Dragon Rider
Dark Elixir Troops MinionHog RiderValkyrieGolem (Golemite) • Witch (Skeleton) • Lava Hound (Lava Pup) • BowlerIce GolemHeadhunter
Super Troops Super BarbarianSuper ArcherSuper GiantSneaky GoblinSuper Wall BreakerRocket BalloonSuper WizardInferno DragonSuper MinionSuper ValkyrieSuper Witch (Big Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes Barbarian KingArcher QueenGrand WardenRoyal Champion
Elixir Spells Lightning SpellHealing SpellRage SpellJump SpellFreeze SpellClone SpellInvisibility Spell
Dark Spells Poison SpellEarthquake SpellHaste SpellSkeleton Spell (Skeleton) • Bat Spell (Bat)
Siege Machines Wall WreckerBattle BlimpStone SlammerSiege BarracksLog Launcher
Pets L.A.S.S.IElectro OwlMighty YakUnicorn
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