

- For the Builder Base version, see X-Bow/Builder Base.


Ground Mode

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level 10

Level 11

Level 12
Air & Ground Mode

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level 10

Level 11

Level 12
Summary
- The X-Bow is a single-target, rapid-firing defense that is unlocked at Town Hall level 9.
- The X-Bow has to be loaded to work. Loading is free and takes place automatically after you log into the game, but if it fires enough shots without being reloaded it will eventually run out of ammunition and will not fire.
- The X-Bow holds 1,500 rounds of bolts from its box and fires 8 times per second, and takes 3 minutes and 12 seconds for one X-Bow to unload all of its ammunition.
- It can be configured to two modes:
- Ground Mode, which can only target ground troops at a range of 14 tiles.
- Air & Ground Mode, which can target both ground and air troops at a reduced range of 11.5 tiles.
Strategies
Defensive Strategies
- A well-placed and loaded X-Bow will dominate attacks, but to be most effective it should not be used as a front-line defense. With the second longest range of any damage-dealing defense, it is best placed behind all other defenses, typically in the center of a base.
- Be sure to keep your X-Bow loaded by logging into the game from time to time. An unloaded X-Bow is not only a waste of space, it is a good indicator that your base may be neglected, encouraging others to raid you.
- Although the X-Bow shoots rapidly, each shot causes only a relatively small amount of damage, but has a high damage per second. Support it with powerful defenses (such as Mortars, Wizard Towers, Air Defenses, Bomb Towers, or Scattershots) so it can quickly take out your enemies.
- The dominance of Balloon and Minion oriented attacks at and around Town Hall 9 in Clan Wars and regular raids make a strong case for keeping X-Bows set to Air and Ground in both farming and war bases. At higher levels, it is still useful to set it to Air and Ground if extra aerial defense is needed against air attacks like Lavaloon, Electro Dragons, or Bat-based attacks, or if Air Defenses are being upgraded and unavailable.
Offensive Strategies
- The X-Bow has essentially no weaknesses (but is quite weak to swarms) unless it is set to ground-only mode, determinable by the way it is angled. If it is horizontal to the ground, it can target ground troops only within a long range. If it is tilted up, then it can attack air units as well, but at a reduced range.
- The X-Bow can lock on to a unit for a very long time because of its long range. This means that placing the X-Bow near the center can allow it to snipe at troops on the outer areas of your base. It also counteracts the effect of the Healer when set to Air & Ground mode. The X-Bow also counters the Queen Walk, a popular strategy consisting of the Archer Queen and Healers, with the help of other buildings.
- In order to attack an X-Bow, treat it like a longer-ranged Cannon or Archer Tower, but do not forget that many units can be mowed down very quickly by this defense. Distract it with high-health troops like Giants, Golems, Ice Golems, or P.E.K.K.As, and destroy it with a large group of attackers such as Archers, Minions, or Barbarians.
- Attacking players can see if the defender's X-Bow is loaded or not. Currently, there is no way to tell exactly how much Elixir the X-Bow has left, but a player can visually tell when it is empty. When it is loaded, you will see a small box containing what appears to be small Elixir bolts (wooden bolts at level 11). An unloaded X-Bow will be lacking the box, and the bowstring will be missing (see the image gallery below).
- Attacking players can also see if the X-Bow is set to ground-only or both ground and air, and also via the Tactical Overview. Take advantage of ground-only X-Bows and send in air units to destroy it first.
- An X-Bow that is empty is completely useless and will not fire. It still must be destroyed to achieve 100% destruction, and troops that preferentially attack defenses (e.g. Giants, Golems, Hog Riders, Ice Golems, and Balloons) will still target an unloaded X-Bow if it is closer to them than an active defense.
Upgrade Differences
- X-Bows undergo significant visual changes at all levels except level 8.
- When initially constructed, the X-Bow consists of a huge crossbow with wooden limbs, hemp string, a black metal arrow track, and a wooden ammunition cartridge at the back with black metal corners and metal circles riveted on the back corners, containing elixir bolts. The X-Bow is held up by a black metal pillar by the "muzzle" with black metal plates and rivets, with two metal gears on its base, mounted on a base made of light-colored wood with a white stone axle surround by a black metal ring and a black, gear-shaped rim being riveted on it. It has small obsidian crystal on the corners of the stone foundation. When set to Air & Ground Mode, the X-Bow bends at "muzzle" and the pillar, causing the back to lean downward and allow it to aim at air troops.
- At level 2, the X-Bow base is replaced with normal wood, the metal ring is made with gray metal, and the gear is gilded. The stone foundation uses gray metal and gold spike replaces the obsidian crystal on the corners.
- At level 3, the X-Bow base is replaced with wood dyed black, the axle is now gilded, the gear is black once again and its rivets are now gold and have a spike. The stone foundation is also made of obsidian and bigger, and multiple sharper obsidian spikes replaces the gold spike on the corners.
- At level 4, the X-Bow base becomes a red wheel, the gray metal ring is replaced with gray stone, the axle top is now a spike instead of flat, and a golden octagonal rim with gold plating on each angle replaces the gear. The stone foundation is now made of rough gray rocks, the tip of the spikes glow a dull red that fades as it reaches the base, as if it is red hot.
- At level 5, the barrel now comes with a riser (around the "muzzle" of a crossbow securing the bow's limbs) with small golden spike flanking both sides replacing the plates and the rivets, the tip of the barrel is golden, the plate and rivets between the X-Bow and the pillar are removed and replaced with a bolt, the ammunition cartridge and the rivet for the on the metal circles turn from wooden to gold. The X-Bow base wheel turns gray, the golden rim becomes bigger that its gold plating on the sides now goes into the ground, its inner surface turns red. The foundation matches the shape of the golden rim and is made of a red metal with a short black metal band around it, the spikes at the corners are square pyramidal instead of being more organic and wider at the base, have their tips cut off, and the glow comes from the base instead of the tip.
- At level 6, the limbs are now made out of metal, the ends of the bow are covered with metal, the front of the riser is covered with gold, and the spikes are replaced with a steel stirrup. The X-Bow base wheel is pink and the red inner surface is removed, the gray stone ring is gilded. The foundation is fully made of reflective black metal, the spikes are replaced with metallic corner piece flush with the top layer of the foundation, the bottom is a much less reflective black metal with a pentagonal bolt on the front.
- At level 7, the ends of the bow are thinner but covered with a brass band, the riser is now made of a deep green metal, the front of the riser is larger, the stirrup and the rivet are now a deep green metal spike. The X-Bow base wheel is replaced with deep turquoise wood flush to the rim, the gilded ring is made of purple metal, and the gold plating on top of the corner pieces is slightly taller and slanted. The top part of the foundation is made of a deep purple metal and the bottom is deep green metal, the corner pieces are now slightly bigger, with icy blue metal tops, dark gray metal base, and two deep green metal spikes on the base for each piece.
- At level 8, the X-Bow base's gold plating that go into the ground now gains a second step. Each corner piece and its spikes are slightly bigger again, and at the sides are a small purple plate that itself has an even smaller deep green plate on it, which both connects to the top and bottom of the foundation.
- At level 9, the ends of the bow is now covered with a wider green metal band, the riser is now made of a green metal, and the metal spike is a much lighter green. The X-Bow base wheel turns to green, the purple metal ring is made of purplish gray stone and the axle turns black, the second step of the gold plating becomes a golden bolt. The whole foundation is made of purplish gray stone, the corner pieces are bigger yet again and replaced with black stone, the top gold platings are gone and replaced with a shrank metal top which is gold and connects to the rim with a smaller green metal plate on it, the deep green metal spikes are replaced with two golden linings, the side purple plate is removed and the green plate is now purplish gray connecting to the foundation.
- At level 10, the ends of the bow is a bit wider and covered with a thinker silver band, the riser is now made of a purple metal, and the spike at the tip is replaced with a hollow silver upside-down triangle (the symbol of Town Hall 15). The X-Bow base wheel turns to purple flush to the rim, the stone ring is replaced with purple metal and the axle turns golden once again, the second step of the gold plating replaces the golden bolt again. The top of the foundation is made with black stone and bottom with red metal, the corner pieces slightly shrink, the metal top is now purple and cover most of the corner piece and no longer covered by the golden rim, the golden linings are removed, and the side middle-sized plate is added back using silver and the small plate is bigger made red of red metal connecting to the bottom of the foundation.
- At level 11, the limbs are made with white stone instead of metal, the ends of the bow is covered with a red wood ring instead of silver band, the hemp string is replaced with whiter elastic string. The arrow track is wider and made with greenish gray metal, so are the corners of the ammunition cartridge and the circles at the back, which are connected by a metal cylinder, the cartridge is made of red wood and contain wooden bolts. The riser is made of red wood, and the front has a bolt on each side and the upside-down triangular symbol is replaced by a leaf (symbol of Town Hall 16). The black gears around the pillar is smaller and darker, the X-Bow base wheel becomes brown, the metal is made of greenish gray metal and the axle is flat again but protrudes more upwards and is made of brass. The rim is also made of brass, shrinks in width, and rotates where the sides meets the corner pieces instead of the angle, and the plating and golden steps are removed. The top of the foundation is made with red wood, the middle with white stone, and bottom with gray metal, with the corner pieces also layered the same way, each corner piece is a hexagon with a brass spike on top surrounded by curling roots, and two brass supports over the middle and bottom layer of the corner piece on the sides.
- At level 12, the appearance changes significantly. The limbs of the crossbow are now slightly darker and are doubled, with the ends being merged into one. The color of the cartridge changes into blue, with its metal parts turning into gold, and the wooden bolts turn purple. The arrow track is now lighter in color, and the elastic string reverts back into hemp rope, but colored red, and is doubled. The riser changes to the color of the arrow track, and at the front, the leaf symbol is replaced by a stone eagle head with a gold beak and a crown. The base and foundation almost entirely turns into a dark grey stone, with the exception of the center top of the base turning gold. The octagonal rim of the base now shifts by an angle, but not the foundation itself. The sides now gain thick, dark metal plating while the corners of the foundation are now replaced with blue eagle wings.
- The color of the X-Bow's bolts changes throughout the levels.
- At level 1, the bolts are pink.
- At level 2, the bolts turn yellow.
- At level 3, the bolts turn dark blue.
- At level 4, the bolts turn orange and starts flaming.
- At level 8, the bolts turn cyan and become frosty.
- At level 10, the bolts turn pink and the sparks are orange.
Statistics
Statistic Modifiers
Input values into these modifiers below to modify the statistics in the tables below accordingly
ⓘ
ⓘ
ⓘ
Gold Pass modifiers 

ⓘ |
ApplyReset |
Town Hall Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
---|---|---|---|---|---|---|---|---|---|
Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | ||
3 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Level![]() |
Damage per Second![]() |
Damage per Shot![]() |
Hitpoints![]() |
Cost![]() |
Build Time![]() |
Experience Gained![]() |
Town Hall Level Required![]() |
---|---|---|---|---|---|---|---|
1 | 60 | 7.68 | 1,500 | 1,000,000 | 12h | 207 | 9 |
2 | 70 | 8.96 | 1,900 | 1,200,000 | 1d | 293 | 9 |
3 | 80 | 10.24 | 2,300 | 2,400,000 | 2d | 415 | 9 |
4 | 85 | 10.88 | 2,700 | 2,500,000 | 3d | 509 | 10 |
5 | 95 | 12.16 | 3,100 | 3,900,000 | 3d 12h | 549 | 11 |
6 | 110 | 14.08 | 3,400 | 5,000,000 | 4d | 587 | 12 |
7 | 130 | 16.64 | 3,700 | 6,000,000 | 4d 12h | 623 | 13 |
8 | 155 | 19.84 | 4,000 | 7,000,000 | 5d | 657 | 13 |
9 | 185 | 23.68 | 4,200 | 9,000,000 | 7d | 777 | 14 |
10 | 205 | 26.24 | 4,400 | 9,500,000 | 7d 6h | 791 | 15 |
11 | 225 | 28.8 | 4,600 | 10,000,000 | 7d 12h | 804 | 16 |
12 | 235 | 30.08 | 4,800 | 21,500,000 | 15d 12h | 1,157 | 17 |
Supercharges
These additional levels can be attained at Town Hall 17 once the maximum level of the building has been attained. These Supercharges will be removed when a new level is added.
Charge Level![]() |
Damage per Second![]() |
Damage per Shot![]() |
Hitpoints![]() |
Cost![]() |
Build Time![]() |
Experience Gained![]() |
Town Hall Level Required![]() |
---|---|---|---|---|---|---|---|
1 | 245 | 31.36 | 4,800 | 10,000,000 | 4d 12h | 623 | 17 |
2 | 245 | 31.36 | 4,900 | 6,250,000 | 6d 12h | 749 | 17 |
Ground Mode Statistics
Range![]() |
Attack Speed![]() |
Damage Type![]() |
Number of Rounds![]() |
---|---|---|---|
14 | 0.128s | Single Target | 1,500 |
Ground & Air Mode Statistics
Range![]() |
Attack Speed![]() |
Damage Type![]() |
Number of Rounds![]() |
---|---|---|---|
11.5 | 0.128s | Single Target | 1,500 |
Depleted Ground X-Bows

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level 10

Level 11

Level 12
Depleted Air & Ground X-Bows

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level 10

Level 11

Level 12
Achievements
X-Bow Exterminator | ||
---|---|---|
Description | ![]() |
![]() |
Destroy one X-Bow in Multiplayer battles | 50 | 50 |
Destroy 250 X-Bows in Multiplayer battles | 100 | 100 |
Destroy 2,500 X-Bows in Multiplayer battles | 1,000 | 200 |
Icon Descriptions
![]() | Tapping this icon displays information about the X-Bow, such as Level, Damage Per Second, Hitpoints, Range, Damage Type and Targets. |
![]() | Tapping this icon begins upgrading the X-Bow to the next level, if you have enough resources and a free Builder (or B.O.B). When the X-Bow is at maximum level, this icon is replaced by the Supercharge! icon. |
![]() | Tapping this icon begins supercharging the maxed X-Bow to the next charge, if you have enough resources and a free Builder (or B.O.B). When the X-Bow is at maximum charge, this icon is not shown. |
![]() | Tapping this icon instantly upgrades the X-Bow to the next level, at the cost of one Hammer of Building if you have one. When the X-Bow is at maximum level, or if the Town Hall requirements for the next level are not met, this icon is not shown. |
![]() | Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems. |
![]() | Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building. |
![]() | Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building. |
![]() | Tapping this icon, which is displayed only while an upgrade is in progress, boosts all your Builders for 1 hour by a factor of ten, at the cost of one Builder Potion. This icon is only shown if you have at least one Builder Potion. |
![]() | Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost. |
![]() | This icon indicates that the X-Bow is currently set to Ground mode, to attack ground units only. Tapping this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode. |
![]() | This icon indicates that the X-Bow is currently set to Air and Ground mode, to attack both air and ground units. Tapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode. |
Sounds
Sound Effect | Captions | Description |
---|---|---|
X-Bow shoots | When the X-Bow shoots a unit | |
X-Bow reloaded | When the X-Bow is reloaded (become unused since the April 2, 2019 update | |
X-Bow deactivates | When the X-Bow runs out of ammunition during a battle | |
X-Bow selected | When the X-Bow is picked | |
X-Bow placed | When the X-Bow is placed | |
X-Bow changes mode | When the X-Bow is changed between air ground or air & ground mode |
History
Patch | Description |
---|---|
October 23, 2012 | Supercell introduced the X-Bow on Facebook. |
October 25, 2012 | Supercell published a teaser of the X-Bow on Facebook. |
October 27, 2012 | Added the X-Bow, with one level and one of its kind available. ![]() ![]() |
January 10, 2013 |
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January 11, 2013 | Increased DPS at level 3 from 70 to 75. ![]() |
February 5, 2013 | Lowered reload costs at levels 2 and 3: |
May 23, 2013 | |
June 17, 2013 | Added the third X-Bow available at Town Hall 10. |
August 27, 2013 | Added the achievement associated with the X-Bow, "X-Bow Exterminator". |
May 16, 2014 | X-Bows can now be toggled between different modes in War Base even if they are being upgraded in the Home Village. |
December 11, 2014 | Reduced hitpoints at levels 3 and 4:
|
April 30, 2015 |
|
December 10, 2015 | |
March 21, 2016 | Increased damage per second at levels 2 to 4:
|
October 12, 2016 | |
December 18, 2017 | Reduced damage per second at levels 2 to 4:
|
June 11, 2018 | Added the level 6 X-Bow. ![]() ![]() |
June 26, 2018 | Reduced build times at levels 1 to 5:
|
October 23, 2018 | Reduced damage per second at levels 3 to 5:
|
February 22, 2019 | Increased damage per second at all levels:
|
April 2, 2019 |
|
June 20, 2019 | Fixed a bug existed when copying or sharing layouts, in which the mode of X-Bows and Inferno Towers were taken from the active layout rather than the chosen layout. |
December 9, 2019 | Added the level 7 X-Bow. ![]() ![]() |
March 30, 2020 | Village preview now shows X-Bow's attack modes properly. |
December 7, 2020 | Added the level 8 X-Bow. ![]() ![]() |
April 12, 2021 |
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August 12, 2021 | Increased range of Air & Ground mode from 11 tiles to 11.5 tiles. ![]() |
September 27, 2021 | Added the level 9 X-Bow. ![]() ![]() |
December 9, 2021 | |
June 27, 2022 |
|
10th October, 2022 |
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September 28, 2023 |
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December 12, 2023 |
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June 3, 2024 |
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September 9, 2024 | Added 2 Supercharge levels for the X-Bow. ![]() |
February 10, 2025 |
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March 24, 2025 |
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Gallery
Trivia
General
- The name "X-Bow" is a play on the word "Crossbow", which the device resembles. The letter "X" resembles a cross (十), leading to this abbreviated name.
- In the Japanese and Korean localization of the game, the X-Bow is called the "Large Crossbow."
- In Chinese localizations of the game, the X-Bow is called the "X-Crossbow" (X连弩).
- An unloaded X-Bow will appear loaded during Clan Wars, similar to the Eagle Artillery, Inferno Tower, and Scattershot. Unarmed Traps also will work during war.
- The X-Bow is one of the defenses to appear in Clash Quest.
- When the X-Bow is firing, you can see smoke coming out of it.
- Destroying X-Bows under construction also count towards the X-Bow Exterminator achievement.
- Its Clash Royale counterpart shoots faster than the Inferno Tower, though it is the same with its Clash of Clans counterpart.
- However, in Clash Royale, X-Bows only target ground and cannot be set to shoot at aerial units.
- They also fire 100 regular crossbow bolts instead of 1,500 elixir bolts.
- The color of the bolts shot from the level 8 X-Bow are identical to the color of the arrows shot from the Super Archer with both being cyan.
- The X-Bow may be inspired on the Polybolos, a repetition Balista used by ancient Greek. Like the X-Bow, the Polybolos was able to shoot multiple bolts without the need of being continuously recharged.
- The level 12 X-Bow in Air & Ground mode did not have sprites for depleted ammo in the February 2025 update. This can be seen most easily when Supercharging the X-Bow, where the ammo case will be missing for Ground mode while Air & Ground mode will still have it. It is added back in the March 2025 update.
Comparisons
- The X-Bow is one of four defenses (the others being the Inferno Tower, Eagle Artillery, and the Scattershot) that need to be reloaded.
- In ground-only mode, the X-Bow has a range of 14 tiles, the third-longest ranged damaging defensive building (the Firespitter being the second but has a limited attack radius, and Eagle Artillery being the first) in the Home Village (the Air Sweeper has a range of 15 tiles but it does no damage).
- If measured by the area that its firepower can cover, a centered X-Bow covers approximately 616 tiles in Ground mode and approximately 380 tiles in Air & Ground mode.
- At 7.8125 shots per second, the X-Bow is one of the two second-fastest shooting defenses in the game, tied with the Inferno Tower.
- However, the Firespitter has the highest attack speed of any defense in the game, firing projectiles once every 0.0625s in a burst.
- The X-Bow is one of the several defenses that appear in Clash Royale, including the Cannon, Mortar, Hidden Tesla, Bomb Tower, and the Inferno Tower.
- The X-Bow is one of the six defenses that can be set into a different mode, the others being the Inferno Tower, Cannon, Air Sweeper, Archer Tower, Mortar and the Multi-Gear Tower.


- For the Home Village version, see X-Bow/Home Village.


"The X-Bow shoots powerful bolts with terrifying power. You can set it to target ground units or air units."
Ground Mode

Level 1

Level 2

Level 3

Level 4

Level 5
Air Mode

Level 1

Level 2

Level 3

Level 4

Level 5
Summary
- The X-Bow is a single-target, rapid-firing defense that is unlocked at Builder Hall 10. It attacks by shooting blue Elixir at units from a long range.
- It can be configured to two modes - Ground Mode, which can only target ground troops, or Air Mode, which can only target air units. Unlike the Home Village rendition, the X-Bow has the same range in both modes, at 12 tiles.
- Unlike the regular X-Bow from the Home Village, it does not need to be reloaded after a defense.
Strategies
Defensive Strategy
- The X-Bow's major niche is its very long range - second only to the Lava Launcher (which has a considerable blind spot). This makes up for its relatively low damage per second, and makes it an excellent tool to deny Cannon Carts, Beta Minions or the Battle Copter from safely picking off buildings, depending on the mode it is set to. It can be placed in the center of the base to enable it to cover as much of the base as possible, or as a frontline defense to deter long-range attacks on one side.
- If deployed on the frontline to take out long-range troops, you can block off the X-Bow with high-hitpoint non-defensive buildings. This gives the X-Bow as much time as possible to fire upon said troops, making it difficult for them to get value.
- The X-Bow should be placed in the second stage of the Builder Base when designing a base. This is to avoid enemy attacks tailoring their army to avoid the X-Bow in the first stage.
- Conversely, placing the X-Bow on the first stage can influence what attackers will choose for the first stage, and consequently what they will have to attack the second stage if they make it there. This, however is generally only relevant at higher trophy levels, where attackers are more likely to have multiple different troops upgraded to a competitive level.
- There should be at least a 2 tile gap between the X-Bow and any building on the outside of the base to help protect it against Electrofire Wizards, which can chain their lightning across one tile gaps.
- Because the X-Bow is incapable of targeting both ground and air at the same time, do defend it with complementary defenses depending on the mode set for it. When set to ground mode, some aerial coverage should be afforded, and vice versa.
Offensive Strategy
- The X-Bow is not a major threat if it is facing a tank troop on its own, since it has the second-lowest DPS of any single-target defense, ahead of only the Archer Tower in long range mode. This does not mean it should be ignored completely (unless it cannot target the troops that are being used); because of its long range, it can pile up lots of damage over a period of time if one is focused on taking out other defenses.
- Against long-range units, the X-Bow should be watched out for, because it easily outranges them all even through their niche. Beta Minions and Cannon Carts will be quickly destroyed, while the Battle Copter will be weakened by a prolonged encounter with the X-Bow.
- If the X-Bow is connected to a building on the edge of the base via 1 tile gaps, you can use Electrofire Wizards in Electro Mode to damage it.
- Note that the Electrofire Wizards can only chain through 3 buildings before hitting the X-Bow, keep this in mind when planning your attack. Because of the X-Bow's high hitpoints, chain damage on its own is unlikely to destroy the X-Bow, especially if the X-Bow is hit late into the chain.
- In order to avoid damage from the X-Bow, you can use troops that the X-Bow cannot target, for example, if the X-Bow is set to ground, favor using air troops, and if the X-Bow is set to air, favor using ground troops.
Upgrade Differences
- X-Bows undergo significant visual changes at all levels. Their upgrade differences mostly correspond to X-Bows in the Home Village of equal level.[1]
- When initially constructed, the X-Bow consists of a huge crossbow-like structure mounted on a base made of light-colored wood with a stone axle and a black, gear-shaped rim being riveted on it. It has small black stone on the corners of the stone foundation. When set to target air, the box gains wings at the rear.
- At level 2, the X-Bow base is replaced with normal wood, the gear is gilded. The stone foundation turns black and gold spike replaces the black stone on the corners.
- At level 3, the X-Bow base is replaced with wood dyed black, the axle is now gilded, the gear is black once again but still has gold rivets. The stone foundation has a slightly deeper shade of black and bigger and sharper black spikes replaces the gold spike.
- At level 4, the X-Bow base becomes a blue wheel with a gray axle, a golden octagonal rim with gold plating on each angle replaces the gear. The stone foundation is now made of rough gray rocks, the tip of the spikes glow a brighter blue than its base.
- At level 5, the X-Bow base's wheel turns gray, the golden rim becomes bigger that its gold plating on the sides now goes into the ground, its inner surface turns black. The stone foundation is now covered with a blue casing, complete with a metal band around it, there are more small spikes at the edges of the foundation with the main one becoming more pronounced, the glow comes from the base of the spikes.
- ↑ It uses hemp rope instead of a straight string, there are hemp ropes on the bow around the barrel, the ends of the bow are covered with metal, the small box where it would housing the elixir is light blue. The small gears on the base are shinier, and at level 4 and beyond the palette is blue instead of red. Instead of tilting the X-Bow upward for Ground & Air Mode, the entire X-Bow is raised for Air Mode.
Statistics
Gold Pass modifiers 

Input Gold Pass boost to modify the statistics in the tables below accordingly
ApplyReset |
Number Available | Builder Hall Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Total | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
Size ![]() |
---|
3x3 |
Level![]() |
Damage per Second![]() |
Damage per Shot![]() |
Hitpoints![]() |
Build Cost![]() |
Build Time![]() |
Experience Gained![]() |
Builder Hall Level Required![]() |
---|---|---|---|---|---|---|---|
1 | 80 | 15.36 | 1,700 | 4,400,000 | 7d | 777 | 10 |
2 | 88 | 16.9 | 1,900 | 4,800,000 | 8d | 831 | 10 |
3 | 96 | 18.43 | 2,100 | 5,200,000 | 10d | 929 | 10 |
4 | 106 | 20.35 | 2,350 | 5,600,000 | 11d | 974 | 10 |
5 | 116 | 22.27 | 2,600 | 6,000,000 | 12d | 1,018 | 10 |
Range ![]() |
Attack Speed ![]() |
Damage Type ![]() |
Unit Type Targeted ![]() |
---|---|---|---|
12 | 0.192s | Single Target | Ground Air |
Icon Descriptions
![]() | Tapping this icon displays information about the X-Bow, such as Level, Damage Per Second, Hitpoints, Range, Damage Type and Targets. |
![]() | Tapping this icon begins upgrading the X-Bow to the next level, if you have enough resources and a free Master Builder or O.T.T.O. When the X-Bow is at maximum level, this icon is not shown. |
![]() | Tapping this icon instantly upgrades the X-Bow to the next level, at the cost of one Hammer of Building if you have one. When the X-Bow is at maximum level, or the Builder Hall requirements for the next level are not met, this icon is not shown. |
![]() | Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems. |
![]() | Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Building. This icon is only shown if you have at least one Book of Building. |
![]() | Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of one Book of Everything. This icon is only shown if you have at least one Book of Everything but do not have a Book of Building. |
![]() | Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost. |
![]() | This icon indicates that the X-Bow is currently set to Ground mode, to attack ground units only. Tapping this icon switches the X-Bow attack mode to attack air units only. This icon is only displayed while the X-Bow is in Ground mode. |
![]() | This icon indicates that the X-Bow is currently set to Air mode, to attack air units only. Tapping this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air mode. |
Sounds
Sound Effect | Captions | Description |
---|---|---|
X-Bow shoots | When the X-Bow shoots a unit | |
X-Bow selected | When the X-Bow is picked | |
X-Bow placed | When the X-Bow is placed | |
X-Bow changes mode | When the X-Bow is changed between ground or air mode |
History
Patch | Type | Description |
---|---|---|
May 15, 2023 | Update | Added the X-Bow to the Builder Base with 5 levels and 2 modes. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Trivia
- The X-Bow, along with the Walls, Army Camps and Archer Towers are the only Builder Base buildings that have the same name but have a different design than their Home Village versions.
- This is likely due to the fact that the tower itself has a system where it can be set into different set of modes and adding cohesion to the steampunk theme.
- The Builder Base X-Bow and Builder Archer Tower are the only defensive buildings in Builder Base that have two modes.
- The Builder X-Bow shoots slower than its Home Village rendition, firing once every 0.192s compared to 0.128s.
- The X-Bow is one of three defenses and traps in Builder Base that can be "lifted" to switch to air mode, the others being the Mine and Mega Mine.
- It is the only defense in the Builder Base to do so.
- The X-Bow is the only defense in the Builder Base to have only 5 total levels. In spite of this, it does not start at a higher level to match the max levels of other units of its type, unlike with Builder Base Troops and the Battle Copter.
The X-Bow is a defensive building that appears in the Home Village and Builder Base.
For its appearances in each village see the following pages: