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{{For|the Home Village building with the same name|Walls/Home Village}}
 
{{For|the Home Village building with the same name|Walls/Home Village}}
<span class="info-central-image">[[File:Wall6B.png|120px|center|link=]] </span>
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<span class="info-central-image">[[File:Wall7B.png|120px|center|link=]] </span>
   
 
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Revision as of 10:38, 27 September 2017

For the Home Village building with the same name, see Walls/Home Village.
Wall7B

"Walls are great for keeping your village safe and your enemies in the line of fire."


Wall1B Wall2B Wall3B Wall4B Wall5B Wall6B Wall7B
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7

  • Summary
    • Walls are structures to keep your Builder Base safe from attackers.
    • Unlike the walls in your Home Village, the walls in the Builder Base come in segments of five. These segments cannot be separated, but can be rotated just like a line of walls in the Home Village can. When upgraded, all the walls in the same segment will be upgraded at the same time.
      • This is true when counting walls. When you unlock new walls, it may say that you unlocked 25 walls, but this is only 5 wall segments.

  • Offensive Strategy
    • Walls can be circumvented by placing Troops near gaps or positioning Sneaky Archers to shoot over the walls.
    • Just like Walls in the Home Village, they can be bypassed completely by air units such as Beta Minions.
    • Bombers deal additional damage to Walls, much like Wall Breakers. However, their damage bonus is not as great as those of the Wall Breakers but it is high enough to destroy Walls in a few attacks.
      • The Bomber's Big Bomb ability allows it to deal heavy damage to walls.
  • Defensive Strategy
    • Purposely create gaps in walls to put a trap in as the melee troops will walk into the gap instead of breaking the wall.
      • You can also do this by putting a Crusher in the gap.
    • Use walls to surround defenses to protect them.
    • It is unnecessary to protect resource buildings with walls as you do not lose loot on defense; you can only win on attacks.
      • However, resource buildings have high hitpoints and surrounding them can prevent your opponent from gaining high percentages.

  • Upgrade Differences
    • Level 1 Walls resemble wooden stakes assembled together.
    • Level 2 Walls resemble wooden fences with rope tied around the posts.
    • Level 3 Walls are changed into worked lumber assembled with large nails.
    • Level 4 Walls are changed into uncut rock.
    • Level 5 Walls are more smooth and cut stone.
    • Level 6 Walls have a bronze-colored connector between them.

Icon Descriptions

Icon InfoTapping this icon displays information about the Wall, such as Hitpoints.
Icon RotateRowTapping this icon rotates the selected row of Walls.
Icon UpgradeRowTapping this icon upgrades the selected Walls to the next level, if you have enough resources and a free Master Builder or O.T.T.O. When the selected Walls are at maximum level, this icon is not shown.
Icon WallRingTapping this icon upgrades the selected Walls to the next level, if you have enough Wall Rings and a free Master Builder, O.T.T.O, or B.O.B. When the selected Walls are at maximum level, this icon is not shown.
Number Available Builder Hall Level
1 2 3 4 5 6 7 8 9 10
Total 2 4 10 15 20 24 28 32 32 32
Size Size
5x1
Level Cost Builder Gold Cumulative Cost Builder Gold Hitpoints Builder Hall Level Required
1 4,000 4,000 1,300 2
2 10,000 14,000 1,600 3
3 100,000 114,000 1,920 3
4 300,000 414,000 2,304 4
5 800,000 1,214,000 2,764 5
6 1,200,000 2,414,000 3,316 6
7 2,000,000 4,414,000 3,980 7

Number of Bomber hits required to break through Walls

Wall Level
Wall1B Wall2B Wall3B Wall4B Wall5B Wall6B Wall7B Wall8B Wall9B Wall10B
1 2 3 4 5 6 7 8 9 10
Bomber Level 5-6 1 1 1 1 1 1 2 2 2 2
7-8 1 1 1 1 1 1 1 2 2 2
9-10 1 1 1 1 1 1 1 1 2 2
11-12 1 1 1 1 1 1 1 1 1 2
13+ 1 1 1 1 1 1 1 1 1 1

Wall Level
Wall1B Wall2B Wall3B Wall4B Wall5B Wall6B Wall7B Wall8B Wall9B Wall10B
1 2 3 4 5 6 7 8 9 10
Bomber Level 5 1 1 2 2 2 2 3 3 3 3
6-7 1 1 1 2 2 2 2 2 2 3
8-9 1 1 1 1 2 2 2 2 2 2
10-11 1 1 1 1 1 2 2 2 2 2
12-13 1 1 1 1 1 1 2 2 2 2
14-15 1 1 1 1 1 1 1 2 2 2
16-17 1 1 1 1 1 1 1 1 2 2
18-19 1 1 1 1 1 1 1 1 1 2
20 1 1 1 1 1 1 1 1 1 1

Template:BuilderBaseBuildingsMenu